From the docs:
Note: HHVM allows syntax such as $x = Vector<int>{5,10};, but Hack
disallows the syntax in this situation, instead opting to infer
it.
Is there a specific reason for this? Isn't this a violation of the fail-fast rule?
There are some situations in which this would cause error to be deffered, which in turn leads to harder backtracing.
For example:
<?hh // strict
function main() : void {
$myVector = new Vector([]); // no generic syntax
$myVector->addAll(require 'some_external_source.php');
}
The above code causes no errors until it is used in a context where the statically-typed collection is actually in place:
class Foo
{
public ?Vector<int> $v;
}
$f = new Foo();
$f->v = $myVector;
Now there is an error if the vector contains something else then int. But one must trace back the error to the point where the flawed data was actually imported. This would not be necessary if one could instantiate the vector using generic syntax in the first place:
$myVector = new Vector<int>([]);
$myVector->addAll(require 'some_external_source.php'); // fail immediately
I work on the Hack type system and typechecker at Facebook. This question has been asked a few times internally at FB, and it's good to have a nice, externally-visible place to have an answer to it written down.
So first of all, your question is premised on the following code:
<?hh // strict
function main() : void {
$myVector = new Vector([]); // no generic syntax
$myVector->addAll(require 'some_external_source.php');
}
However, that code does not pass the typechecker due to the usage of require outside toplevel, and so any result of actually executing it on HHVM is undefined behavior, rendering this whole discussion moot for that code.
But it's still a legitimate question for other potential pieces of code that do actually typecheck, so let me go ahead and actually answer it. :)
The reason that it's unsupported is because the typechecker is actually able to infer the generic correctly, unlike many other languages, and so we made the judgement call that the syntax would get in the way, and decided to disallow it. It turns out that if you just don't worry about, we'll infer it right, and still give useful type errors. You can certainly come up with contrived code that doesn't "fail fast" in the way you want, but it's, well, contrived. Take for example this fixup of your example:
<?hh // strict
function main(): void {
$myVector = Vector {}; // I intend this to be a Vector<int>
$myVector[] = 0;
$myVector[] = 'oops'; // Oops! Now it's inferred to be a Vector<mixed>
}
You might argue that this is bad, because you intended to have a Vector<int> but actually have a Vector<mixed> with no type error; you would have liked to be able to express this when creating it, so that adding 'oops' into it would cause such an error.. But there is no type error only because you never actually tried to use $myVector! If you tried to pull out any of its values, or return it from the function, you'd get some sort of type compatibility error. For example:
<?hh // strict
function main(): Vector<int> {
$myVector = Vector {}; // I intend this to be a Vector<int>
$myVector[] = 0;
$myVector[] = 'oops'; // Oops! Now it's inferred to be a Vector<mixed>
return $myVector; // Type error!
}
The return statement will cause a type error, saying that the 'oops' is a string, incompatible with the int return type annotation -- exactly what you wanted. So the inference is good, it works, and you don't ever actually need to explicitly annotate the type of locals.
But why shouldn't you be able to if you really want? Because annotating only generics when instantiating new objects isn't really the right feature here. The core of what you're getting at with "but occasionally I really want to annotate Vector<int> {}" is actually "but occasionally I really want to annotate locals". So the right language feature is not to let you write $x = Vector<int> {}; but let you explicitly declare variables and write Vector<int> $x = Vector {}; -- which also allows things like int $x = 42;. Adding explicit variable declarations to the language is a much more general, reasonable addition than just annotating generics at object instantiation. (It's however not a feature being actively worked on, nor can I see it being such in the near to medium term future, so don't get your hopes up now. But leaving the option open is why we made this decision.)
Furthermore, allowing either of these syntaxes would be actively misleading at this point in time. Generics are only enforced by the static typechecker and are erased by the runtime. This means that if you get untyped values from PHP or Hack partial mode code, the runtime cannot possibly check the real type of the generic. Noting that untyped values are "trust the programmer" and so you can do anything with them in the static typechecker too, consider the following code, which includes the hypothetical syntax you propose:
<?hh // partial
function get_foo() /* unannotated */ {
return 'not an int';
}
<?hh // strict
function f(): void {
$v = Vector<int> {};
$v[] = 1; // OK
// $v[] = 'whoops'; // Error since explicitly annotated as Vector<int>
// No error from static typechecker since get_foo is unannotated
// No error from runtime since generics are erased
$v[] = get_foo();
}
Of course, you can't have unannotated values in 100% strict mode code, but we have to think about how it interacts with all potential usages, including untyped code in partial mode or even PHP.
Related
Is there a construct that communicates to the type checker a function's post-condition?
For example, in typescript it is possible to say
function assertIsNumber(value: any): asserts value is number {
if (typeof value !== 'number') {
throw new TypeError();
}
}
I would like to be able to do something like the following in dart:
class SomeClass {
int? value;
_checkPreconditions() {
if(value == null) {
throw MyPreconditionError()
}
// ...
}
somefunc() {
_checkPreconditions();
// here we know `value` is a non-null int.
final sum = value + 5;
}
}
I understand I could coerce the value to non-null sum = value! + 5, but I would prefer to allow the function to inform the type checker if possible.
It looks like the type system of Dart is not so powerful. The only thing that looks (from first glance) possible is to create a custom code analyzer package (or search for one that already exists).
Dart annotations don't actually do anything. They provide hints to tools such as the Dart analyzer (usually so that it can generate additional warnings), but they cannot change program behavior. Even if you could convince the analyzer to treat some variables as different types, you still wouldn't be able to compile and run your code.
Annotations can be used by code generation tools, so one possibility might be to generate a statement such as final value = this.value!; automatically. However, that would be a lot of trouble to go through (and would mean that code then would need to use this.value = 42; for assignments and would prevent your code from being analyzed directly).
[<SuppressMessage("NameConventions","InterfaceNamesMustBeginWithI")>] //No effect
[<SuppressMessage("NameConventions","InterfaceNames")>] //It's working
module Test=
type [<AllowNullLiteral>] MutationEvent =
abstract attrChange: float with get, set
...
Also, failed to search source code about "InterfaceNamesMustBeginWithI".
The name of the rule is InterfaceNames, so you can suppress it thus:
[<SuppressMessage("","InterfaceNames")>]
module Test =
...
Also note that the first argument to SuppressMessage is not used by fsharplint, so it can be anything (although not null, strangely enough!)
There are pointers to InterfaceNamesMustBeginWithI in the documentation, but this is not correct.
I'm attempting to implement std::async from scratch, and have run into a hiccup with arguments of move-only type. The gist of it is, C++14 init-captures allow us to capture single variables "by move" or "by perfect forwarding", but they do not appear to let us capture parameter packs "by move" nor "by perfect forwarding", because you can't capture a parameter pack by init-capture — only by named capture.
I've found what appears to be a workaround, by using std::bind to capture the parameter pack "by move", and then using a wrapper to move the parameters out of the bind object's storage into the parameter slots of the function I really want to call. It even looks elegant, if you don't think too much about it. But I can't help thinking that there must be a better way — ideally one that doesn't rely on std::bind at all.
(Worst case, I'd like to know how much of std::bind I'd have to reimplement on my own in order to get away from it. Part of the point of this exercise is to show how things are implemented all the way down to the bottom, so having a dependency as complicated as std::bind really sucks.)
My questions are:
How do I make my code work, without using std::bind? (I.e., using only core language features. Generic lambdas are fair game.)
Is my std::bind workaround bulletproof? That is, can anybody show an example where the STL's std::async works and my Async fails?
Pointers to discussion and/or proposals to support parameter-pack capture in C++1z will be gratefully accepted.
Here's my code:
template<typename UniqueFunctionVoidVoid>
auto FireAndForget(UniqueFunctionVoidVoid&& uf)
{
std::thread(std::forward<UniqueFunctionVoidVoid>(uf)).detach();
}
template<typename Func, typename... Args>
auto Async(Func func, Args... args)
-> std::future<decltype(func(std::move(args)...))>
{
using R = decltype(func(std::move(args)...));
std::packaged_task<R(Args...)> task(std::move(func));
std::future<R> result = task.get_future();
#ifdef FAIL
// sadly this syntax is not supported
auto bound = [task = std::move(task), args = std::move(args)...]() { task(std::move(args)...) };
#else
// this appears to work
auto wrapper = [](std::packaged_task<R(Args...)>& task, Args&... args) { task(std::move(args)...); };
auto bound = std::bind(wrapper, std::move(task), std::move(args)...);
#endif
FireAndForget(std::move(bound));
return result;
}
int main()
{
auto f3 = [x = std::unique_ptr<int>{}](std::unique_ptr<int> y) -> bool { sleep(2); return x == y; };
std::future<bool> r3 = Async(std::move(f3), std::unique_ptr<int>{});
std::future<bool> r4 = Async(std::move(f3), std::unique_ptr<int>(new int));
assert(r3.get() == true);
assert(r4.get() == false);
}
It was suggested to me offline that another approach would be to capture the args pack in a std::tuple, and then re-expand that tuple into the argument list of task using something like std::experimental::apply (coming soon to a C++17 standard library near you!).
auto bound = [task = std::move(task), args = std::make_tuple(std::move(args)...)]() {
std::experimental::apply(task, args);
};
This is much cleaner. We've reduced the amount of library code involved, down from bind to "merely" tuple. But that's still a big dependency that I'd love to be able to get rid of!
I've just started using Lambda expressions, and really like the shortcut. I also like the fact that I have scope within the lambda of the encompassing method. One thing I am having trouble with is nesting lambdas. Here is what I am trying to do:
public void DoSomeWork()
{
MyContext context = new MyDomainContext();
context.GetDocumentTypeCount(ci.CustomerId, io =>
{
if (io.HasError)
{
// Handle error
}
// Do some work here
// ...
// make DB call to get data
EntityQuery<AppliedGlobalFilter> query =
from a in context.GetAppliedGlobalFiltersQuery()
where a.CustomerId == ci.CustomerId && a.FilterId == 1
select a;
context.Load<AppliedGlobalFilter>(query, lo =>
{
if (lo.HasError)
{
}
**// Do more work in this nested lambda.
// Get compile time error here**
}
}, null);
}, null);
}
The second lambda is where I get the following compile time error:
Cannot convert Lambda expression to type 'System.ServiceModel.DomainService.Client.LoadBehavior' because it is not a delegate type
The compiler is choosing the wrong overload for the Load method even though I am using the same override I did in the previous Lambda.
Is this because I am trying to nest? Or do I have something else wrong?
Thanks,
-Scott
Found the problem as described in my comment above. I'll head back to work now - red face and all....
I realize this is not the answer you want, but I suggest caution about lengthy and/or nested lambdas. They work, but they often make code harder to read / maintain by other developers. I try to limit my lambdas in length to three statements, with no nesting.
I'm trying to write a class for a scala project and I get this error in multiple places with keywords such as class, def, while.
It happens in places like this:
var continue = true
while (continue) {
[..]
}
And I'm sure the error is not there since when I isolate that code in another class it doesn't give me any error.
Could you please give me a rule of thumb for such errors? Where should I find them? are there some common syntactic errors elsewhere when this happens?
It sounds like you're using reserved keywords as variable names. "Continue", for instance, is a Java keyword.
You probably don't have parentheses or braces matched somewhere, and the compiler can't tell until it hits a structure that looks like the one you showed.
The other possibility is that Scala sometimes has trouble distinguishing between the end of a statement with a new one on the next line, and a multi-line statement. In that case, just drop the ; at the end of the first line and see if the compiler's happy. (This doesn't seem like it fits your case, as Scala should be able to tell that nothing should come after true, and that you're done assigning a variable.)
Can you let us know what this code is inside? Scala expects "expressions" i.e. things that resolve to a particular value/type. In the case of "var continue = true", this does not evaluate to a value, so it cannot be at the end of an expression (i.e. inside an if-expression or match-expression or function block).
i.e.
def foo() = {
var continue = true
while (continue) {
[..]
}
}
This is a problem, as the function block is an expression and needs to have an (ignored?) return value, i.e.
def foo() = {
var continue = true
while (continue) {
[..]
}
()
}
() => a value representing the "Unit" type.
I get this error when I forget to put an = sign after a function definition:
def function(val: String):Boolean {
// Some stuff
}