Write to plist file in Swift - swift

I have a sample plist-file, favCities.plist. This is my sample code:
override func viewDidLoad() {
super.viewDidLoad()
let path = NSBundle.mainBundle().pathForResource("favCities", ofType: "plist")
var plistArray = NSArray(contentsOfFile: path) as [Dictionary<String, String>]
var addDic: Dictionary = ["ZMV": "TEST", "Name": "TEST", "Country": "TEST"]
plistArray += addDic
(plistArray as NSArray).writeToFile(path, atomically: true)
var plistArray2 = NSArray(contentsOfFile: path)
for tempDict1 in plistArray2 {
var tempDict2: NSDictionary = tempDict1 as NSDictionary
var cityName: String = tempDict2.valueForKey("Name") as String
var cityZMV: String = tempDict2.valueForKey("ZMV") as String
var cityCountry: String = tempDict2.valueForKey("Country") as String
println("City: \(cityName), ZMV: \(cityZMV), Country: \(cityCountry)")
}
At first glance, everything works well. The output looks like this:
City: Moscow, ZMV: 00000.1.27612, Country: RU
City: New York, ZMV: 10001.5.99999, Country: US
City: TEST, ZMV: TEST, Country: TEST
But when I interrupt the app, I see that my file favCities.plist has not changed. There are still two values. These values ​​- City: TEST, ZMV: TEST, Country: TEST - were not added. If I restarted the application, then again I see 3 lines of output, although there should be 4.
What is wrong?
UPDATED:
I was changed code to this:
override func viewDidLoad() {
super.viewDidLoad()
let fileManager = (NSFileManager.defaultManager())
let directorys : [String]? = NSSearchPathForDirectoriesInDomains(NSSearchPathDirectory.DocumentDirectory,NSSearchPathDomainMask.AllDomainsMask, true) as? [String]
if (directorys! != nil){
let directories:[String] = directorys!;
let dictionary = directories[0];
let plistfile = "favCities.plist"
let plistpath = dictionary.stringByAppendingPathComponent(plistfile);
println("\(plistpath)")
var plistArray = NSArray(contentsOfFile: plistpath) as [Dictionary<String, String>]
var addDic: Dictionary = ["ZMV": "TEST", "Name": "TEST", "Country": "TEST"]
plistArray += addDic
(plistArray as NSArray).writeToFile(plistpath, atomically: false)
var plistArray2 = NSArray(contentsOfFile: plistpath)
for tempDict1 in plistArray2 {
var tempDict2: NSDictionary = tempDict1 as NSDictionary
var cityName: String = tempDict2.valueForKey("Name") as String
var cityZMV: String = tempDict2.valueForKey("ZMV") as String
var cityCountry: String = tempDict2.valueForKey("Country") as String
println("City: \(cityName), ZMV: \(cityZMV), Country: \(cityCountry)")
}
}
else {
println("ERROR!")
}
}
Now when you run the application the number of rows in the output increases:
City: Moscow, ZMV: 00000.1.27612, Country: RU
City: New York, ZMV: 10001.5.99999, Country: US
City: TEST, ZMV: TEST, Country: TEST
City: TEST, ZMV: TEST, Country: TEST
........
BUT! If view the file favCities.plist, which is located in the project folder (Project Navigator in Xcode), it still remains unchanged - there are two lines!
If walk along the path, which is stored in the variable plistpath - /Users/admin/Library/Developer/CoreSimulator/Devices/55FD9B7F-78F6-47E2-9874-AF30A21CD4A6/data/Containers/Data/Application/DEE6C3C8-6A44-4255-9A87-2CEF6082A63A/Documents/
Then there is one more file favCities.plist. It contains all the changes that make the application. What am I doing wrong? How can I see all the changes in a file that is located in the project folder (Project Navigator)?

Mostly, people want to store a list of something, so here is my share on how to do this, also, here I don't copy the plist file, I just create it. The actual saving/loading is quite similar to the answer from Rebeloper
xcode 7 beta, Swift 2.0
saving
func SaveItemFavorites(items : Array<ItemFavorite>) -> Bool
{
let paths = NSSearchPathForDirectoriesInDomains(.DocumentDirectory, .UserDomainMask, true) as NSArray
let docuDir = paths.firstObject as! String
let path = docuDir.stringByAppendingPathComponent(ItemFavoritesFilePath)
let filemanager = NSFileManager.defaultManager()
let array = NSMutableArray()
for var i = 0 ; i < items.count ; i++
{
let dict = NSMutableDictionary()
let ItemCode = items[i].ItemCode as NSString
dict.setObject(ItemCode, forKey: "ItemCode")
//add any aditional..
array[i] = dict
}
let favoritesDictionary = NSDictionary(object: array, forKey: "favorites")
//check if file exists
if(!filemanager.fileExistsAtPath(path))
{
let created = filemanager.createFileAtPath(path, contents: nil, attributes: nil)
if(created)
{
let succeeded = favoritesDictionary.writeToFile(path, atomically: true)
return succeeded
}
return false
}
else
{
let succeeded = notificationDictionary.writeToFile(path, atomically: true)
return succeeded
}
}
Little note from the docs:
NSDictionary.writeToFile(path:atomically:)
This method recursively validates that all the contained objects are property list objects (instances of NSData, NSDate, NSNumber, NSString, NSArray, or NSDictionary) before writing out the file, and returns NO if all the objects are not property list objects, since the resultant file would not be a valid property list.
So whatever you set at dict.SetObject() should be one of the above mentioned types.
loading
private let ItemFavoritesFilePath = "ItemFavorites.plist"
func LoadItemFavorites() -> Array<ItemFavorite>
{
let paths = NSSearchPathForDirectoriesInDomains(.DocumentDirectory, .UserDomainMask, true) as NSArray
let docuDir = paths.firstObject as! String
let path = docuDir.stringByAppendingPathComponent(ItemFavoritesFilePath)
let dict = NSDictionary(contentsOfFile: path)
let dictitems : AnyObject? = dict?.objectForKey("favorites")
var favoriteItemsList = Array<ItemFavorite>()
if let arrayitems = dictitems as? NSArray
{
for var i = 0;i<arrayitems.count;i++
{
if let itemDict = arrayitems[i] as? NSDictionary
{
let ItemCode = itemDict.objectForKey("ItemCode") as? String
//get any additional
let ItemFavorite = ItemFavorite(item: ItemCode)
favoriteItemsList.append(ItemFavorite)
}
}
}
return favoriteItemsList
}

Apart from the fact that the application bundle is read-only (for obvious reasons), since Swift 4 there is PropertyListDecoder/Encoder to read and write property lists without the bridged Objective-C APIs.
First create a struct for the model conforming to Codable
struct FavCity : Codable {
let city, zmv, country: String
}
Then specify two URLs, the url of the default file in the bundle and one URL in the documents directory to be able to modify the file
let fileManager = FileManager.default
let applicationBundleFileURL = Bundle.main.url(forResource: "favCities",
withExtension: "plist")!
let documentsFileURL = try! fileManager.url(for: .documentDirectory,
in: .userDomainMask,
appropriateFor: nil,
create: false)
.appendingPathComponent("favCities.plist")
the try! doesn't matter because the system makes sure that the folder Documents exists.
Create a new favorite city
let newCity = FavCity(city: "TEST", zmv: "TEST", country: "TEST")
Now read the file in the documents directory. If it doesn't exist read the file in the bundle. Finally append the new city and write the property list data back to the documents directory
let data : Data
do {
data = try Data(contentsOf: documentsFileURL)
} catch {
data = try! Data(contentsOf: applicationBundleFileURL)
}
do {
var favCities = try PropertyListDecoder().decode([FavCity].self, from: data)
favCities.append(newCity)
let newData = try PropertyListEncoder().encode(favCities)
try newData.write(to: documentsFileURL)
} catch {
print(error)
}

Related

Swift macOS - find all files of a specific extension

I need to find the names of all files that have the extension .pub in the path ~/.ssh.
So in the end I need to have an array of names.
I solved it like this, I wonder if there is a possibility to write it in a better and more compact way as code.
func arrayFile(path: String, ext: String) -> [String] {
guard let desktopPath = NSSearchPathForDirectoriesInDomains(.desktopDirectory,.userDomainMask,true).first else { return [] }
let pathConfig = desktopPath.replacingOccurrences(of: "Desktop", with: path)
let filemanager: FileManager = FileManager()
let files = filemanager.enumerator(atPath: pathConfig)
var array = [String]()
while let file = files?.nextObject() as? String {
if file.hasSuffix(ext) {
let name = file.replacingOccurrences(of: ext, with: "")
array.append(name)
}
}
return array
}
let array = arrayFile(path: ".ssh/", ext: ".pub")
print(array)
Can you give me some suggestions?

Sorting a plist array for TableView in Swift

I am having some trouble doing in Swift what was in Objective C quite easy. That is, to sort a plist into alphabetical order on the field "title" before populating the cells.
The whole 'sort' process looks as though it should be easier in Swift, but I'm just not getting it. I've trawled SO but without getting a solution. Any help much appreciated. (Am not putting all the code here as it would be superfluous).
override func viewDidLoad() {
super.viewDidLoad()
let documentsPath = NSSearchPathForDirectoriesInDomains(.DocumentDirectory, .UserDomainMask, true)[0] as NSString
let sourcePath = documentsPath.stringByAppendingPathComponent("MyAnnotationsUSA.plist")
if let myMuseums = NSArray(contentsOfFile: sourcePath as String){
for item in myMuseums {
titleData.append(item.objectForKey("title") as! String)
subTitleData.append(item.objectForKey("subtitle") as! String)
stateData.append(item.objectForKey("state") as! String)
etc.etc......
Looks like you're disassociating the data too early. How about this:
var data: [(String, String, String)] = []
if let myMuseums = NSArray(contentsOfFile: sourcePath as String){
for item in myMuseums {
data.append((item.objectForKey("title") as! String, item.objectForKey("subtitle") as! String, item.objectForKey("state") as! String))
}
}
data.sortInPlace({$0.0 < $1.0})
titleData = data.map({$0.0})
subTitle = data.map({$0.1})
stateData = data.map({$0.2})
... and watch those forced unwraps...!
Had some great help here on SO and resolved the issue. I am downloading the pList from a server and so it is not saved in the mainBundle. This was the solution (excuse the white space which I have used to separate the different elements):
let documentsPath = NSSearchPathForDirectoriesInDomains(.DocumentDirectory, .UserDomainMask, true)[0] as NSString
let sourcePath = documentsPath.stringByAppendingPathComponent("MyAnnotationsUSA.plist")
if let content = NSArray(contentsOfFile: sourcePath as String){
let descriptor = NSSortDescriptor(key: "title", ascending: true)
let myMuseum = content.sortedArrayUsingDescriptors([descriptor])
for item in myMuseum{
titleData.append(item.objectForKey("title") as! String)
subTitleData.append(item.objectForKey("subtitle") as! String)

Swift objects array to plist file

I am trying to save my object's array to array.plist but I get the following error:
Thread 1: signal SIGABRT error
My object class looks like this:
class Note {
// MARK: Properties
var title: String
var photo: UIImage?
var text: String
// MARK: Initialization
init?(title: String, photo: UIImage?, text: String) {
// Initialize stored properties.
self.title = title
self.photo = photo
self.text = text
// Initialization should fail if there is no name or if the rating is negative.
if title.isEmpty{
return nil
}
}
func encodeWithCoder(aCoder: NSCoder!) {
aCoder.encodeObject(title, forKey:"title")
aCoder.encodeObject(text, forKey:"text")
aCoder.encodeObject(photo, forKey:"photo")
}
init (coder aDecoder: NSCoder!) {
self.title = aDecoder.decodeObjectForKey("title") as! String
self.text = aDecoder.decodeObjectForKey("text") as! String
self.photo = aDecoder.decodeObjectForKey("photo") as! UIImage
}
}
In the controller, I try to save the array with the Notes object like this:
notes = [Notes]()
notes.append(note)
let paths = NSSearchPathForDirectoriesInDomains(NSSearchPathDirectory.DocumentDirectory,NSSearchPathDomainMask.AllDomainsMask, true)
let path: AnyObject = paths[0]
let arrPath = path.stringByAppendingString("/array.plist")
NSKeyedArchiver.archiveRootObject(notes, toFile: arrPath)
Not all the properties in your class are not optional, yet when you retrieve them from the plist, you are unwrapping all of them. This might cause your code to crash.
For example, if the photo is nil and you saved the object, when you are retrieving it, you are unwrapping it self.photo = aDecoder.decodeObjectForKey("photo") as! UIImage, which will crash if you did not save anything there.
Try removing the unwrapping and check again for your crash. Even if this was not the cause of your crash, it will cause a crash at some point.
If this does not fix your problem, please paste the complete error log so it is a bit more clear what is happening.
For swift 5. You can save an array of custom classes to a .plist file that inherits from NSObject and NSSecureCoding.
If we create a custom class called Person:
import Foundation
class Person: NSObject, NSSecureCoding {
//Must conform to NSSecureCoding protocol
public class var supportsSecureCoding: Bool { return true } //set to 'true'
//just some generic things to describe a person
private var name:String!
private var gender:String!
private var height:Double!
//used to create a new instance of the class 'Person'
init(name:String, gender:String, height:Double) {
super.init()
self.name = name
self.gender = gender
self.height = height
}
//used for NSSecureCoding:
func encode(with coder: NSCoder) {
coder.encode(name, forKey: "name") //encodes the name to a key of 'name'
coder.encode(gender, forKey: "gender")
coder.encode(height, forKey: "height")
}
//used for NSSecureCoding:
required init?(coder: NSCoder) {
super.init()
self.name = (coder.decodeObject(forKey: "name") as! String)
self.gender = (coder.decodeObject(forKey: "gender") as! String)
self.height = (coder.decodeObject(forKey: "height") as! Double)
}
//created just to print the data from the class
public override var description: String { return String(format: "name=%#,gender=%#,height%f", name, gender, height) }
}
Now we can create functions to save and load from a .plist file in the ViewController class:
We need to gather data from the directory system of the device:
func documentsDirectory()->String {
let paths = NSSearchPathForDirectoriesInDomains(.documentDirectory, .userDomainMask, true)
let documentsDirectory = paths.first!
return documentsDirectory
}
func dataFilePath ()->String{
return self.documentsDirectory().appendingFormat("/your_file_name_here.plist")
}
function to save the array:
func saveData(_ people:[Person]) {
let archiver = NSKeyedArchiver(requiringSecureCoding: true)
archiver.encode(people, forKey: "your_file_name_here")
let data = archiver.encodedData
try! data.write(to: URL(fileURLWithPath: dataFilePath()))
}
function to load the array:
func loadData() -> [Person] {
let path = self.dataFilePath()
let defaultManager = FileManager()
var arr = [Person]()
if defaultManager.fileExists(atPath: path) {
let url = URL(fileURLWithPath: path)
let data = try! Data(contentsOf: url)
let unarchiver = try! NSKeyedUnarchiver(forReadingFrom: data)
//Ensure the unarchiver is required to use secure coding
unarchiver.requiresSecureCoding = true
//This is where it is important to specify classes that can be decoded:
unarchiver.setClass(Person.classForCoder(), forClassName: "parentModule.Person")
let allowedClasses =[NSArray.classForCoder(),Person.classForCoder()]
//Finally decode the object as an array of your custom class
arr = unarchiver.decodeObject(of: allowedClasses, forKey: "your_file_name_here") as! [Person]
unarchiver.finishDecoding()
}
return arr
}
In the ViewController class:
override func viewDidLoad() {
super.viewDidLoad()
let testPerson = Person(name: "Bill", gender: "Male", height: 65.5)
let people:[Person] = [testPerson]
//Save the array
saveData(people)
//Load and print the first index in the array
print(loadData()[0].description)
}
Output:
[name=Bill,gender=Male,height=65.5000000]

Swift Save images (screenshots) to nsuserdefaults

I have a program, where the user "creates" an image, and then the program takes a screenshot of the screen. I would then like to save this screenshot to a database, prefferebly nsuserdefaults, since I am accessing it later in a table view. Any other suggestions on how to approach this, are more than welcome :)
The code is like this
let screenshot = getScreenshot() // saves the screenshot
var imagePaths = [String]()
// get the array of previous screenshots
if let _ = NSUserDefaults.standardUserDefaults().objectForKey(theKey)
{
imagePaths = NSUserDefaults.standardDefaults().objectForKey(theKey) as! [String]
}
// then I want to get a path to the image something like
let imagePath = screenshot.getPath() // although this is not a valid method, this is basically what I want
// add the imagePath
imagePaths.append(imagePath)
// finally I save the image
NSUserDefaults.standardUserDefaults().setObject(imagePaths, forKey: theKey)
You can create directory in Documents and save there screenshots as usual files. Filename can be generated from date and time for uniqueness.
func saveImage(imageData: NSData)
{
let dateFormatter = NSDateFormatter()
dateFormatter.dateFormat = "dd-MM-yyyy hh.mm.ss"
let filename = "\(dateFormatter.stringFromDate(NSDate())).png"
let documentsDirectory = NSSearchPathForDirectoriesInDomains(.DocumentDirectory, .UserDomainMask, true).first as! String
let imagesDirectory = documentsDirectory.stringByAppendingPathComponent("Images")
let filePath = imagesDirectory.stringByAppendingPathComponent(filename)
if !NSFileManager.defaultManager().fileExistsAtPath(imagesDirectory)
{
var error: NSError?
NSFileManager.defaultManager().createDirectoryAtPath(imagesDirectory, withIntermediateDirectories: false, attributes: nil, error: &error)
if error != nil
{
println("\(error!.localizedDescription)")
return
}
}
imageData.writeToFile(filePath, atomically: true)
}
func getImagesPaths() -> [String]?
{
let documentsDirectory = NSSearchPathForDirectoriesInDomains(.DocumentDirectory, .UserDomainMask, true).first as! String
let imagesDirectory = documentsDirectory.stringByAppendingPathComponent("Images")
if let filenames = NSFileManager.defaultManager().contentsOfDirectoryAtPath(imagesDirectory, error: nil)
{
let imagePaths = filenames.map{"\(imagesDirectory)/\($0)"}.filter(){$0.pathExtension == "png"}
return imagePaths.count > 0 ? imagePaths : nil
}
return nil
}
To save image simply use saveImage(data). To get images paths use getImagesPaths().
If you need array of UIImage, you can get it by follow way:
var images : [UIImage] = [ ]
if let imagePaths = getImagesPaths()
{
for path in imagePaths
{
if let image = UIImage(contentsOfFile: path)
{
images.append(image)
}
}
}

Writing swift dictionary to file

There are limitations with writing NSDictionaries into files in swift. Based on what I have learned from api docs and this stackoverflow answer, key types should be NSString, and value types also should be NSx type, and Int, String, and other swift types might not work.
The question is that if I have a dictionary like: Dictionary<Int, Dictionary<Int, MyOwnType>>, how can I write/read it to/from a plist file in swift?
Anyway, when you want to store MyOwnType to file, MyOwnType must be a subclass of NSObject and conforms to NSCoding protocol. like this:
class MyOwnType: NSObject, NSCoding {
var name: String
init(name: String) {
self.name = name
}
required init(coder aDecoder: NSCoder) {
name = aDecoder.decodeObjectForKey("name") as? String ?? ""
}
func encodeWithCoder(aCoder: NSCoder) {
aCoder.encodeObject(name, forKey: "name")
}
}
Then, here is the Dictionary:
var dict = [Int : [Int : MyOwnType]]()
dict[1] = [
1: MyOwnType(name: "foobar"),
2: MyOwnType(name: "bazqux")
]
So, here comes your question:
Writing swift dictionary to file
You can use NSKeyedArchiver to write, and NSKeyedUnarchiver to read:
func getFileURL(fileName: String) -> NSURL {
let manager = NSFileManager.defaultManager()
let dirURL = manager.URLForDirectory(.DocumentDirectory, inDomain: .UserDomainMask, appropriateForURL: nil, create: false, error: nil)
return dirURL!.URLByAppendingPathComponent(fileName)
}
let filePath = getFileURL("data.dat").path!
// write to file
NSKeyedArchiver.archiveRootObject(dict, toFile: filePath)
// read from file
let dict2 = NSKeyedUnarchiver.unarchiveObjectWithFile(filePath) as [Int : [Int : MyOwnType]]
// here `dict2` is a copy of `dict`
But in the body of your question:
how can I write/read it to/from a plist file in swift?
In fact, NSKeyedArchiver format is binary plist. But if you want that dictionary as a value of plist, you can serialize Dictionary to NSData with NSKeyedArchiver:
// archive to data
let dat:NSData = NSKeyedArchiver.archivedDataWithRootObject(dict)
// unarchive from data
let dict2 = NSKeyedUnarchiver.unarchiveObjectWithData(data) as [Int : [Int : MyOwnType]]
Response for Swift 5
private func getFileURL(fileName: String) throws -> URL {
let manager = FileManager.default
let dirURL = try manager.url(for: .documentDirectory, in: .userDomainMask, appropriateFor: nil, create: false)
return dirURL.appendingPathComponent(fileName)
}
if let filePath = try? getFileURL(fileName: "data.dat").path {
NSKeyedArchiver.archiveRootObject(data, toFile: filePath)
}