I'm trying to get the resolution of the camera of a device using swift.
I'm using CMVideoFormatDescriptionGetDimensions which requires a CMVideoFormatDescription, but AVCaptureDevice.formatDescription returns a CMFormatDescription. I've tried a multitude of ways to cast CMFormatDescription to CMVideoFormatDescription and can't seem to get it working.
Below is a sample of the code that I'm using:
for format in device.formats as [AVCaptureDeviceFormat] {
let videoDimensions = CMVideoFormatDescriptionGetDimensions(format.formatDescription)
}
This doesn't seem possible in Swift at the moment. One solution then would be to write a helper function in objective-c, such as:
CMVideoDimensions CMFormatDescriptionGetDimensions(CMFormatDescriptionRef formatDescription)
{
if (CMFormatDescriptionGetMediaType(formatDescription) == kCMMediaType_Video)
return CMVideoFormatDescriptionGetDimensions(formatDescription);
else
return (CMVideoDimensions) {
.width = 0,
.height = 0
};
}
Include the header with the function prototype in the Swift bridging header so that it will be accessible as a global function from your Swift code.
I was able to get the resolution using the swift method below:
let captureDevice = AVCaptureDevice.defaultDeviceWithMediaType(AVMediaTypeVideo) as AVCaptureDevice
let formatDesc = captureDevice.activeFormat.formatDescription
let dimensions = CMVideoFormatDescriptionGetDimensions(formatDesc)
Here's a solution in pure Swift, really only usable for logging purposes and such. Paste the following function in your class or somewhere else:
func widthAndHeightFromTrack(track: AVAssetTrack) -> CGSize {
let str = track.formatDescriptions.description
let regex = try! NSRegularExpression(pattern: "[0-9]{2,4} x [0-9]{2,4}", options: [])
if let result = regex.firstMatchInString(str, options: [], range: NSMakeRange(0, str.characters.count)) {
let dimensionString = (str as NSString).substringWithRange(result.range)
let dimensionArray = dimensionString.componentsSeparatedByString(" x ")
let width = Int(dimensionArray[0])
let height = Int(dimensionArray[1])
return CGSize(width: width!, height: height!)
}
return CGSizeZero
}
Example usage:
let allTracks: AVAsset = someAVAsset.tracksWithMediaType(AVMediaTypeVideo)
let videoTrack = allTracks[0]
let videoTrackDimensions = widthAndHeightFromTrack(videoTrack)
// You now have a CGSize, print it
print("Dimensions: \(videoTrackDimensions)")
Of course, the above solution will completely break whenever Apple changes something in the string representation of the CMFormatDescription. But it's useful for logging the dimensions.
Maybe, question is too old, but the Swift issue is still not fixed.
public extension AVURLAsset {
var audioFormatDescription: CMAudioFormatDescription? {
if let track = self.tracks(withMediaType: .audio).first,
let untypedDescription = track.formatDescriptions.first {
// hacks, warnings, disablings of swiftlint below are wrork-around of
// Swift bug: it fails converting 'Any as CMFormatDescription'
let forceTyped: CMFormatDescription?
//swiftlint:disable force_cast
= untypedDescription as! CMAudioFormatDescription
//swiftlint:enable force_cast
if let description = forceTyped {
return description
} else {
return nil
}
} else {
return nil
}
}
}
Related
I am working on an app that will retrieve posts from WordPress and allow the user to view each post individually, in detail. The WordPress API brings back the post content which is the HTML of the post. (Note: the img tags are referencing the WordPress URL of the uploaded image)
Originally, I was using a WebView & loading the retrieved content directly into it. This worked great; however, the images seemed to be loading on the main thread, as it caused lag & would sometimes freeze the UI until the image had completed downloading. I was suggested to check out the Aztec Editor library from WordPress; however, I could not understand how to use it (could not find much documentation).
My current route is parsing the HTML content and creating a list of dictionaries (keys of type [image or text] and content). Once it is parsed, I build out the post by dynamically adding Labels & Image views (which allows me to download images in background). While this does seem overly-complex & probably the wrong route, it is working well (would be open to any other solutions, though!) My only issue currently is the delay of converting an HTML string to NSAttributedText. Before adding the text content to the dictionary, I will convert it from a String to an NSAttributedString. I have noticed a few seconds delay & the CPU of the simulator getting up to 50-60% for a few seconds, then dropping. Is there anyway I could do this conversion on a background thread(s) and display a loading animation during this time?
Please let me know if you have any ideas or suggestions for a better solution. Thank you very much!
Code:
let postCache = NSCache<NSString, AnyObject>()
var yPos = CGFloat(20)
let screenWidth = UIScreen.main.bounds.width
...
func parsePost() -> [[String:Any]]? {
if let postFromCache = postCache.object(forKey: postToView.id as NSString) as? [[String:Any]] {
return postFromCache
} else {
var content = [[String:Any]]()
do {
let doc: Document = try SwiftSoup.parse(postToView.postContent)
if let elements = try doc.body()?.children() {
for elem in elements {
if(elem.hasText()) {
do {
let html = try elem.html()
if let validHtmlString = html.htmlToAttributedString {
content.append(["text" : validHtmlString])
}
}
} else {
let imageElements = try elem.getElementsByTag("img")
if(imageElements.size() > 0) {
for image in imageElements {
var imageDictionary = [String:Any]()
let width = (image.getAttributes()?.get(key: "width"))!
let height = (image.getAttributes()?.get(key: "height"))!
let ratio = CGFloat(Float(height)!/Float(width)!)
imageDictionary["ratio"] = ratio
imageDictionary["image"] = (image.getAttributes()?.get(key: "src"))!
content.append(imageDictionary)
}
}
}
}
}
} catch {
print("error")
}
if(content.count > 0) {
postCache.setObject(content as AnyObject, forKey: postToView.id as NSString)
}
return content
}
}
func buildUi(content: [[String:Any]]) {
for dict in content {
if let attributedText = dict["text"] as? NSAttributedString {
let labelToAdd = UILabel()
labelToAdd.attributedText = attributedText
labelToAdd.numberOfLines = 0
labelToAdd.frame = CGRect(x:0, y:yPos, width: 200, height: 0)
labelToAdd.sizeToFit()
yPos += labelToAdd.frame.height + 5
self.scrollView.addSubview(labelToAdd)
} else if let imageName = dict["image"] as? String {
let ratio = dict["ratio"] as! CGFloat
let imageToAdd = UIImageView()
let url = URL(string: imageName)
Nuke.loadImage(with: url!, into: imageToAdd)
imageToAdd.frame = CGRect(x:0, y:yPos, width: screenWidth, height: screenWidth*ratio)
yPos += imageToAdd.frame.height + 5
self.scrollView.addSubview(imageToAdd)
}
}
self.scrollView.contentSize = CGSize(width: self.scrollView.contentSize.width, height: yPos)
}
extension String {
var htmlToAttributedString: NSAttributedString? {
guard let data = data(using: .utf8) else { return NSAttributedString() }
do {
return try NSAttributedString(data: data, options: [.documentType: NSAttributedString.DocumentType.html, .characterEncoding:String.Encoding.utf8.rawValue], documentAttributes: nil)
} catch {
return NSAttributedString()
}
}
var htmlToString: String {
return htmlToAttributedString?.string ?? ""
}
}
( Forgive me for the not-so-clean code! I am just wanting to make sure I can achieve a desirable outcome before I start refactoring. Thanks again! )
I am trying to create a weather application, and in order to do that I need to parse out JSON. This works, (which I know because I tested it by printing), but I cannot change the value of the data I get to an already initialized global variable. A similar question was asked before, but even using the provided answers, I was not able to solve my own problem.
The following lines are where I initialize my global variables:
var currentTemperature = 88
var currentTime = 789
And the following Lines are where I parse the JSON and test by printing in my viewDidLoad function:
let url = URL(string: "https://api.darksky.net/forecast/c269e5928cbdadde5e9d4040a5bd4833/42.1784,-87.9979")
let task = URLSession.shared.dataTask(with: url!) { (data, response, error) in
if error != nil {
print("error")
}
else {
if let content = data {
do {
let json = try JSONSerialization.jsonObject(with: content, options: JSONSerialization.ReadingOptions.mutableContainers) as AnyObject
if let jsonCurrently = json["currently"] as? NSDictionary {
if let jsonCurrentTime = jsonCurrently["time"] {
currentTime = jsonCurrentTime as! Int
print(currentTime)
}
if let jsonCurrentTemperature = jsonCurrently["temperature"] {
currentTemperature = jsonCurrentTemperature as! Int
print(currentTemperature)
}
}
} catch {
}
}
}
}
task.resume()
I use the global variables when setting the text of a label in a different class: (however, only the initial value I set to the variable shows up, not the one from the parsed JSON)
let currentTemperatureLabel: UILabel = {
//label of the current temperature
let label = UILabel()
label.text = String(currentTemperature) + "°"
label.textColor = UIColor(red: 150/255, green: 15/255, blue: 15/255, alpha: 0.8)
label.textAlignment = NSTextAlignment.center
label.font = UIFont(name: "Damascus", size: 130)
label.font = UIFont.systemFont(ofSize: 130, weight: UIFontWeightLight)
return label
}()
The JSON example request can be found here: https://darksky.net/dev/docs#api-request-types
No matter what I do, I am not able to use the data from the JSON when I attempt to access the two global variables mentioned before.
var currentTemperature : Double = 88
var currentTime = 789
//...
override func viewDidLoad() {
super.viewDidLoad()
let url = URL(string: "https://api.darksky.net/forecast/c269e5928cbdadde5e9d4040a5bd4833/42.1784,-87.9979")
let task = URLSession.shared.dataTask(with: url!) { (data, response, error) in
if error != nil {
print("error")
}
else {
if let content = data {
do {
let json = try JSONSerialization.jsonObject(with: content, options: JSONSerialization.ReadingOptions.mutableContainers) as AnyObject
if let jsonCurrently = json["currently"] as? NSDictionary {
if let jsonCurrentTime = jsonCurrently["time"] as? Int {
currentTime = jsonCurrentTime
print(currentTime)
}
if let jsonCurrentTemperature = jsonCurrently["temperature"] as? Double {
currentTemperature = jsonCurrentTemperature
print(currentTemperature)
}
}
} catch {
}
}
}
}
task.resume()
}
I did these edits above to your code:
Changed your currentTemperature to be Double (Look at your JSON response to see what kind of response you get and what kind of data type it can be)
When trying to get "time" and "temperature" added optional wrapping to get the data correctly from the response with correct data type so that when assigning to your variables you wont need to do explicit unwrapping
EDIT:
Updated answer based on your comment about the global variables not being part of the class
I'm try rewrite metadata from JPG file. I want addition one keyword to metadata. Xcode don't give any errors, but file not changed.
Here is my code:
var pathToOpenFile:NSURL?
Next I write path from file to variable "pathToOpenFile".
If user pushed ENTER button into NSTextField, then work action:
#IBAction func endEditKeys(sender: AnyObject) {
if (pathToOpenFile != nil) {
let imageSource = CGImageSourceCreateWithURL(pathToOpenFile!, nil)
let imageProperties = CGImageSourceCopyPropertiesAtIndex(imageSource!, 0, nil)! as NSDictionary;
let exifDict = imageProperties.valueForKey("{IPTC}") as! NSDictionary;
var Keywords:[String] = exifDict.valueForKey("Keywords") as! [String];
Keywords.append("ANY")
exifDict.setValue(Keywords, forKey: "Keywords")
let type = CGImageSourceGetType(imageSource!)
let count = CGImageSourceGetCount(imageSource!)
let mutableData = NSMutableData(contentsOfURL: pathToOpenFile!)
let destination = CGImageDestinationCreateWithData(mutableData!, type!, count, nil)
let removeExifProperties: CFDictionary = exifDict
for i in 0..<count {
CGImageDestinationAddImageFromSource(destination!, imageSource!, i, removeExifProperties)
}
CGImageDestinationFinalize(destination!)
}
}
Can you help me, why it isn't work (not change metadata)? Thank you!
Thanks all!
It is working, just need rewrite .JPG file in end.
if let _ = try? mutableData!.writeToURL(pathToOpenFile!, options: NSDataWritingOptions.AtomicWrite) {
// if you need, do anything. For example "print ("Savig file")"
}
I think I'm looking at some outdated code:
#IBAction func stockLevelDidChange(sender: AnyObject) {
if var currentCell = sender as? UIView {
while (true) {
currentCell = currentCell.superview!;
if let cell = currentCell as? ProductTableCell {
if let id = cell.productId? {
var newStockLevel:Int?;
if let stepper = sender as? UIStepper {
newStockLevel = Int(stepper.value);
}
else if let textfield = sender as? UITextField {
if let newValue = textfield.text.toInt()? {
newStockLevel = newValue;
}
}
if let level = newStockLevel {
products[id].4 = level;
cell.stockStepper.value = Double(level);
cell.stockField.text = String(level);
}
}
break;
}
}
displayStockTotal();
}
}
But in the first line of the function I get " '?' must be followed by a call, member lookup, or subscript" (for the question mark after as)
What does this error mean and how does this code change for Swift 1.2?
Actually the as? are all fine. The problem is this line:
if let id = cell.productId?
Just remove the question mark at the end of that. It makes no sense.
In 1.2, toInt is gone. So,
if let newValue = textfield.text.toInt()?
Should be replaced with:
if let newValue:Int? = Int(textField.text!)
The problem is the if let newValue = textfield.text.toInt()? { .. If toInt() returns an Int? then just get rid of the ? there.
This code produces the expected debugging output type = AXUIElement, but dumps stack and says the dynamic cast failed at the actual point of the cast:
func mainWindow() {
var ptr: Unmanaged<AnyObject>?
let kAXMainWindow: CFString! = "AXMainWindow" as NSString
let appRef: AXUIElement! = AXUIElementCreateApplication(self.pid()).takeRetainedValue()
let err = AXUIElementCopyAttributeValue(appRef, kAXMainWindow, &ptr)
if err == AXError(kAXErrorSuccess) {
let val: AnyObject? = ptr?.takeRetainedValue()
if val != nil {
let value: AnyObject = val!
let description = CFCopyTypeIDDescription(CFGetTypeID(value))
println("type = \(description)")
let element = value as AXUIElement
}
else {
println("got nil result")
}
}
}
What's the right way to get this done?
This code worked as of XCode 6.1 and Swift 1.1.
However, it's 3 years later now and Swift has gotten a lot better. Still, this is still a top result when you search for how to work with the Accessibility API from Swift. So I'm back to update with the current simplest way I know:
func AXUIWindowArray(processIdentifier pid:pid_t) -> [AXUIElement] {
var result = [AXUIElement]()
var windowList: AnyObject? = nil // [AXUIElement]
let appRef = AXUIElementCreateApplication(pid)
if AXUIElementCopyAttributeValue(appRef, "AXWindows" as CFString, &windowList) == .success {
result = windowList as! [AXUIElement]
}
return result
}