how to locate akka actors non actor contexes? - scala

In my app I have a few places where I use actors (for example sending messages to external systems etc).
Now I need to locate one of those actors from a different part of the system which is not related to actors (in example in JMX I want to utilize some of the system which expects to be able to receive an actor as a method parameter) - (Dependency injection i'm injecting that actor in that method which requires it). If in jmx I was inside actor context I could locate it with perhaps with actorSelection however the jmx is not in actor context so i cannot locate it, what would be the best practice for locating that actor from my jmx context?

Related

when we initialize actor system and create an actor using actorOf method, how many actors are getting created?

I have 2 questions:
How many actors does the below code create?
How do I create 1000 actors at the same time?
val system = ActorSystem("DonutStoreActorSystem");
val donutInfoActor = system.actorOf(Props[DonutInfoActor], name = "DonutInfoActor")
When you start the classic actor system and use actorOf like that it will create one of your DonutInfoActor and a few internal Akka system actors related to the event bus, logging, cluster if you are using that.
Just as texasbruce said in a comment, a loop lets you create any number of actors from a single spot, startup is async, so you will get an ActorRef back that is ready to use but the actor that it referencing it may still be starting up.
Note that if you are building something new we recommend the new "typed" actor APIs that was completed in Akka 2.6 over the classic API used in your sample.

When to create an Akka Actor

I have a REST service which services only one POST request. I want to use an actor to process the request. However I don't know if I should create one actor and derive all the requests using this actor or should I create an actor every time I get a request. What are the pros and cons of these choices.
Also, how is it parallel execution when I create one actor and use that actor to process all my requests. It certainly looks like sequential execution. I would want to understand this as well.
If you use one Actor requests are queued inside the actor mail box and are processed one by one by the actor. This is sequential and not recommended.
Thats why it is said
One actor is no actor.
Create a manager Actor which manages other actors. As actors are quite cheap you can create one actor for every request without any problem.
Do db interactions and other heavy computation using a future and direct results of the future to request handling actor using pipeTo pattern.
Use actors only to divide and distribute work and use Futures to do compute intensive work.
I would create an actor per request and use the "tell" pattern to delegate the work to the newly created actor. If the REST framework you use supports completing the request from another actor (Spray, Akka-HTTP does), then you can complete the request from this new actor. This way your request handling actor is free to handle the next request.
I find this a wonderful resource that explains the pros & cons of ask & tell and per-request-actors. It can be helpful to you.
I agree with what #pamu said. Actors are cheap. But be mindful that if ever you are gonna use a singleton Actor, do not make it stateful it will cause trouble.
And if you are gonna use Futures to do intensive work (which you should do). Make sure you give them specific ExecutionContext / Dispatcher. Using the global dispatcher or ExecutionContext is not good.
Or in each api you have, create a certain dispatcher to control the # of Actors that will work on that kind of endpoint / api.
For example you have "/get/transactions"
specify a dispatcher that would only spawn this # of thread. For this api.
The advantage of this is you can control the # of threads and resources your app uses. When it comes to dealing with heavy traffic. This is a good practice.

Akka: "Trying to deserialize a serialized ActorRef without an ActorSystem in scope" error

I am integrating the use of Akka actors and Spark in the following way: when a task is distributed among the Spark nodes, while processing that tasks, each node also periodically sends metrics data to a different collector process that sits somewhere else on the network through the use of an Akka actor (connecting to the remote process through akka-remote).
The actor-based metrics sending/receiving functionality works just fine when used in standalone mode, but when integrated in a Spark task the following error is thrown:
java.lang.IllegalStateException: Trying to deserialize a serialized ActorRef without an ActorSystem in scope. Use 'akka.serialization.Serialization.currentSystem.withValue(system) { ... }'
at akka.actor.SerializedActorRef.readResolve(ActorRef.scala:407) ~[akka-actor_2.10-2.3.11.jar:na]
If I understood it correctly, the source of the problem is the Spark node being unable to deserialize the ActorRef because it does not have the full information required to do it. I understand that putting an ActorSystem in scope would fix it, but I am not sure how to use the suggested akka.serialization.Serialization.currentSystem.withValue(system) { ... }
The Akka official docs are very good in pretty much all topics they cover. Unfortunately, the chapter devoted to Serialization could be improved IMHO.
Note: there is a similar SO question here but the accepted solution is too specific and thus not really useful in the general case
An ActorSystem is responsible for all of the functionality involved with ActorRef objects.
When you program something like
actorRef ! message
You're actually invoking a bunch of work within the ActorSystem, not the ActorRef, to put the message in the right mailbox, tee-up the Actor to run the receive method within the thread pool, etc... From the documentation:
An actor system manages the resources it is configured to use in order
to run the actors which it contains. There may be millions of actors
within one such system, after all the mantra is to view them as
abundant and they weigh in at an overhead of only roughly 300 bytes
per instance. Naturally, the exact order in which messages are
processed in large systems is not controllable by the application
author
That is why your code works fine "standalone", but not in Spark. Each of your Spark nodes is missing the ActorSystem machinery, therefore even if you could de-serialize the ActorRef in a node there would be no ActorSystem to process the ! in your node function.
You can establish an ActorSystem within each node and use (i) remoting to send messages to your ActorRef in the "master" ActorSystem via actorSelection or (ii) the serialization method you mentioned where each node's ActorSystem would be the system in the example you quoted.

Akka actorSelection vs actorOf Difference

Is there a difference between these two? When I do:
context.actorSelection(actorNameString)
I get an ActorSelection reference which I can resolve using the resolveOne and I get back a Future[ActorRef]. But with an actorOf, I get an ActorRef immediately. Is there any other vital differences other than this?
What might be the use cases where in I would like to have the ActorRef wrapped in a Future?
actorOf is used to create new actors by supplying their Props objects.
actorSelection is a "pointer" to a path in actor tree. By using resolveOne you will get actorRef of already existing actor under that path - but that actorRef takes time to resolve, hence the Future.
Here's more detailed explanation:
http://doc.akka.io/docs/akka/snapshot/general/addressing.html
An actor reference designates a single actor and the life-cycle of the reference matches that actor’s life-cycle; an actor path represents a name which may or may not be inhabited by an actor and the path itself does not have a life-cycle, it never becomes invalid. You can create an actor path without creating an actor, but you cannot create an actor reference without creating corresponding actor.
In either processes, there is an associated cost of producing an ActorRef.
Creating user top level actors with system.actorOf cost a lot as it has to deal with error kernel initialization which also cost significantly. Creating ActorRef from child actor is very fair making it suitable for one actor per task design. If in an application, for every request, a new set of actors are created without cleanup, your app may run out of memory although akka actors are cheap. Another good is actorOf is immediate as you mentioned.
In abstract terms, actorSelection with resolveOne looks up the actor tree and produces an actorRef in a future as is not so immediate especially on remote systems. But it enforces re-usability. Futures abstract the waiting time of resolving an ActorRef.
Here is a brief summary of ActorOf vs. ActorSelection; I hope it helps:
https://getakka.net/articles/concepts/addressing.html
Actor references may be looked up using the ActorSystem.ActorSelection
method. The selection can be used for communicating with said actor
and the actor corresponding to the selection is looked up when
delivering each message.
In addition to ActorSystem.actorSelection there is also
ActorContext.ActorSelection, which is available inside any actor as
Context.ActorSelection. This yields an actor selection much like its
twin on ActorSystem, but instead of looking up the path starting from
the root of the actor tree it starts out on the current actor.
Summary: ActorOf vs. ActorSelection
ActorOf only ever creates a new actor, and it creates it as a direct
child of the context on which this method is invoked (which may be any
actor or actor system). ActorSelection only ever looks up existing
actors when messages are delivered, i.e. does not create actors, or
verify existence of actors when the selection is created.

Akka - How many instances of an actor should you create?

I'm new to the Akka framework and I'm building an HTTP server application on top of Netty + Akka.
My idea so far is to create an actor for each type of request. E.g. I would have an actor for a POST to /my-resource and another actor for a GET to /my-resource.
Where I'm confused is how I should go about actor creation? Should I:
Create a new actor for every request (by this I mean for every request should I do a TypedActor.newInstance() of the appropriate actor)? How expensive is it to create a new actor?
Create one instance of each actor on server start up and use that actor instance for every request? I've read that an actor can only process one message at a time, so couldn't this be a bottle neck?
Do something else?
Thanks for any feedback.
Well, you create an Actor for each instance of mutable state that you want to manage.
In your case, that might be just one actor if my-resource is a single object and you want to treat each request serially - that easily ensures that you only return consistent states between modifications.
If (more likely) you manage multiple resources, one actor per resource instance is usually ideal unless you run into many thousands of resources. While you can also run per-request actors, you'll end up with a strange design if you don't think about the state those requests are accessing - e.g. if you just create one Actor per POST request, you'll find yourself worrying how to keep them from concurrently modifying the same resource, which is a clear indication that you've defined your actors wrongly.
I usually have fairly trivial request/reply actors whose main purpose it is to abstract the communication with external systems. Their communication with the "instance" actors is then normally limited to one request/response pair to perform the actual action.
If you are using Akka, you can create an actor per request. Akka is extremely slim on resources and you can create literarily millions of actors on an pretty ordinary JVM heap. Also, they will only consume cpu/stack/threads when they actually do something.
A year ago I made a comparison between the resource consumption of the thread-based and event-based standard actors. And Akka is even better than the event-base.
One of the big points of Akka in my opinion is that it allows you to design your system as "one actor per usage" where earlier actor systems often forced you to do "use only actors for shared services" due to resource overhead.
I would recommend that you go for option 1.
Options 1) or 2) have both their drawbacks. So then, let's use options 3) Routing (Akka 2.0+)
Router is an element which act as a load balancer, routing the requests to other Actors which will perform the task needed.
Akka provides different Router implementations with different logic to route a message (for example SmallestMailboxPool or RoundRobinPool).
Every Router may have several children and its task is to supervise their Mailbox to further decide where to route the received message.
//This will create 5 instances of the actor ExampleActor
//managed and supervised by a RoundRobinRouter
ActorRef roundRobinRouter = getContext().actorOf(
Props.create(ExampleActor.class).withRouter(new RoundRobinRouter(5)),"router");
This procedure is well explained in this blog.
It's quite a reasonable option, but whether it's suitable depends on specifics of your request handling.
Yes, of course it could.
For many cases the best thing to do would be to just have one actor responding to every request (or perhaps one actor per type of request), but the only thing this actor does is to forward the task to another actor (or spawn a Future) which will actually do the job.
For scaling up the serial requests handling, add a master actor (Supervisor) which in turn will delegate to the worker actors (Children) (round-robin fashion).