I've developed/operated a game for iPhone 4 and 5 and now I'm posting an overhauled version of the game newly.
So here is my question. Will I meet a problem if the app doesn't support iPhone6?
Is there any rejection or penealty for a developer who doesn't provied supports for the new phone?
No your app will not be rejected by Apple. Not yet that is.
Back when iPhone 5 came out with bigger screen, Apple gave us developer from Oct to Feb of next year to make our apps iPhone 5 compatible. Then March onwards all apps had to be iPhone 5 compatible otherwise they were rejected.
So short answer, your app will not be rejected now but in the coming months you should try to make it iPhone 6 and 6S screens size compatible.
Its recommended to test your apps on the actual device and Apple understands that not everyone is going to get a hold of one anytime soon except for a selected few.
Related
I have an iphone app that was accepted in the App Store before the arrival of iOS 7. The app used to support both iOS 5 and iOS 6.
Now i have updated the same app to iOS 7 and about to submit it to the App Store for approval. I have a question that is making me confuse.
Question 1: Is there any way the first version of the app stays in the App Store for iOS 5 and iOS 6 users while the new version that i am going to submit only serves the iOS 7 users. In other words, i want to save some time but not updating the same app compatible with the old versions.
A user that has an iOS version prior to 7.0 and have previously downloaded you app, can still restore the old version from iCloud.
New users of your app can not download an old version.
This is the information Apple sent out regarding this:
"Users who have already purchased your app are now able to download previous versions, allowing them to use your app with older devices that may no longer be supported by the current version.
If you do not want previous versions of your app to be available, for example due to a usability or legal issue, you can manage their availability in the Rights and Pricing section of the Manage Your Apps module on iTunes Connect."
Yes, since a few weeks. If a customer downloads your app and it is not available for his device (e.g. the app is iOS 7 only and the customer has iOS 6) and there is a < iOS 7 supporting version uploaded earlier, it will download that one.
Source: Engadget
First off I am going to ask why?
Secondly the two answers already given are completely wrong.
Too yoeribovens answer this isn't true, Apple haven't confirmed this and it isn't documented anywhere in the Apple documentation. The best reply I have for that article is it is complete rubbish. Unless Apple have confirmed it, it isn't true.
To user1673099s answer this is also not a good why to go. This means two apps to maintain on the app store, so unless one is a LITE version and the other is a FULL version I just wouldn't go this way at all.
The one thing I am going to do which is the actual way you should be working if you want to support iOS 5, iOS 6 and iOS 7 is direct you to the Official Apple Documentation for Supporting iOS 6.
This guide will help you make the transition from iOS 6 to iOS 7 and it will also instructed you on how to completely support previous iOS versions.
You might also want to read iOS 7 UI Transition Guide Before You Start and iOS 7 UI Transition Guide Scoping Your Project
I ask same question on Apple Support Communities. It is possible. They replied this-
iOS 7 and OS X Mavericks include new features that many of your favorite apps take advantage of when you update them. Some of these features are specific to the latest versions of iOS and OS X. As a result, the latest versions of some apps may not work with your device or computer if you are still using an earlier version of iOS or OS X. Thanks to the App Store, you may still be able to re-download a compatible, earlier version of an app when you are using an older operating system.
Here's how you install an earlier version of an app:
Open the App Store (with iOS 4.3.3 or later) or Mac App Store (with OS X Mountain Lion).
Go to the Purchased screen (iOS) or Purchases tab (OS X).
Select the app you want to download.
If a compatible version of the app is available for your version of iOS or OS X, simply confirm that you want to download it. For example, after purchasing iPhoto for your iOS 7 device, you can install an earlier compatible version of iPhoto from your iOS 6 device.
Additional Information
Note: Some earlier versions of apps may not be downloadable from the App Store if the app's developer has chosen not to make them available. If you don't see the version of the app you are looking for, contact the app developer for more information. The developer's contact information can be found on the app's product page on the App Store.
You can also read it from here-
http://support.apple.com/kb/ht5919
You have to use the different BundleId for Ios 7 app & changed it deployment target to ios 7.0.
So, idea is that you are making two different apps.
ios<7.0
ios=7.0
May this helpful to you.
Okay, I know what your thinking why, right? My employer wants me to work on their app and submit it to Apple, but I told him the app has to be wrote in the most up to date OS. Does anyone know where you can find a something that states your, iphone App must have the most up to date OS? He would to have some concrete proof, before they restart their project. I'm like 90% sure your app has to have the most recent OS, but I also am having troubles finding something from apple that says that.
thanks
Starting tomorrow (May 1st), all new apps and app updates must fully support the taller screen of the iPhone 5 and 5th gen iPod touch. In order to do this you need to be using Xcode 4.5 or later with a Base SDK of 6.0 or later. And this in turn means that the oldest Deployment Target you can support is iOS 4.3.
See https://developer.apple.com/news/ and look at the news items from March 21.
So you can still support iOS 4 but it must be 4.3 and later. You must have full retina support on all devices you support and you must fully support the taller iPhone/iPod touch screens.
To be honest, supporting 4.3 is virtually pointless at this point in time. Any device that can run 4.3 can run 5.1. And except for the iPad 1 and 3rd gen iPod touch, any device that can run iOS 5 can run iOS 6. So basically, there is no reason to support anything before iOS 5.1. Any user running 4.3 or 5.0 can update to at least 5.1 if not the latest 6.x.
In other words, starting May 1st, 2013, no new apps or app updates can support the iPhone 3G or older, or the first 2 iPod touches.
BTW - the following Wikipedia page has a good chart about what versions of iOS run on the different devices: http://en.wikipedia.org/wiki/List_of_iOS_devices
I have been doing a lot of research on build an app for both the iphone 4 and iphone 5. I have posted a link for another question I posted. https://stackoverflow.com/questions/15666780/deploying-my-app-for-both-the-iphone-4-and-iphone-5
Here is a follow up question. I have been thinking of creating two identical apps. The only difference is one would be set up for the iphone 4 and the other would be set up for the iphone 5. Is this a good idea and would apple accept both the apps?
This is not a good idea. First off Apple would not allow the two different applications and even if they did there is nothing stopping an iPhone 4 user from downloading your iPhone 5 Version or visa versa. The best way to go about handling the differences between sizes is either through the nib /storyboard or programmatically within a single application.
From 1st of May Apple will reject all apps which don't support 4", so this will not work.
You must read the notices given by apple
Here are the notices:
Starting May 1, the App Store will no longer accept new apps or app updates that access UDIDs. Please update your apps and servers to associate users with the Vendor or Advertising identifiers introduced in iOS 6
Starting May 1, new apps and app updates submitted to the App Store must be built for iOS devices with Retina display and iPhone apps must also support the 4-inch display on iPhone 5
So, Even if you upload same app for both iPhone4 & 5 & got success, you will be forced to take back all such kinda apps otherwise apple will reject all those on 1st of may..
I want upload app to app store for review but it seems like I need also iPhone 5 screenshots but I don't have app prepared for iPhone 5. Please, how can I deploy app only for iphone 3gs,4,4s?
I find something in Targets/Build Settings/Architectures Standard armv7 and Base SDK is Latest iOS 6.0. Is that what I have to change?
Just for absolute clarity, Apple released an announcement on March 21st 2013 stating that starting May 1st 2013 new apps and app updates MUST be built for iOS devices with Retina display and iPhone apps must also support the 4-inch display on iPhone 5.
You can view the announcement here.
The best solution is to just properly prepare your app for the iPhone 5's display. And no. Changing the base SDK will not help here.
You can't, only apps submitted before iPhone5-release can run in "iPhone 4 mode" on the new iPhone. All updates to apps and newly submitted apps must support the new 4 inch screen.
You cannot exclude the iPhone5 in the target settings and if there were a way to do that, there is no way Apple would approve it. You can remove support for old devices, but never for new ones.
After all, Apple wants as many apps as possible to adapt the new format as soon as possible, and this is what you have to do... don't worry - if you are fairly used to developing to iOS you can do it in just a few hours...
Apple has stated that theY will still (currently) be accepting apps without specific iOS 6 and iPhone 5 support when developed with an Xcode version prior to 4.5, and thus with an SDK 5.1 or earlier. 568h support is specifically not allowed in apps built that way.
Apps built that way will run in letterbox on a 5, or the similar 1X/2X compatibility boxes that the iPad uses for legacy iPhone only apps.
I submitted an app following the release of the iPhone 5 with the latest version of XCode that runs letterboxed on the iPhone 5. Just remove armv7s from your supported architectures.
How long after iOS 6 comes out that developers HAVE to submit using iOS6?
My concern is that migrating my app to iOS6 will take a long time, and I would rather push out a new build right now with the partial features I implemented.
Thanks for your help!
Somewhat after iOS 4 can out, the minimum Deployment Target requirements for submission were raised to 3.0. Reportedly these requirements are or will rise to iOS 4.3 after iOS 6 comes out. So developers likely won't be required to submit apps using an iOS 6 minimum Deployment Target until after iOS 7 or 8 comes out (unless Apple changes their mind, which is always possible).