Swift curried function behaves differently from expanded version - swift

I have a curried function in Swift:
func counter(var val: Int)() -> () {
val++
println(val)
}
According to this answer it should be equivalent to this:
func counter(var val: Int) -> (() -> ()) {
func curryFunc() {
val++
println(val)
}
return curryFunc
}
However, when I run the following code:
let x = counter(3)
x()
x()
with the first one, I get 4, 4; whereas with the second one, I get 4, 5.
I am using the release Xcode 6.0.1.

The difference is that in the first version the body of the curried function is a normal function implementation, whereas in the 2nd case there's a closure. As stated in the documentation:
Closures can capture and store references to any constants and variables from the context in which they are defined.
In your case, val is captured, and retained among consecutive calls.
Addendum - if you want to have your 2nd function to behave like the curried one, you should store the parameter in a variable declared inside the function body:
func counter(val: Int) -> (() -> ()) {
func curryFunc() {
var unretainedVal = val
unretainedVal++
println(unretainedVal)
}
return curryFunc
}
The captured value val doesn't change, so the function keeps a reference to its original value.

Related

Reduce array of closures into single closure

Suppose I have an array of closures which can all be composed with one another (i.e., endomorphisms, their input and output types are the same). How can I compose these closures into a single closure?
For reference, I was trying to design something like the following.
struct MyType {
typealias MyClosure: (T) -> T
private var myClosures: [MyClosure] = [ ... ]
public var closure: MyClosure {
get {
return ? // somehow compose all of myClosures into a single closure here
}
}
}
My first thought was to use reduce, à la myClosures.reduce(STARTING) { a, b in b(a) },
but this requires a starting value to be supplied, and then successively applies the closures to it. I don't want to apply the closures to anything (yet), but just synthesize the private list of closures into a single, public closure which can be applied later. Given the way reduce is
defined, I expect this would look something like
myClosures.reduce(identity) { a, b in compose(a, b) }
func identity(_ input: T) { return input }
func compose(a: MyClosure, b: MyClosure) -> MyClosure { return b(a) }
but the type of b(a) is T, not (T) -> T. How can this be accomplished? Is this a better way of going about closure composition?
Edit: My original answer misunderstood what your problem was. But seeing as my original answer might be useful to future readers, I'll leave it at the bottom.
Your compose function is nearly there! b(a) does not compile because MyClosure does not take another MyClosure. b(a) is invoking the closure ("function application"). not composition. Since compose returns a closure, why not return a closure? A typical closure looks like this in Swift:
{ (param) in return doSomethingTo(param) }
So let's return that!
return { (x) in return b(a(x)) }
This can be simplified to:
{ b(a($0)) } // "return" can be omitted as well!
This page (among other things) tells you how and when you can simplify closure syntaxes.
Original answer:
Using reduce is the correct choice here. The reduction operation is composition, so let's write a compose function first:
func compose<T>(_ x: #escaping (T) -> T, _ y: #escaping (T) -> T) -> (T) -> T {
{ y(x($0)) } // or { x(y($0)) } if you want it the other way
}
Then, we reduce. What's the identity? The identity is something that has these properties:
compose(identity, anything) == anything
compose(anything, identity) == anything
What function does that? The identity function!
So we get:
func reduceClosures<T>(_ closures: [(T) -> T]) -> (T) -> T {
closures.reduce({ $0 }, compose)
}

Passing function on self without parameters to the function (like map/filter etc.) doesn't call the function but wraps as a block without args

Given:
class Elem {
func f() -> AnotherElem {
return AnotherElem(elem: self)
}
}
I want to call the map function on array of Elems passing the function f:
Sample code:
collection.map { $0.f() }
However, I don't like this {} notation so I was thinking whether or not I can pass a function as an argument (which in my eyes increases readability), and indeed I can
What I want is to do the following:
collection.map(Elem.f)
The last is valid syntax however the type of the array is the following: [() -> AnotherElem] instead of expected [AnotherElem] type.
Is a bug or a feature?
Obviously, this could be solved by calling map again and calling the array of blocks, but this is not the problem I'm having.
I'm struggling to understand why it is the way it is
This is expected behaviour, i.e. not a bug.
If you try to use an instance method someMethod of the form(T) -> U directly like this:
SomeType.someMethod
The type of that expression is (SomeType) -> (T) -> U. In your case, The type of Elem.f is (Elem) -> () -> AnotherElem.
Why is it designed like this? It is so that you can pass an instance to SomeType.someMethod, and then get the original instance method:
let f = SomeType.someMethod(instanceOfSomeType)
I guess this could be somewhat called "currying".
Anyway, you would need another function to transform Elem.f:
func uncurry<T, U>(_ f: #escaping (T) -> () -> U) -> (T) -> U {
return { f($0)() }
}
Now passing uncurry(Elem.f) will work.

Store a Swift function and its parameter values and call it later

There are multiple functions in my app, where each have a different number of parameters
func functionOne(foo: Foo, bar: Bar)
func functionTwo(foo: Foo, bar: Bar, baz: Baz, quux: Quux)
func functionThree(foo: Foo)
The parameter values can vary.
My requirement is to press a button which will run whichever function of the above was run most recently, including its parameter values.
Storing the whole thing (function and parameters) in a variable did not work.
A function and its parameters are stored in a closure. For example:
func f(_ x: Int) {}
func g(_ x: Int, _ y: Int) {}
var saved: () -> Void = { f(1) }
saved() // this executes f(1)
saved = { g(2, 3) }
saved() // now this executes g(2, 3)
You can use #escaping and #autoclosure to store a function and its parameters as a closure in a property of your class and then call it.
Add this class to your project:
// Stored Function Class
class SFC {
static var calledFunc: (() -> Void)?
static func call(_ function: #escaping #autoclosure () -> Void) {
// Store the function
calledFunc = function
// Call it
function()
}
static func reCall() {
// Called the stored function
calledFunc?()
}
// Call this when you no longer want SFC to hold onto your function.
// Your class will not deallocate if you passed in `self` to `call()`
// as long as `calledFunc` retains your function. Setting it to `nil`
// frees it.
static func forget() {
calledFunc = nil
}
}
This is how you use it:
Wrap any function call that you want to repeat with SFC.call(). Call SFC.reCall() to call that function again.
Example:
func add(_ a: Int, _ b: Int) {
print("\(a) + \(b) = \(a + b)")
}
SFC.call(print("hello", "bye"))
SFC.reCall()
SFC.reCall()
SFC.call(add(2, 3))
SFC.reCall()
Output:
hello bye
hello bye
hello bye
2 + 3 = 5
2 + 3 = 5
How does this work?
The contents of the call to call() are automatically wrapped in a closure (that is what #autoclosure does) and passed as function. The #escaping means that you'll be hanging onto that closure after call() returns.
That closure is then assigned to the calledFunc property so that it can be called again later from reCall().
Note: If the function you are passing to call() is a member function, you'll need to explicitly specify self. For example: SFC.call(self.functionThree(foo: fooVar)). Be sure to call SFC.forget() when it's time for your class to be freed so that SFC doesn't hold onto your class instance.

Why don't value types require #escaping or explicit self as opposed to escaping closures?

So this code is is an escaping closure and I do understand that it's #escaping is required because the function escapes and appends or changes completion handlers.
var completionHandlers: [() -> Void] = []
func someFunctionWithEscapingClosure(completionHandler: #escaping () -> Void) {
completionHandlers.append(completionHandler)
}
func someFunctionWithNonescapingClosure(closure: () -> Void) {
closure()
}
class SomeClass {
var x = 10
func doSomething() {
someFunctionWithEscapingClosure { self.x = 100 }
someFunctionWithNonescapingClosure { x = 200 }
}
}
let instance = SomeClass()
instance.doSomething()
print(instance.x)
// Prints "200"
completionHandlers.first?()
print(instance.x)
// Prints "100”
This simple code however doesn't require the value type to be marked as escaped even though it changed the variable x.
var x: Int = 0
func x (y: Int) {
x += y
}
x (y: 7)
print (x)
This confuses me because I don't understand why in the second code self can be assessed implicitly, but with an escaping closure self is required (if it were called).
I do understand that it's #escaping is required because the function escapes and appends or changes completion handlers.
It's not entirely clear from that phrase that you understand what #escaping means. It means that this function parameter gets stored rather than executed immediately and thrown away.
That is what happens in your first example: we are handed a () -> Void and instead of merely executing it, we append it to a persistent array.
In your second example, there is no function parameter (just a lowly Int) so the matter never arises.
The reason why the question arises for a function parameter is that functions are closures, so when a function gets stored, other stuff from its environment can get stored. That can have unintended consequences, so you have to acknowledge that you're aware of this by saying #escaping.

Running methods inside a block in Swift

This is probably a dumb question, but still... I'm calling a function inside a block like this:
let makeRocks = SKAction.sequence([SKAction.runBlock(self.createMyNode),<---- here should be ()
SKAction.waitForDuration(0.1, withRange: 0.15)])
func createMyNode() {
// blabla
}
I don't get it. There should be parentheses after self.createMyNode but this still compiles. How is that so?
You're not in fact calling the function, createMyNode will be called inside SKAction.runBlock, you're simply passing it as an argument.
Take a look at the type SKAction.runBlock accepts, from the SKAction documentation:
class func runBlock(_ block: dispatch_block_t) -> SKAction
And from the GCD documentation:
typealias dispatch_block_t = () -> Void
Therefore, SKAction.runBlock accepts a function (or closure, they're the same thing), which takes no arguments and returns Void; which is exactly what you're suppling with createMyNode.
With this information it's clear to see why you don't add parentheses after createMyNode - because that would call the function, thus passing Void (the return type of createMyNode) to SKAction.runBlock, which SKAction.runBlock won't accept.
To clarify, here's another example. Say you had the function:
func takesAFunc(c: (Int, Int) -> Int) -> Void {
print(c(1, 2))
}
And you wanted to pass in a function that added the two numbers. You could write:
takesAFunc { num1, num2 in
num1 + num2
}
// Prints: 3
But alternatively, you could just pass in the + operator that accepts Ints - that's a function too. Take a look at the definition:
func +(lhs: Int, rhs: Int) -> Int
That matches the type required by takesAFunc, therefore you can write:
takesAFunc(+) // Prints: 3
runBlock wants a function as parameter which you provide here (so self.createMyNode is only a reference to the function itself).
But you can also wrap the function call in a closure like so:
let makeRocks =
SKAction.sequence([SKAction.runBlock{ self.createMyNode() },
SKAction.waitForDuration(0.1, withRange: 0.15)])