I am new to mongoDB and am interested in the geospatial data feature.
I know that it's possible to create data points and then use circular queries to see if the point is inside.
I don't want to do this though. I want to experiment by making a little game where the user has a 1-d point position on the earth and there are circular (2-d) data entries that are like explosion radius' or infection radius'. Then I want to be able to compute which explosions/infections (2-d) the user (1-d point) is being affected by.
Sorry if this sounds crazy. Let me know if this is even possible. I have seen that rethinkdb can do something like it, but I was hoping mongodb would too.
Related
I store GPS tracks in Postgres with PostGIS and would like to find intersections between them not just in space but also in time. I'm thinking of using 3D geometry but treat 3rd coordinate as time. Basically as soon as new data comes I insert POINT(lat, lon, t) into a GPS track. To find intersections I make a query to find nearby objects along the path (a LINESTRING).
Based on what I know about PostGIS and spatial indexes it should work just fine. From the other side this kind of unorthodox usage of a spatial coordinate makes me a bit nervous. Is it ok to use PostGIS this way or there are better way to do what I want?
For a project on geospatial data analytics, we are currently extracting road type and speed limit data of certain roads along a track by using Overpass' polygon query (where we define the roads by a buffer zone around them). The problem is that in the case of separate tracks, we can end up with disconnected polygons which often lead to a significant increase in computation time. In this situation, we were wondering how Overpass' polygon query actually works. Does the algorithm actually query only the data inside this polygon/these polygons, or does it query inside a bounding box, after which it filters out the data inside the polygons?
The algorithm checks if nodes are inside the defined polygon, or if a way crosses the polygon. It's not based on bounding boxes as you mentioned.
From your description it's not quite clear why disconnected polygons pose an issue. You should get decent performance with a lz4-based backend and a reasonable number of lat/lon pairs in your (poly: ) filter (the more pairs you provide, the more expensive the computation gets).
BTW: The best approach to tackle this issue would be something I described in this blog post: https://www.openstreetmap.org/user/mmd/diary/42055 - unfortunately, this feature is not yet available in the official branch. If you see some use for it, please upvote here: https://github.com/drolbr/Overpass-API/issues/418
I'm a complete illiterate when it comes to working with geographical data, so bear with me.
For our application we will be tracking a fairly large amount of rapidly changing points on a map. It would be nice to be able to cache the location of these points in some kind of map-tile structure so it would be easy to find all points currently in the same tile or neighbouring tiles, making it easier to quickly determine the nearest neigbours and have special logic for specific tiles, etc.
Although we're working for one specific (but already large) location, it would be nice if a solution would scale to other locations as well. Since we would only cache tiles that concern the system, would just tiling the enitre planet be the best option? The dimensions of a tile would then be measured in arc seconds/minutes, or is that a bad idea?
We already work with Postgres and this seems like something that could be done with PostGIS (is this what rasters are?), but jumping in to the documentation/tutorials without knowing what exactly I'm looking for is proving difficult. Any ideas?
PostGIS is all that you need. It can store your points in any coordinate reference system, but you'll probably be using longitude/latitude. Are your points coming from a GPS device?
PostGIS uses GIST indexing, making the search for points close to a given point quite efficient. One option you might want to look at, seeing that you are interested in tiling, is to "geohash" your points. Basically, this turns an (X,Y) coordinate pair into a single "string" with a length depending on the level of partitioning. Nearby points will have the same geohash value (= 1 tile) and are then easily identified with standard database search tools. See this answer and related question for some more considerations and an example in PostgreSQL.
You do not want to look at rasters. These are gridded data, think aerial photography or satellite images, weather maps, etc.
But if you want a more specific answer you should give some more details:
How many points? How are they collected?
Do you have large clusters?
Local? Regional? Global?
What other data does this relate to?
Pseudo table structure? Data layout?
etc
More info = better answer
Cheers, hope you get your face back
Is it possible to store a circle on MongoDB? I want to store circles as collections, and be able to index them for searching. I know that the $geoWithin query is possible where one specifies a circle and retrieves points or now GeoJSON objects, but I want to be able to do the opposite. Somehow drawing a giant polygon with multiple points on a plane doesn't seem very attractive as a workaround, so I'm hoping that someone has something better.
I've searched on Google, but can't find anything. I know about storing polygons and linestring, which were introduced in MongoDB 2.3>, there are also some suggestions on the GeoJSON spec for defining circles.
I have also seen this question on SO,but the OP never came back to link to jira, or to update the answer if they found a solution.
I have a table that contains a bunch of Earth coordinates (latitude/longitude) and associated radii. I also have a table containing a bunch of points that I want to match with those circles, and vice versa. Both are dynamic; that is, a new circle or a new point can be added or deleted at any time. When either is added, I want to be able to match the new circle or point with all applicable points or circles, respectively.
I currently have a PostgreSQL module containing a C function to find the distance between two points on earth given their coordinates, and it seems to work. The problem is scalability. In order for it to do its thing, the function currently has to scan the whole table and do some trigonometric calculations against each row. Both tables are indexed by latitude and longitude, but the function can't use them. It has to do its thing before we know whether the two things match. New information may be posted as often as several times a second, and checking every point every time is starting to become quite unwieldy.
I've looked at PostgreSQL's geometric types, but they seem more suited to rectangular coordinates than to points on a sphere.
How can I arrange/optimize/filter/precalculate this data to make the matching faster and lighten the load?
You haven't mentioned PostGIS - why have you ruled that out as a possibility?
http://postgis.refractions.net/documentation/manual-2.0/PostGIS_Special_Functions_Index.html#PostGIS_GeographyFunctions
Thinking out loud a bit here... you have a point (lat/long) and a radius, and you want to find all extisting point-radii combinations that may overlap? (or some thing like that...)
Seems you might be able to store a few more bits of information Along with those numbers that could help you rule out others that are nowhere close during your query... This might avoid a lot of trig operations.
Example, with point x,y and radius r, you could easily calculate a range a feasible lat/long (squarish area) that could be used to help rule it out if needless calculations against another point.
You could then store the max and min lat and long along with that point in the database. Then, before running your trig on every row, you could Filter your results to eliminate points obviously out of bounds.
If I undestand you correctly then my first idea would be to cache some data and eliminate most of the checking.
Like imagine your circle is actually a box and it has 4 sides
you could store the base coordinates of those lines much like you have lines (a mesh) on a real map. So you store east, west, north, south edge of each circle
If you get your coordinate and its outside of that box you can be sure it won't be inside the circle either since the box is bigger than the circle.
If it isn't then you have to check like you do now. But I guess you can eliminate most of the steps already.