Loop autohotkey script moving mouse down each time - autohotkey

I am trying to automate my workflow using Autohotkey.
I want to move the mouse position down 200px each iteration at the two positions marked below; and apologies for the formatting.
EDIT: Thanks to the answer below I have learnt to think of other ways to make a repeating action. I ended up using TinyTask to solve this.

You can use a variable for the X coordinate and then use += 200 to add to the variables value. But it maybe simpler to use the keyboard to do it something like
send, {down 3}{F2}
Also autohotkey 1.1+ from http://ahkscript.org has COM built-in so that excel can be fully controled almost like vba

Related

How can I make AutoHotKey script execute its function with multiple hotkeys?

LButton::
^LButton::
While GetKeyState("LButton","p"){
Send {LButton}
Sleep 20
}
return
This is my current script. What it does is when I hold the left mouse button it simulates pressing it repeatedly every 20 milliseconds. But, because in the game I use it with I often have to hold Alt down to crouch I need it to work with ^LButton. But for some reason, when holding alt+LButton it just acts normally i.e. it reverts to me holding down the left mouse button.
One thing I thought of is possibly adding
While GetKeyState("LButton","p") or GetKeyState("alt LButton","p"){
However I am lacking proper syntax to pass a modifier along with a button to the GetKeyState function.
I searched through the documents and did a bit of googling but it seems like the AHK forums have been inactive for around 5 years now. If anyone knows how to solve this issue your help would be appreciated!
#CherryDT Thanks for the quick response. I actually think I was just googling the wrong because I have solved it.
The trick is that with mouse buttons, you have to use a different syntax and also there is a precedence to the order in which the combination is pressed.
LButton::
Alt + LButton::
etc...
Again, thanks for the response :)

AutoHotkey send without replacement

I'm using AutoHotkey. Is there a way of using "Send" without getting the previously wirtten Hotstring replaced?
So if I want to use the Hotkey System it always overrides the System with the text I set after "Send". But how can I achive that it is just appending my Send text to the hotstring?
Send, Hotstring Rest of Things You Want to Say
I think you may be mistaken in what you're trying to say or how you're using Send, as it doesn't replace previously written hotstrings. If you post an example of what you're saying, it will be easier to help. Also, what do you mean when you say "Hotkey System"?
Helpful info from the online documentation, Hotkeys & Hotstrings.
EDIT (per your comment below):
I understand what you're saying now. This is the default way that hotstrings work and has nothing to do with using the Send command. If you want to keep the activating text in a hotstring, you need to use the B0 option. Something like this:
:*B0:System::.out.println()
Note that the * makes it so you don't need to type a period after "system". If you want it to work that way instead, remove the asterisk.

Detect Keyboard Input Matlab

I have a simple question, although it's harder than it seems; I couldn't find the answer on the interwebs :O
I'm writing a script in Matlab. What I want to do is the following:
When I press the esc key, I want a helpdialogue to pop up, so my script pauses. (So when I press esc, I want to stop the whole script to run so that the car (which im writing the script for) stops driving)
How do I do this? How can I say to Matlab: When I press esc, do this...
Thanks for your time guys!
EDIT: It's no option to implement something which awaits the keypress. Im writing a script for a driving car. It just has to drive around basically, but when I press esc for example, it should stop driving. So the script just has to run, untill I press the esc key; then the script has to pause.
KeyPressFcn is good because it forces you to write event-driven code. Which is generally a good idea! However, if KeyPressFcn doesn't seem right for you, for example if you must keep running in a loop, and you just want to poll whether a key has been pressed, I found this solution buried in the matlab website:
get(gcf,'CurrentCharacter')
Then you could set this property to a blank, and poll it as required.
e.g:
finish=false;
set(gcf,'CurrentCharacter','#'); % set to a dummy character
while ~finish
% do things in loop...
% check for keys
k=get(gcf,'CurrentCharacter');
if k~='#' % has it changed from the dummy character?
set(gcf,'CurrentCharacter','#'); % reset the character
% now process the key as required
if k=='q', finish=true; end
end
end
This worked well for me in 2014b. The downside is that the graphics window needs to be focused to receive the key events.
In a matlab figure you can define a 'KeyPressFcn' that works similar to do what you ask.
If you are in the console you have to work around that matlab is single threaded. Basically you need to halt the program flow to check for key presses.
btw - also when you use 'KeyPressFcn' you will need to make some pauses so that Matlab will check if anything has happened.
btw2 - I should also add during this pauses Matlab will not only read your key presses - but also do some housekeeping such as redrawing its window and stuff.
I frequently ran into similar use cases and typically preferred to react to joystick buttons because of the more convenient interface provided by vrjoystick. However, I recently wrote a library that provides a similar interface for keyboard inputs.
% Pause on ESC
kb = HebiKeyboard();
while true
state = read(kb);
if state.ESC
% PAUSE DRIVING
else
% DRIVE CAR
end
end
It's non-blocking and doesn't require focus on any particular figure.
File Exchange: http://mathworks.com/matlabcentral/fileexchange/61306-hebirobotics-matlabinput
Github: https://github.com/HebiRobotics/MatlabInput
I had a related task once, and i did it with getkey form matlab file exchange.
Basicly you will want to have it listen for ascii 1B (27 decimal)
if getkey does not solve your problem you can still have a look at its code and maybe find the line that will do the trick for you.

AutoHotKey - one keypress for two different things? [duplicate]

I am a newbie to Autohotkey, and I can't figure this out despite reading through this site and the official documentation.
I just want to have certain hotkeys work only with certain applications. So for example, if I press spacebar in a certain game I want it to send ` (grave), but if I'm not in that game I want spacebar to function normally. Everything I try seems to make spacebar do nothing when I'm not in game. I can try using an "else" statement to send the spacebar, but that just seems to make an infinite loop. Help!
EDIT: Thank you NbdNnm. Here's exactly what ended up working for me:
#IfWinActive League of Legends (TM) Client
Space:: `
#IfWinActive
Try this and make sure you have the latest version of AutoHotkey. Put the application process name in the strYourAppExeName variable and put your hotkey definitions in the #if block.
strYourAppExeName := "notepad.exe"
strYourMessage := "``(grave)"
#If WinActive("ahk_exe " strYourAppExeName)
Space::SendInput, % strYourMessage
#if

autohotkey does not exist in current keyboard layout - solution examples

I have written a python script for my co-workers, and then created an autohotkey script to run it every time someone presses Ctrl+LShift+Y. Looks something like this:
^+y::Run helper.py
The python script is fine, but the ahk script doesn't work on all the computers. Sometimes it works fine, and sometimes you get this error:
^+y does not exist in current keyboard layout
Now, searching the web this seems to be a problem with multi-language keyboards (we're using both Hebrew and English), because different languages means a different layouts (I guess?). I also found someone explaining that to solve this you need to use scan codes instead of the usual ^ and + and so on (I'd link to it but I cannot seem to find it now).
This all vaguely makes sense to me on a theoretical level, but when I want to realize it with actual code, I don't really know what to do. To me it seems as if this topic is hardly discussed (with the few exceptions being lacking in examples or hard to understand), so I'd love an answer that would include the following:
some simple way of determining the scan code for a key. This should preferably be a pythonic solution (and just out of curiosity, I'd love to know how to do this with linux as well). This is probably the easier part (but I think is an inherent part of a complete answer).
This is the important part: examples of how you implement that scan code in an autohotkey script, including edge-cases (if there are any).
Question 1
As you want to use the key with autohotkey, it makes sense to use autohotkey detect the key in the first place. Obviously this method works only on windows where autohotkey is running.
Write a Autohotkey script with this line and run it.
#InstallKeybdHook
Press the key you want to examine.
Open the script menu by right clicking the icon of the script in the right lower corner of your screen.
Select OPEN, then from the Menu "View / Key history and script info"
There is a line for each keypress.
First column is the VK (Virtual key) code, next is the scancode.
For example for CAPSLOCK the VK is 14 and the Scancode 03a
Question 2:
#InstallKeybdHook
VK14::
msgbox, you pressed capslock!
return
OR
#InstallKeybdHook
SC03a::
msgbox, you pressed capslock!
return
both work.
Note that you can combine two keys into a hotkey by combining them with & (but not 3)
#InstallKeybdHook
RShift & SC03a::
msgbox, you pressed Rshift capslock!
return
You can modify a Scancode with + and ^
#InstallKeybdHook
^+SC02C::
msgbox, you pressed Ctrl Shift and Y(maybe)!
return
Further info about this is on the page "List of Keys, Mouse Buttons, and Joystick Controls" of the autohotkey help file that comes with the default installation.