MeteorJs MongoDB production deployment - mongodb

I'm new to MeteorJS and I have a few nagging questions.
If these are overly simplistic forgive me. :)
Background: I would like to use this framework to write a mobile app (no web side as of yet) and hit my existing RESTful endpoints for data querying and CRUD.
Since I do not need a database (bc I already have one connected to my other backend) how can I go about removing or turning off MongoDb? I found this SO answer and I remove the meteor-platform but it somehow gets added back in. (Just doing the standard meteor create --example todos)
If I am unable to turn the Mongo functionality off, would there be any downside to keeping it there and just never using it?
Lastly, what happens when I deploy my MeteorJS app to iOS/Android with respect to the MongoDb I was using locally? I assume there is a hole somewhere that I supply a URI to so that that app knows how to get to it? I can't find this place if such a thing exists.

If you do not use any of meteor's server functionality (login, publish, methods) then there is no way for your client application to find out that the server has not been started.
You can safely use HTTP on the client to use your RESTful API.
The mini mongo on the client is pure javascript and does not require a server connection. But there is no easy way to keep data in the mini mongo database without setting up a publish-subscribe link via DDP.
The packages like GroundDB assume there is a server side.
In developing you app, you will have to run the meteor server app in order to be able to serve the refreshed application every time a code change happens.

Related

How to structure API service app architecture

Background:
I'm building an API service app. The app is just like any other, you send an HTTP request and receive a response. This seems simple up until I start thinking about user registration, payments, authentication, logging and so on.
Application:
tl;dr simple app diagram
Endpoints listening for HTTP requests and doing all the request related work. This is the core of the service, what the service user would use this app for. Directly not accessible to the end user (unless somehow it knows the url). Python flask server, deployed on google cloud RUN.
API gateway acting like a proxy and a single access point forwarding the requests to the endpoints. This is the service access point for the end users. This part will also be responsible for authentication, limitations, logging and tracking the use of the API endpoints. Python flask server, deployed on google cloud RUN.
Website including documentation, demo and show off of API calls through API gateway, registration, payment (thinking of Stripe) etc. VueJS app on NodeJS server on google cloud compute VM.
Database storing credentials of registered users, payment information and auth keys. Not implemented yet.
Problems:
Is this architecture proper? What could be done differently or improved? How could I further simplify all the interactions between separate parts of the app? Am I not missing any essential parts?
Haven't yet implemented the database part and I'm not sure what should I
use? There are plenty of options on google cloud. Also I could go with something simple and just install a DB with http/JSON interface on google cloud compute VM. How do I chose the DB? Given such an app, what would be the best choice?
Please recommend literature/blogs/other sources of info on similar app
architecture for new developers not familiar with it?
This is pretty open ended, but here are some general comments:
Think about how your UI will work. Are you setting up a static app served directly from cloud storage or do you need something rendered on the server? Personally I prefer separating UI from API when I can but you need to be aware of things like search engine optimization. Even if you need to render some content dynamically your site can still be static. Take a look at static site generators like Gatsby. I haven't had to implement a server rendered UI in years and that makes me happy.
API gateway might be fine, but you don't really need it for anything. It might be simpler to start without it and concentrate on what actually matters. If your APIs are being called by an external client you can't trust the calls anyways and any API key you might be using will be exposed. I'd say don't worry about it for a single app. That being said, if you definitely want to use a GW then use one, just be aware that it is mostly a glorified proxy and not some core part of your architecture.
Make sure your API implementations don't store any local state so you can rely on Cloud Run scaling your services up and down. Definitely don't ever store state directly inside your containers. If you need state on the server it needs to be in some external data store.
Use JWTs or an external IDM (that will generate JWTs) for authentication. Keep session data on the client side as much as possible and pass the JWT in every API call to authenticate the caller. If you are implementing login on your own the only APIs you need to expose without tokens are for auth and password recovery, which you can separate into their own service.
Database selection depends on how well you understand your processes, how transactional your services are and your existing skillset. Overall I would use what you are comfortable with, you can probably succeed with a lot of things. Certain NoSQL flavors can seem simple on the surface but if you don't have a clear understanding on the types of queries you need to run they can get tedious to work with. Generally you should stick to relational databases for OLAP style implementations and consider NoSQL for OLTP. Personally I like MongoDB and it is very popular, probably because it sort of sits in the middle of the pack which makes it fit a lot of applications. Using MongoDB also makes you cloud agnostic since it is available on every platform. Using platform specific database flavors can lock you down to a specific vendor.
Whatever you do, don't start installing things on VMs. You can be almost 100% sure you are doing it wrong if this comes up. Remember, the services you consume don't all have to be managed by Google or even run on GCP. You can get MongoDB capacity directly from MongoDB who manage it on your behalf on all of the Big3 cloud vendors.
At least think about the long term, even if you don't necessarily need to have it impact your architecture right now. If you are expecting your app to be up for years try to make it more platform agnostic than less. This might mean sticking away from some really platform specific serverless features that will force you to jump a couple of extra hoops. If you are using Cloud Run you are using containers which already makes your app pretty portable, don't lock it to one platform by using a lot of platform specific features. That being said, don't stay away from them either. You should always go for the low hanging fruit, so don't try to avoid using things like secrets manager etc. If your app has a short lifespan and you need really fast time to market then don't worry about it.
Just my 2c, what you are doing is very generic and can be done in a lot of different ways.

how can I work my online java web application to work in offline?

I want to add the feature of database synchronization to my project. It should be like this:
When the internet connection is available the application should transact with the online database server.
When the internet connection is not available it should keep track of the transactions and should update the local DB to online DB server when connection is available it should synchronize.
How can I do this?
Before that we are using Multi Tenant concept in our web application. Single online DB can access all clients using multiple schema.
I want to know how can my web application work in offline mode. If I use HTML5 application cache concept means the HTML and CSS file will load from cookies. How can I get the database value from database when application goes offline.
What is a good way to make my application work online and offline with database?
Most modern browsers have databases or persistence facilities similar to a database for pretty much exactly this use case.
You may end up having to dive pretty deep into javascript to get it to work though. (Especially when the online DB comes back online and you have to go back through all the offline data and send it up (post) to the server end)

How can I share MongoDB collections between Meteor apps?

I'd like to be able to have an admin app and a client app for my project. Ideally, I'd like to be able to have a shared MongoDB collection. How would I be able to accomplish this?
I tried creating collections with the same name in two different apps, but found that Meteor will keep the data separate. Any idea what I can do? Thanks.
export MONGO_URL=mongodb://localhost:3002/meteor
Then run meteor app, it will change the default database meteor uses. So share databases or collections won't be a problem!
For administrative reason, I would use a individual MongoDB server managed by myself other than using meteor's internal MongoDB.
A reasonable question and probably worth a discussion in excess of this answer:
The MongoDB connection is handled by the Meteor application process itself and this is - as far as I read and understood - part of Meteors philosophy targeting an approach that might be described like: One data source serves one application belonging to it but many clients subscribing to it.
This in mind, combining "admin" and "client" clients in one application (i.e. your Meteor app) is probably the preferred way.
From a server administrative view, however, connections are handled by Meteor in that way that there is always the default local data source which resides in your project directory (.meteor/local/db, try meteor mongo --url to obtain the mongo connection string while the meteor application process is running). But nevertheless one may specify an optional data source string for deployment purposes like described in these deployment instructions.
So you would need to choose a somewhat creepy way of "local development deployment" for your intended setup to get working. Or you go and hack the sources and... no, forget it. You probably want your application and clients to take advantage of e.g. realtime UI updates (publish) and that is why the Meteor application is tied to an "application data source" and vice-versa by now. When connecting from another app, events that trigger changes in the model would not be transported across those applications. The mongoDB instance itself of course isn't aware of that.
I'm sure the core team won't expose the data source connection to a configuration section for considered reasons unless they extend their architecture with some kind of module concept which provides a common service layer of core Model/Collections abstraction across Meteor instances - at least supporting awareness of publish/subscribe events.
Try this DDP test I hacked together for a way to bridge two apps (server A and B).
Both servers can manipulate data, but data is only stored in one collection on server A.
See this link as well

What is the best way to connect an iphone app to a mysql database?

I want the way with the fastest execution time. I'm not feeling comfortable of using web service because i need to create separate php pages and retrieve data as xml. If you think its good to use web service please tell me why. I want to code my database queries right on my c/objective c pages.
I've been searching for libraries. I saw this sequel pro - won't i have any problems on using this - like licensing issues? I also saw this libmysqlclient of cocoa but some say its not working well. I've also read about a library developed by Karl Kraft found here http://www.karlkraft.com/index.php/2010/06/02/mysql-and-objective-c/ but don't know if i could trust this.
I would really appreciate you help.
Definitely build a web service to act as an abstraction layer to your database. Here are some significant reasons in my opinion:
Since you want speed, you will be able to add caching when using the webservice, so you will essentially eliminate the need for identical queries to run (sometimes).
If you need to change your data model later, you just have to modify the webservice backend and don't have to update your app.
You can better control security by not exposing the database to the world, and keep it safe behind the web service.
Your database credentials should not be stored in an app. What if you needed to change those?
I strongly suggest a web service. Hope this helps.
Connect to your DB by PHP and output the result as JSON
is much better and faster then xml and less coding if use JSON Framework.
and never never try to connect to your DB from your iphone because it easy to sniff out the request from iphone.
Being safe then Sorry, keep that in mind

Online MySQL database in Objective-C

I'm writing a game for iPhone, and I want an online leaderboard using mySQL, which i'm very familiar with.
How do I implement this in my app?
I would assume there's a framework/library i need to obtain?
You don't.
You most certainly DO NOT want to expose and publish your database connection to the "live" internet. That's simply folly.
The database listeners simply aren't designed to work over such an unrestricted domain. They tend to live sheltered lives.
Instead, you should front your database with another service that IS designed for the wilds of the internet. This service can handle the authentication, encryption, load balancing, etc. requirements that good internet servers support.
Most folks today use some variant of web service, posting XML or JSON, but you can do whatever you want.
But don't open the DB connection to the live internet. You're just asking for trouble.
You should abstract the DB technology from the app, wrap your MySQL DB with a simple web service and run it on a web server, then you can use standard HTTP requests to interact with your database from your app.
My suggestions (not by any means the only way to do this)...
Use Django (or some other simple web framework) to wrap your database model, you can ever have django generate the code from your existing DB schema.
Write a few basic views to modify your DB using basic HTTP POST calls and send the username and score data in the POST data
Write a few simple pages that return the data you want in an XML format that you app can parse and display however you want, these are essentially just very simple generated web pages.
Now you have a publicly accessible leaderboard server that your app can interface with by posting scores and retrieving data through simple socket HTTP calls.
This may be outside your scope, but have you considered using OpenFeint instead to do Leaderboards and more? There's no actual framework/library from Apple to create a leaderboard in GameKit. You have to write one yourself from scratch. Although, using the OpenFeint library would give you all this for you, but that's if you want to use it.
More information here on a tutorial to do just what you're asking.
http://icodeblog.com/2009/10/29/iphone-coding-tutorial-creating-an-online-leaderboard-for-your-games/