Dreamweaver Hotspot Links on iPhone/iPad - iphone

I'm setting up an html email with one jpeg and three different "hotspot" links to various items on the server. The email and links work perfectly on any desktop computer and android smartphone. On the iPhone, however, the hotspot links don't work. Is this an iPhone issue? Is there a fix without having to dive into a more heavily coded emailer? Thanks!

It seems based on this article that image maps are supported on iPhones only if they are contained in a table, otherwise the image will be resized but the links won't move around to match. See also this question

Related

Mp4 video not working on iPad *in Offline Mode*

I'm getting a weird problem when embedding an mp4 onto a webpage in iOS Safari. I am embedding it with a video tag:
<video src='gizmo.mp4' width=560 height=320></video>
However, on the page, I'm getting the 'video not available' placeholder graphic (play button with a slash through it)
However, when I go to the direct video on my server (http://www.example.com/gizmo.mp4), the video works perfectly.
I am using the video from here to test this out, I don't have the final video files yet. I have also replaced the gizmo.mp4 file with a gizmo.m4v file that Quicktime generated when I hit "Export for Web." I get the same result.
I am only interested in targeting iOS, so specific solutions for iPhone/iPad are welcome (even if they wouldn't work in the web at large)
Thanks in advance!
-Esa
EDIT: Did a bit more testing. Since this is an offline app that I am working on, I was completely offline for this, relying on the manifest. However, the videos worked once I took the manifest out and was working completely online again. So it looks like something up with iOS not caching video resources? The video in question is 748kB, so it's not a cache size issue (though, when I tries with a 13MB movie online, Safari automatically asked to cache the content)
Videos are regarded by the browser as a streaming resource and are not cached - even when referenced directly in the .appcache manifest file. I think the only way you could get this to work is to package the HTML 5 application up as a native app, using one of the many available tools for this (https://trigger.io, Accelerator etc).

creating iphone app for existing site. need advice about the data I'm downloading

I'm building an iPhone app for existing site (a local news site)
Main page with articles headers, when click on them you move to the article page. Simple.
This is the first time I'm building such type of app.
I have 3 general questions, just to make sure :
For the iphone, Do we need to
re-create the website article's
pictures for the iphone ? or there
is some programming tool that on the
fly make the files looks better on
the iphone ? or maybe, there is some
technique that creates one artice
picture that looks right both for
the server and the iphone ?
Usually, Do you need to create
special data channels from the
iPhone webservice ? or programmers
just use the existing rss channels
of the webserver ?
If someone know nice artice about
this stuff, It will help a lot. just
see what other are doing.
thanks.
You can see the intent Media apps, these apps are working like what you want your app to.
1) You're better off creating mobile versions of the images. You can do image processing on the iPhone, but you'll have to have the original and that makes the whole thing pointless (ie. you have to download the whole thing.) Generate a mobile thumbnail when those are uploaded on the server.
2) RSS will do. There's a very good tutorial at cocoadevblog.com about approaching such a task (I guess this covers 75% of the work you have to do)
3) Check 2) ;-)
if your download image is bigger the the thumbnail you are trying to display,
then the problem is in your code that change the image size. check carefully what are you doing to the image after downloading it.
I would recommend to create square thumbnails of your pictures at the server level. This will allow you to easily position in the iPhone screen, plus you will not need to download the whole image from the server.
nnahum

what is the best technology to use for a cross browser intro video (needs to support iphone and ie6)

I need to have an intro video for a site which I need to work on all browsers including safari on the iphone and IE6. I am thinking of trying to do flash with a html5 fallback or vice versa.
Has anyone had any experience of attempting this? I need to try and get a smooth a transition from the video into the content of the website as possible. Am not sure what limitations exist on the iphone?
I know intro videos aren't well liked but this is a requirement for the site.
EDIT -
One thing I would really like to be able to do is play video in page on an iphone automatically, while it is looking like it isn't possible I need to know for sure as I have been told it may be using some combination of canvas and video elements or wrapping the video element in some way. I was sent the following link
http://html5doctor.com/video-canvas-magic/
You need to stop and determine what's more important: Supporting a browser that is over a decade old or supporting a platform that is growing rapidly. That's really it. But if you continue on that line of thought, you'll learn quickly that you can't do HTML5 animations in any stable version of IE currently anyways.
So, you have two options. Develop in HTML5 and place alternative text in it's place for all IE visitors or develop in Flash and place alternative text in it's place for all iOS devices. Honestly, doing the same video twice (Flash and HTML5) seems like wasted effort. (Even with Google's new "Swiffy" SWF -> HTML 5 convertor, it's good, but it's not perfect and it doesn't support audio.)
If it was me in your shoes, I'd go with HTML5. IE10 is right around the corner and it supports animations. HTML5 is the new standard and that's the way everything is going. It seems like the logical choice to me.

Getting WAP embedded video in android AND iphone?

Recently a client asked me to make their site "work on smart phones", which normally wouldn't be too much of an issue... However it's a video site, and I have absolutely no idea where to even begin. Right off the bat I'm not even going to consider allowing the site to even function in anything other than Android (Maybe even 2.0+) and iPhone, maybe Blackberry and WinMo. But beyond that... What do I do? I'm looking at using the tag, however I'm unsure what, if any, codecs which phone uses. Is HTML5 even adopted in their browsers yet?
Could someone please point me in the right direction? Am I going about this the right way, using the tag? Or is there some magical html element both iPhone and Android (And BB and WMo) that lets them run video in their native video players (Like on youtube).
I have glossed over this book (Beginning Smartphone Web Development) - it looked very good re: what's special about small form factor browsers

Newbie wants to create a PDF reader for ipod touch - what's the best approach?

I want to make a small app that displays a PDF, presenting zoom-able single pages with a previous-next page function.
The Core Graphics API is pretty much the same in Cocoa and Cocoa touch. Read up on CGPDFDocument, it should provide you with everything you will need to render PDF pages. You won't need to read the PDF spec or use a library to parse PDF files directly. You will probably to learn more about Core Graphics / Quartz 2D / etc. to understand how to use those functions inside of a Cocoa app.
Based on the gradually evolving Apple policy of rejecting application submissions that duplicate functionality already on the iPhone I would worry about spending too much time even as a newbie on something that is part of the core iPhone feature-set.
This is pretty trivial. The CGPDFDocument functions will allow you to do anything you'd want to do with a PDF file.
The iPhone and iPod touch can view PDFs already, as one of the TV adverts in the UK shows an email with a .pdf attachment (of swimming lessons) being viewed. It can also view .doc, .xls, and so on, so if he is creating a viewer type application then supporting those as well could be a nice feature addition later on.
This means there is a PDF framework on these devices that you will need to access. Presumably Apple can provide support here if he is a paid up developer. Syncing the PDFs to the device is the actual real difficulty, as this isn't supported by iTunes. I assume that you would need to write a network based synchronisation tool, or have an online cloud for holding people's PDFs.
The device doesn't support Flash, so using PDF to Flash conversion tools will not work.
I found this HTML5 framework that should work on an iPad http://bakerframework.com/
but I didn't test it yet.