Plot data on to an isosurface in MatLab - matlab

I have two 3D arrays, one contains the 3D data of an electric field and the other is a 3D mask of the object that I am interested in, taking the product of these two arrays gives me an array with the electric field of just the mask. I have successfully created an isosurface of the mask but when I try to make an isosurface of the product of the mask and the electric field array I get the same graph as when I plot just the mask (which is just an array of zeroes and 1's). Is there a way to represent the data on the isosurface?
For the moment I simply put my arrays in to the isosurface function:
isosurface(mask), which gives me:
I then try to plot the product of my mask and data array:
isosurface(mask.*EArr) and I get the following:
But if I look at just a single slice using the code
imagesc(mask(:,:,35).*EArr(:,:,35)) I get:
What I'm looking to do is to get view the slices of the last picture as a 3D object similar to the way that I can view my mask as a 3D object in the first picture.

If I understand well, you want to plot your field on the surface of your mask.
To do so, get the patch returned by isosurface, then intrepolate your field on vertices of this patch. Finaly, plot it using the resulting interpolated data as 'FaceVertexCData'.
Here is an example with dummy data :
% PREPARATION
% ===========
% GENERATE A GRID
[X Y Z] = meshgrid([0:1/100:1],[0:1/100:1],[0:1/100:1]);
% GENERATE RANDOM DATA
DATA = zeros(101,101,101);
DATA(:) = interp3([0:1/10:1],[0:1/10:1],[0:1/10:1],rand(11,11,11),X(:),Y(:),Z(:),'cubic');
% GENERATE A RANDOM MASK
MASK = zeros(101,101,101);
MASK(:) = sqrt(sum([X(:)-0.5 Y(:)-0.5 Z(:)-0.5].^2,2)) - 0.3 - interp3([0:1/10:1],[0:1/10:1],[0:1/10:1],0.1*rand(11,11,11),X(:),Y(:),Z(:),'cubic');
%
% ACTUAL PROBLEM
% ==============
% EXTRACT THE MASK SURFACE
SURF = isosurface(X,Y,Z,MASK,0);
% INTERPOLATE DATA ON MASK SURFACE
DATA_SURF = interp3(X,Y,Z,DATA,SURF.vertices(:,1),SURF.vertices(:,2),SURF.vertices(:,3));
% PLOT THE MASK SURFACE AND DATA
hold on; axis square; axis([0 1 0 1 0 1]); view(3); camlight
patch('Faces',SURF.faces,'Vertices',SURF.vertices,'EdgeColor','none','FaceColor','interp','FaceVertexCData',DATA_SURF);
This gives things like that :

Try using isosurface(mask,th) where th is the value where the isosurface will be created. As I dont know the magnitude of your data I can not suggest you a value. Try different values, e.g. 0.01

Related

Smooth edge contour plot

Hello
I want to represent data with 2 variables (latitude and longitude) in 2D format. The value is represented by color and the 2 variables as the 2 axis and I am using the contourf function to plot my data. All the data comes from a xlsx file and I put it in a matrix.
Locations = xlsread('Availability results.xlsx');
column_numberloc = 1; % Column in the locations file containing the number of the locations
column_latitude = 2; % Column in the locations file containing the latitude of the locations
column_longitude = 3; % Column in the locations file containing the longitude of the locations
column_availability = 4; % Column in the locations file containing the availability of the locations
min_latitude = min(Locations(:,column_latitude));
max_latitude = max(Locations(:,column_latitude));
min_longitude = min(Locations(:,column_longitude));
max_longitude = max(Locations(:,column_longitude));
max_availability = max(Locations(:,column_availability));
min_availability = min(Locations(:,column_availability));
longitude = Locations(:,column_longitude);
latitude = Locations(:,column_latitude);
Contour = zeros(23,17);
for numerofile=1:204
[coord_x,coord_y] =transformation(Locations(numerofile,column_latitude),Locations(numerofile,column_longitude));
Contour(coord_x,coord_y) = Locations(numerofile,column_availability);
end
for i=1:23
for j=1:17
if Contour(i,j) == 0
Contour(i,j) = NaN;
end
end
end
cMap=jet(256);
figure(1);
x = linspace(min_longitude,max_longitude,17);
y = linspace(min_latitude,max_latitude,23);
newpoints = 100;
[xq,yq] = meshgrid(linspace(min(x),max(x),newpoints),linspace(min(y),max(y),newpoints ));
Contourq = interp2(x,y,Contour,xq,yq,'linear',max_availability);
[c,h]=contourf(xq,yq,Contourq,100);
%[c,h]=contourf(x,y,Contour,50);
set(h, 'edgecolor','none');
colormap(cMap);
cb=colorbar;
caxis([min_availability max_availability]);
The transformation function allows me to place all the data in the Contour matrix as it associate a longitude and a latitude to a row and a column.
I've putted a NaN for every data equal to zero to have a better look at my data and I obtained this :
interpolation_linear
Which is nice but I wanted this data to be close to :
Without interpolation
So, I decided to change the linear interpolation to a 'nearest' interpolation and I got this :
interpolation_nearest
I can see more data but the contour plot isn't as smooth as with the linear interpolation.
I've seen many posts about how to make smooth contour plot (that's how I found the function 'interp2') but I think that my problem comes from the NaN data which prevent me from having a smooth contour plot at the edge between NaN values and the rest like the first image but with enough data like the third image.
My question is : Do you know how can I get a smooth edge contour plot with enough data thanks to the nearest interpolation but with a nice visual like the first image ?
Thank you very much
Since you are doing an interpolation on a square grid, you could directly display a 2D image with imagesc.
The advantage is that you can access the AlphaData property of image objects, which can be used as a display mask.
r=rand(50); % random 50x50 array
r(11:20,11:20)=NaN; % some hole filled with NaN
imagesc(r) % show the image, with NaN considered as the lowest value in color scale
imagesc(r,'AlphaData',~isnan(r)) % show the image, with NaN values set as fully transparent
You may also then:
set a display mask first
replace zeros or NaN with some meaningful values (nearest non NaN value?)
interpolate with interp2, perhaps even with the 'cubic' parameter for improved smoothness
display only the meaningful part of the image thanks to the display mask set in AlphaData.

matlab: Graph 2d lines on x,y and z axis in a 3d plot

Given a complex signal I have 3 dimensions: I-real part, Q-imaginary part, T-time.
I have been able to use the:
plot3(I,T,Q)
to plot the signal in matlab. I would now like to add the Q-imaginary part line graph to the z-plane and the I-real part line graph to the x,y plane. How can I add the additional lines to the graph? I included a picture of what I want it to look like:
What I have so far is this:
Commented code below:
% hold on for multiple plots
figure(1)
hold on
% Plot 3D Figure
plot3(I,T,Q)
% Plot on XY plane - means function in Z = 0
plot3(I,T,Q.*0)
% Plot on YZ plane - means function in X = 0
plot(I.*0,T,Q)
hold off
In your case the planes being plotted on aren't actually the axes' zeros. You may want to set the zero vector in each 2D plot to be any single-valued vector, which you can make the correct length by methods like this:
% vector of 2s the same size as Q
A = (Q./Q).*2;
% or
A = ones(size(Q)).*2;
% or
A = A.*0 + 2;
For instance, plotting a similar function to your image:
x = linspace(0,20,1000);
hold on
plot3(sin(x),x,cos(x))
plot3(sin(x),x,cos(x).*0 - 1)
plot3(sin(x).*0 + 1,x,cos(x))
grid on
hold off

how can i use lsqcurvefit for image registration?

I have two 3D images, i need to register these two images using "lsqcurvefit". I know that I can use "imregister" but I want to use my own registration using "lsqcurvefit" in Matlab. My images are are following Gaussian distribution. it is not documented well that how should I provide it, anyone can help me in detail?
image registration is a repeated process of maping source image to target image using i.e affine. i want to use intensity base registration, and i use all voxels of my image. therefore, i need to fit these two images as much as possible.
Thanks
Here's an example of how to do point-wise image registration using lsqcurvefit. Basically you make a function that takes a set of points and an Affine matrix (we're just going to use the translate and rotate parts but you can use skew and magnify if desired) and returns a new set of points. There's probably a built-in function for this already but it's only two lines so it's easy to write. That function is:
function TformPts = TransformPoints(StartCoordinates, TransformMatrix)
TformPts = StartCoordinates*TransformMatrix;
Here's a script that generates some points, rotates and translates them by a random angle and vector, then uses the TransformPoints function as the input for lsqcurvefit to fit the needed transformation matrix for the registration. Then it's just a matrix multiplication to generate the registered set of points. If we did this all right the red circles (original data) will line up with the black stars (shifted then registered points) very well when the code below is run.
% 20 random points in x and y between 0 and 100
% row of ones pads out third dimension
pointsList = [100*rand(2, 20); ones(1, 20)];
rotateTheta = pi*rand(1); % add rotation, in radians
translateVector = 10*rand(1,2); % add translation, up to 10 units here
% 2D transformation matrix
% last row pads out third dimension
inputTransMatrix = [cos(rotateTheta), -sin(rotateTheta), translateVector(1);
sin(rotateTheta), cos(rotateTheta), translateVector(2);
0 0 1];
% Transform starting points by this matrix to make an array of shifted
% points.
% For point-wise registration, pointsList represents points from one image,
% shiftedPoints points from the other image
shiftedPoints = inputTransMatrix*pointsList;
% Add some random noise
% Remove this line if you want the registration to be exact
shiftedPoints = shiftedPoints + rand(size(shiftedPoints, 1), size(shiftedPoints, 2));
% Plot starting sets of points
figure(1)
plot(pointsList(1,:), pointsList(2,:), 'ro');
hold on
plot(shiftedPoints(1,:), shiftedPoints(2,:), 'bx');
hold off
% Fitting routine
% Make some initial, random guesses
initialFitTheta = pi*rand(1);
initialFitTranslate = [2, 2];
guessTransMatrix = [cos(initialFitTheta), -sin(initialFitTheta), initialFitTranslate(1);
sin(initialFitTheta), cos(initialFitTheta), initialFitTranslate(2);
0 0 1];
% fit = lsqcurvefit(#fcn, initialGuess, shiftedPoints, referencePoints)
fitTransMatrix = lsqcurvefit(#TransformPoints, guessTransMatrix, pointsList, shiftedPoints);
% Un-shift second set of points by fit values
fitShiftPoints = fitTransMatrix\shiftedPoints;
% Plot it up
figure(1)
hold on
plot(fitShiftPoints(1,:), fitShiftPoints(2,:), 'k*');
hold off
% Display start transformation and result fit
disp(inputTransMatrix)
disp(fitTransMatrix)

How to plot a surface with a texture map

I want to plot a surface with a texture map on it, but the conditions are not the "ideal" ones.
first lets explain what I have.
I have a set of points (~7000) that are image coordinates, in a grid. This points do NOT define perfect squares. IT IS NOT A MESHGRID. For the sake of the question, lets assume that we have 9 points. Lets ilustrate what we have with an image:
X=[310,270,330,430,410,400,480,500,520]
Y=[300,400,500,300,400,500,300,400,500]
Lets say we can get the "structure" of the grid, so
size1=3;
size2=3;
points=zeros(size1,size2,2)
X=[310,270,330;
430,410,400;
480,500,520]
Y=[300,400,500;
300,400,500;
300,400,500]
points(:,:,1)=X;
points(:,:,2)=Y;
And now lets say we have a 3rd dimension, Z.
EDIT: Forgot to add a piece if info. I triangulate the points in the image and get a 3D correspondence, so when displayed in a surface they don't have the X and Y coords of the image, for a simplification of the given data lets say X=X/2 Y=Y/3
And we have:
points=zeros(size1,size2,3)
Z=[300,330,340;
300,310,330;
290,300,300]
surf(points(:,:,1)/2,points(:,:,2)/3,points(:,:,3))
What I want is to plot the surface in 3D with the image texture. Each element should have the texture piece that have in the first image.
This needs to work for huge datasheets. I don't specially need it to be fast.
related post (but I has a meshgrid as initial set of points) : Texture map for a 2D grid
PD: I can post original images + real data if needed, just posted this because i think it is easier with small data.
You can use the texturemap property of surf which works with rectangular meshes as well as with non-rectangular ones.
Creating non-rectangular data points
% creating non-rectangular data points
[X, Y] = meshgrid(1:100, 1:100);
X = X+rand(size(X))*5;
Y = Y+rand(size(X))*5;
which results in the following data points:
Generating height data:
Z = sin(X/max(X(:))*2*pi).*sin(Y/max(Y(:))*2*pi);
Loading picture:
[imageTest]=imread('peppers.png');
and mapping it as texture to the mesh:
surf(X,Y,Z, imageTest, ...
'edgecolor', 'none','FaceColor','texturemap')
Note that, for the sake of demonstration, this non-rectangular grid is quite sparsely populated which results in a rather jagged texture. With more points, the result gets much better, irrespective of the distortion of the grid points.
Note also that the number of grid points does not have to match the number of pixels in the texture image.
~edit~
If X and Y coordinates are only available for parts of the image, you can adjust the texture accordingly by
minX = round(min(X(:)));
maxX = round(max(X(:)));
minY = round(min(Y(:)));
maxY = round(max(Y(:)));
surf(X,Y,Z, imageTest(minX:maxX, minY:maxY, :), ...
'edgecolor', 'none','FaceColor','texturemap')
I don't think you can do what you want with Matlab's built in commands and features. But using the technique from my other answer with a high-res version of the grid can do it for you.
By "high-res", I mean an interpolated version of the non-uniform grid with denser data points. That is used to sample the texture at denser data points so it can be drawn using the texturemap feature of surf. You can't use a normal 2D interpolation, however, because you need to preserve the non-uniform grid shape. This is what I came up with:
function g = nonUniformGridInterp2(g, sx, sy)
[a,b] = size(g);
g = interp1(linspace(0,1,a), g, linspace(0,1,sy)); % interp columns
g = interp1(linspace(0,1,b), g', linspace(0,1,sx))'; % interp rows
Note that you have to call this twice to interpolate the X and Y points independently. Here's an example of the original grid and an interpolated version with 10 points in each direction.
Here's how to use that high-res grid with interp2 and texturemap.
function nonUniformTextureMap
% define the non-uniform surface grid
X = [310,270,330; 430,410,400; 480,500,520];
Y = [300,400,500; 300,400,500; 300,400,500];
Z = [300,330,340; 300,310,330; 290,300,300];
% get texture data
load penny % loads data in variable P
% define texture grid based on image size
% note: using 250-550 so that a,b covers the range used by X,Y
[m,n] = size(P);
[a,b] = meshgrid(linspace(250,550,n), linspace(250,550,m));
% get a high-res version of the non-uniform grid
s = 200; % number of samples in each direction
X2 = nonUniformGridInterp2(X, s, s);
Y2 = nonUniformGridInterp2(Y, s, s);
% sample (map) the texture on the non-uniform grid
C = interp2(a, b, P, X2, Y2);
% plot the original and high-res grid
figure
plot(X(:),Y(:),'o',X2(:),Y2(:),'.')
legend('original','high-res')
% plot the surface using sampled points for color
figure
surf(X, Y, Z, C, 'edgecolor', 'none', 'FaceColor','texturemap')
colormap gray
I'm not sure I understand your question, but I think that what you need to do is sample (map) the texture at your grid's X,Y points. Then you can simply plot the surface and use those samples as colors.
Here's an example using the data you gave in your question. It doesn't look like much, but using more X,Y,Z points should give the result you're after.
% define the non-uniform surface grid
X = [310,270,330; 430,410,400; 480,500,520];
Y = [300,400,500; 300,400,500; 300,400,500];
Z = [300,330,340; 300,310,330; 290,300,300];
% get texture data
load penny % loads data in variable P
% define texture grid based on image size
% note: using 600 so that a,b covers the range used by X,Y
[m,n] = size(P);
[a,b] = meshgrid(linspace(0,600,n), linspace(0,600,m));
% sample (map) the texture on the non-uniform grid
C = interp2(a, b, P, X, Y);
% plot the surface using sampled points for color
figure
surf(X, Y, Z, C)
colormap gray

Surface plot for square matrix and labelling data points

I want to plot 3D surface plots (which look like mountains). My data are square matrices. I want to be able to label the data where there is kind of a big cliff.
How can I go about it? Thanks
For a single 2D matrix you can use SURF function to plot 3D surface:
% generate random square 2D matrix 20x20
x = rand(20);
% make some (10) mountains
x(randi(numel(x),10,1))=rand(10,1)+5;
% plot surface
surf(x)
How do you want to plot multiple surfaces? On a single figure?
To label the large points lets threshold the data:
cutvalue = 1;
iHigh = find(x(:) > cutvalue);
[irow,icol] = ind2sub(size(x), iHigh);
hold on
plot3(icol, irow, x(iHigh), 'ro')
hold off