How to import data into Realm - swift

I would like to import data into Realm. Actually Realm browser can add objects, but it will take much time. Does anyone have idea about that?
Thank you in advance.

Your best bet is probably just to write a bare-bones app that does the importing, using the normal Realm API.

Related

Import events(datas) in NEsper engine

can anyone tell me how to import the events(datas) in NEsper engine to analyse whether pattern is catched or not?
I've already set and defined the pattern I want to catch and the event types(event class) and configured the runtime engine. Now I want to import my datas in the engine to analyse.
Is there any interface oder rest API or something provided by NEsper I can use to import data in CEP NEsper engine?
how can I do it?
thanks for any help!
Best regards, Narsu
I seems covered in the "Getting Started text".
It is just runtime.getEventService().sendEvent...(...)
Also check the examples

Fetch data from JSON server and automatically store in sqlite

I want to fetch data from JSON and store it automatically to sqlite whatever updated on server automatically updates to database whenever program runs.
Can anyone help me out in it. And if my question is not sufficient to answer please ask anything required.
Thanks in advance.
I would look into the RestKit framework. It takes care of the low-level API calls, object mapping, SQLite persistence, etc. It's well documented and maintained.
You can start here http://www.raywenderlich.com/5492/working-with-json-in-ios-5
After reading this, you can user this Class, https://github.com/AFNetworking/AFNetworking. It's easy and usefull!
Download JSON data with AFNetworking and decode with JSONKit, then you can save to SQLite with this wrapper FMDB.
If your supporting iOS 5+ then JSON is added for you by default and can use it using the method given here and after getting the dictionary of objects , you can follow the normal procedure of adding them to sqlite or use core data as said by #Paras Joshi.

saving and retrieve core data from server

I'm planing to use core data to store my data. I want the user to add some data or update some data that have been added previously by him. I'm going to use a server to save the core data on it, I've read some question here and the answer was to use RESTKit. but I'm not sure if it's the right choice or not, my question is it simple to do what I said before about save the data and retrieve it from server by using a core data? and please if any one have a tutorial for me that will explain lot of things to me like my Idea :/
i did the design and I have now core data with all the entities like user entity and photo entity.
I hope I made my question clear >_< and Thank you for reading my question :$
I like AFNetworking. If you write your web-services to work with JSON, this is a great choice IMO. If you are using XML based web-services and don't want to / can't change to JSON, then TBXML is a great choice for parsing XML.

Implementation for database

I am new in iPhone, I am trying to make an application in which there is need of database for record.
I do not know how to implement it. Is there any one to help me.
You can use core data
Check this Tutorial

iphone: Caching an NSMutableArray?

I'm currently writing a Twitter client for iPhone and need a way to cache the public timeline. The data fetched is stored as 'Status' objects in an NSMutableArray.
The NSMutableArray stores 20 objects at a time.
What is the best way to do this?
You will probably want to use Core Data. You'll need to create an entity for each tweet, and then store that in your database. There is quite a lot of documentation and sample code on Core Data out there; start at Apple's Samples page.
If you don't want to play with one of the frameworks already mentioned (SQLitePersistentObjects and CoreData), you could implement your own using the NSCoding protocol on your status objects. The array should already implement NSCoding for archiving/unarchiving.
If you want to start quickly try SQLitePersistentObjects.
If you never plan to go over 20 objects you could (slightly) violate some rules from the gods of apple, and use NSUserDefaults - likely the easiest one to implement, but as the name implies, made for things like user settings, so don't use for big piles of info.
Disclaimer: If you know how to use the others, use them, this one is kinda the lazy way if you don't want to learn something better but more difficult.