AutoLayout to adjust image size proportional to 50% - iphone

I have read this post and I have tried with many examples but i could not put two images one beside the other, each one with a width 50% and at the same time that this images maintain their aspect ratio. I do not understand what restrictions need to.
I have this:
In the image you can see the viewcontroller structure, 2 imageview and the constraints.
Please I need help, at least one similar example. Thanks.

I can see you have missing constraints on your scene, so that could be an issue.
I would put the UIImageViews in a container view pinned to your main view, making sure there are no missing constraints. The benefit of this is in debugging - you can give it a different BG colour and make sure it's resizing itself properly on the simulator/device. I found that putting the image views inside this helps enormously.
Then you need to specify Aspect Ratio constraints on your image views, and also make them equal widths and heights. Add some small constant horizontal spacing between your image views and top/leading/trailing to the container view, and let auto-layout decide the optimal image sizes.
I've included a screenshot of my storyboard:-
This renders like so:-

Related

How to resize an NSImageView in an NSStackView?

I'm working on a project where I want the following in an NSTableViewCell:
Image
Text
Subtitle text
The NSTableView is in a window which the user can expand or contract. When the window expands and contracts, the text wraps as needed.
That much is working.
When it comes to the image view, I can't get the thing to resize at all. I don't understand how the text automatically wraps, but images don't automatically scale. I've been working on iOS so long that I might have missed something in how stack views differ between iOS and macOS, but I never had this problem in iOS.
I don't have much code because the text wraps properly without any code at all, so instead I posted a minimal project showing the problem on Github:
NSImageTableViewTest
Some things I tried:
I have to set the width/height of the image view, or the text won't wrap. It seems to me that the reason why is that if I keep the image view unbound, the table view starts at the width of the image.
I tried setting the leading and bottom constraints of the image view to no avail.
I tried setting the constraints of the NSStackView, but that doesn't help constrain the frame of the image view.
Question: do I have to change the frame of the image view in code? I did try that, to no avail.
At this point, I'm stumped and I'm sure the fix is something easy that I overlooked.
Thanks.
The image view doesn't shrink because the default Content Compression Resistance Priority is too high. Set the Content Compression Resistance Priority to (a bit lower than) "Low (250)".

Set Constraints of Image using XCode 11

I'm trying to constraint one dog image so that it is centered vertically in the container, which I can do. What I can't seem to get it is having it just above the halfway horizontal point. So I want it to be a certain fraction down the screen (say a third) on any device. I also want the size of the image to be relative to the screen size.
I want the image to be about what it is in the image but maintain its proportions relative to the device of the user.
I've tried tons of things and none of them work. Any help is appreciated.
Here's the Image
Create an UIView and set the image to fill the UIView. After that make the UIView top constrain equal to the centerY anchor which makes the UIView below center horizantal. By using layout anchors for width and height ( not fixed hard coded numbers) you will make it's size relative to device size so doesn't matter using any device type. Post a graphical design if you need more specific answer.

Swift autolayout, setting constraints for a container view

I am creating a simple app for storing some permanent values and am stuck trying to get the layout how I want. I have done some basic autolayout tutorials, but I can't seem to condense this question into Google searchable format.
I am trying to set constraints for a Container View, which I want to be
centered horizontally, and
a set number of pixels from the item above it (actually, I'd love it to be a % of the screen down from the next element up, but I'm new to layouts).
For the other items in the View, I am able to set just these 2 constraints, and everything is blue.
Layout of Label
When I apply the same constraints to this Container View, the constraints are Red, and the Container View does not appear correctly when I run the app.
Layout of Container View
Is it the case that I need to learn a lot more about Container Views or Autolayout, or is it something simple and different about this particular view/element?
Thank you for any feedback.
UILabels' intristic size vary from the length of the text they contain.
Since a container view does not have such a thing, you should set up leading/trailing constraints or a width and a center constraint for it.
I would recommend to also do this for the labels, since they can easily be too long and be partially hidden this way.

How do I set specific y position, width and height without diving into code?

A designer I'm working with wants to have a UIImageView be at a specific y position, with a specific width/height depending on the iphone size. I've done research and I haven't been able to find anything online that allows me to do so with constraints on the story board. I want to avoid having to use code because throughout the rest of the app there are a lot of similar situations. In the past I've made different storyboards for each phone size to accommodate for the specificity our clients request, but I want to avoid doing this because it feels like bad practice. Is this even possible?
This can be completely handled in the Interface Builder. Follow the steps below.
1) Add your UIImageView to the ViewController
2) Set constraints for Width, Height, Vertically Align and Horizontally Align
3) You can adjust the Y position in the Size Inspector of the view.
4) Now switch to Assistant Editor and choose 'Preview' and add different screen sizes to see the auto layout in action.
All of this will set a static image size of 250x200, horizontally centered, and vertically at 1/4 of the screen height.
Little-known capability of constraints are that you can set view positions, or in your case sizes, by way of ratios against other views.
With just your image view selected, the tie-fighter :) constraints button lets you specify absolute positions & sizes: do that to set your desired y-position. But then select both your image view and its enclosing parent view, then the pop up for that same button now enables the equal height/width buttons. Add those constraints and then edit the constraint to change the 1:1 ratio to whatever ratio you need.
Excuse my lack of screenshots, posting from my phone.

Swift image Aspect Fill for tall image not working

I have this UIImageView which may contain images with different ratios.
I have studied the properties of UIImageView and it seems that the Aspect Fill property set for the Mode of the View should be what I need.
It works as intended when the image is wider than taller: cuts the left and right parts of the image out of the UIImageView.
However if the image is taller than wider it does not cut the above and below part of the image, it allows the image to come out of its view and overlap below views.
These are the constraints I have for the UIImageView:
I have seen several tutorials proceeding like I do, but the result is different for me.
If the image is fitting correctly, but is extending outside the bounds of the image view, try turning on "clip subviews"
For such condition , Two possible solution may help :
Calculate aspect ratio based on your required dimension so that picture quality remains intact . ( ** use Aspect Fit calculator to find required ratio)
CENTER OR ASPECT FIT attributs of Imageview
Thanks