Changing Labels in DetailVC from tableView - swift

I’m trying to make changes to a label in a DetailViewController, depending on which row we click:
That is how my test App looks
For example, if we click Ferrari I want to display:
“Wow , it's a beautiful red Ferrari of the year… blablabla..”
But if you click another instead:
“I’m the label of the…. car”
Essentially, one description for each car.
How do I change the label?
My code :
class ViewController: UIViewController, UITableViewDelegate, UITableViewDataSource {
#IBOutlet weak var tableView: UITableView!
var valueToPass : String!
//crear un color
let medOrange: UIColor = UIColor(red: 0.973, green: 0.388, blue: 0.173, alpha: 1)
var vehicleData : [String] = ["Ferrari 458" , "Lamborghini Murcielago" , "Bugatti Veyron", "Mercedes Benz Biome"]
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
var nib = UINib(nibName: "TableViewCell", bundle: nil)
tableView.registerNib(nib, forCellReuseIdentifier: "cell")
//Propiedades de la tableView
self.tableView.backgroundColor = medOrange
self.tableView.separatorStyle = UITableViewCellSeparatorStyle.None
}
func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return vehicleData.count
}
func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
let cell:TableViewCell = self.tableView.dequeueReusableCellWithIdentifier("cell") as TableViewCell
cell.lblCarName.text = vehicleData[indexPath.row]
cell.imgCar.image = UIImage(named: vehicleData[indexPath.row])
cell.backgroundColor = medOrange
return cell
}
func tableView(tableView: UITableView, didSelectRowAtIndexPath indexPath: NSIndexPath) {
println("Has seleccionado la celda #\(indexPath.row)!")
//Obtener la label de la celda
let indexPath = tableView.indexPathForSelectedRow()
let currentCell = tableView.cellForRowAtIndexPath(indexPath!) as UITableViewCell!
valueToPass = currentCell.textLabel?.text
performSegueWithIdentifier("DetailView", sender: self)
}
override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
if(segue.identifier == "DetailView") {
var vc = segue.destinationViewController as DetailViewController
vc.passedValue = valueToPass
}
}
func tableView(tableView: UITableView, heightForRowAtIndexPath indexPath: NSIndexPath) -> CGFloat {
return 100
}
import UIKit
class DetailViewController: UIViewController {
var passedValue : String!
#IBOutlet weak var lblDetail: UILabel!
#IBOutlet weak var imgDetail: UIImageView!
override func viewDidLoad() {
super.viewDidLoad()
}

From what I can see you did all well and the only part missing in your code is setting passedValue to label in your DetailViewController so just add the following in viewDidLoad method
override func viewDidLoad() {
super.viewDidLoad()
lblDetail.text = passedValue
}
EDITED:
To pass description to DetaliViewContorller you have to store it somehow first and the best way to do it is by declaring a struct that holds both name and description
struct Vehicle {
var vehicleName : String
var vehicleDescription : String
}
Then your vehicleData array should contain objects of type Vehicle
var vehicleData : [Vehice] = [Vehicle(vehicleName : "Ferrari 458",vehicleDescription : "Ferrari desc" ), //Add all vehicles like this...]
And finally passedValue must be initialized like this
func tableView(tableView: UITableView, didSelectRowAtIndexPath indexPath: NSIndexPath) {
valueToPass = vehicleData[indexPath.row].vehicleDescription
performSegueWithIdentifier("DetailView", sender: self)
}

its Simple do the following steps:
add one more array with the details text in the details view controller.
when user click on the row you need to get the index.row and pass it to your details view controller.
retrive data from your number 1 step array using index path.
add it to your Lable.
and must set your Lable.text in the ViewDidLoad method.

Related

TableviewCells with different contents

im trying to make an App where the User can add a Cell and where he can add different Contents to the Cell like Name, Birthday and Hobbys for example.
So far so good.
But how can i show him the individual Contents of each Cell?
Do I have to add a ViewController with different labels, where i load the text saved for the specific cell, for example with NSuserdefaults/Coredata?
Or am I totally wrong?
What i have right now : in my viewController where i can add an item
#IBAction func doneButtonPressed(sender: AnyObject) {
name = txtFieldName.text!
vc.items.append(name)
vc.tableView.reloadData()
self.dismissViewControllerAnimated(false, completion:nil)
}
in my tableviewController:
var items = [String]();
override func viewDidLoad() {
super.viewDidLoad()
print(items)
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
override func numberOfSectionsInTableView(tableView: UITableView) -> Int {
return 1
}
override func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return items.count
}
override func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCellWithIdentifier("itemCell", forIndexPath: indexPath)
cell.textLabel!.text = items[indexPath.row]
return cell
}
You need to implement kinda this thing
NavigationController ->(segue) TableView or TVController ->(show item segue) TableView or TVController
Using this example we should have files for each tableview and cell
first pair(newsvc.swift newscell.swift)
second pair(newsitemvc.swift newsitemcell.swift)
So as we understand it's a MVC
We need implement some static data
Create Model file (add struct and initialize it)
struct News {
var time: String?
var title: String?
var text: String?
init(time: String?, title: String?,text: String?) {
self.time = time
self.title = title
self.text = text
}
}
in second file we create data for struct
let newsData = [ News(time: "10:00", title: "Test", text: "Some text"),
News(time: "11:00", title: "Test1", text: "Some text1")]
NewsCell.swift
class NewsCell: UITableViewCell {
#IBOutlet weak var timeLabel: UILabel!
#IBOutlet weak var titleLabel: UILabel!
#IBOutlet weak var textLabel: UILabel!
var news: News! {
didSet {
timeLabel = news.time
titleLabel = news.title
textLabel.text = news.text
}
}
}
in NewsViewController we need add "News" array and make it get data from "newsData"
var newsItems: [News] = newsData
update functions
func numberOfSectionsInTableView(tableView: UITableView) -> Int {
return 1
}
func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return newsItems.count
}
func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCellWithIdentifier("NewsCell", forIndexPath: indexPath) as! NewsCell
let news = newsItems[indexPath.row] as News
cell.news = news
return cell
}
after it we should add segue
override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
let indexPath: NSIndexPath = self.tableView.indexPathForSelectedRow!
tableView.deselectRowAtIndexPath(indexPath, animated: true)
if segue.identifier == "showItemSegue" {
if let destViewController = segue.destinationViewController as? NewsItemViewController {
let seguedArray = newsItems[indexPath.row] as News
destViewController.newSeguedArray = seguedArray
}
}
}
You would append the data to an array before setting it to said cell. You can pull this data based on what they clicked by using the index in the array and the index.row variable.

textLabel?.text displays only "Label" but not the actual data passed from previous Table View

What I want to achieve: I want to click on one of the rows in my first view controller to move to another table view controller.
The problem: When I click the row, the view only shows "Label" and not the data I intend to pass through. Granted the application does not crash and the white background with the "Label" heading shows up, the data is still not being shown on the 2nd view controller.
What I have done so ffar: I have used a Struct: PageTwoItems to define the data I want to send to the 2nd View Controller.
import Foundation
import UIKit
The code for the second view controller is as follows:
class PageTwoTableViewController: UIViewController, UITableViewDataSource, UITableViewDelegate {
#IBOutlet weak var tableView: UITableView!
var PageTwo = [String]()
override func viewDidLoad() {
super.viewDidLoad()
}
func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return PageTwo.count
}
func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
let Cell = self.tableView.dequeueReusableCellWithIdentifier("secondcell", forIndexPath: indexPath) as UITableViewCell
Cell.textLabel?.text = PageTwo[indexPath.row]
return Cell
}
}
The code for the first view controller is as follows:
#IBOutlet weak var tableView: UITableView!
let names = ["Cleaning", "Plumbing","Electrical", "Craftswork", "Automotive"]
let desc = ["Get your spotless home or office space", "Drains, Pipes, Faucets and more", "Lighting, Fans, AC's and more", "Installation, Assembly and more", "Tow Truck Hire, Tyre Replacement and more"]
let images = [UIImage(named:"pug"),UIImage(named:"pug2"),UIImage(named:"pug3"),UIImage(named:"pug4"),UIImage(named:"pug5")]
var PageTwo = [PageTwoItems]()
override func viewDidLoad() {
PageTwo = [PageTwoItems(nametwo:["Home Cleaning", "Office Cleaning", "Moving In/Out Cleaning"], summarytwo:["Let your home sparkle","Office space cleaning right at your fingertips","New Home or Old Home? We've got you covered"],phototwo:["","",""]),
PageTwoItems(nametwo:["Drains, Pipes & Faucets", "Showers and Bath Tubs", "Toilet and Wash Basin", "Water Heater"], summarytwo:["Fix Your Broken Pipes, Clogged Drains and Leaky Faucets","Showers and Bath Tubs working just right"," ", " "],phototwo:["","",""]),
PageTwoItems(nametwo:["Lighting Fixtures", "Air Conditioners & Fans", "Generators"], summarytwo:["..","..",".."],phototwo:["","",""]),
PageTwoItems(nametwo:["Furniture Assembly/Installation", "Interior Painting", "Doors, Windows & Curtains"], summarytwo:["..","...","..."],phototwo:["","",""]),
PageTwoItems(nametwo:["Tow Truck Hire", "Tyre/Vulcanizer Help", "Auto-Consultant"], summarytwo:["...","...","..."],phototwo:["","",""])]
super.viewDidLoad()
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return 5
}
func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
let cell = self.tableView.dequeueReusableCellWithIdentifier("newcell", forIndexPath:indexPath) as!CustomCell
cell.photo.image = images[indexPath.row]
cell.summary.text = desc[indexPath.row]
cell.name.text = names[indexPath.row]
return cell
}
override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
let indexPath : NSIndexPath = self.tableView.indexPathForSelectedRow!
let DestViewController = segue.destinationViewController as! PageTwoTableViewController
var PageTwoArrayTwo : PageTwoItems
PageTwoArrayTwo = PageTwo[indexPath.row]
DestViewController.PageTwo = PageTwoArrayTwo.nametwo
DestViewController.PageTwo = PageTwoArrayTwo.summarytwo
DestViewController.PageTwo = PageTwoArrayTwo.phototwo
}
}
The struct for the Page Two Items:
struct PageTwoItems {
var nametwo : [String]
var summarytwo : [String]
var phototwo : [String]
}
I think your data isn't organized correctly. What I think you are looking for is something like this:
Cleaning
Home cleaning
Office cleaning
Etc
Plumbing
Drains, Pipes & Faucets
Showers and Bath Tubs
Etc
Electrical
Lighting Fixtures
Air Conditioners & Fans
Generators
This is how I would create data structures to support this.
// This represents a single row on the detail screen
struct PageTwoItem {
var name : String
var summary : String
var photo : String
}
// this represents a single row on the main screen
struct PageData {
var name: String // goes into the table on main screen
var subitems: [PageTwoItem] // send this to the detail
}
class MasterViewController: UITableViewController {
var detailViewController: DetailViewController? = nil
// Make an array of PageData
var objects = [PageData]()
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
setupData()
}
func setupData() {
objects = [
PageData(name: "Cleaning", subitems: [
PageTwoItem(name: "Cleaning 1", summary: "", photo: ""),
PageTwoItem(name: "Cleaning 2", summary: "", photo: ""),
PageTwoItem(name: "Cleaning 3", summary: "", photo: ""),
PageTwoItem(name: "Cleaning 4", summary: "", photo: "")
] ),
PageData(name: "Plumbing", subitems: [] ),
PageData(name: "Electrical", subitems: [] ),
PageData(name: "Craftswork", subitems: [] ),
PageData(name: "Automotive", subitems: [] ),
]
}
override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
print(segue.identifier)
if segue.identifier == "showDetail" {
if let indexPath = self.tableView.indexPathForSelectedRow {
let object = objects[indexPath.row]
let controller = segue.destinationViewController as! DetailViewController
// tell the detail controller what we want her to show
controller.detailItem = object
}
}
}
// MARK: - Table View
override func numberOfSectionsInTableView(tableView: UITableView) -> Int {
return 1
}
override func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return objects.count
}
override func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCellWithIdentifier("Cell", forIndexPath: indexPath)
let object = objects[indexPath.row]
cell.textLabel!.text = object.name
return cell
}
}
In the detail controller :-
import UIKit
class DetailViewController: UIViewController, UITableViewDataSource, UITableViewDelegate {
#IBOutlet weak var tableView: UITableView!
// here is where we put the data we want to show
var detailItem: PageData?
// MARK: - Table View
func numberOfSectionsInTableView(tableView: UITableView) -> Int {
return 1
}
func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
if let detailItem = detailItem {
print("count = \(detailItem.subitems.count)")
return detailItem.subitems.count
}
return 0
}
func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCellWithIdentifier("DetailCell", forIndexPath: indexPath)
if let object = detailItem?.subitems[indexPath.row] {
cell.textLabel!.text = object.name
}
return cell
}
}
I think the segue you use is directly connected to tableview cell to your second view controller.
You should connect your segue between your 2 controllers and set an identifier to the attributes inspector like showSecondControllerSegue and use this method :
func tableView(tableView: UITableView, didSelectRowAtIndexPath indexPath: NSIndexPath) {
performSegueWithIdentifier(identifier: "showSecondControllerSegue", sender: self)
}
Edit :-
Your code should be :
For the second view controller :
class PageTwoTableViewController: UIViewController, UITableViewDataSource, UITableViewDelegate {
#IBOutlet weak var tableView: UITableView!
var pageTwo = [String]()
override func viewDidLoad() {
super.viewDidLoad()
}
func numberOfSectionsInTableView(tableView: UITableView) -> Int {
return 1
}
func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return pageTwo.count
}
func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
let Cell = self.tableView.dequeueReusableCellWithIdentifier("secondcell", forIndexPath: indexPath) as UITableViewCell
Cell.textLabel?.text = pageTwo[indexPath.row]
return Cell
}
}
For the first view controller :
#IBOutlet weak var tableView: UITableView!
let names = ["Cleaning", "Plumbing","Electrical", "Craftswork", "Automotive"]
let desc = ["Get your spotless home or office space", "Drains, Pipes, Faucets and more", "Lighting, Fans, AC's and more", "Installation, Assembly and more", "Tow Truck Hire, Tyre Replacement and more"]
let images = [UIImage(named:"pug"),UIImage(named:"pug2"),UIImage(named:"pug3"),UIImage(named:"pug4"),UIImage(named:"pug5")]
var pageTwo = [PageTwoItems]()
override func viewDidLoad() {
super.viewDidLoad()
pageTwo = [PageTwoItems(nametwo:["Home Cleaning", "Office Cleaning", "Moving In/Out Cleaning"], summarytwo:["Let your home sparkle","Office space cleaning right at your fingertips","New Home or Old Home? We've got you covered"],phototwo:["","",""]),
PageTwoItems(nametwo:["Drains, Pipes & Faucets", "Showers and Bath Tubs", "Toilet and Wash Basin", "Water Heater"], summarytwo:["Fix Your Broken Pipes, Clogged Drains and Leaky Faucets","Showers and Bath Tubs working just right"," ", " "],phototwo:["","",""]),
PageTwoItems(nametwo:["Lighting Fixtures", "Air Conditioners & Fans", "Generators"], summarytwo:["..","..",".."],phototwo:["","",""]),
PageTwoItems(nametwo:["Furniture Assembly/Installation", "Interior Painting", "Doors, Windows & Curtains"], summarytwo:["..","...","..."],phototwo:["","",""]),
PageTwoItems(nametwo:["Tow Truck Hire", "Tyre/Vulcanizer Help", "Auto-Consultant"], summarytwo:["...","...","..."],phototwo:["","",""])]
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return 5
}
func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
let cell = self.tableView.dequeueReusableCellWithIdentifier("newcell", forIndexPath:indexPath) as!CustomCell
cell.photo.image = images[indexPath.row]
cell.summary.text = desc[indexPath.row]
cell.name.text = names[indexPath.row]
return cell
}
func tableView(tableView: UITableView, didSelectRowAtIndexPath indexPath: NSIndexPath) {
performSegueWithIdentifier(identifier: "showSecondControllerSegue", sender: self)
}
override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
let indexPath : NSIndexPath = self.tableView.indexPathForSelectedRow!
let DestViewController = segue.destinationViewController as! PageTwoTableViewController
var pageTwoArrayTwo : PageTwoItems
pageTwoArrayTwo = PageTwo[indexPath.row]
DestViewController.pageTwo = pageTwoArrayTwo.nametwo
DestViewController.pageTwo = pageTwoArrayTwo.summarytwo
DestViewController.pageTwo = pageTwoArrayTwo.phototwo
}

Swift UITableView get Selected table item

I intent to connect two UITableView in one ViewController with two different classes with different data and then get the item selected but i can't make it work
AppController.swift
class AppController: UIViewController {
#IBOutlet weak var projects_TableView: UITableView!
#IBOutlet weak var hours_TableView: UITableView!
var projects_DataSource: TableViewProjects?
var hours_DataSource: TableViewHours?
override func viewDidLoad() {
super.viewDidLoad()
projects_DataSource = TableViewProjects()
hours_DataSource = TableViewHours()
projects_TableView.dataSource = projects_DataSource
hours_TableView.dataSource = hours_DataSource
println("Table Sources Success")
}
func TableProjectsSelected() {
println("Selected Project Table")
self.performSegueWithIdentifier("projectTable", sender: AnyObject?())
}
override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
if segue.identifier == "projectTable" {
//do stuff
println("projectTable ID")
}
}
and TableViewProjects.swift
var items: [String] = ["Project 1", "Project 2", "Project 3"]
override init() {
super.init()
}
//TABLE FUNCTIONS
func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int
{
return items.count
}
func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell
{
let cell:UITableViewCell=UITableViewCell(style: UITableViewCellStyle.Subtitle, reuseIdentifier: "projectcell")
cell.textLabel!.text = items[indexPath.row]
return cell
}
func tableView(tableView: UITableView, didSelectRowAtIndexPath indexPath: NSIndexPath) {
println("Select From Class")
let storyboard = UIStoryboard(name: "Main", bundle: nil)
let appController: AppController = storyboard.instantiateViewControllerWithIdentifier("SelectProjectAndHour") as! AppController
appController.TableProjectsSelected()
}
I can't get a response from item selected from TableViewProjects.swift
Maybe you should add these codes below:
projects_TableView.delegate = projects_DataSource
hours_TableView.delegate = hours_DataSource

swift - embedded SWRevealViewController to you application

I intergrade SWRevealViewController to my project
my project flow is
viewcontroller ---> SWRevealViewController -->menu
--> nav-->front view
the segue method from my initial view controller to SWRevealViewController is model
my problem is when my I open toggle in front view for first time only
it give me empty menu(table view)
my front view code
#IBOutlet weak var open: UIBarButtonItem!
#IBOutlet weak var result: UILabel!
#IBAction func showmore(sender: AnyObject) {
performSegueWithIdentifier("resdes", sender: sender)
}
override func viewDidLoad() {
super.viewDidLoad()
var res = Uti.get_result()
result.text = res.description
open.target = self.revealViewController()
open.action = Selector("revealToggle:")
self.view.addGestureRecognizer(self.revealViewController().panGestureRecognizer())
// Do any additional setup after loading the view.
}
my rear code
class slidemenuVC : UITableViewController{
var menuItems = [String]()
override func viewDidAppear(animated: Bool) {
menuItems = ["Result","About us","References","Rest Test"]
}
override func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return menuItems.count
}
override func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
var cell = tableView.dequeueReusableCellWithIdentifier(menuItems[indexPath.row], forIndexPath: indexPath) as UITableViewCell
cell.textLabel?.text = menuItems[indexPath.row]
return cell
}
}
Second problem :
when I press at first menu item , navigation disappear
it should be like this have toggle
var cell = tableView.dequeueReusableCellWithIdentifier(menuItems[indexPath.row], forIndexPath: indexPath) as UITableViewCell
is wrong. You need your identifier has to be the actual cell id in your uitableviewcell

Passing data from tableView to ViewController in Swift

I have an App that i'm trying to adapt exactly how i want
I have been following a Youtube tutorial of Seemu Apps to make it but I need to finish it adding an optional ViewController
This app has 2 tableViews showing vehicles and if we click in one row of the first tableView then second tableView will show us a list of selected vehicles.
Here is what we have until now: (image link , because i haven't got ten points reputation on stackOverFlow)
http://subefotos.com/ver/?65ba467040cb9280e8ec49644fd156afo.jpg
All is running perfect, but i want to be able to display information in an optional detailViewController (label with a detailed description of each vehicle and a bigger image of this ) depending of which vehicle we click in the secondTableViewControlle (or modelViewController in the App) exactly how i was following in the tutorial between tableViews
i know that we need to passing data through prepareForSegue method , i have understood this making the steps in the tutorial but when we have 2 tableviewControllers
For example : if we want to display a last viewController with information of Ferrari 458 and a great picture of this car
What do we need to do exactly to show information of each vehicle?
PD : I'm beginner in the programming world, maybe i would need to see it in a very simple way
The whole code:
ViewController.swift
import UIKit
class ViewController: UIViewController, UITableViewDelegate, UITableViewDataSource {
var selMake = String()
#IBOutlet var tableView : UITableView!
var transportData : [String] = ["Car", "Plane", "Motorcycle", "Truck" , "Train", "Bicycle" , "Helicopter"]
//////////////////////////////////////////
//viewDidLoad
override func viewDidLoad() {
super.viewDidLoad()
//Register custom cell
var nib = UINib(nibName: "customCell", bundle: nil)
tableView.registerNib(nib, forCellReuseIdentifier: "cell")
}
//Numbers of rows in Section
func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return self.transportData.count
}
//cellForRowAtIndexPath
func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
///// Static Cell (no valid for custom cells)
/*
var cell : UITableViewCell = self.tableView.dequeueReusableCellWithIdentifier("cell") as UITableViewCell
cell.textLabel?.text = self.transportData[indexPath.row]
return cell
*/
var cell:customCellTableViewCell = self.tableView.dequeueReusableCellWithIdentifier("cell") as customCellTableViewCell
cell.lblTrans.text = transportData[indexPath.row]
cell.imgTrans.image = UIImage (named: transportData[indexPath.row])
return cell
}
//height
func tableView(tableView: UITableView, heightForRowAtIndexPath indexPath: NSIndexPath) -> CGFloat {
return 90
}
//didSelectRowAtIndexPath
func tableView(tableView: UITableView, didSelectRowAtIndexPath indexPath: NSIndexPath) {
println("Fila \(transportData[indexPath.row]) seleccionada")
selMake = transportData[indexPath.row]
performSegueWithIdentifier("modelView", sender: self)
}
override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
if(segue.identifier == "modelView") {
var vc = segue.destinationViewController as modelViewViewController
vc.selMake = selMake
}
}
import UIKit
class customCellTableViewCell: UITableViewCell {
#IBOutlet weak var imgTrans: UIImageView!
#IBOutlet weak var lblTrans: UILabel!
override func awakeFromNib() {
super.awakeFromNib()
// Initialization code
}
override func setSelected(selected: Bool, animated: Bool) {
super.setSelected(selected, animated: animated)
// Configure the view for the selected state
}
}
import UIKit
class modelViewViewController: UIViewController, UITableViewDelegate, UITableViewDataSource {
//////////////////////////////////
var selMake = String()
var tableData : [String] = []
#IBOutlet var tableView: UITableView!
//////////////////////////////////
override func viewDidLoad() {
super.viewDidLoad()
//Register custom cell
var nib = UINib(nibName: "customCell2", bundle: nil)
tableView.registerNib(nib, forCellReuseIdentifier: "cell")
switch selMake {
case "Car" :
tableData = ["Ferrari 458", "La Ferrari"]
case "Plane" :
tableData = ["Iberia"]
case "Motorcycle" :
tableData = ["Kawasaki Ninja", "Yamaha Aerox"]
case "Truck" :
tableData = [ "Camion transporte"]
case "Train" :
tableData = [ "Ave" ]
case "Bicycle" :
tableData = ["BMX"]
case "Helicopter" :
tableData = ["HelicopteroCombate"]
default:
println("Sel Make \(selMake)")
}
self.tableView.reloadData()
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return self.tableData.count
}
func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
/* var cell : UITableViewCell = self.tableView.dequeueReusableCellWithIdentifier("cell") as UITableViewCell
cell.textLabel?.text = self.tableData[indexPath.row]
return cell*/
var cell:customCell2TableViewCell = self.tableView.dequeueReusableCellWithIdentifier("cell") as customCell2TableViewCell
cell.lbl2text.text = self.tableData[indexPath.row]
cell.img2image.image = UIImage (named: tableData[indexPath.row])
return cell
}
func tableView(tableView: UITableView, didSelectRowAtIndexPath indexPath: NSIndexPath) {
println("Row \(indexPath.row)selected")
performSegueWithIdentifier("detailView", sender: self)
}
func tableView(tableView: UITableView, heightForRowAtIndexPath indexPath: NSIndexPath) -> CGFloat {
return 90
}
override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
if(segue.identifier == "detailView") {
var vc = segue.destinationViewController as DetailViewController
}
}
import UIKit
class customCell2TableViewCell: UITableViewCell {
#IBOutlet var lbl2text: UILabel!
#IBOutlet var img2image: UIImageView!
override func awakeFromNib() {
super.awakeFromNib()
// Initialization code
}
override func setSelected(selected: Bool, animated: Bool) {
super.setSelected(selected, animated: animated)
// Configure the view for the selected state
}
}
import UIKit
class DetailViewController: UIViewController {
#IBOutlet var imgDetail: UIImageView!
#IBOutlet var lblDetail: UILabel!
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view.
}
Try this.
ModelViewViewController
var selectedImage:String?
var selectedLabel:String?
func tableView(tableView: UITableView, didSelectRowAtIndexPath indexPath: NSIndexPath) {
println("Row \(indexPath.row)selected")
selectedImage = self.tableData[indexPath.row]
selectedLabel = self.tableData[indexPath.row]
performSegueWithIdentifier("detailView", sender: self)
}
override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
if(segue.identifier == "detailView") {
var vc = segue.destinationViewController as DetailViewController
vc.img = selectedImage
vc.lblDetail = selectedLabel
}
}
class DetailViewController: UIViewController {
#IBOutlet var imgDetail: UIImage!
#IBOutlet var lblDetail: UILabel!
var img:String?
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view.
imgDetail = UIImage(named: img)
}
This should work.