Why does Eclipse want incoming network connections (using OS X)? - eclipse

Does anyone know why Eclipse is asking for incoming network connections? I searched around and saw mentions of Code Completion with PyDev, but I disabled code completion in PyDev, restarted, and was still prompted for incoming network connections.

PyDev spawns a shell and connects to it to request information on builtin modules (besides using it to debug a process).
I.e.: The shell is spawn at https://github.com/fabioz/Pydev/blob/master/plugins/org.python.pydev/src_completions/org/python/pydev/editor/codecompletion/shell/PythonShell.java
and used in:
https://github.com/fabioz/Pydev/blob/master/plugins/org.python.pydev/src_completions/org/python/pydev/editor/codecompletion/revisited/modules/CompiledModule.java
So, this may be triggered at multiple places in PyDev (whenever a code completion, code analysis or indexing is done it may be requested and a request for any builtin module is done -- i.e.: anything in forced builtins as explained in http://www.pydev.org/manual_101_interpreter.html).
So, in order to function properly, PyDev really needs that connection to work (otherwise completions and code analysis may not work properly), which means you really have to clear it in your firewall (at least for local connections -- remote connections are only needed if you're going to use the remote debugger).

I'm not sure if this is the only reason but at least one of them could be that PyDev's debugger listens for connections from clients being debugged (this is on 3.9.1 and 3.9.2).
That is, when you debug an application, the TCP flow is from the application to PyDev/Eclipse. Hence it could be that Eclipse needs it just in case you'll want to debug things in the future.
What port is it, 5678? That's the debugger's port.
This is just a wild guess, perhaps this is it in your situation?

Related

Local web server on windows stopped being reachable by devices on the same network

I use a local Python web server on my Windows machine. It’s simple, but good enough while in the static web page development stage. I just run it with something like this on my WSL command line:
python3 -m http.server
I can also access it on mobile devices on the same network, by going to my local address, e.g.: http://192.168.1.12:8000. All was good, until suddenly I could no longer access it on external devices, I got a “server not responding” type of message. Also, I could clearly see that when I refreshed the page on my phone, there was no GET request on the logs.
Immediately I tested on the local machine, and it was still working fine. This obviously smelled like a Firewall. In Linux, I’d know what to do, but it’s the first time I had to deal with this on Windows. This is what I’ve tried, without resolving the connection problem:
I opened the Event Viewer but could not see any obvious logs to check
I stopped the server (CTRL+C) and started it again on another port (5000). The Windows Firewall message popped up again asking for permission for Python3 to access the “Public network” and the “Private network”. Normally I just tick the “private network” but this time I checked both, as a troubleshooting step, in case my Wi-Fi was incorrectly being considered “public”.
I went to Windows Firewall and temporarily shut it down on the private network.
I installed and tried running nmap on the WSL, but it failed to run and prompted me to install the Windows version instead.
I installed and ran the Windows version of nmap but it told me that port 5000 was open.
What is the recommended way to troubleshoot and fix this issue?
Still suspecting the firewall, I tried something new, I switched off the “public network” firewall. I tested on my mobile and the page loaded as normal again! I immediately turned the firewall back on. Tested the page on my mobile once more, still fine. So, the solution was to toggle the public network firewall. I would make it more generic and toggle all firewall categories on Windows. And of course, I would make sure that the firewall stays on, this was a very quick operation.
I thought I’d put this here rather than ServerFault or SuperUser as it could potentially be more useful to developers, and it took a precious hour of my time. I still don’t know why it stopped working on its own in the first place. Better troubleshooting steps or suggestions are welcome, but I probably won’t be able to verify it as I don’t know how to purposely induce the issue.
Another solution that worked another time, was to delete all instances of Python 3.8 from the list of allowed apps (I don't know why Windows shows the same app multiple times) then (re)start the Python server and allow it through when the Firewall question pops up again.
In windows firewall you may have 4 options to configure your local web server when you are creating new Inbound connections rule.
1 Program
2 Port
3 Predefined
4 Custom
Try to use port only in "TCP protocol" and the custom port.
Allow connection.
Select: all checks: domain, private and public.
Enter a name.
Thats all.

TCP retransmission on RST - Different socket behaviour on Windows and Linux?

Summary:
I am guessing that the issue here is something to do with how Windows and Linux handle TCP connections, or sockets, but I have no idea what it is. I'm initiating a TCP connection to a piece of custom hardware that someone else has developed and I am trying to understand its behaviour. In doing so, I've created a .Net core 2.2 application; run on a Windows system, I can initiate the connection successfully, but on Linux (latest Raspbian), I cannot.
It appears that it may be because Linux systems do not try to retry/retransmit a SYN after a RST, whereas Windows ones do - and this behaviour seems key to how this peculiar piece of hardware works..
Background:
We have a black box piece of hardware that can be controlled and queried over a network, by using a manufacturer-supplied Windows application. Data is unencrypted and requires no authentication to connect to it and the application has some other issues. Ultimately, we want to be able to relay data from it to another system, so we decided to make our own application.
I've spent quite a long time trying to understand the packet format and have created a library, which targets .net core 2.2, that can be used to successfully communicate with this kit. In doing so, I discovered that the device seems to require a kind of "request to connect" command to be sent, via UDP. Straight afterwards, I am able to initiate a TCP connection on port 16000, although the first TCP attempt always results in a RST,ACK being returned - so a second attempt needs to be made.
What I've developed works absolutely fine on both Windows (x86) and Linux (Raspberry Pi/ARM) systems and I can send and receive data. However, when run on the Raspbian system, there seems to be problems when initiating the TCP connection. I could have sworn that we had it working absolutely fine on a previous build, but none of the previous commits seem to work - so it may well be a system/kernel update that has changed something.
The issue:
When initiating a TCP connection to this device, it will - straight away - reset the connection. It does this even with the manufacturer-supplied software, which itself then immediately re-attempts the connection again and it succeeds; so this kind of reset-once-then-it-works-the-second-time behaviour in itself isn't a "problem" that I have any control over.
What I am trying to understand is why a Windows system immediately re-attempts the connection through a retransmission...
..but the Linux system just gives up after one attempt (this is the end of the packet capture..)
To prove it is not an application-specific issue, I've tried using ncat/netcat on both the Windows system and the Raspbian system, as well as a Kali system on a separate laptop to prove it isn't an ARM/Raspberry issue. Since the UDP "request" hasn't been sent, the connection will never succeed anyway, but this simply demonstrates different behaviour between the OSes.
Linux versions look pretty much the same as above, whereby they send a single packet that gets reset - whereas the Windows attempt demonstrates the multiple retransmissions..
So, does anyone have any answer for this behaviour difference? I am guessing it isn't a .net core specific issue, but is there any way I can set socket options to attempt a retransmission? Or can it be set at the OS level with systemctl commands or something? I did try and see if there are any SocketOptionNames, in .net, that look like they'd control attempts/retries, as this answer had me wonder, but no luck so far.
If anyone has any suggestions as to how to better align this behaviour across platforms, or can explain the reason for this difference is at all, I would very much appreciate it!
Nice find! According to this, Windows´ TCP will retry a connection if it receives a RST/ACK from the remote host after sending a SYN:
... Upon receiving the ACK/RST client from the target host, the client determines that there is indeed no service listening there. In the Microsoft Winsock implementation of TCP, a pending connection will keep attempting to issue SYN packets until a maximum retry value is reached (set in the registry, this value defaults to 3 extra times)...
The value used to limit those retries is set in HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Services\Tcpip\Parameters\TcpMaxConnectRetransmissions according to the same article. At least in Win10 Pro it doesn´t seem to be present by default.
Although this is a conveniece for Windows machines, an application still should determine its own criteria for handling a failed connect attempt IMO (i. e number of attempts, timeouts etc).
Anyhow, as I said, surprising fact! Living and learning I guess ...
Cristian.

Play 1.2.4.3: How to find currently used port for debugger?

I have several Play applications running parallel. One of them is running in Eclipse. I want to connect the Eclipse debugger (launcher "Connect JPDA to myapplication.launch"), but the port changes every time (probably due to one of the other applications blocking the default port). I would edit the launcher and enter the current port manually*, but: How would I know which port to use?
PS: As my app runs for quite a while I do not see the port initially displayed in the console anymore.
*PPS: Is there a more elegant way to handle this?
The more elegant way of handling this is to just define the jpda port it should use yourself, so you always know behind which jpda port an application is running and you don't have to look it up all the time. Its documented in the configuration manual and it comes down to adding jpda.port=???? in your application.conf (changing the question marks into a port number, ofcourse).
The reason they change is indeed because they are running in parallel. Java automatically switches to the next available port if the default is in use.
There should be a line in the output log that looks like the following:
Listening for transport dt_socket at address: <some port number>
That's the debug port number you need to configure in Eclipse for JPDA.
OK, in OS X you'll find the port in the activity monitor: Double click each "java" process until you find the one belonging to Eclipse. The requested port is the one mapped to "*".
Click here for details (in German) and screenshots (I need 10 reputation to post images or more than two links)

How can I detect what program is listening to a TCP/IP port in Windows?

I have an application that I inherited that listens on port 7001 for UDP broadcasts from our in-house test equipment, and I recently updated another application that needs to do the same thing. Both applications must be able to coexist on the same computer.
Currently, when my recently updated application attempts to bind to the port to listen for UDP broadcasts and fails, it simply reports that the port is not available and suggests that the inherited application is probably running. How can I get my application to detect what application is actually listening on that port? I've done a Google search and have even searched this site, but so far I have been unable to find anything except to use Task Manager, TCPView, or netstat at the command line.
I would prefer a technique that either uses the Windows API or a Windows system COM component, since both applications are written in Visual Basic 6.0. (I know, I know, but I must maintain these applications since they are mission critical.) However, a .NET solution would would also be useful in case I need it in my new development efforts.
Use:
netstat -n -o
That will show the process ID and from there you can either look in the Task Manager's process viewer, go to menu View → Columns... and check the Process ID (PID). Then you can see the name of the process listening on that port.
Of course, you're wanting a programmatic way of accomplishing this and the GetTCPTable2 API is best as was already suggested. In fact, if you look at the IAT (Import Address Table) for netstat.exe, it actually uses that API to get that information.
There is a way to communicate directly with a command window and get its output using pipes and it would work fine, but the ideal way is to simply use the same API netstat uses.

How to check if inbound port is in use

I'm developing Firefox addon that communicate with external program by sockets. This program create local socket server on specified port when this addon need it. I would like to ckeck from this addon whether this application has opened this port already.
On Win7 when server isn't created yet I receive in socket created by addon NS_ERROR_CONNECTION_REFUSED in nsIRequestObserver::onStopRequest but if I can feel certain port isn't open when I receive this error?
You try to connect and see if the connection succeeds.
If it doesn't, then the port is not reachable (open).
That's the most obvious and easiest answer.
Other low-level solutions would require polling the OS itself somehow. That would be cross platform specific (so you'd need to write an implementation per platform) and also there is no API readily available so you'd have to mess around with C/C++ or at least js-ctypes, or hack together some ugly "execute this program and check output" stuff. All of which doesn't worth the fuzz.
If you want to find out which "inbound ports" are in use in windows you can use cmd,
if you don't know how to open cmd - open the run dialog by pressing windows-key+r. type cmd and hit enter
type netstat -a and hit enter and it will list all "listening" ports.
more info - http://www.techrepublic.com/blog/it-security/list-open-ports-and-listening-services/