Eclipse variable substitution syntax rules? - eclipse

In many environments, variable substitution syntax provides for substituting or testing the final value of the variable.
From bash ${foo#t*is}, for instance, is delete regex t*is in the variable.
Is there anything like this available in eclipse?
Specifically, the variables that the framework uses to control and invoke the underlying tools - the ones you see when you list system variables, environment variable, build environment variables, etc.
Accessing these for use in command line invocations is ${VARIABLE_NAME}, and there is a syntax for modifying them - I have seen ${PROJECT_NAME:MyProject} for example.
The question concerns the documentation and full capability of this ability.

Related

Making all PowerShell script variables explicitly Typed

I'm new to PowerShell scripting and am looking to create ps1 scripts that I can used as cmdlets. My background is in using strongly typed variables, but I'm struggling to find how (or if) it is possible to ensure that all user variables in a script are explicitly typed. Some languages only allow explicitly typed variables. VBA allows the directive "Option Explicit" and I was hoping to find some way to achieve the same in any PSH scripts I create.
I've done a lot of searching (google, stackoverflow etc.) but not found anything. If there is no way to force all variable definitions to be explicitly typed, I'll have to write a cmdlet to parse my scripts to find any implicitly typed variables ... but hoping for a better solution.
I don't think you can do that in PowerShell. Closest you can get is to use Set-StrictMode which will, among other things, prohibit use of uninitialized variables.
But if you want to parse the scripts, maybe don't write your own solution. Use PSScriptAnalyzer module. It has a lot of built-in rules, unfortunately none for checking explicit types. But you can define your own rules, and maybe someone already created the one you're looking for and posted it somewhere.

TFS variable update, variable split

I have a questions about Team Foundation Server variables:
Is there a way to update/define TFS variables from a PowerShell script (runs as a custom build step)?
When I define a variable value like "a,b,c" and I want to use it in a build step which wants it as a multiline value (separated by \n) is there a way to split it online, like Projects: $(myVariable).split(',') ?
Can I define multiline-type variable value?
Variables are name-value pairs defined by you or provided by Build or Release Management. You can use variables as inputs and in your scripts. Check: https://www.visualstudio.com/en-us/docs/build/define/variables
One variable usually has one value. But your requirement should can be achieved with Poswershell script, you need to refer to Powershell documentation to implement how to split values.
No. Never seen such definition.

Argument passing strategy - environment variables vs. command line

Most of the applications we developers write need to be externally parametrized at startup. We pass file paths, pipe names, TCP/IP addresses etc. So far I've been using command line to pass these to the appplication being launched. I had to parse the command line in main and direct the arguments to where they're needed, which is of course a good design, but is hard to maintain for a large number of arguments. Recently I've decided to use the environment variables mechanism. They are global and accessible from anywhere, which is less elegant from architectural point of view, but limits the amount of code.
These are my first (and possibly quite shallow) impressions on both strategies but I'd like to hear opinions of more experienced developers -- What are the ups and downs of using environment variables and command line arguments to pass arguments to a process? I'd like to take into account the following matters:
design quality (flexibility/maintainability),
memory constraints,
solution portability.
Remarks:
Ad. 1. This is the main aspect I'm interested in.
Ad. 2. This is a bit pragmatic. I know of some limitations on Windows which are currently huge (over 32kB for both command line and environment block). I guess this is not an issue though, since you just should use a file to pass tons of arguments if you need.
Ad. 3. I know almost nothing of Unix so I'm not sure whether both strategies are as similarily usable as on Windows. Elaborate on this if you please.
1) I would recommend avoiding environmental variables as much as possible.
Pros of environmental variables
easy to use because they're visible from anywhere. If lots of independent programs need a piece of information, this approach is a whole lot more convenient.
Cons of environmental variables
hard to use correctly because they're visible (delete-able, set-able) from anywhere. If I install a new program that relies on environmental variables, are they going to stomp on my existing ones? Did I inadvertently screw up my environmental variables when I was monkeying around yesterday?
My opinion
use command-line arguments for those arguments which are most likely to be different for each individual invocation of the program (i.e. n for a program which calculates n!)
use config files for arguments which a user might reasonably want to change, but not very often (i.e. display size when the window pops up)
use environmental variables sparingly -- preferably only for arguments which are expected not to change (i.e. the location of the Python interpreter)
your point They are global and accessible from anywhere, which is less elegant from architectural point of view, but limits the amount of code reminds me of justifications for the use of global variables ;)
My scars from experiencing first-hand the horrors of environmental variable overuse
two programs we need at work, which can't run on the same computer at the same time due to environmental clashes
multiple versions of programs with the same name but different bugs -- brought an entire workshop to its knees for hours because the location of the program was pulled from the environment, and was (silently, subtly) wrong.
2) Limits
If I were pushing the limits of either what the command line can hold, or what the environment can handle, I would refactor immediately.
I've used JSON in the past for a command-line application which needed a lot of parameters. It was very convenient to be able to use dictionaries and lists, along with strings and numbers. The application only took a couple of command line args, one of which was the location of the JSON file.
Advantages of this approach
didn't have to write a lot of (painful) code to interact with a CLI library -- it can be a pain to get many of the common libraries to enforce complicated constraints (by 'complicated' I mean more complex than checking for a specific key or alternation between a set of keys)
don't have to worry about the CLI libraries requirements for order of arguments -- just use a JSON object!
easy to represent complicated data (answering What won't fit into command line parameters?) such as lists
easy to use the data from other applications -- both to create and to parse programmatically
easy to accommodate future extensions
Note: I want to distinguish this from the .config-file approach -- this is not for storing user configuration. Maybe I should call this the 'command-line parameter-file' approach, because I use it for a program that needs lots of values that don't fit well on the command line.
3) Solution portability: I don't know a whole lot about the differences between Mac, PC, and Linux with regard to environmental variables and command line arguments, but I can tell you:
all three have support for environmental variables
they all support command line arguments
Yes, I know -- it wasn't very helpful. I'm sorry. But the key point is that you can expect a reasonable solution to be portable, although you would definitely want to verify this for your programs (for example, are command line args case sensitive on any platforms? on all platforms? I don't know).
One last point:
As Tomasz mentioned, it shouldn't matter to most of the application where the parameters came from.
You should abstract reading parameters using Strategy pattern. Create an abstraction named ConfigurationSource having readConfig(key) -> value method (or returning some Configuration object/structure) with following implementations:
CommandLineConfigurationSource
EnvironmentVariableConfigurationSource
WindowsFileConfigurationSource - loading from a configuration file from C:/Document and settings...
WindowsRegistryConfigurationSource
NetworkConfigrationSource
UnixFileConfigurationSource - - loading from a configuration file from /home/user/...
DefaultConfigurationSource - defaults
...
You can also use Chain of responsibility pattern to chain sources in various configurations like: if command line argument is not supplied, try environment variable and if everything else fails, return defauls.
Ad 1. This approach not only allows you to abstract reading configuration, but you can easily change the underlying mechanism without any affect on client code. Also you can use several sources at once, falling back or gathering configuration from different sources.
Ad 2. Just choose whichever implementation is suitable. Of course some configuration entries won't fit for instance into command line arguments.
Ad 3. If some implementations aren't portable, have two, one silently ignored/skipped when not suitable for a given system.
I think this question has been answered rather well already, but I feel like it deserves a 2018 update. I feel like an unmentioned benefit of environmental variables is that they generally require less boiler plate code to work with. This makes for cleaner more readable code. However a major disadvatnage is that they remove a layers of isolation from different applications running on the same machine. I think this is where Docker really shines. My favorite design pattern is to exclusively use environment variables and run the application inside of a Docker container. This removes the isolation issue.
I generally agree with previous answers, but there is another important aspect: usability.
For example, in git you can create a repository with the .git directory outside of that. To specify that, you can use a command line argument --git-dir or an environmental variable GIT_DIR.
Of course, if you change the current directory to another repository or inherit environmental variables in scripts, you get a mistake. But if you need to type several git commands in a detached repository in one terminal session, this is extremely handy: you don't need to repeat the git-dir argument.
Another example is GIT_AUTHOR_NAME. It seems that it even doesn't have a command line partner (however, git commit has an --author argument). GIT_AUTHOR_NAME overrides the user.name and author.name configuration settings.
In general, usage of command line or environmental arguments is equally simple on UNIX: one can use a command line argument
$ command --arg=myarg
or an environmental variable in one line:
$ ARG=myarg command
It is also easy to capture command line arguments in an alias:
alias cfg='git --git-dir=$HOME/.cfg/ --work-tree=$HOME' # for dotfiles
alias grep='grep --color=auto'
In general most arguments are passed through the command line. I agree with the previous answers that this is more functional and direct, and that environmental variables in scripts are like global variables in programs.
GNU libc says this:
The argv mechanism is typically used to pass command-line arguments specific to the particular program being invoked. The environment, on the other hand, keeps track of information that is shared by many programs, changes infrequently, and that is less frequently used.
Apart from what was said about dangers of environmental variables, there are good use cases of them. GNU make has a very flexible handling of environmental variables (and thus is very integrated with shell):
Every environment variable that make sees when it starts up is transformed into a make variable with the same name and value. However, an explicit assignment in the makefile, or with a command argument, overrides the environment. (-- and there is an option to change this behaviour) ...
Thus, by setting the variable CFLAGS in your environment, you can cause all C compilations in most makefiles to use the compiler switches you prefer. This is safe for variables with standard or conventional meanings because you know that no makefile will use them for other things.
Finally, I would stress that the most important for a program is not programmer, but user experience. Maybe you included that into the design aspect, but internal and external design are pretty different entities.
And a few words about programming aspects. You didn't write what language you use, but let's imagine your tools allow you the best possible argument parsing. In Python I use argparse, which is very flexible and rich. To get the parsed arguments, one can use a command like
args = parser.parse_args()
args can be further split into parsed arguments (say args.my_option), but I can also pass them as a whole to my function. This solution is absolutely not "hard to maintain for a large number of arguments" (if your language allows that). Indeed, if you have many parameters and they are not used during argument parsing, pass them in a container to their final destination and avoid code duplication (which leads to inflexibility).
And the very final comment is that it's much easier to parse environmental variables than command line arguments. An environmental variable is simply a pair, VARIABLE=value. Command line arguments can be much more complicated: they can be positional or keyword arguments, or subcommands (like git push). They can capture zero or several values (recall the command echo and flags like -vvv). See argparse for more examples.
And one more thing. Your worrying about memory is a bit disturbing. Don't write overgeneral programs. A library should be flexible, but a good program is useful without any arguments. If you need to pass a lot, this is probably data, not arguments. How to read data into a program is a much more general question with no single solution for all cases.

Coding in Perl: Finding unused variables

How can I locate unused variables and/or dead code in Perl? This can easily be done in Java with an IDE. Can it be done in Perl?
This is a single stand-alone script and I will spot any variables that might be used in one of the requires.
Perl::Critic is a comprehensive package for source-code standards checking. It's capable of finding unused variables and unreachable code among many other things.
See warnings::unused.
This pragmatic module extends lexical warnings to complain about unused variables.
It produces warnings when a my variable or state variable is unused aside from its declaration.

Saving Perl Windows Environment Keys UPCASES them

I have a framework written in Perl that sets a bunch of environment variables to support interprocess (typically it is sub process) communication. We keep a sets of key/value pairs in XML-ish files. We tried to make the key names camel-case somethingLikeThis. This all works well.
Recently we have had occasion to pass control (chain) processes from Windows to UNIX. When we spit out the %ENV hash to a file from Windows the somethingLikeThis key becomes SOMETHINGLIKETHIS. When the Unix process picks up the file and reloads the environment and looks up the value of $ENV{somethingLikeThis} it does not exist since UNIX is case sensitive (from the Windows side the same code works fine).
We have since gone back and changed all the keys to UPPERCASE and solved the problem, but that was tedious and caused pain to the users. Is there a way to make Perl on Windows preserve the character case of the keys of the environment hash?
I believe that you'll find the Windows environment variables are actually case insensitive, thus the keys are uppercase in order to avoid confusion.
This way Windows scripts which don't have any concept of case sensitivity can use the same variables as everything else.
As far as I remember, using ALL_CAPS for environment variables is the recommended practice in both Windows and *NIX worlds. My guess is Perl is just using some kind of legacy API to access the environment, and thus only retrieves the upper-case-only name for the variable.
In any case, you should never rely on something like that, even more so if you are asking your users to set up the variables, just imagine how much aggravation and confusion a simple misspelt variable would produce! You have to remember that some OSes that will remain nameless have not still learned how to do case sensitive files...
First, to solve your problem, I believe using backticks around set and parsing it yourself will work. On my Windows system, this script worked just fine.
my %env = map {/(.*?)=(.*)/;} `set`;
print join(' ', sort keys %env);
In the camel book, the advice in Chapter 25: Portable Perl, the System Interaction section is "Don't depend on a specific environment variable existing in %ENV, and don't assume that anything in %ENV will be case sensitive or case preserving. Don't assume Unix inheritance semantics for environment variables; on some systems, they may be visible to all other processes."
Jack M.: Agreed, it is not a problem on Windows. If I create an environment variable Foo I can reference it in Perl as $ENV{FOO} or $ENV{fOO} or $ENV{foo}. The problem is: I create it as Foo and dump the entire %ENV to a file and then read in the file from *NX to recreate the Environment hash and use the same script to reference $ENV{Foo}, that hash value does not exist (the $ENV{FOO} does exist).
We had adopted the all UPPERCASE workaround that davidg suggested. I was just wondering if there was ANY way to "preserve case" when writing out the keys to the %ENV hash from Perl on Windows.
To the best of my knowledge, there is not. It seems that you may be better off using another hash instead of %ENV. If you are calling many outside modules and want to track the same variables across them, a Factory pattern may work so that you're not breaking DRY, and are able to use a case-sensitive hash across multiple modules. The only trick would then be to keep these variables updated across all objects from the Factory, but I'm sure you can work that out.