I'm trying to implement a scene with a ScrollPane in which the user can drag a node around and scale it dynamically. I have the dragging and scaling with the mouse wheel working as well as a reset zoom, but I'm having trouble with the calculations to fit the node to the width of the parent.
Here is my code as an sscce.
(works) Mouse wheel will zoom in and out around the mouse pointer
(works) Left or right mouse press to drag the rectangle around
(works) Left double-click to reset the zoom
(doesn't work) Right double-click to fit the width
If I zoom in or out or change the window size, the fit to width does not work.
If anyone can help me with the calculations to fit the node to the width of the parent, I would very much appreciate it.
EDITED:
I marked the method that is not working correctly. It is fitWidth(), which is invoked by right mouse button double-clicking.
I edited the text of the question for clarity and focus
Hopefully this is more clear now.
import javafx.animation.KeyFrame;
import javafx.animation.KeyValue;
import javafx.animation.Timeline;
import javafx.application.Application;
import javafx.beans.property.DoubleProperty;
import javafx.beans.property.SimpleDoubleProperty;
import javafx.event.EventHandler;
import javafx.scene.Group;
import javafx.scene.Scene;
import javafx.scene.control.ScrollPane;
import javafx.scene.control.ScrollPane.ScrollBarPolicy;
import javafx.scene.input.MouseButton;
import javafx.scene.input.MouseEvent;
import javafx.scene.input.ScrollEvent;
import javafx.scene.layout.AnchorPane;
import javafx.scene.layout.Pane;
import javafx.scene.paint.Color;
import javafx.scene.shape.Rectangle;
import javafx.scene.shape.StrokeType;
import javafx.stage.Stage;
import javafx.util.Duration;
public class ZoomAndPanExample extends Application {
private ScrollPane scrollPane = new ScrollPane();
private final DoubleProperty zoomProperty = new SimpleDoubleProperty(1.0d);
private final DoubleProperty deltaY = new SimpleDoubleProperty(0.0d);
private final Group group = new Group();
public static void main(String[] args) {
Application.launch(args);
}
#Override
public void start(Stage primaryStage) {
scrollPane.setPannable(true);
scrollPane.setHbarPolicy(ScrollBarPolicy.NEVER);
scrollPane.setVbarPolicy(ScrollBarPolicy.NEVER);
AnchorPane.setTopAnchor(scrollPane, 10.0d);
AnchorPane.setRightAnchor(scrollPane, 10.0d);
AnchorPane.setBottomAnchor(scrollPane, 10.0d);
AnchorPane.setLeftAnchor(scrollPane, 10.0d);
AnchorPane root = new AnchorPane();
Rectangle rect = new Rectangle(80, 60);
rect.setStroke(Color.NAVY);
rect.setFill(Color.NAVY);
rect.setStrokeType(StrokeType.INSIDE);
group.getChildren().add(rect);
// create canvas
PanAndZoomPane panAndZoomPane = new PanAndZoomPane();
zoomProperty.bind(panAndZoomPane.myScale);
deltaY.bind(panAndZoomPane.deltaY);
panAndZoomPane.getChildren().add(group);
SceneGestures sceneGestures = new SceneGestures(panAndZoomPane);
scrollPane.setContent(panAndZoomPane);
panAndZoomPane.toBack();
scrollPane.addEventFilter( MouseEvent.MOUSE_CLICKED, sceneGestures.getOnMouseClickedEventHandler());
scrollPane.addEventFilter( MouseEvent.MOUSE_PRESSED, sceneGestures.getOnMousePressedEventHandler());
scrollPane.addEventFilter( MouseEvent.MOUSE_DRAGGED, sceneGestures.getOnMouseDraggedEventHandler());
scrollPane.addEventFilter( ScrollEvent.ANY, sceneGestures.getOnScrollEventHandler());
root.getChildren().add(scrollPane);
Scene scene = new Scene(root, 600, 400);
primaryStage.setScene(scene);
primaryStage.show();
}
class PanAndZoomPane extends Pane {
public static final double DEFAULT_DELTA = 1.3d;
DoubleProperty myScale = new SimpleDoubleProperty(1.0);
public DoubleProperty deltaY = new SimpleDoubleProperty(0.0);
private Timeline timeline;
public PanAndZoomPane() {
this.timeline = new Timeline(60);
// add scale transform
scaleXProperty().bind(myScale);
scaleYProperty().bind(myScale);
}
public double getScale() {
return myScale.get();
}
public void setScale( double scale) {
myScale.set(scale);
}
public void setPivot( double x, double y, double scale) {
// note: pivot value must be untransformed, i. e. without scaling
// timeline that scales and moves the node
timeline.getKeyFrames().clear();
timeline.getKeyFrames().addAll(
new KeyFrame(Duration.millis(200), new KeyValue(translateXProperty(), getTranslateX() - x)),
new KeyFrame(Duration.millis(200), new KeyValue(translateYProperty(), getTranslateY() - y)),
new KeyFrame(Duration.millis(200), new KeyValue(myScale, scale))
);
timeline.play();
}
/**
* !!!! The problem is in this method !!!!
*
* The calculations are incorrect, and result in unpredictable behavior
*
*/
public void fitWidth () {
double scale = getParent().getLayoutBounds().getMaxX()/getLayoutBounds().getMaxX();
double oldScale = getScale();
double f = (scale / oldScale)-1;
double dx = getTranslateX() - getBoundsInParent().getMinX() - getBoundsInParent().getWidth()/2;
double dy = getTranslateY() - getBoundsInParent().getMinY() - getBoundsInParent().getHeight()/2;
double newX = f*dx + getBoundsInParent().getMinX();
double newY = f*dy + getBoundsInParent().getMinY();
setPivot(newX, newY, scale);
}
public void resetZoom () {
double scale = 1.0d;
double x = getTranslateX();
double y = getTranslateY();
setPivot(x, y, scale);
}
public double getDeltaY() {
return deltaY.get();
}
public void setDeltaY( double dY) {
deltaY.set(dY);
}
}
/**
* Mouse drag context used for scene and nodes.
*/
class DragContext {
double mouseAnchorX;
double mouseAnchorY;
double translateAnchorX;
double translateAnchorY;
}
/**
* Listeners for making the scene's canvas draggable and zoomable
*/
public class SceneGestures {
private DragContext sceneDragContext = new DragContext();
PanAndZoomPane panAndZoomPane;
public SceneGestures( PanAndZoomPane canvas) {
this.panAndZoomPane = canvas;
}
public EventHandler<MouseEvent> getOnMouseClickedEventHandler() {
return onMouseClickedEventHandler;
}
public EventHandler<MouseEvent> getOnMousePressedEventHandler() {
return onMousePressedEventHandler;
}
public EventHandler<MouseEvent> getOnMouseDraggedEventHandler() {
return onMouseDraggedEventHandler;
}
public EventHandler<ScrollEvent> getOnScrollEventHandler() {
return onScrollEventHandler;
}
private EventHandler<MouseEvent> onMousePressedEventHandler = new EventHandler<MouseEvent>() {
public void handle(MouseEvent event) {
sceneDragContext.mouseAnchorX = event.getX();
sceneDragContext.mouseAnchorY = event.getY();
sceneDragContext.translateAnchorX = panAndZoomPane.getTranslateX();
sceneDragContext.translateAnchorY = panAndZoomPane.getTranslateY();
}
};
private EventHandler<MouseEvent> onMouseDraggedEventHandler = new EventHandler<MouseEvent>() {
public void handle(MouseEvent event) {
panAndZoomPane.setTranslateX(sceneDragContext.translateAnchorX + event.getX() - sceneDragContext.mouseAnchorX);
panAndZoomPane.setTranslateY(sceneDragContext.translateAnchorY + event.getY() - sceneDragContext.mouseAnchorY);
event.consume();
}
};
/**
* Mouse wheel handler: zoom to pivot point
*/
private EventHandler<ScrollEvent> onScrollEventHandler = new EventHandler<ScrollEvent>() {
#Override
public void handle(ScrollEvent event) {
double delta = PanAndZoomPane.DEFAULT_DELTA;
double scale = panAndZoomPane.getScale(); // currently we only use Y, same value is used for X
double oldScale = scale;
panAndZoomPane.setDeltaY(event.getDeltaY());
if (panAndZoomPane.deltaY.get() < 0) {
scale /= delta;
} else {
scale *= delta;
}
double f = (scale / oldScale)-1;
double dx = (event.getX() - (panAndZoomPane.getBoundsInParent().getWidth()/2 + panAndZoomPane.getBoundsInParent().getMinX()));
double dy = (event.getY() - (panAndZoomPane.getBoundsInParent().getHeight()/2 + panAndZoomPane.getBoundsInParent().getMinY()));
panAndZoomPane.setPivot(f*dx, f*dy, scale);
event.consume();
}
};
/**
* Mouse click handler
*/
private EventHandler<MouseEvent> onMouseClickedEventHandler = new EventHandler<MouseEvent>() {
#Override
public void handle(MouseEvent event) {
if (event.getButton().equals(MouseButton.PRIMARY)) {
if (event.getClickCount() == 2) {
panAndZoomPane.resetZoom();
}
}
if (event.getButton().equals(MouseButton.SECONDARY)) {
if (event.getClickCount() == 2) {
panAndZoomPane.fitWidth();
}
}
}
};
}
}
I found the answer. I was looking at the wrong calculations, assuming it to be related to the translations. The real culprit was the calculation for the difference in scale. I simply changed this:
double f = (scale / oldScale)-1;
to this:
double f = scale - oldScale;
Related
I am new to JavaFx and i am making a simple drawing program where i draw shapes. The problem i am having now is that i dont know how to make the circle appear on the screen when i click on the screen. So first I want to press a button that says "Circle" and then when i click on the canvas i want it to spawn. (I am switching between scenebuilder and intellij btw).
This is some of my program:
Classes:
public abstract class Shape {
double x;
double y;
double width;
double height;
public Color color = Color.WHITE;
public void creatingShapes(double x, double y, int width, int height) {
this.x = x;
this.y = y;
this.width = width;
this.height = height;
}
public void setColor(Color color) {
this.color = color;
}
public double getX() {
return x;
}
public void setX(double x) {
this.x = x;
}
public double getY() {
return y;
}
public void setY(double y) {
this.y = y;
}
public double getWidth() {
return width;
}
public void setWidth(double width) {
this.width = width;
}
public double getHeight() {
return height;
}
public void setHeight(double height) {
this.height = height;
}
public Color getColor() {
return color;
}
public abstract void draw(GraphicsContext g);
}
public class Circle extends Shape {
#Override
public void draw(GraphicsContext g) {
g.setFill(color);
g.fillOval(200,200,200,200);
g.fillRect(getX(),getY(),getWidth(),getHeight());
g.setStroke(Color.BLACK);
g.strokeOval(getX(),getY(),getWidth(),getHeight());
====================================================
Controller class:
public class HelloController {
#FXML
private Button logoutButton;
#FXML
private BorderPane scenePane;
Stage stage;
#FXML
private ColorPicker myColorPicker;
#FXML
private ChoiceBox<String> myChoiceBox;
#FXML
private Button circle;
#FXML
private GraphicsContext g;
private final Shape[] shapes = new Shape[500];
Canvas canvas = new Canvas(310,333);
boolean drawShape = true;
int count = 0;
private final Color currentColor = Color.BLUE;
private final String[] menuAlternatives = {"Sparning", "Testing?", "Exit?"};
public void onCircleClicked() {
circle.setOnAction((event) -> addShape(new Circle()));
}
//skapa shapes
public void addShape(Shape shape) {
shape.setColor(currentColor);
shape.creatingShapes(10,10,150,100);
shapes[count] = shape;
count++;
paintCanvas();
}
public void changeColor(ActionEvent event) {
Color myColor = myColorPicker.getValue();
scenePane.setBackground(new Background(new BackgroundFill(myColor, null, null)));
}
public void initialize() {
g = canvas.getGraphicsContext2D();
}
public void paintCanvas() {
g.setFill(Color.WHITE);
g.fillRect(0,0,400,400);
Arrays.stream(shapes, 0, count).forEach(s -> s.draw(g));
}
Placing a circle on canvas with mouse event
From Doc
public void fillOval(double x,
double y,
double w,
double h)
Fills an oval using the current fill paint.
This method will be affected by any of the global common or fill attributes
as specified in the Rendering Attributes Table.
Parameters:
x - the X coordinate of the upper left bound of the oval.
y - the Y coordinate of the upper left bound of the oval.
w - the width at the center of the oval.
h - the height at the center of the oval.
As we can see x and y params from fillOval() will put the circle at the left upper corner of its bound . to spawn at its very center , we need to subtract half widht and half height to x and y coordinates given by mouseclick event.
this is a single class javafx app you can try
App.java
import javafx.application.Application;
import javafx.scene.Group;
import javafx.scene.Scene;
import javafx.scene.canvas.Canvas;
import javafx.scene.canvas.GraphicsContext;
import javafx.scene.paint.Color;
import javafx.stage.Stage;
public class App extends Application {
#Override
public void start(Stage stage) {
Canvas canvas = new Canvas(640, 480);
GraphicsContext context = canvas.getGraphicsContext2D();
canvas.setOnMouseClicked(e -> {
double x = e.getX();
double y = e.getY();
context.setFill(Color.AQUAMARINE);
context.setStroke(Color.BLACK);
context.fillOval(x - 20, y - 20, 40, 40);
context.strokeOval(x - 20, y - 20, 40, 40);
});
var scene = new Scene(new Group(canvas), 640, 480);
stage.setScene(scene);
stage.setTitle("spawn with mouse click");
stage.show();
}
public static void main(String[] args) {
launch();
}
}
I'd like to have a path transition in such a way, that the path behaves relative to the window size, even when the size is changed during the animation. Furthermore, when the animation is completed, the animated element should use the stay at the relative destination location.
tileWidthProperty and tileHeightProperty are class members that I added for convinience and they simply divide the main pane's size in eights.
This is the code I have:
public void applyMove(final Ellipse toBeMoved, final int startCol, final int startRow, final int endCol, final int endRow)
{
Platform.runLater(() ->
{
final Path path = new Path();
final MoveTo startingPoint = new MoveTo();
final LineTo endPoint = new LineTo();
startingPoint.xProperty().bind(tileWidthProperty.multiply(startCol).add(tileWidthProperty.divide(2)));
startingPoint.yProperty().bind(tileHeightProperty.multiply(startRow).add(tileHeightProperty.divide(2)));
endPoint.xProperty().bind(tileWidthProperty.multiply(endCol).add(tileWidthProperty.divide(2)));
endPoint.yProperty().bind(tileHeightProperty.multiply(endRow).add(tileHeightProperty.divide(2)));
path.getElements().add(startingPoint);
path.getElements().add(endPoint);
toBeMoved.centerXProperty().unbind();
toBeMoved.centerYProperty().unbind();
PathTransition transition = new PathTransition(Duration.millis(10000), path, toBeMoved);
transition.setOrientation(PathTransition.OrientationType.NONE);
transition.setCycleCount(1);
transition.setAutoReverse(false);
//bind the node at the destination.
transition.setOnFinished(event ->
{
toBeMoved.centerXProperty().bind(tileWidthProperty.multiply(endCol).add(tileWidthProperty.divide(2)));
toBeMoved.centerYProperty().bind(tileHeightProperty.multiply(endRow).add(tileHeightProperty.divide(2)));
toBeMoved.setTranslateX(0.0);
toBeMoved.setTranslateY(0.0);
});
transition.play();
});
}
The col and row parameters are integers that are known to be 0 <= x < 8. They are the column and row of the tile position in the 8*8 grid.
The binding of the MoveTo and LineTo elements, however does not seem to have any effect.
First of all, once any standard Animation is started it does not change parameters.
So if anything changes, you have to stop the animation and start it again with new parameters.
I noticed you're trying to bind centerX and centerY after the transition is complete, which is wrong: PathTransition moves elements using translateX and translateY.
And for better debug you can actually add Path to the scene graph to see where your element will go.
Path path = new Path();
parent.getChildren().add(path);
I assume that tileWidthProperty and tileHeightProperty are bound to the actual parent size using something like this:
tileWidthProperty.bind(parent.widthProperty().divide(8));
tileHeightProperty.bind(parent.heightProperty().divide(8));
So I created example just to show how it might look like.
import javafx.animation.PathTransition;
import javafx.application.Application;
import javafx.application.Platform;
import javafx.beans.InvalidationListener;
import javafx.beans.property.DoubleProperty;
import javafx.beans.property.SimpleDoubleProperty;
import javafx.scene.Scene;
import javafx.scene.layout.Pane;
import javafx.scene.shape.Ellipse;
import javafx.scene.shape.LineTo;
import javafx.scene.shape.MoveTo;
import javafx.scene.shape.Path;
import javafx.stage.Stage;
import javafx.util.Duration;
public class Main extends Application {
private Pane parent;
private final DoubleProperty
tileWidthProperty = new SimpleDoubleProperty(),
tileHeightProperty = new SimpleDoubleProperty();
private EllipseTransition ellipseTransition;
#Override
public void start(Stage primaryStage) {
this.parent = new Pane();
tileWidthProperty.bind(parent.widthProperty().divide(8));
tileHeightProperty.bind(parent.heightProperty().divide(8));
// create ellipse
final Ellipse ellipse = new Ellipse(25., 25.);
parent.getChildren().add(ellipse);
// show the stage
primaryStage.setScene(new Scene(parent, 800, 800));
primaryStage.show();
// create listeners that listen to size changes
InvalidationListener sizeChangeListener = l -> {
if(ellipseTransition != null) {
// refreshAndStart returns null if transition is completed
// let's call it delayed cleanup :)
ellipseTransition = ellipseTransition.refreshAndStart();
} else {
System.out.println("ellipseTransition cleaned up!");
}
};
// add listeners to the corresponding properties
tileWidthProperty.addListener(sizeChangeListener);
tileHeightProperty.addListener(sizeChangeListener);
// move ellipse 0,0 -> 7,7
applyMove(ellipse, 0, 0, 7, 7, Duration.millis(5000));
// interrupt transition at the middle, just for fun
/*new Thread(() -> {
try {
Thread.sleep(2500);
} catch (InterruptedException e) {
return;
}
applyMove(ellipse, 2, 3, 4, 5, Duration.millis(1000));
}).start();*/
}
public void applyMove(final Ellipse toBeMoved, final int startCol, final int startRow, final int endCol, final int endRow, final Duration duration) {
Platform.runLater(() -> {
// if transition is still up, then stop it
if(ellipseTransition != null) {
ellipseTransition.finish();
}
// and create a new one
ellipseTransition = new EllipseTransition(toBeMoved, startCol, startRow, endCol, endRow, Duration.ZERO, duration, 0);
// then start it
ellipseTransition.start();
});
}
// I decided to write separate class for the transition to make it more convenient
private class EllipseTransition {
// these variables are the same you used in your code
private final Path path;
private final Ellipse ellipse; // this one was "toBeMoved"
private final int startCol, startRow, endCol, endRow;
private final Duration duration;
private final PathTransition transition;
// if we change parent size in the middle of the transition, this will give the new transition information about where we were.
private Duration startTime;
// we call System.currentTimeMillis() when we start
private long startTimestamp;
// if true, transition would not start again
private boolean finished;
public EllipseTransition(Ellipse ellipse, int startCol, int startRow, int endCol, int endRow, Duration startTime, Duration duration, long realStartTimestamp) {
this.path = new Path();
this.ellipse = ellipse;
this.startCol = startCol;
this.startRow = startRow;
this.endCol = endCol;
this.endRow = endRow;
this.startTime = startTime;
this.duration = duration;
this.transition = new PathTransition();
// applyMove passes 0, because we don't know our start time yet
this.startTimestamp = realStartTimestamp;
}
// this is called right before starting the transition
private void init() {
// show path for debugging
parent.getChildren().add(path);
// binding values here is useless, you can compute everything in old-fashioned way for better readability
final MoveTo startingPoint = new MoveTo();
startingPoint.setX(tileWidthProperty.get() * startCol + tileWidthProperty.get() / 2.);
startingPoint.setY(tileHeightProperty.get() * startRow + tileHeightProperty.get() / 2.);
final LineTo endPoint = new LineTo();
endPoint.setX(tileWidthProperty.get() * endCol + tileWidthProperty.get() / 2);
endPoint.setY(tileHeightProperty.get() * endRow + tileHeightProperty.get() / 2);
path.getElements().clear(); // clear paths from the last time
path.getElements().add(startingPoint);
path.getElements().add(endPoint);
ellipse.translateXProperty().unbind();
ellipse.translateYProperty().unbind();
transition.setNode(ellipse);
transition.setDuration(duration);
transition.setPath(path);
transition.setOrientation(PathTransition.OrientationType.NONE);
transition.setCycleCount(1);
transition.setAutoReverse(false);
transition.setOnFinished(event ->
{
// bind ellipse to the new location
ellipse.translateXProperty().bind(tileWidthProperty.multiply(endCol).add(tileWidthProperty.divide(2)));
ellipse.translateYProperty().bind(tileHeightProperty.multiply(endRow).add(tileHeightProperty.divide(2)));
// cleanup
stop();
// mark as finished
finished = true;
});
}
// stops the transition
private void stop() {
// remove debug path ( added it in init() )
parent.getChildren().remove(path);
transition.stop();
}
// starts the transition
public void start() {
if(finished) {
return;
}
init(); // initialize parameters
// start from the place where previous we stopped last time
// if we did not stop anywhere, then we start from beginning (applyMove passes Duration.ZERO)
this.transition.playFrom(startTime);
// applyMove passes 0, as it doesn't know when transition will start
// but now we know
if(this.startTimestamp == 0) {
this.startTimestamp = System.currentTimeMillis();
}
}
// stops the transition
public void finish() {
stop();
finished = true;
}
// stops and refreshes the transition.
// that will continue transition but for new values
private void refresh() {
// stop the transition
stop();
// determine how much time we spend after transition has started
long currentDuration = System.currentTimeMillis() - startTimestamp;
// update startTime to the current time.
// when we call start() next time, transition will continue, but with new parameters
this.startTime = Duration.millis(currentDuration);
}
// this method is called from change listener
public EllipseTransition refreshAndStart() {
if(finished) {
// return null to the listener
// we want to cleanup completely
return null;
}
// refresh new values and start
refresh(); start();
return this;
}
}
public static void main(String[] args) {
launch(args);
}
}
Yesterday as I was working on my game and I decided I wanted to include some sort of a video showing sneak peaks of the themes and tutorials and such. I then decided to check how to record my scene or nodes. After looking around i concluded there was no easy way to do it so I decided to make my own utility which I want to share with all of you.
Please know I am more or less a beginner and I havent been coding for long. I know it is probably not properly done and that it can be done in much better ways. Anyways here it goes.
/*
* JavaFX SceneCaptureUtility 2016/07/02
*
* The author of this software "Eudy Contreras" grants you ("Licensee")
* a non-exclusive, royalty free, license to use,modify and redistribute this
* software in source and binary code form.
*
* Please be aware that this software is simply part of a personal test
* and may in fact be unstable. The software in its current state is not
* considered a finished product and has plenty of room for improvement and
* changes due to the range of different approaches which can be used to
* achieved the desired result of the software.
*
* BEWARE that because of the nature of this software and because of the way
* this software functions the ability of this software to be able to operate
* without probable malfunction is strictly based on factors such as the amount
* of processing power the system running the software has, and the resolution of
* the screen being recorded. The amount of nodes on the scene will have an impact
* as well as the size and recording rate to which this software will be subjected
* to. IN CASE OF MEMORY RELATED PROBLEMS SUCH AS BUT NOT LIMITEd TO LACK OF REMAINING
* HEAP SPACE PLEASE CONSIDER LOWERING THE RESOLUTION OF THE SCENE BEING RECORDED.
*
* BEWARE STABILITY ISSUES MAY ARISE!
* BEWARE SAVING AND LOADING THE RECORDED VIDEO MAY TAKE TIME DEPENDING ON YOUR SYSTEM
*
* PLEASE keep track of the console for useful information and feedback
*/
import java.awt.image.BufferedImage;
import java.io.BufferedOutputStream;
import java.io.ByteArrayInputStream;
import java.io.ByteArrayOutputStream;
import java.io.File;
import java.io.FileInputStream;
import java.io.FileOutputStream;
import java.io.IOException;
import java.io.InputStream;
import java.io.ObjectInputStream;
import java.io.ObjectOutputStream;
import java.util.ArrayList;
import javax.imageio.ImageIO;
import javafx.animation.Animation;
import javafx.animation.KeyFrame;
import javafx.animation.Timeline;
import javafx.application.Platform;
import javafx.collections.ObservableList;
import javafx.concurrent.Task;
import javafx.embed.swing.SwingFXUtils;
import javafx.event.ActionEvent;
import javafx.event.EventHandler;
import javafx.scene.Node;
import javafx.scene.Scene;
import javafx.scene.SnapshotParameters;
import javafx.scene.image.Image;
import javafx.scene.image.ImageView;
import javafx.scene.image.WritableImage;
import javafx.scene.layout.Background;
import javafx.scene.layout.BackgroundFill;
import javafx.scene.layout.HBox;
import javafx.scene.layout.Pane;
import javafx.scene.paint.Color;
import javafx.scene.shape.Circle;
import javafx.scene.text.Font;
import javafx.scene.text.FontWeight;
import javafx.scene.text.Text;
import javafx.stage.Screen;
import javafx.util.Duration;
* #author Eudy Contreras
*
* This program records a javaFX scene by taking continuous snapshots of the scene
* which are than stored and saved to a predefined destination. The program allows the
* user to save and retrieve the frame based videos make by this program which can
* then be play on a specified layer or "screen".
public class SceneCaptureUtility {
private int frame = 0; // The current frame which is being displayed
private int timer = 0; // recording timer.
private int record_time; // Amount of time the recorder will record
private int counter = 0;
private int width;
private int height;
private float frameRate = 60.0f;
private long capture_rate = (long) (1000f / frameRate); // Rate at which the recorder will recored. Default rate: 60FPS
private PlaybackSettings playSettings;
private Double frameCap = 1.0 / frameRate; // Framerate at which the recorded video will play
private Double video_size_scale = 1.0; // Scale of the video relative to its size: 0.5 = half, 2.0 = double the size
private Double bounds_scale_X = 0.5; // Scale factor for scaling relative to assigned or obtained resolution
private Double bounds_scale_Y = 0.5;
private Boolean saveFrames = false; //If true saves the individual frames of the video as images
private Boolean loadFrames = false; //If true allows retrieving previously saved frames for playback
private Boolean allowRecording = false;
private Boolean allowPlayback = false;
private Boolean showIndicators = false;
private Pane indicator_layer;
private Pane video_screen;
private Scene scene;
private Timeline videoPlayer;
private ArrayList<Image> recorded_frames; //Stores recorded frames
private ArrayList<ImageView> video_frames; //Stores frames for playback
private ArrayList<byte[]> temp_frames; //Stores frames for saving
private final SnapshotParameters parameters = new SnapshotParameters();
private final ByteArrayOutputStream byteOutput = new ByteArrayOutputStream();
private final Indicator recording = new Indicator(Color.RED, " Recording..");
private final Indicator playing = new Indicator(Color.GREEN, " Playing..");
private final Indicator idle = new Indicator(Color.YELLOW, "paused..");
private final String VIDEO_NAME = "recording4.FXVideo";
private final String FRAME_NAME = "image";
private final String DIRECTORY_NAME = "Snake Game Videos"+ File.separator;
private final String PATH_ROOT = System.getProperty("user.home") + "/Desktop" + File.separator +DIRECTORY_NAME;
private final String FILE_EXTENSION = "jpg";
private final String PATH_FRAME = PATH_ROOT + FRAME_NAME;
private final String PATH_VIDEO = PATH_ROOT + VIDEO_NAME;
/**
* Constructs a scene capture utility with a default scene, a pane which
* will be used to diplay the state indicators, the amount of time which
* the recorder will be running and a condition to whether or not the indicators
* will be shown.
* #param scene: scene which will be recored.
* #param indicatorLayer: layer which will be used to show the state indicators.
* #param record_time: time in minutes for which the recorder will be recording
* #param showIndicators: condition which determines if the indicators will be shown.
*/
public SceneCaptureUtility(Scene scene, Pane indicatorLayer, int record_time, boolean showIndicators) {
this.scene = scene;
this.width = (int) scene.getWidth();
this.height = (int) scene.getHeight();
this.showIndicators = showIndicators;
this.record_time = record_time * 60;
this.initStorages(indicatorLayer);
this.loadRecording();
this.scaleResolution(0, 0, false);
}
/*
* Initializes the list used to store the captured frames.
*/
private void initStorages(Pane layer) {
if(showIndicators)
this.indicator_layer = layer;
video_frames = new ArrayList<ImageView>();
recorded_frames = new ArrayList<Image>();
temp_frames = new ArrayList<byte[]>();
}
/**
* loads recordings and or frames from a specified location
*/
private void loadRecording(){
if (loadFrames) {
loadFromFile();
} else {
retrieveRecording();
}
}
/*
* Resets the list
*/
private void resetStorage() {
if (video_frames != null)
video_frames.clear();
if (recorded_frames != null)
recorded_frames.clear();
if (video_screen != null)
video_screen.getChildren().clear();
}
/**
* Method which when called will start recording the given scene.
*/
public void startRecorder() {
if (!allowRecording) {
resetStorage();
if(showIndicators)
showIndicator(indicator_layer.getChildren(), recording);
videoRecorder();
allowRecording(true);
logState("Recording...");
}
}
/**
* Method which when called will stop the recording
*/
public void stopRecorder() {
if (allowRecording) {
if(showIndicators)
showIndicator(indicator_layer.getChildren(), idle);
allowRecording(false);
logState("Recording stopped");
logState("Amount of recorded frames: " + recorded_frames.size());
processVideo();
saveVideo();
}
}
/**
* Method which when called will start playback of the recorded video onto
* a given screen or layer.
* #param output_screen: layer used to display the video
* #param settings: video settings that determine the playback conditions.
*/
public void starPlayer(Pane output_screen, PlaybackSettings settings) {
video_screen = output_screen;
playSettings = settings;
if(showIndicators)
showIndicator(indicator_layer.getChildren(), playing);
if (video_frames.size() > 0) {
logState("Video playback..");
resetPlayback();
if (videoPlayer == null)
videoPlayer();
else {
videoPlayer.play();
}
allowPlayback(true);
}
else{
logState("Nothing to play!");
}
}
/**
* Method which when called will stop the playback of the video
*/
public void stopPlayer() {
if(showIndicators)
showIndicator(indicator_layer.getChildren(), idle);
if (videoPlayer != null)
videoPlayer.stop();
logState("Playback stopped");
allowPlayback(false);
}
/*
* Method which creates a task which records the video at
* a specified rate for a specifed time
*/
private void videoRecorder() {
Task<Void> task = new Task<Void>() {
#Override
public Void call() throws Exception {
while (true) {
Platform.runLater(new Runnable() {
#Override
public void run() {
if (allowRecording && record_time > 0) {
recorded_frames.add(create_frame());
}
recordingTimer();
}
});
Thread.sleep(capture_rate);
}
}
};
Thread thread = new Thread(task);
thread.setDaemon(true);
thread.start();
}
/*
* Method which creates a timeline which plays the video
* at a specified frameRate onto a given screen or layer.
*/
private void videoPlayer() {
videoPlayer = new Timeline();
videoPlayer.setCycleCount(Animation.INDEFINITE);
KeyFrame keyFrame = new KeyFrame(Duration.seconds(frameCap),
new EventHandler<ActionEvent>() {
#Override
public void handle(ActionEvent e) {
if (allowPlayback) {
playbackVideo();
}
}
});
videoPlayer.getKeyFrames().add(keyFrame);
videoPlayer.play();
}
**/**
* Calls to this method will decreased the time left on the
* recording every second until the recording time reaches
* zero. this will cause the recording to stop.
*/**
private void recordingTimer() {
timer++;
if (allowRecording && timer >= frameRate) {
record_time -= 1;
timer = 0;
if (record_time <= 0) {
record_time = 0;
}
}
}
/**
* A call to this method will add the recorded frames to the video list
* making them reading for playback.
*/
private void processVideo() {
logState("Processing video...");
Task<Void> task = new Task<Void>() {
#Override
public Void call() throws Exception {
for (int i = 0; i < recorded_frames.size(); i++) {
video_frames.add(new ImageView(recorded_frames.get(i)));
}
logState("Video has been processed.");
return null;
}
};
Thread thread = new Thread(task);
thread.setDaemon(true);
thread.start();
}
/**
* Call to this method will play the video on the given screen
* adding a removing frames.
* #return: screen in which the frames are being rendered
*/
private final Pane playbackVideo() {
if (video_screen.getChildren().size() > 0)
video_screen.getChildren().remove(0);
video_screen.getChildren().add(video_frames.get(frame));
frame += 1;
if (frame > video_frames.size() - 1) {
if(playSettings == PlaybackSettings.CONTINUOUS_REPLAY){
frame = 0;
}
else if(playSettings == PlaybackSettings.PLAY_ONCE){
frame = video_frames.size() - 1;
allowPlayback = false;
}
}
return video_screen;
}
public void setVideoScale(double scale) {
this.video_size_scale = scale;
}
/**
* A called to this method will scale the video
* to a given scale.
* #param scale: new scale of the video. 1.0 is normal
* 0.5 is half and 2.0 is twice the size.
*/
public void scaleVideo(double scale) {
this.video_size_scale = scale;
Task<Void> task = new Task<Void>() {
#Override
public Void call() throws Exception {
if (video_frames.size() > 0) {
logState("Scaling video...");
for (int i = 0; i < video_frames.size(); i++) {
video_frames.get(i).setFitWidth(video_frames.get(i).getImage().getWidth() * video_size_scale);
video_frames.get(i).setFitHeight(video_frames.get(i).getImage().getHeight() * video_size_scale);
}
logState("Video has been scaled!");
}
return null;
}
};
Thread thread = new Thread(task);
thread.setDaemon(true);
thread.start();
}
/**
* A called to this method will attempt to prepare the video and or frames
* for saving
*/
private void saveVideo() {
File root = new File(PATH_ROOT);
Task<Void> task = new Task<Void>() {
#Override
public Void call() throws Exception {
root.mkdirs();
for (int i = 0; i < recorded_frames.size(); i++) {
saveToFile(recorded_frames.get(i));
}
saveRecording(temp_frames);
logState("Amount of compiled frames: " + temp_frames.size());
return null;
}
};
Thread thread = new Thread(task);
thread.setDaemon(true);
thread.start();
}
/**
* A called to this method will add the frames store is array list
* to the video list.
* #param list: list containing the byte arrays of the frames
*/
private void loadFrames(ArrayList<byte[]> list) {
Task<Void> task = new Task<Void>() {
#Override
public Void call() throws Exception {
logState("loading frames...");
for (int i = 0; i < list.size(); i++) {
video_frames.add(byteToImage(list.get(i)));
}
logState("frames have been added!");
scaleVideo(video_size_scale);
return null;
}
};
Thread thread = new Thread(task);
thread.setDaemon(true);
thread.start();
}
/**
* Method which when called will add and display a indicator.
* #param rootPane: list to which the indicator will be added
* #param indicator: indicator to be displayed
*/
private void showIndicator(ObservableList<Node> rootPane, Indicator indicator) {
rootPane.removeAll(playing, idle, recording);
indicator.setTranslateX(width - ScaleX(150));
indicator.setTranslateY(ScaleY(100));
rootPane.add(indicator);
}
/**
* Calls to this method will save each frame if conditions are met
* and will also store each frame into a list of byte arrays.
* #param image: image to be saved to file and or converted and store as
* a byte array.
*/
private void saveToFile(Image image) {
counter += 1;
BufferedImage BImage = SwingFXUtils.fromFXImage(image, null);
temp_frames.add(ImageToByte(BImage));
if (saveFrames) {
File video = new File(PATH_FRAME + counter + "." + FILE_EXTENSION);
try {
ImageIO.write(BImage, FILE_EXTENSION, video);
} catch (IOException e) {
throw new RuntimeException(e);
}
}
}
/**
* Method which when called loads images from a predefined
* directory in order to play them as a video.
*/
private void loadFromFile() {
Task<Void> task = new Task<Void>() {
#Override
public Void call() throws Exception {
for (int i = 1; i < 513; i++) {
File video = new File(PATH_FRAME + i + "." + FILE_EXTENSION);
video_frames.add(new ImageView(new Image(video.toURI().toString())));
}
return null;
}
};
Thread thread = new Thread(task);
thread.setDaemon(true);
thread.start();
}
/**
* Method which when called will attemp to save the video
* to a specified directory.
* #param list
*/
private void saveRecording(ArrayList<byte[]> list) {
Task<Void> task = new Task<Void>() {
#Override
public Void call() throws Exception {
File root = new File(PATH_ROOT);
File video = new File(PATH_VIDEO);
video.delete();
logState("Saving video...");
try {
root.mkdirs();
FileOutputStream fileOut = new FileOutputStream(PATH_VIDEO);
BufferedOutputStream bufferedStream = new BufferedOutputStream(fileOut);
ObjectOutputStream outputStream = new ObjectOutputStream(bufferedStream);
outputStream.writeObject(list);
outputStream.close();
fileOut.close();
logState("Video saved.");
} catch (IOException e) {
logState("Failed to save, I/O exception");
e.printStackTrace();
}
return null;
}
};
Thread thread = new Thread(task);
thread.setDaemon(true);
thread.start();
}
/**
* Method which when called attempts to retrieve the video
* from a specified directory
*/
#SuppressWarnings("unchecked")
private void retrieveRecording() {
Task<Void> task = new Task<Void>() {
#Override
public Void call() throws Exception {
File root = new File(PATH_ROOT);
File video = new File(PATH_VIDEO);
if (root.exists() && video.exists()) {
try {
FileInputStream fileIn = new FileInputStream(PATH_VIDEO);
ObjectInputStream inputStream = new ObjectInputStream(fileIn);
temp_frames = (ArrayList<byte[]>) inputStream.readObject();
inputStream.close();
fileIn.close();
logState("\nLoading video");
loadFrames(temp_frames);
} catch (IOException | ClassNotFoundException e) {
logState("Failed to load! " + e.getLocalizedMessage());
}
} else {
logState("Nothing to load.");
}
return null;
}
};
Thread thread = new Thread(task);
thread.setDaemon(true);
thread.start();
}
/**
* Method which when call creates a frame or snapshot of the
* given scene to be recorded.
* #return: frame taken from the scene.
*/
private synchronized Image create_frame() {
WritableImage wi = new WritableImage(width, height);
if (scene != null)
scene.snapshot(wi);
try {
return wi;
} finally {
wi = null;
}
}
/**
* Method which when called crates a frame or snapshot of the
* given node.
* #param node: node to be recorded
* #return: image or frame of recorded node.
*/
#SuppressWarnings("unused")
private synchronized Image create_node_frame(Node node) {
parameters.setFill(Color.TRANSPARENT);
WritableImage wi = new WritableImage((int)node.getBoundsInLocal().getWidth(), (int) node.getBoundsInLocal().getHeight());
node.snapshot(parameters, wi);
return wi;
}
/**
* Method which when called will create a scale relative to a base
* and current resolution.
* #param scaleX: x scaling factor used for manual scaling
* #param scaleY: y scaling factor used for manual scaling
* #param manualScaling: determines if a manual scaling will be applied or not
*/
public void scaleResolution(double scaleX, double scaleY, boolean manualScaling) {
double resolutionX = Screen.getPrimary().getBounds().getWidth();
double resolutionY = Screen.getPrimary().getBounds().getHeight();
double baseResolutionX = 1920;
double baseResolutionY = 1080;
bounds_scale_X = baseResolutionX / resolutionX;
bounds_scale_Y = baseResolutionY / resolutionY;
if(manualScaling==true){
bounds_scale_X = bounds_scale_X*scaleX;
bounds_scale_Y = bounds_scale_Y*scaleY;
}
}
public void allowRecording(boolean state) {
allowRecording = state;
logState("allowed recording: " + state);
}
public void allowPlayback(boolean state) {
allowPlayback = state;
logState("allowed playback: " + state);
}
public void setLocation(double x, double y) {
video_screen.setTranslateX(x);
video_screen.setTranslateY(y);
}
public void setDimensions(double width, double height) {
video_screen.setPrefSize(width, height);;
}
public void resetPlayback() {
this.frame = 0;
}
public double Scale(double value) {
double newSize = value * (bounds_scale_X + bounds_scale_Y)/2;
return newSize;
}
public double ScaleX(double value) {
double newSize = value * bounds_scale_X;
return newSize;
}
public double ScaleY(double value) {
double newSize = value * bounds_scale_Y;
return newSize;
}
public double getVideoWidth(){
if(!video_frames.isEmpty())
return video_frames.get(0).getImage().getWidth() * video_size_scale;
else{
return 0;
}
}
public double getVideoHeight(){
if(!video_frames.isEmpty())
return video_frames.get(0).getImage().getWidth() * video_size_scale;
else{
return 0;
}
}
#SuppressWarnings("unused")
private String loadResource(String image) {
String url = PATH_ROOT + image;
return url;
}
/**
* Method which converts a bufferedimage to byte array
* #param image: image to be converted
* #return: byte array of the image
*/
public final byte[] ImageToByte(BufferedImage image) {
byte[] imageInByte = null;
try {
if (image != null) {
ImageIO.write(image, FILE_EXTENSION, byteOutput);
imageInByte = byteOutput.toByteArray();
byteOutput.flush();
}
} catch (IOException | IllegalArgumentException e) {
e.printStackTrace();
}
try {
return imageInByte;
} finally {
byteOutput.reset();
}
}
/**
* Method which converts a byte array to a Imageview
* #param data: byte array to be converted.
* #return: imageview of the byte array
*/
public final ImageView byteToImage(byte[] data) {
BufferedImage newImage = null;
ImageView imageView = null;
Image image = null;
try {
InputStream inputStream = new ByteArrayInputStream(data);
newImage = ImageIO.read(inputStream);
inputStream.close();
image = SwingFXUtils.toFXImage(newImage, null);
imageView = new ImageView(image);
} catch (IOException e) {
e.printStackTrace();
}
return imageView;
}
private void logState(String state) {
System.out.println("JAVA_FX SCREEN RECORDER: " + state);
}
public enum PlaybackSettings {
CONTINUOUS_REPLAY, PLAY_ONCE,
}
/**
* Class which crates a simple indicator which can be
* used to display a recording or playing state
* #author Eudy Contreras
*
*/
private class Indicator extends HBox {
public Indicator(Color color, String message) {
Circle indicator = new Circle(Scale(15), color);
Text label = new Text(message);
label.setFont(Font.font("", FontWeight.EXTRA_BOLD, Scale(20)));
label.setFill(Color.WHITE);
setBackground(new Background(new BackgroundFill(Color.TRANSPARENT, null, null)));
getChildren().addAll(indicator, label);
}
}
}
If you have any suggestions of things that will make this program more effecient please share with me. Thanks
I have a problem again with the JavaFX Chart : D
Context :
I had Popup/Label on my chart to display the value on hover : JavaFX LineChart Hover Values (Jewelsea answer)
Problem :
But when the point are near the edges of chart, the popup is hidden by them.
The chart with problem, I highlighted the edges of chart.
This is a problem, because my popup is bigger and display more informations (x value, y value and the data serie)
Possible solutions :
May I can check where the edges are, and if the popup is hide. In this case, I should shift the popup. But when I look doc, I didn't found the right method :
XYChart
XYChart.Data#nodeProperty
May I can put the popup above the chart. Like z-index in CSS.
The code :
import javafx.application.Application;
import javafx.collections.*;
import javafx.event.EventHandler;
import javafx.scene.*;
import javafx.scene.chart.*;
import javafx.scene.control.Label;
import javafx.scene.input.MouseEvent;
import javafx.scene.layout.StackPane;
import javafx.scene.paint.Color;
import javafx.stage.Stage;
/**
* Displays a LineChart which displays the value of a plotted Node when you hover over the Node.
* #author original, jewelsea https://gist.github.com/jewelsea
*/
public class LineChartWithHover extends Application {
#SuppressWarnings("unchecked")
#Override public void start(Stage stage) {
final LineChart lineChart = new LineChart(
new NumberAxis(), new NumberAxis(),
FXCollections.observableArrayList(
new XYChart.Series(
"My portfolio",
FXCollections.observableArrayList(
plot(0, 14, 15, 24, 34, 36, 22, 55, 43, 17, 29, 25)
)
)
)
);
lineChart.setCursor(Cursor.CROSSHAIR);
lineChart.setTitle("Stock Monitoring, 2013");
stage.setScene(new Scene(lineChart, 500, 400));
stage.show();
System.out.println("test 1 = "+lineChart.getProperties());
}
/** #return plotted y values for monotonically increasing integer x values, starting from x=1 */
public ObservableList<XYChart.Data<Integer, Integer>> plot(int... y) {
final ObservableList<XYChart.Data<Integer, Integer>> dataset = FXCollections.observableArrayList();
int i = 0;
while (i < y.length) {
final XYChart.Data<Integer, Integer> data = new XYChart.Data<>(i + 1, y[i]);
data.setNode(
new HoveredThresholdNode(
(i == 0) ? 0 : y[i-1],
y[i]
)
);
dataset.add(data);
i++;
}
return dataset;
}
/** a node which displays a value on hover, but is otherwise empty */
class HoveredThresholdNode extends StackPane {
HoveredThresholdNode(int priorValue, int value) {
setPrefSize(15, 15);
final Label label = createDataThresholdLabel(priorValue, value);
setOnMouseEntered(new EventHandler<MouseEvent>() {
#Override public void handle(MouseEvent mouseEvent) {
getChildren().setAll(label);
setCursor(Cursor.NONE);
toFront();
}
});
setOnMouseExited(new EventHandler<MouseEvent>() {
#Override public void handle(MouseEvent mouseEvent) {
getChildren().clear();
setCursor(Cursor.CROSSHAIR);
}
});
}
private Label createDataThresholdLabel(int priorValue, int value) {
final Label label = new Label(value + "");
label.getStyleClass().addAll("default-color0", "chart-line-symbol", "chart-series-line");
label.setStyle("-fx-font-size: 20; -fx-font-weight: bold;");
if (priorValue == 0) {
label.setTextFill(Color.DARKGRAY);
} else if (value > priorValue) {
label.setTextFill(Color.FORESTGREEN);
} else {
label.setTextFill(Color.FIREBRICK);
}
label.setMinSize(Label.USE_PREF_SIZE, Label.USE_PREF_SIZE);
return label;
}
}
public static void main(String[] args) { launch(args); }
}
Thank you in advance ! And my apologies about my english, still learning !
I have been looking on the JavaFX CSS reference guide and I could'nt find anything to simply solve your problem.
A possible solution is to translate your symbol depending on how near it is to the max or min value.
I wrote something like this, based on your code :
/**
* Displays a LineChart which displays the value of a plotted Node when you hover over the Node.
* #author original, jewelsea https://gist.github.com/jewelsea
*/
public class LineChartWithHover extends Application {
#SuppressWarnings("unchecked")
#Override public void start(Stage stage) {
final LineChart lineChart = new LineChart(
new NumberAxis(), new NumberAxis(),
FXCollections.observableArrayList(
new XYChart.Series(
"My portfolio",
FXCollections.observableArrayList(
plot(0, 14, 15, 24, 34, 36, 22, 55, 43, 17, 29, 25)
)
)
)
);
lineChart.setCursor(Cursor.CROSSHAIR);
lineChart.setTitle("Stock Monitoring, 2013");
stage.setScene(new Scene(lineChart, 500, 400));
stage.show();
System.out.println("test 1 = "+lineChart.getProperties());
}
/** #return plotted y values for monotonically increasing integer x values, starting from x=1 */
public ObservableList<XYChart.Data<Integer, Integer>> plot(Integer... y) {
final ObservableList<XYChart.Data<Integer, Integer>> dataset = FXCollections.observableArrayList();
int i = 0;
List<Integer> list = Arrays.asList(y);
int min = Collections.min(list);
int max = Collections.max(list);
int minThreshold = 5;
int maxThreshold = 5;
while (i < y.length) {
final XYChart.Data<Integer, Integer> data = new XYChart.Data<>(i + 1, y[i]);
int topMargin = 0;
if(y[i] <= min + minThreshold) {
topMargin = -50;
} else if (y[i] >= max - maxThreshold) {
topMargin = 50;
}
StackPane stackPane = new HoveredThresholdNode(
(i == 0) ? 0 : y[i-1],
y[i],
topMargin
);
data.setNode(stackPane);
dataset.add(data);
i++;
}
return dataset;
}
/** a node which displays a value on hover, but is otherwise empty */
class HoveredThresholdNode extends StackPane {
HoveredThresholdNode(int priorValue, int value, int topMargin) {
setPrefSize(15, 15);
final Label label = createDataThresholdLabel(priorValue, value);
setOnMouseEntered(new EventHandler<MouseEvent>() {
#Override public void handle(MouseEvent mouseEvent) {
getChildren().setAll(label);
setCursor(Cursor.NONE);
toFront();
setMargin(label, new Insets(topMargin,0,0,0));
}
});
setOnMouseExited(new EventHandler<MouseEvent>() {
#Override public void handle(MouseEvent mouseEvent) {
getChildren().clear();
setCursor(Cursor.CROSSHAIR);
}
});
}
private Label createDataThresholdLabel(int priorValue, int value) {
final Label label = new Label(value + "");
label.getStyleClass().addAll("default-color0", "chart-line-symbol", "chart-series-line");
label.setStyle("-fx-font-size: 20; -fx-font-weight: bold;");
if (priorValue == 0) {
label.setTextFill(Color.DARKGRAY);
} else if (value > priorValue) {
label.setTextFill(Color.FORESTGREEN);
} else {
label.setTextFill(Color.FIREBRICK);
}
label.setMinSize(Label.USE_PREF_SIZE, Label.USE_PREF_SIZE);
return label;
}
}
public static void main(String[] args) { launch(args); }
}
Basically, I am just saying that all values <= min+5 and >= max-5 must be translated.
The +/- 5 is arbitrary and should be calculated from the ticks gap and plot scale to have a perfect repositioning. Anyway, without performing any maths, it is still quite satisfying.
Based on Mr Kwoinkwoin solution, I wrote my own.
Im not sure if its possible to optimize it or improve it. But seems to be working for me so far.
import java.time.Instant;
import java.time.LocalDate;
import java.time.LocalDateTime;
import java.time.LocalTime;
import java.time.Month;
import java.time.ZoneId;
import java.time.ZonedDateTime;
import java.time.format.DateTimeFormatter;
import javafx.application.Application;
import javafx.collections.ObservableList;
import javafx.event.EventHandler;
import javafx.geometry.Insets;
import javafx.scene.Cursor;
import javafx.scene.Parent;
import javafx.scene.Scene;
import javafx.scene.chart.LineChart;
import javafx.scene.chart.NumberAxis;
import javafx.scene.chart.NumberAxis.DefaultFormatter;
import javafx.scene.chart.XYChart.Data;
import javafx.scene.chart.XYChart.Series;
import javafx.scene.control.Label;
import javafx.scene.input.MouseEvent;
import javafx.scene.layout.StackPane;
import static javafx.scene.layout.StackPane.setMargin;
import javafx.stage.Stage;
import javafx.util.StringConverter;
public class StockLineChartApp extends Application {
private LineChart<Number, Number> chart;
private Series<Number, Number> series;
private NumberAxis xAxis;
private ZonedDateTime time;
public StockLineChartApp() {
time = ZonedDateTime.of(LocalDateTime.of(LocalDate.of(2000, Month.JANUARY, 1), LocalTime.NOON), ZoneId.systemDefault());
}
public Parent createContent() {
xAxis = new NumberAxis();
xAxis.setLabel("Date/Time");
xAxis.setForceZeroInRange(false);
xAxis.setAutoRanging(true);
xAxis.setTickLabelFormatter(new StringConverter<Number>() {
#Override
public String toString(Number t) {
long longValue = t.longValue();
ZonedDateTime zd = convertLongToZonedDateTime(longValue);
String formatDate = formatDate(zd, "dd/MM/yyyy");
return formatDate;
}
#Override
public Number fromString(String string) {
ZonedDateTime dl = ZonedDateTime.parse(string, DateTimeFormatter.ofPattern("dd/MM/yyyy"));
long toEpochMilli = dl.toEpochSecond();
//DateTimeFormatter.ofPattern(string).p
return toEpochMilli;
}
});
final NumberAxis yAxis = new NumberAxis();
yAxis.setAutoRanging(true);
chart = new LineChart<>(xAxis, yAxis);
chart.setCursor(Cursor.CROSSHAIR);
chart.setAlternativeRowFillVisible(true);
chart.setAlternativeColumnFillVisible(true);
// setup chart
//final String stockLineChartCss= getClass().getResource("StockLineChart.css").toExternalForm();
//chart.getStylesheets().add(stockLineChartCss);
chart.setCreateSymbols(true);
chart.setAnimated(true);
chart.setLegendVisible(true);
chart.setTitle("ACME Company Stock");
yAxis.setLabel("Share Price");
yAxis.setTickLabelFormatter(new DefaultFormatter(yAxis, "$", null));
// add starting data
series = new Series<>();
series.setName("Data por Peça");
for (double m = 0; m < (10); m++) {
long data = nextTime();
addData(data, (long) (Math.random() * 10));
System.out.println(data);
}
//chart.
chart.getData().add(series);
//chart.getData().add(hourDataSeries);
return chart;
}
private void addData(long x, long y) {
Data<Number, Number> data = new Data<Number, Number>(x, y);
series.getData().add(data);
ZonedDateTime zd = convertLongToZonedDateTime(x);
String formatDate = formatDate(zd, "dd/MM/yyyy");
//String text = "(" + formatDate + ";" + y + ")";
String text = y + "";
if (text.length() > 4) {
text = text.substring(0, 4);
}
String t = formatDate + "\nValor: " + text;
data.setNode(new HoveredThresholdNode(t, data));
}
public static long convertZonedDateTimeToLong(ZonedDateTime zonedDateTime) {
long e = zonedDateTime.toInstant().toEpochMilli();
return e;
}
private long nextTime() {
time = time.plusYears(10);
return convertZonedDateTimeToLong(time);
}
#Override
public void start(Stage primaryStage) throws Exception {
Parent createContent = createContent();
//
final StackPane pane = new StackPane();
pane.getChildren().add(createContent);
final Scene scene = new Scene(pane, 500, 400);
//new ZoomManager(pane, chart, series);
//
primaryStage.setScene(scene);
primaryStage.show();
}
public static String formatDate(ZonedDateTime ts, String format) {
try {
if (ts == null) {
return "";
}
String format1 = ts.format(DateTimeFormatter.ofPattern(format));
return format1;
} catch (Exception ex) {
ex.printStackTrace();
}
return "";
}
public static ZonedDateTime convertLongToZonedDateTime(long e) {
Instant i = Instant.ofEpochMilli(e);
ZonedDateTime ofInstant = ZonedDateTime.ofInstant(i, ZoneId.systemDefault());
return ofInstant;
}
/**
* Java main for when running without JavaFX launcher
*/
public static void main(String[] args) {
launch(args);
}
public class HoveredThresholdNode extends StackPane {
//Reference
private Data<Number, Number> data;
private Label label;
private String value;
public HoveredThresholdNode(String value, Data<Number, Number> data) {
this.data = data;
this.value = value;
this.label = new Label(value);
this.label.getStyleClass().clear();
this.getStyleClass().clear();
this.label.setStyle("-fx-font-size: 12; fx-text-fill: black;");
this.label.getStyleClass().addAll("default-color0", "chart-line-symbol", "chart-series-line");
this.label.setWrapText(true);
this.label.setMinSize(Label.USE_PREF_SIZE, Label.USE_PREF_SIZE);
setOnMouseEntered(new EventHandler<MouseEvent>() {
#Override
public void handle(MouseEvent mouseEvent) {
getChildren().setAll(label);
toFront();
boolean close_top = false, close_right = false, close_bottom = false, close_left = false;
long min_x = Long.MAX_VALUE;
long max_x = Long.MIN_VALUE;
long min_y = Long.MAX_VALUE;
long max_y = Long.MIN_VALUE;
ObservableList<Series<Number, Number>> chartSeries = chart.getData();
for (Series<Number, Number> s : chartSeries) {
ObservableList<Data<Number, Number>> chartData = s.getData();
for (Data<Number, Number> d : chartData) {
Number xValue = d.getXValue();
Number yValue = d.getYValue();
long kx = xValue.longValue();
long ky = yValue.longValue();
if (kx < min_x) {
min_x = kx;
}
if (kx > max_x) {
max_x = kx;
}
if (ky < min_y) {
min_y = ky;
}
if (ky > max_y) {
max_y = ky;
}
}
}
if (data.getXValue().longValue() - max_x == 0) {
close_right = true;
}
if (data.getXValue().longValue() - min_x == 0) {
close_left = true;
}
if (data.getYValue().longValue() - min_y == 0) {
close_bottom = true;
}
if (data.getYValue().longValue() - max_y == 0) {
close_top = true;
}
// System.out.println("\n");
// System.out.println(" close_right " + close_right);
// System.out.println(" close_left " + close_left);
// System.out.println(" close_bottom " + close_bottom);
// System.out.println(" close_top " + close_top);
double top = 0;
double right = 0;
double bottom = 0;
double left = 0;
if (close_top) {
top = 50;
}
if (close_bottom) {
bottom = 50;
}
if (close_right) {
right = 50;
}
if (close_left) {
left = 50;
}
setMargin(label, new Insets(top, right, bottom, left));
}
});
setOnMouseExited(new EventHandler<MouseEvent>() {
#Override
public void handle(MouseEvent mouseEvent) {
getChildren().clear();
}
});
}
public HoveredThresholdNode copy() {
HoveredThresholdNode copy = new HoveredThresholdNode(value, data);
return copy;
}
}
}
I want to drag and drop nodes between flowpanes. I implemented the drag and drop in this way:
public class TouchTask extends BorderPane{
setOnDragDetected(new EventHandler<MouseEvent>() {
#Override
public void handle(MouseEvent event) {
Dragboard dragboard = startDragAndDrop(TransferMode.ANY);
ClipboardContent clipboardContent = new ClipboardContent();
clipboardContent.putString(TASK_DRAG_KEY);
dragboard.setContent(clipboardContent);
event.consume();
}
});
}
The drag and drop works fine, but the problem is, that the node is not moved during the drag and drop gesture. I wanted to implement this drag and drop so that the node has the same position as the mouse during the gesture.
I tried to implement this in the following way:
onMousePressedProperty().set(new EventHandler<MouseEvent>() {
#Override
public void handle(MouseEvent event) {
// record the current mouse X and Y position on Node
mousex = event.getSceneX();
mousey = event.getSceneY();
x = getLayoutX();
y = getLayoutY();
if (isMoveToFront()) {
toFront();
}
}
});
onMouseDraggedProperty().set(new EventHandler<MouseEvent>() {
#Override
public void handle(MouseEvent event) {
// Get the exact moved X and Y
double offsetX = event.getSceneX() - mousex;
double offsetY = event.getSceneY() - mousey;
x += offsetX;
y += offsetY;
double scaledX = x;
double scaledY = y;
setLayoutX(scaledX);
setLayoutY(scaledY);
// again set current Mouse x AND y position
mousex = event.getSceneX();
mousey = event.getSceneY();
event.consume();
}
});
But with this solution, the node is only moved for like 3 pixel and then it stops.