some variables is inaccessible during debug - eclipse

I am currently debugging custom library.
Moving deeper and deeper in calls I get to the external class (not mine libraries like jackson for example) where the values of the variables is not being displayed and I cannot print them using display tab either.
How to make them accessible?

When compile, you can control how much debugging information should be generated into the class files.
Choice Option Information generated in class
1 -g:none No debug information
2 -g:lines Line number only
3 -g:lines,source Line number & source file
4 (default) Same as #3
5 -g:lines,source,vars Line number, source file & variables
6 -g Same as #5
I doubt that the class files in the library compiled without variables information. If you have source code, build it by yourself with appropriate option to include the debugging information, like -g:lines,source,vars.

Related

Embedded Coder not recognizing tokens in default code generation template

I recently obtained a license to use Embedded Coder with an existing Simulink model that we have developed. In attempting to generate C code for the first time from the model, I am working through several errors. At first, we had no code generation templates (.cgt) files defined in the model parameters. After some hunting, I found the default template that comes with MATLAB (matlabroot/toolbox/rtw/targets/ecoder/ert_code_template.cgt).
The latest is that I get errors on nearly every token in this default code generation template.
Since I'm just trying to get something to build, at first I commented out the offending lines (things like RTWFileVersion, etc), but now I am noticing that it's giving me errors for things that are mandatory (ie. Types). Types is one of several required items that must be in the .cgt file, so what's wrong that causes MATLAB to not recognize these tokens? I'm guessing something may be messed up with my installation, such as a path.
Other details:
Simulink R2013A x32
Target is a Freescale device
Thanks to Matthias W for getting me to check other configuration options. Turns out I had selected a .tlc file that was probably incompatible with Embedded Coder.
In Code Generation for "System target file" I have selected the ert.tlc file and now I am able to build the parts of my model I'm interested in.

GWT: Get constants in server side

I'm trying to get the constants (ConstantsWithLookup) stored in the client side in my server side, but it can't figure out how to do it. I have my constants interface and my constants properties in the same folder.
I've tried tips of other similar threads with no success.
I tried Hermes, gwt-i18n-server, gwt-dmesg, GTWI18N, using a ResourceBundle, trying to get source file properties.
For the first two, it seems that the main reason is the outdated support for the newest GWT version. As for the ResourceBundle, it cannot find the properties file because at deployment, there isn't a properties file, just a Constants.class.
I'm trying to avoid changing my properties file to another location (like /WEB-INF/constants).
I'm using Hermes with GWT 2.5.0.rc1, and it works fine. Usage:
put hermes-1.2.0.jar into war/WEB-INF/lib
Then on the server side write something like
MyConstantsWithLookup my = Hermes.get(MyConstantsWithLookup.class, "de");
String string = my.getString(key);
A properties file MyConstantsWithLookup.properties must exist in the same package as MyConstantsWithLookup.java, even if that properties file is empty (which might be the case if you're using #DefaultStringValue etc.)
Also add MyConstantsWithLookup_de.properties etc.
Make sure, that these properties files are copied next to your classes when compiling. Javac doesn't do that, so it must be done in an additional build step (Eclipse usually does this automatically, but it won't happen by itself when you build e.g. with Ant)
Many build setups will skip the java and properties files from the "client" package when compiling the server side. In that case, put your constants files in the "shared" package (if you have one).

Xcode (10.7) -- clGetProgramBinaries results unreadable

I have an OpenCL kernel that runs well but I want to look at the intermediate code. I use getprograminfo to pull out the binary and save it to a text file. I've tried this with nVidia, AMD, an i7 and a Xeon.
In all of these cases the binary is unreadable.
I understand that on OS X the chunk of data returned is actually a binary plist. I've found instructions for using plutil to convert it to xml, and they work.
It's still unreadable ... though I've seen instructions online that this is where you find the PTX code (in the case of my AMD 5870). There's the expected clBinaryData key but the data under that key is still one big chunk of stuff, not readable IL instructions in text form.
I'd really like to examine the intermediate language to assess inefficiencies in my use of the gpu. Is this simply not possible under Xcode? Or, what am I doing wrong?
Thanks for any information!...
If you run your program with following environmental variable set you should see .IL and .ISA files in your directory.
$ GPU_DUMP_DEVICE_KERNEL=3 ./my-program
Another way is to use AMD APP Kernel Analyzer (which comes along with AMD APP SDK) to look at the Intermediate file i.e IL and ISA.
(I am not sure whether AMD APP SDK available for MAC or not).
One more option according to APP SDK documentation, put the below in your host code.
putenv("GPU_DUMP_DEVICE_KERNEL=3");
References
AMD OpenCL Programming Guide
AMD Devgurus forum
(Making this a top-level answer so I can do some formatting.)
ocluser's answer was very helpful, in that it was enlightening and caused great learning, though it did not, alas, solve the problem.
I've verified that the environment variable described is being set, and is available to my application when run from within xcode. However, it does not have (under OSX) the highly desirable effect it has under Linux.
But, I now know how to set environment variables in 7 of 8 different ways. I also set "tracer" envars to tell me which methods are effective within the scope of my application. From the below, you can see that both the method of "edit scheme" to add arguments works, as does the "putenv" suggested by ocluser. What didn't set it in that scope: ~/.MACOS/environment.plist, app-specific plist, .profile, and adding a build phase to run a custom script (I found at least one other way within xcode to set one but forgot what I called the tracer and can't find it now; maybe it's on another machine....)
GPU_DUMP_DEVICE_KERNEL is 3
GPU_DUMP_TRK_ENVPLIST is (null)
GPU_DUMP_TRK_APPPLIST is (null)
GPU_DUMP_TRK_DOTPROFILE is (null)
GPU_DUMP_TRK_RUNSCRIPT is (null)
GPU_DUMP_TRK_SCHARGS is 1
GPU_DUMP_TRK_PUTENV is 1
... so, no this doesn't really answer the question, but expands on it a bit. Sorry if poor form. Thanks!
Have not given up and shall provide an actual problem-solver if I find one.

Gwt i18n > generating properties files

I'm using GWT in my stuff, and I would like to make it,
international, so I use GWT constants method.
I have a java file with defaults, and I now need to make properties files.
In a remember, there is a special thing to do (or done automagically) to generate
a kind of template where all constants are generated with empty labels for other langages.
Did I dream this ?
(using eclipse indigo to develop webapp with gwt but not gae)
[edit:]
this was not a dream, it's i18ncreator:
http://code.google.com/intl/fr-FR/webtoolkit/doc/latest/RefCommandLineTools.html#i18nCreator
but I can't make it working on windows :-(
[edit again ]
due to this issue : http://code.google.com/p/google-web-toolkit/issues/detail?id=5113
recommended solution is use i18ncreator in gwt 1.7 (!)
you should see the page on locales in GWT
I had the same issue. I was looking all over the place for the answer but could not find an answer; either in the docs or on stackoverflow.
So I asked in the GWT gitter channel and was told to use the compiler argument
-extra <destination-folder-name>
to generate the .properties files from the Interface files.
Steps in eclipse:
Select project you want to compile
[right click] -> Google -> GWT Compile
In the window that opens, open the Advanded options.
Add the following additional compiler argument -extra <destination-folder-name>
Compile
This should generate the *.properties files in the /destination-folder-name.
NOTE: This only generates the .properties files. It does not actually compile the application with all the locales for deploy.
Move the MyInterfaceExtension_*.properties to be right beside the MyInterfaceExtension.java file.
Make copies for each locale i.e. MyInterfaceExtension_fr_CA.properties, MyInterfaceExtension_fr_FR.properties, etc..
Translate them
Then run the compilation process again with out the -extra <destination-folder-name> option. Because it is not needed anymore.
This will compile with all the locales you enabled. You can now deploy the app the usual way.
Quick Tips:
When compiling for the first time in order to generate the .properties file, I commented out the locales in the module definition file so that the compiler will not sit there and compile again and again for every browser and every locale
i.e. supported_browser_count x enabled_locale_count = 5 browsers x 3 locales = 15 compilation Permutations, which is going to increase your compilation time.
Because, all I needed was that one *_en.properties file.
For the second compilation, after you copied and translated the properties files for each locale, you have to enable all the locales you want to support and compile.
Credits:
github #niloc132 : Colin Alworth
github #ibaca : Ignacio Baca Moreno-Torres
For helping me with this.
For my project, I used the i18n-Creator
http://code.google.com/webtoolkit/doc/latest/DevGuideI18n.html#DevGuidePropertiesFiles
It kind of does the opposite of what you are asking for. With the i18n-creator, you create the properties files for the various locales and run the script that is generated with the i18n-creator, and it will generate the constants interface.
I haven't heard yet of this feature in Eclipse but IntelliJ IDEA has this feature, you just create the Constants Interface class and the properties file. If you add a method in the class file it will warn you to add the property or the other way around. HTH.

import and compile axapta 2009 xpo by commandline

i'm looking for a way to import an existing xpo-export via command-line into ax2009 aot and afterwards compile just this imported xpo. google tells me how to compile the whole aot by commandline, which takes quite long.
so is there a way to import an xpo ( shared project ) and compile just these objects?
what possibilities are available, if the objects which should be imported are version-controlled by ax and are checked-in?
hoping for an easy way to automate optionally check-out, import, avoid overwrite?-questions, compile and run ;)
thanks in advance!
You can make you own startup command:
Make a new class and extend SysStartupCmd
Change the construct method of SysStartupCmd to call you class.
Do whatever you need, this includes parsing the parm variable.
Also you will have to deal with version control by calling checkin/checkout in your code, handling compile errors etc.
There are no easy way, this is complicated stuff.
Over the last two years I have introduced and refined a command line process for deploying XPOs to AX 4.0 with great success. The class SysAutoRun is key as mentioned above. The following is a brief explanation of the resulting process:
Developers export AX objects from the AOT to a corresponding folder(layer) i.e. CUS, VAR, etc... for the most part the file name is the default file name set by AX.
Developers commit using SVN in this scenario. This would have to be evaluted to meet your needs.
Console application for the build process reads all file names from each directory(layer) and creates corresponding AX project definition files.
Console application reads all file names from each directory (again) and creates an import definition file for each corresponding layer(folder). The project definition created above is also instructed to be imported after all other objects are loaded and finally compiled. The import definition contains some specialized elements that are recognized by the SysAutoRun.execCommand(XmlNode _command) method.
A call is made to ax32.exe "config.axc" -StartupCmd=AUTORUN_ImportDefinitionMentionedAbove.xml -lazyclassloading -lazytableloading -nocompileonimport -internal=noModalBoxes
AX parses this import definition file invoking customizations as instructed. Logging is added to the process for outputting compilation results to an XML log file. Finally step 3's project definition file is compiled.
Console application validates the outputted XML log and handles appropriately.
Step 5-7 is repeated for each (folder)layer.
I understand this is very vague. The intent of this post is to get feedback on interest before I invest more time on describing the process. The import definition file is probably of most interest as it is responsible for loading the objects in the right order, synchronizing the ORM, compiling, repeating, etc...
Thanks M#