Bluetooth LE with Smartface - smartface.io

I am new with Smartface, just downloaded it some hours ago, and I'm looking for a solution to make an application both for IOS and Android which will communicate with a bluetooth device (NRF8001 from Nordic Semiconductor). Until now, I worked with Phonegap but Smartface seems to be a quite good tool !
The problem is that for the moment, the only thing I can find is an example project to use iBeacons (only for IOS) but no bluetooth LE. So is there a way to develop an App with Bluetooth LE for Android and IOS ?
Thank you very much for your help.
Regards,

Smartface App Studio supports iBeacon for current releases.
BLE is in our RoadMap and you can check it from the link below;
http://www.smartface.io/roadmap/

Related

Is there any plugin available for Flutter Bluetooth serial communication for IOS and Android

I am new to flutter.
I came across flutter_bluetooth_serial it works only for android ..please suggest
One suggestion could be to use Android ;-) Howsoever, flutter_bluetooth_serial implementation uses Classical Bluetooth and here we enter the land of Apples MFI (Made for iPhone/iPod/iPad) licensing programme . This is the reason for the lack of support in libraries like flutter.
I suggest using another interface with fewer restrictions, for example Bluetooth LE.

Using IOS device to develop an Android game

as the title described my issue , my question seems to be dumb a little ; But because I don't own an Android device , But I published Android Apps using Genymotion Emulators. And I tried to download Unity Remote App on my Emulator but it does not work that well.
So my question here is : Can I use my iPhone device to test and develop the game that will be published to android users?
Yes, it is possible to do that since the Input methods being touches do not differ. The only thing you have to keep in mind is the wide range of resolutions used by android devices.
You can use can use your iphone for testing but jusst for the logic. The performance and resolutions are very different for android. Also if there is any platform specefic code you have written in unity then you have to take care of that.
Besides using your iPhone you can generate an APK from unity and install it on the android emulators to test.

Ibeacon app developing

Just started reading about this ibeacon that apple is selling out to retailers. If I wanted to created an app that connects to these beacons.. how can I do so? Cant seem to find any apis or any help for doing this, it is a relatively new technology. Also, can Android devices also utilize this technology?
Apple has an app called AirLocate that they released at WWDC this year. If you search on "AirLocate" you can find it online.
It is an app that lets you turn your BLE-capable iOS device (iPhone 4S or later, iPad mini/ iPad 3 or later, or 4" iPod) into either a beacon or a beacon detector.
With that source it's quite easy to figure out the basics of iBeacon programming.
As the other poster said, the newest Androids are able to detect beacons, but so far the firmware does not support sending as a beacon.
Yes, Android devices can interact with iBeacons using Radius Networks' Android iBeacon Library.
You can find a table that compares the APIs for both Android and iOS on this page. You may also want to Google for a tutorial.

Porting Android Application to Iphone

I have implemented an application on Android using phonegap and Jqtouch. Its working fine.
I would like to test the same on iPhone. Could you please suggest me , how to test it on IPhone? Does it required any additional components to test it?
go on http://www.phonegap.com/start/ if you had used phonegap and check for ios.
Definitely, you need MAC, developer certificate ($99 atleast), XCode (4 gb)
and it is not easy to upload on app-store as in android market.

using iPhone as android application development, testing phone

Can i use my iPhone for android application development testing?
By using some hacks, you can do so. But what will be the use of this? The users of your application will use it on an Android phone, not on iPhone. If you don't have an Android device, you can test your apps on emulators of different versions.
Actually, it may be possible:
http://www.youtube.com/results?search_query=android+on+iphone&aq=0
http://www.google.com/search?ie=UTF-8&oe=UTF-8&sourceid=navclient&gfns=1&q=how+to+install+android+on+iphone
Just try to install Android on your iPhone.
Does your iPhone run Android? Probably not, so no you can not use your iPhone to test apps that were built for Android.
You can install Android on an iPhone, but I don't know about developing.
For iPhone 2G: http://www.iphoneheat.com/2010/05/install-android-on-iphone-3g-2g-iphodroid/
3G/S: http://www.youtube.com/watch?v=cB9e3Cb-H4I
(Nothing available for iPhone 4 yet, but it is coming soon: http://www.redmondpie.com/android-on-iphone-4)
This is still a preliminary version, and is buggy, as a lot of the drivers don't work. This could limit it from being used for Android development.