I declared a controller for a view in my SAPUI5 application. Now I want to perform tasks when the view is left by the user.
There is already a possibility to add a callback function to attachRoutePatternMatched to perform tasks when the view is navigated by the user now I need a equivalent function to handle a leave of the view. I use a SplitContainer as parent container
onInit: function() {
this._oRouter = this.getOwnerComponent().getRouter();
this._oRouter.attachRoutePatternMatched(this._routePatternMatched, this);
},
_routePatternMatched: function(oEvent) {
var that = this;
var sRouteTargetName = oEvent.getParameter("name");
if (sRouteTargetName === "myView") {
// perform tasks if the view is opened by the user
}
},
You can try if this works:
navAway: function(viewName, callback) {
this._oRouter.navTo(viewName);
if(callback && typeof(callback) === "function") {
callback();
}
}
e.g. this.navAway("myView", function() { //doStuff });
Presume you mean navigating backwards? If you have a back button, which presumably you must, put your actions in that function. E.g your detail/master has a navBack button in the toolbar, so put your logic in the button's event handler...
You can achieve this with BeforeHide delegate on the NavContainer child which is often the view:
onInit: function() {
this._navDelegate = { onBeforeHide: this.onBeforeLeave };
this.getView()/*<-- navContainerChild*/.addEventDelegate(this._navDelegate, this);
},
onBeforeLeaving: function(event) {
// ... do something
},
onExit: function() {
// detach events, delegates, and references to avoid memory leak
this.getView().removeEventDelegate(this._navDelegate);
this._navDelegate = null;
},
Example: https://embed.plnkr.co/wp6yes?show=controller%2FNext.controller.js,preview%23next
API reference: NavContainerChild
API reference: sap.ui.core.Element#addEventDelegate
For other navigation related events, see documentation topics mentioned in https://stackoverflow.com/a/55649563
Related
I am redrawing layers on style.load event and removing the layers
map.on('style.load', function() {
loadByBounds(tempBounds)
});
function loadByBounds(b) {
if (map.getLayer("cluster-count")) {
map.removeLayer("cluster-count");
}
...
map.on('click', 'unclustered-point', function(e) {
var popup = new mapboxgl.Popup()
.setLngLat(e.features[0].geometry.coordinates)
.setHTML(text)
.addTo(map);
})}
But how to remove map.on('click') events? As when I click the point the Popup() displays 2 times. And when I change layer one more time the onclick event fires 3 times and so on. So I think I have to remove the click event but how? Thanks
You might wanna use map.once(). This will add a listener that will be called only once to a specified event type. However after 1 click event got fired this event listener won't listen to any further click events.
https://www.mapbox.com/mapbox-gl-js/api/#evented#once
With map.off() it's basically the opposite of map.on() and you can use it to unregister any applied event listeners. However you would need to add event listeners without an anonymous function in order to use map.off().
https://www.mapbox.com/mapbox-gl-js/api/#map#off
// you would need to use a named function
function clickHandler(e) {
// handle click
}
map.on('click', clickHandler);
// then you can use
map.off('click', clickHandler);
// With an anonymous function you won't be able to use map.off
map.on('click', (e) => {
// handle click
});
To prevent your app from registering multiple listeners you maybe need to set a flag that gets set after your first event listener got applied.
let notListening = true;
function loadByBounds(b) {
// ....
if (notListening) {
notListening = false;
map.on('click', (e) => {
// do something
});
}
}
I looked everywhere on the internet but I couldn't find any clear documentation or some examples to create my verySimplePlugin for videoJS 5 (Since it uses ES6).
I just want to add a button next to the big play button... Can someone help me?
Thanks...
PS: I'm using it in angularJS but I guess this can not a problem
This is how you can add download button to the end of control bar without any plugins or other complicated code:
var vjsButtonComponent = videojs.getComponent('Button');
videojs.registerComponent('DownloadButton', videojs.extend(vjsButtonComponent, {
constructor: function () {
vjsButtonComponent.apply(this, arguments);
},
handleClick: function () {
document.location = '/path/to/your/video.mp4'; //< there are many variants here so it is up to you how to get video url
},
buildCSSClass: function () {
return 'vjs-control vjs-download-button';
},
createControlTextEl: function (button) {
return $(button).html($('<span class="glyphicon glyphicon-download-alt"></span>').attr('title', 'Download'));
}
}));
videojs(
'player-id',
{fluid: true},
function () {
this.getChild('controlBar').addChild('DownloadButton', {});
}
);
I used 'glyphicon glyphicon-download-alt' icon and a title for it so it fits to the player control bar styling.
How it works:
We registering a new component called 'DownloadButton' that extends built-in 'Button' component of video.js lib
In constructor we're calling constructor of the 'Button' component (it is quite complicated for me to understand it 100% but it is similar as calling parent::__construct() in php)
buildCSSClass - set button classes ('vjs-control' is must have!)
createControlTextEl - adds content to the button (in this case - an icon and title for it)
handleClick - does something when user presses this button
After player was initialized we're adding 'DownloadButton' to 'controlBar'
Note: there also should be a way to place your button anywhere within 'controlBar' but I haven't figured out how because download button is ok in the end of the control bar
This is how I created a simple button plugin for videojs 5:
(function() {
var vsComponent = videojs.getComponent('Button');
// Create the button
videojs.SampleButton = videojs.extend(vsComponent, {
constructor: function() {
vsComponent.call(this, videojs, null);
}
});
// Set the text for the button
videojs.SampleButton.prototype.buttonText = 'Mute Icon';
// These are the defaults for this class.
videojs.SampleButton.prototype.options_ = {};
// videojs.Button uses this function to build the class name.
videojs.SampleButton.prototype.buildCSSClass = function() {
// Add our className to the returned className
return 'vjs-mute-button ' + vsComponent.prototype.buildCSSClass.call(this);
};
// videojs.Button already sets up the onclick event handler, we just need to overwrite the function
videojs.SampleButton.prototype.handleClick = function( e ) {
// Add specific click actions here.
console.log('clicked');
};
videojs.SampleButton.prototype.createEl = function(type, properties, attributes) {
return videojs.createEl('button', {}, {class: 'vjs-mute-btn'});
};
var pluginFn = function(options) {
var SampleButton = new videojs.SampleButton(this, options);
this.addChild(SampleButton);
return SampleButton;
};
videojs.plugin('sampleButton', pluginFn);
})();
You can use it this way:
var properties = { "plugins": { "muteBtn": {} } }
var player = videojs('really-cool-video', properties , function() { //do something cool here });
Or this way:
player.sampleButton()
Im fairly new to SAPUI5 and when I click on button I get the error in the title
what I did in Is I used the SAP web IDE to create new MVC project .
in the main view JS I put
createContent : function(oController) {
var btn = new sap.m.Button({
id:"myBtn",
text : "Content Button"
});
return new sap.m.Page({
title: "TitleT",
content: [ btn ]
});
}
in the Main controller JS I put the following code
onInit: function() {
var that = this;
window.setTimeout(function() {
that.byId("myBtn").setVisible(true);
}, Math.random() * 10000);
},
onPress: function() {
this.byId("pressMeButton").setText("I got pressed");
}
When I run it I see the button but when I click on it I get the error in the on Init,
what am I doing wrong here?
The actual problem with your code is that you create a static id in your javascript view, but the controller will search the id with a prefix like "__jsview0--myBtn" if you call that.byId("myBtn").
Therefore you either have to use createId("myBtn") in your javascript view for defining the id or sap.ui.getCore().byId("myBtn") in the controller and it will work fine. The first approach is recommended though to avoid name clashes.
PS:
i did not really get the use case, it seems like you want to display the button only after a certain (random) timeframe. But the visible flag by default is already true, so the button will always be visible.
Use the standard timeout and byId function from SAPUI5 like this:
onInit: function() {
setTimeout(function() {
sap.ui.getCore().byId("myBtn").setVisible(true);
}, Math.random() * 10000);
},
I'm searching the mode to execute a code (in my case the retrieve of data to visualize from server) every time I view a page (every time the page is called by splitApp.toDetail or splitApp.backDetail). How can i do it?
P.S. The onBeforeRendering and onAfterRendering execute only the first time.
There is a solution for you. There is a event called routeMatched when navigation is triggered every time. You can attach the event in the detail page.
onInit : function () {
this._oRouter = sap.ui.core.UIComponent.getRouterFor(this);
this._oRouter.attachRouteMatched(this.handleRouteMatched, this);
},
handleRouteMatched : function (evt) {
//Check whether is the detail page is matched.
if (evt.getParameter("name") !== "detail") {
return;
//You code here to run every time when your detail page is called.
}
I´m using onBeforeShow in my target views for that.
onBeforeShow : function(evt) {
// gets called everytime the user
// navigates to this view
},
This is a function which is fired by a NavContainer on its children in case of navigation. It´s documented in the NavContainerChild.
If routing is used, another version of Allen's code:
onInit : function () {
this._oRouter = sap.ui.core.UIComponent.getRouterFor(this);
this._oRouter.getRoute("detail").attachMatched(this.handleRouteMatched, this);
},
handleRouteMatched : function (evt) {
//You code here to run every time when your detail page is called.
}
Is there a way to have a form submit create an object in a store under ExtJs 4?
It seems strange to me that the grid is built completely around the store mechanism and I see no obvious way to plug a form into a store. But I am most likely just missing something.
You can add a model instance to a store upon form submit using this code:
onSaveClick: function()
{
var iForm = this.getFormPanel().getForm(),
iValues = iForm.getValues(),
iStore = this.getTasksStore();
iStore.add( iValues );
},
This is within an MVC controller, so this is the controller.
For model editing, you can 'bind' a form to a model instance using loadRecord:
iFormPanel.loadRecord( this.selection );
You can then update the model instance using updateRecord():
iFormPanel.getForm().updateRecord();
Just for fun (and as it might help some), it is similar to the following code:
onSaveClick: function()
{
var iForm = this.getFormPanel().getForm(),
iRecord = iForm.getRecord(),
iValues = iForm.getValues();
iRecord.set ( iValues );
},
If your store is has autoSync: true. An Update (or Create) call will be made via the configured proxy. If there's no autoSync, you'll have to sync your store manually.
You can subclass Ext.form.action.Action to provide load/save actions for a Form to be performed on a Store. The only gotcha is that somehow there's no "official" way to select any non-standard Action in Ext.form.Basic, so I'd suggest an unofficial override:
Ext.define('Ext.form.Advanced', {
override: 'Ext.form.Basic',
submit: function(options) {
var me = this,
action;
options = options || {};
action = options.submitAction || me.submitAction;
if ( action ) {
return me.doAction(action, options);
}
else {
return me.callParent(arguments);
}
},
load: function(options) {
var me = this,
action;
options = options || {};
action = options.loadAction || me.loadAction;
if ( action ) {
return me.doAction(action, options);
}
else {
return me.callParent(arguments);
}
}
});
And, having created the Actions you need, you could then use them in a Form Panel:
Ext.define('My.form.Panel', {
extend: 'Ext.form.Panel',
requires: [ 'Ext.form.Advanced' ],
loadAction: 'My.load.Action',
submitAction: 'My.submit.Action',
...
});
There are other ways and shortcuts though.