Chrome App FileReader - google-chrome-app

I'm trying to make use of the file system API in a Chrome App. I've tried all the sample code I can find and can't get a simple text file to read. I'm logging almost every step, and what seems to happen (or not happen) is everything stops the first time I reference a file reader object. It creates just fine, because I can log the .readyState, but after that I can't seem to even set an onload()event or execute a .readAsText().
Here's what I'm calling from a button:
function clickButton(){
chrome.fileSystem.chooseEntry({type: 'openFile', acceptsMultiple: false}, function(FileEntry){
if(chrome.runtime.lastError) {console.warn("Warning: " + chrome.runtime.lastError.message);}
else{
console.log(FileEntry);
var thing = new FileReader();
console.log(thing.readyState);
thing.onloadstart(function(){
console.log("Started loading " & FileEntry);
});
console.log("added onloadstart");
console.log(thing.readyState);
console.log(thing);
thing.readAsText(FileEntry);
console.log(thing.readyState);
console.log(thing.result);
}
});
document.getElementById("status").innerHTML = "I did something";
}
I did read somewhere that Chrome doesn't allow access to local files, but the chrome apps seem to be different. At least, the documentation seems to suggest that.
The only thing I end up with in my console is the FileEntry object.
https://developer.chrome.com/apps/app_storage#filesystem
I've used the example code right from the above link and still can't get it right. Anyone else have this issue or know what I'm doing wrong?

There is a difference between a FileEntry and a File. You need to call FileEntry's .file() method. So, replace
thing.readAsText(FileEntry);
with
FileEntry.file(function(File) {
thing.readAsText(File)
})
https://developer.mozilla.org/en-US/docs/Web/API/FileEntry#File

Try this code...
<!doctype html>
<html>
<script>
function handle_files(files) {
for (i = 0; i < files.length; i++) {
file = files[i]
console.log(file)
var reader = new FileReader()
ret = []
reader.onload = function(e) {
console.log(e.target.result)
}
reader.onerror = function(stuff) {
console.log("error", stuff)
console.log (stuff.getMessage())
}
reader.readAsText(file) //readAsdataURL
}
}
</script>
<body>
FileReader that works!
<input type="file" multiple onchange="handle_files(this.files)">
</body>
</html>

I've written a function to extract text from a file.
function getFileEntryText(fileEntry) {
return new Promise(function (resolve, reject) {
fileEntry.file(function (file) {
var fileReader = new FileReader();
fileReader.onload = function (text) {
resolve(fileReader.result);
};
fileReader.onerror = function () {
reject(fileReader.error);
};
fileReader.readAsText(file);
});
});
}
You can invoke this method like so:
getFileEntryText(fileEntry).then(function(text) {
// Process the file text here
}, function(error) {
// Handle the file error here
});
One thing I'm grappling with when working with the FileSystem is that every call is asynchronous. Having multiple levels of nested callbacks can make for code that's hard to read. I'm currently working around this by converting everything I can to a Promise.

for anyone who is interested, here's my final (working) code, complete with all the console.log()'s I needed to follow all those callbacks.
var chosenEntry = null;
function clickButton(){
console.log("Button clicked");
var accepts = [{
mimeTypes: ['text/*'],
extensions: ['js', 'css', 'txt', 'html', 'xml', 'tsv', 'csv', 'rtf']
}];
chrome.fileSystem.chooseEntry({type: 'openFile', accepts: accepts}, function(theEntry) {
if (!theEntry) {
output.textContent = 'No file selected.';
return;
}
// use local storage to retain access to this file
chrome.storage.local.set({'chosenFile': chrome.fileSystem.retainEntry(theEntry)});
console.log("local data set. calling loadFileEntry");
loadFileEntry(theEntry);
console.log("loadFileEntry called, returned to clickButton()");
});
}
function loadFileEntry(_chosenEntry) {
console.log("entered loadFileEntry()");
chosenEntry = _chosenEntry;
chosenEntry.file(function(file) {
readAsText(chosenEntry, function(result) {
console.log("running callback in readAsText");
document.getElementById('text').innerHTML = result;
console.log("I just tried to update textarea.innerHTML");
});
});
console.log("added function to chosenEntry.file()");
}
function readAsText(fileEntry, callback) {
console.log("readAsText called");
fileEntry.file(function(file) {
var reader = new FileReader();
console.log("Created reader as FileReader");
reader.onload = function(e) {
console.log("called reader.onload function");
callback(e.target.result);
};
console.log("calling reader.readAsText");
reader.readAsText(file);
});
}

Related

Store the user searchword in mysql

I working on a little snippet, a live search with MySQL.
Now i think it could be nice to store/save which searchword the user, did the search on.
Example:
User search on
My new book
Then i want to store that to my databse.
The problem is with my script right now, where i trig the ajax on keyup. Then it will store.
M My My N My Ne My New .... and so on..
and so on, how can i come around this and only store the hole line ..?
$(function() {
$("#searchword").keyup(function(){
var text = $(this).val();
if (text != ' ') {
$('#result').html(" ");
$.ajax({
type: 'post',
url: 'livesearch.php',
data: { 'search': text },
success: function(dataReturn) {
$('#result').html(dataReturn);
}
});
}
});
});
I've created a storeText(txt,time) function that will take your text as first param and time to wait before sending ajax as second param. You can change the second parameter as per your need. Add your ajax call in the function below my comment and you're good to go.
$(function() {
$("#searchword").keyup(function(){
var text = $(this).val();
if (text != ' ') {
//THIS IS WHERE YOU CAN MODIFY THE TIME
storeText(text,1000);
$('#result').html(" ");
$.ajax({
type: 'post',
url: 'livesearch.php',
data: { 'search': text },
success: function(dataReturn) {
$('#result').html(dataReturn);
}
});
}
});
});
var timer;
function storeText(txt,time){
clearTimeout(timer);
timer = setTimeout(function(){
//ADD YOUR SAVE QUERY AJAX HERE
},time);
}
Here's a JSFiddle to see it in action: https://jsfiddle.net/3n2L2v6g/
Try typing anything in the text box, it waits 1000ms before executing the code where your ajax would be.

ionic refresh with jsdata doesnt seem to work

My ionic app uses jsdata datastore for caching http://www.js-data.io/docs/home
. I am trying to implement the pull to refresh feature in my app using ion-refresher directive.
The doRefresh doesnot seem to make a Get Call at all. When I click on Pull to refresh, all the console.log messages in the code below get executed. However, if I check the Network's tab, I dont see a Get call being made at all.
No data gets refreshed, nor do I get any error. I am not sure why this is happening or what I am doing wrong.
My code:
HTML:
<ion-refresher
pulling-text="Pull to refresh..."
on-refresh="doRefresh()">
</ion-refresher>
Controller:
.controller('ProfileInfo', function($scope, Profile) {
$scope.load = function() {
$scope.error = undefined;
Profile.findAll().then(function(response) {
$scope.Profile = response[0];
}).catch(function(err) {
$scope.error = err;
});
};
$scope.load();
$scope.doRefresh = function() {
console.log("hi")
$scope.error = undefined;
$scope.Profile = [];
Profile.findAll().then(function(response) {
console.log($scope.Profile)
$scope.Profile = response[0];
console.log($scope.Profile)
console.log("Done")
}).catch(function(err) {
console.log("err", err)
$scope.error = err;
}).finally(function(){
console.log("in finally")
$scope.$broadcast('scroll.refreshComplete');
});
};
});
Inside your doRefresh method, you need to pass bypassCache: true to findAll all to force it try make a new request, e.g.
var query = {};
var options = {
bypassCache: true
};
Profile.findAll(query, options).then(...);
Read more about the behavior of DS#findAll in JSData 2.x.

How to show a default preview icon in case if it's not possible to create a thumbnail?

I am setting up Jquery-File-Upload for my website. The script is you can see here:
http://blueimp.github.io/jQuery-File-Upload/‎
This script automatically creates preview thumbnails of image files, however, it allows to select any files (doc, pdf etc). If user selects such a file, the script shows error "File type not allowed" but doesn't show any thumbnail. I want to set up a default thumbnail image for all non-image files.
I modified jquery.fileupload-image.js file:
Original:
setImage:function(data,options){
if(data.preview&&!options.disabled){
data.files[data.index][options.name||'preview']=data.preview;
}
return data;
}
My modification:
setImage:function(data,options){
if(data.preview&&!options.disabled){
data.files[data.index][options.name||'preview']=data.preview;
} else {
data.files[data.index][options.name||'preview']='<img src="/images/default-thumbnail.png">';
}
return data;
}
It works perfectly but the problem is that I will use this script in different sections of my website and thumbnail size always will be different.
So, I need to define default thumbnail in my html file. I tried:
var defaultthumbnail = '<img src="/images/default-thumbnail.png">';
or in options:
defaultthumbnail: '<img src="/images/default-thumbnail.png">'
but it doesn't work. The script doesn't return image and doesn't show any error.
Any ideas?
<script>
$(function () {
var formData = $('#fileupload').serializeArray();
var defaultthumbnail = '<img src="/images/default-thumbnail.png">';
'use strict';
$('#fileupload').fileupload({
url:'//mydomain.com'
});
$('#fileupload').fileupload('option', {
acceptFileTypes: /(\.|\/)(gif|jpe?g|png)$/i,
autoUpload:false,
maxNumberOfFiles:10,
disableImageResize: /Android(?!.*Chrome)|Opera/
.test(window.navigator.userAgent)
});
if ($.support.cors) {
$.ajax({
url: $('#fileupload').fileupload('option', 'url'),
type: 'HEAD'
}).fail(function () {
$('<div class="alert alert-danger"/>')
.text('Upload server currently unavailable - ' +
new Date())
.appendTo('#fileupload');
});
}
});
</script>
Looks that Jquery-File-Upload project is abandoned...
So if you want to show a default thumbnail for unsupported file types, do the following:
<script>
var defaultthumbnail = '<img src="/images/default-thumbnail.png" />';
$(function () {
var formData = $('#fileupload').serializeArray();
'use strict';
..............
..............
</script>
in jquery.fileupload-image.js file
change
setImage:function(data,options){
if(data.preview&&!options.disabled){
data.files[data.index][options.name||'preview']=data.preview;
}
return data;
}
to
setImage:function(data,options){
if(data.preview&&!options.disabled){
data.files[data.index][options.name||'preview']=data.preview;
} else {
data.files[data.index][options.name||'preview']=defaultthumbnail;
}
return data;
}

Closing only particular FancyBox when having multiple Fancybox

In a given page, I have multiple instances of Fancybox items that will show up an video when clicked on a link.
Apart from those, I have a function running every 5 seconds to get data from a URL and display another fancybox based on the return value.
The problem is that, as the setInterval function runs always, even if the actual video is played, it closes that video as I use $.fancybox.close().
All I wanted is to close only the fanybox identified by myModal.
This is the jQuery that I use.
$(document).ready(function() {
function myplugin() {
$.getJSON("get-status.php", function (data) {
$.each(data, function (key, status) {
if(status > 0) {
$("#myModal").fancybox().click();
}else{
$.fancybox.close(); // Works. But closes other open Fancybox if any
//$("#myModal").fancybox().close(); // Does not work
}
});
});
};
$(function() {
setInterval(function() { myplugin() }, 5000);
});
});
Well, I am not completely sure I understood your question, however since it's not very easy to know if #myModal is currently opened in fancybox (outside of the fancybox function itself), I would create a flag or switch that would be enabled from within a fancybox callback IF #myModal is the current element opened.
Then, from myplugin() I would validate if the switch is true (#myModal is the current element) and if so, close fancybox.
The script would look something like this (not tested because I don't really know what myplugin() does) :
// declare a switch to set if #myModal is open in fancybox
var myModal = false;
$(document).ready(function () {
function myplugin() {
$.getJSON("get-status.php", function (data) {
$.each(data, function (key, status) {
if (status > 0) {
$("#myModal").fancybox({
// use a callback to set the switch = true
afterShow: function () {
$(this.element).attr("id") == "myModal" ? myModal = true : myModal = false;
}
}).click();
} else {
// close fancybox if myModal == true
if (myModal) {
$.fancybox().close();
myModal = false; // reset switch ?
}
}
});
});
};
// you don't need $(function(){ }); since you have declaread .ready() above
setInterval(function () {
myplugin()
}, 5000);
});
I tried this below one and it worked.
$("#myModal").parents("div .fancybox-skin").hide();
Please advice if there any other better way to do this.

How to access old and new values before submitting with jeditable

I have a field being updated by jeditable. I want to output a warning message before submitting updates if the value is being reduced (which would result in data being lost), but not if it's being increased.
This seems a good candidate for jeditable's onsubmit function, which I can trigger happily. I can get the new value from $('input', this).val(), but how do I get the original value to which to compare it in this context?
...
Since posting the above explanation / question, I've come up with a solution of sorts. By changing the invokation in jquery.ready from
$('#foo').editable(...);
to
$('#foo').hover(function(){
var old_value = $(this).text();
$(this).editable('ajax.php', {
submitdata {'old_value':old_value}
});
});
I can use settings.submitdata.old_value in the onsubmit method.
But there surely has to be a better way? jeditable must still have the old value tucked away somewhere in order to be able to revert it. So the question becomes how can I access that from the onsubmit function?
Many thanks in advance for any suggestions.
A much easier solution would be to add this line to your submitdata variable
"submitdata": function (value, settings) {
return {
"origValue": this.revert
};
}
Here is my editable (it is using the submitEdit function):
$(function () {
$('.editable').editable(submitEdit, {
indicator: '<img src="content/images/busy.gif">',
tooltip: '#Html.Resource("Strings,edit")',
cancel: '#Html.Resource("Strings,cancel")',
submit: '#Html.Resource("Strings,ok")',
event: 'edit'
});
/* Find and trigger "edit" event on correct Jeditable instance. */
$(".edit_trigger").bind("click", function () {
$(this).parent().prev().trigger("edit");
});
});
In submitEdit origvalue is the original value before the edit
function submitEdit(value, settings) {
var edits = new Object();
var origvalue = this.revert;
var textbox = this;
var result = value;
// sb experiment
var form = $(this).parents('form:first');
// end experiment
edits["field"] = form.find('input[name="field"]').val();
edits["value"] = value;
var returned = $.ajax({
url: '#Url.Action("AjaxUpdate")',
type: "POST",
data: edits,
dataType: "json",
complete: function (xhr, textStatus) {
// sever returned error?
// ajax failed?
if (textStatus != "success") {
$(textbox).html(origvalue);
alert('Request failed');
return;
}
var obj = jQuery.parseJSON(xhr.responseText);
if (obj != null && obj.responseText != null) {
alert(obj.responseText);
$(textbox).html(origvalue);
}
}
});
return (result);
}