I want to add VOIP call in my project, i checked all documents but there is no information. Is there a way to add SIP plugin or SIP SDK.
No, this does not exist in Smartface. But, when plugin support becomes available, you can use your plugin.
You can check it from the roadmap : http://www.smartface.io/roadmap/
Related
I would like to add functionality to my Ionic based application to check the respective app store for a newer version, and if present, prompt the user to download once (not repeatedly- they should be able to skip and not be nagged). Similar to Siren, but for Ionic and both Google Play and Apple App Store. I see this similar request for native apps and AppStore and this similar request for Play Store, but nothing specific to Ionic. I feel like I could stitch it together using App Version and ajax calls listed from those requests, but that there has to be other people who have done this already and have existing Cordova/Capacitor plugins for this. Also that there may be nuance that a naive solution could fail (ie ajax call fails, app stores change API, newer version is not supported on device, etc).
Is there an existing plugin or code that will implement the behavior described above?
You can use Market plugin in addition to the App version plugin..
I haven't come across a solution which directly checks the app store, instead i have to maintain the app version in my server db and check it at app start.
Here is the flow that can be used..
App Launches
Checks the current app version using APP VERSION plugin
Calls an API endpoint to my server to compare for the deployed app store version (which is maintained in the db)
If the app version is outdated, use the MARKET plugin to take the user to the app store.
A Capacitor alternative to the market plugin is there, but didn't test it out.
Follow Capacitor plugins proposals, for an upcoming solution.
There is an upgrader (mostly for iOS) and in_app_update plugin (for android). I try to implement them both and had a difficulty to do so. I post and issues in both plugin but I got no response. So if anyone use this 2 plugin successfully please can you share step-by-step approach details.
Basically How to update flutter app programmatically in Google Play Store (Android) & App Store (iOS)?
Thanks
I have also tried in_app_update 1.1.11 and upgrader 2.4.0.
For upgrader:
I also don't know how to use Appcast, so I use the iTune api to get my app version in the App Store then pop up the install dialog. However, the iTune api is so slow to update. Therefore I just use Firebase remote config to set the version once the app is published.
For in_app_update:
I also don't know how to use it. I have add the Play Core in app/build.gradle
implementation 'com.google.android.play:core:1.8.0'
Nothing pop up even I downloaded the old version from the Play Store and then publish a new version.
Update:
I found that in_app_update actually work just by following its example code. I don't have any update pop up before because my Android device is Mi 9, seems there is some bug in it. The update pop up can be seen in the release version of other brand of devices
Since I really want to use the Play Store in-app-update, so for android I did use the remote config... waiting for someone to have the guides
currently, I used firebase_remote_config to give update message to application.
But I update firebase manual when always release new version. Is that anyway to check google play store app version number with package name?
There is no official API to check your latest version in the play store. You could do a webcall getting the contents of https://play.google.com/store/apps/details?id=[appid] and find the version somewhere in the HTML. I cannot really recommend it because the HTML might change overtime. I would suggest keeping it the way it is with a variable in remote_config.
There's no official Playstore API to check the version. You'll have to make API yourself. The API will send the latest version number (and build number) and then the mobile app compares it with itself and displays the message in case update is available.
Since you are already using Firebase, there's one more way (without writing any code).
You send push notifications only to those users who are using old app version. See below :
There's no official way to do it using Flutter. But you can write code in platform wise. Above way is for Android.
Official documentation
click here
medium article click tutorial
what is the best way to use Apple / Android pay in nativeScript for in App purchase? Is there any plugin around? Can anyone give me a direction?
Check out this one: https://www.npmjs.com/package/nativescript-purchase
Currently, it is only supporting IOS, but guessing will have Android support soon.
nativescript-purchase currently supports both android and iOS.
And it is constantly being updated.
As far as I know there is no such plugin at the moment however you can create easily new one by using some already available cocoa pod for example for iOS:
https://cocoapods.org/?q=Apple%20Pay
You can use this repo to get started with Google Pay:
https://github.com/android-pay/androidpay-quickstart
Here is also more info how to create {N} plugins:
http://docs.nativescript.org/plugins/plugins
I understand it's possible to Detecting programmatically whether an app is installed on iPhone . I'm wondering if it's possible to detect what version of the other app is installed?
My app has a dependency on the Facebook native client, but behaves pretty badly if the phone has an older version of the Facebook app installed. So I'd like to be able to detect that and warn users.
-- UPDATE --
It's being implied in the comments that I can prevent users from installing my app in the first place if the appropriate version of the dependent app is not present. That would be a great solution too. If you know how I can specify a dependency on another app's version number, please explain that.
Unfortunately, you can not read your iOS device settings programmatically to get the native app Facebook version (i.e. via Settings, Facebook, Version).
Nevertheless, you might try to experiment with the custom URL schemes for Facebook as you noted in your own question.
It seems the different versions of the native Facebook application either support/does not support its own custom URL schemes.
As noted here from version 3.4, you can:
fb://places
From version 4.0, as noted here, you can:
fb://place/(fbid)
etc.