is FIQ (fast interrupt request) supported on armv7 - linux-device-driver

Is the FIQ interrupt supported on armv7 architectures? It looks like perhaps it's a deprecated interface, and there is not much documentation I can see on it.
Specifically, I'd like to service the SSI interrupt on the i.MX6 with an FIQ handler. the mx6 is a multi-core cortex-a9 (armv7 architecture)
If FIQ is not supported any more in the arm architecture, is there any other means of very fast and low latency interrupt servicing?
Thanks

According to the ARM spec Spec Doc for the Cortex A9 if you have a look at page 175 (Appendix A.3) you'll see there's the ability to turn FIQs on and off.

Related

What is the bug in STM32 hardware I2C?

I am from China,I was told that STM32 hardware I2C has bug.So I always use software simulation I2C with two ordinary GPIO Pins.
I was wondering what is the bug exactly?Is it a rumor ,or is it true?I hope get opinion from abroad website,because you speak English ,you may get more infomation first hand.
Thank you.
Each device may have some silicon faults. Go to the product web page and look for Errata documentation.
For example, this is the errata for STM32F103, available on its product page. There, you can see that it mentions some silicon faults related to I2C hardware.
that STM32 hardware I2C has bug
STM is manufacturing many lines of uCs and basically, their I2C implementations are pretty good. The only family having some issues in typical use cases is F10x but this family is old and NRFND.
So you can use I2C hardware without hesitation unless you mix 10 and 7 bits address mode or do similar very unusual things.
I have never encountered problems using F3, F4, F7 & H7 families.

Computer requirements for an RTOS

Are there any specific requirements in terms of the computer hardware (CPU/Mainboard/RAM/ etc.) to run an RTOS? Is it possible for any x86 CPU to do that or does it need specific features ? I was reading for example that freeRTOS supports "any x86 compatible running in Real mode only" - what is that real mode the CPU needs to be able to run in?
The protected mode 1 was introduced with 80286 architecture to extend the accessable memory range to 16MiB including segmentation. With the 80386 architecture it was further extended to 4Gib and paging was also added.
FreeRTOS needs a flat-memory-model, meaning that the whole memory can be directly addressed (without segmentation and paging), and this is for x86 architecture only the real-mode.

How does the OS detect hardware?

Does the OS get this information from the BIOS or does it scan the buses on its own to detect what hardware is installed on the system. Having looked around online different sources say different things. Some saying the BIOS detects the hardware and then stores it in memory which the OS then reads, others saying the OS scans buses (e.g pci) to learn of the hardware.
I would have thought with modern OSs it would ignore the BIOS and do it itself.
Any help would be appreciated.
Thanks.
Generally speaking, most modern OSes (Windows and Linux) will re-scan the detected hardware as part of the boot sequence. Trusting the BIOS to detect everything and have it setup properly has proven to be unreliable.
In a typical x86 PC, there are a combination of techniques used to detect attached hardware.
PCI and PCI Express busses has a standard mechanism called Configuration Space that you can scan to get a list of attached devices. This includes devices installed in a PCI/PCIe slot, and also the controller(s) in the chipset (Video Controller, SATA, etc).
If an IDE or SATA controller is detected, the OS/BIOS must talk to the controller to get a list of attached drives.
If a USB controller is detected, the OS/BIOS loaded a USB protocol stack, and then enumerates the attached hubs and devices.
For "legacy" ISA devices, things are a little more complicated. Even if your motherboard does not have an ISA slot on it, you typically still have a number of "ISA" devices in the system (Serial Ports, Parallel Ports, etc). These devices typically lack a truly standardized auto-detection method. To detect these devices, there are 2 options:
Probe known addresses - Serial Ports are usually at 0x3F8, 0x2F8, 0x3E8, 0x2E8, so read from those addresses and see if there is something there that looks like a serial port UART. This is far from perfect. You may have a serial port at a non-standard address that are not scanned. You may also have a non-serial port device at one of those addresses that does not respond well to being probed. Remember how Windows 95 and 98 used to lock up a lot when detecting hardware during installation?
ISA Plug-n-Play - This standard was popular for a hot minute as ISA was phased out in favor of PCI. You probably will not encounter many devices that support this. I believe ISA PnP is disabled by default in Windows Vista and later, but I am struggling to find a source for that right now.
ACPI Enumeration - The OS can rely on the BIOS to describe these devices in ASL code. (See below.)
Additionally, there may be a number of non-PnP devices in the system at semi-fixed addresses, such as a TPM chip, HPET, or those "special" buttons on laptop keyboards. For these devices to be explained to the OS, the standard method is to use ACPI.
The BIOS ACPI tables should provide a list of on-motherboard devices to the OS. These tables are written in a language called ASL (or AML for the compiled form). At boot time, the OS reads in the ACPI tables and enumerates any described devices. Note that for this to work, the motherboard manufacturer must have written their ASL code correctly. This is not always the case.
And of course, if all of the auto-detection methods fail you, you may be forced to manually install a driver. You do this through the Add New Hardware Wizard in Windows. (The exact procedure varies depending on the Windows version you have installed.)
I see a lot of info about system hardware, except for memory ,one of the main important part besides the cpu, which funnily isn't really mentioned as well.
This is fair because perhaps there's so many things to enumerate, you kind of lose sight of the forest through the trees.
For memory on x86/64 platforms you will want to query either BIOS or EFI for a memory map. for BIOS this is int 0x15 handle 0xe820. EFI has it's own mechanism which provides similar information.
This will show you which memory ranges are reserved by hardware etc. in order for your OS to know to leave them alone. (ok you have to built that part too of course ;D)
For other platforms, often the OS will be configured for a fixed memory size, like in embedded platforms. There is no BIOS for you, and performing a sort of bruteforce on memory is unreliable at best. (as far as i know! - not much experience outside of x86/64!!!)
For the CPU you will definitely want to look into MSRs, control registers and CPUID functions to enumerate the CPU and see what it's capable of. you can query if for example 64 bit mode is supported, and some other features which might not be present on all cpus.
For other hardware like pci etc, i would recommend like myron-semack said to look into PCI specification, pci-express, and importantly ACPI as implementing that will make you handle hardware and powermanagement a . bit more generically / according to newer standards.

How does the OS interact with peripherals like sound cards/ video cards etc

As far as I understand it, any program gets compiled to a series of assembly instructions for the architecture it is running on. What I fail to understand is how the operating system interacts with peripherals such as a video card. Isn't the driver itself a series of assembly instructions for the CPU?
The only thing I can think think of is that it uses regions of memory that is then monitored by the peripheral or it uses the BUS to communicate operations and receive results. Is there a simple explanation to this process.
Sorry if this question is too general, it's something that's been bothering me.
You're basically right in your guess. Depending on the CPU architecture, peripherals might respond to "memory-mapped I/O" (where they watch for reads and writes to specific memory addresses), or to other specific I/O instructions (such as the x86 IN and OUT instructions).
Device drivers are OS-specific software, and provide an interface between the OS and the hardware.
A specific physical device either has hardware that knows how to respond to whatever signals from the CPU it monitors, or it has its own CPU and software that is often called firmware. The firmware of a device is not specific to any operating system and is usually stored in persistent memory on the device even after it is powered off. However, some peripherals might have firmware that is loaded by the device driver when the OS boots.
There are simple explanations and there are truthfull explanations - choose one!
I'll try a simple one: Along the assembly instructions, there are some, that are specialized to talk to peripherials. The hardware interprets them not by e.g. adding values in registers oder writing something to RAM, but by moving some data from a register or a region in RAM to a peripherial (or the other way round).
Inside the OS, the e.g. the sound driver is responsible for assembling some sound data along with some command data in RAM, and the OS then invokes the bus driver to issue these special instructions to move the command and data to the soundcard. The soundcard hardware will (hopefully) understand the command and interpret the data as sound it should play.

Direct communication between two PCI devices

I have a NIC card and a HDD both connected on PCIe slots in a Linux machine. Ideally, I'd like to funnel incoming packets to the HDD without involving the CPU, or involving it minimally. Is it possible to set up direct communication along the PCI bus like that? Does anyone have pointers as to what to read up on to get started on a project like this?
Thanks all.
Not sure if you are asking about PCI or PCIe. You used both terms, and the answer is different for each.
If you are talking about a legacy PCI bus: The answer is "yes". Board to board DMA is doable. Video capture boards may DMA video frames directly into your graphics card memory for example.
In your example, the video card could DMA directly to a storage device. However, the data would be quite "raw". Your NIC would have no concept of a filesystem for example. You also need to make sure you can program the NIC's DMA engine to sit within the confines of your SATA controller's registers. You don't want to walk off the end of the BAR!
If you are talking about a modern PCIe bus: The answer is "typically no, but it depends". Peer-to-peer bus transactions are a funny thing in the PCI Express Spec. Root complex devices are not required to support it.
In my testing, peer-to-peer DMA will work, if your devices are behind a PCIe switch (not directly plugged into the motherboard). However, if your devices are connected directly to the chipset (Root Complex), peer-to-peer DMA will not work, except in some special cases. The most notable special case would be the video capture example I mentioned earlier. The special cases are mentioned in the chipset datasheets.
We have tested the peer-to-peer PCIe DMA with a few different Intel and AMD chipsets and found consistent behavior. Have not tested the most recent generations of chipsets though. (We have discussed the lack of peer-to-peer PCIe DMA support with Intel, not sure if our feedback has had any impact on their Engineering dept.)
Assuming that both the NIC card and the HDD are End Points (or Legacy Endpoints) you cannot funnel traffic without involving the Root Complex (CPU).
PCIe, unlike PCI or PCI-X, is not a bus but a link, thus any transaction from an Endpoint device (say the NIC) would have to travel through the Root Complex (CPU) in order to get to another branch (HDD).