Using reflection to set object properties without using setValue forKey - swift

In Swift it's not possible use .setValue(..., forKey: ...)
nullable type fields like Int?
properties that have an enum as it's type
an Array of nullable objects like [MyObject?]
There is one workaround for this and that is by overriding the setValue forUndefinedKey method in the object itself.
Since I'm writing a general object mapper based on reflection. See EVReflection I would like to minimize this kind of manual mapping as much as possible.
Is there an other way to set those properties automatically?
The workaround can be found in a unit test in my library here
This is the code:
class WorkaroundsTests: XCTestCase {
func testWorkarounds() {
let json:String = "{\"nullableType\": 1,\"status\": 0, \"list\": [ {\"nullableType\": 2}, {\"nullableType\": 3}] }"
let status = Testobject(json: json)
XCTAssertTrue(status.nullableType == 1, "the nullableType should be 1")
XCTAssertTrue(status.status == .NotOK, "the status should be NotOK")
XCTAssertTrue(status.list.count == 2, "the list should have 2 items")
if status.list.count == 2 {
XCTAssertTrue(status.list[0]?.nullableType == 2, "the first item in the list should have nullableType 2")
XCTAssertTrue(status.list[1]?.nullableType == 3, "the second item in the list should have nullableType 3")
}
}
}
class Testobject: EVObject {
enum StatusType: Int {
case NotOK = 0
case OK
}
var nullableType: Int?
var status: StatusType = .OK
var list: [Testobject?] = []
override func setValue(value: AnyObject!, forUndefinedKey key: String) {
switch key {
case "nullableType":
nullableType = value as? Int
case "status":
if let rawValue = value as? Int {
status = StatusType(rawValue: rawValue)!
}
case "list":
if let list = value as? NSArray {
self.list = []
for item in list {
self.list.append(item as? Testobject)
}
}
default:
NSLog("---> setValue for key '\(key)' should be handled.")
}
}
}

I found a way around this when I was looking to solve a similar problem - that KVO can't set the value of a pure Swift protocol field. The protocol has to be marked #objc, which caused too much pain in my code base.
The workaround is to look up the Ivar using the objective C runtime, get the field offset, and set the value using a pointer.
This code works in a playground in Swift 2.2:
import Foundation
class MyClass
{
var myInt: Int?
}
let instance = MyClass()
// Look up the ivar, and it's offset
let ivar: Ivar = class_getInstanceVariable(instance.dynamicType, "myInt")
let fieldOffset = ivar_getOffset(ivar)
// Pointer arithmetic to get a pointer to the field
let pointerToInstance = unsafeAddressOf(instance)
let pointerToField = UnsafeMutablePointer<Int?>(pointerToInstance + fieldOffset)
// Set the value using the pointer
pointerToField.memory = 42
assert(instance.myInt == 42)
Notes:
This is probably pretty fragile, you really shouldn't use this.
But maybe it could live in a thoroughly tested and updated reflection library until Swift gets a proper reflection API.
It's not that far away from what Mirror does internally, see the code in Reflection.mm, around here: https://github.com/apple/swift/blob/swift-2.2-branch/stdlib/public/runtime/Reflection.mm#L719
The same technique applies to the other types that KVO rejects, but you need to be careful to use the right UnsafeMutablePointer type. Particularly with protocol vars, which are 40 or 16 bytes, unlike a simple class optional which is 8 bytes (64 bit). See Mike Ash on the topic of Swift memory layout: https://mikeash.com/pyblog/friday-qa-2014-08-01-exploring-swift-memory-layout-part-ii.html
Edit: There is now a framework called Runtime at https://github.com/wickwirew/Runtime which provides a pure Swift model of the Swift 4+ memory layout, allowing it to safely calculate the equivalent of ivar_getOffset without invoking the Obj C runtime. This allows setting properties like this:
let info = try typeInfo(of: User.self)
let property = try info.property(named: "username")
try property.set(value: "newUsername", on: &user)
This is probably a good way forward until the equivalent capability becomes part of Swift itself.

Swift 5
To set and get properties values with pure swift types you can use internal ReflectionMirror.swift approach with shared functions:
swift_reflectionMirror_recursiveCount
swift_reflectionMirror_recursiveChildMetadata
swift_reflectionMirror_recursiveChildOffset
The idea is to gain info about an each property of an object and then set a value to a needed one by its pointer offset.
There is example code with KeyValueCoding protocol for Swift that implements setValue(_ value: Any?, forKey key: String) method:
typealias NameFreeFunc = #convention(c) (UnsafePointer<CChar>?) -> Void
struct FieldReflectionMetadata {
let name: UnsafePointer<CChar>? = nil
let freeFunc: NameFreeFunc? = nil
let isStrong: Bool = false
let isVar: Bool = false
}
#_silgen_name("swift_reflectionMirror_recursiveCount")
fileprivate func swift_reflectionMirror_recursiveCount(_: Any.Type) -> Int
#_silgen_name("swift_reflectionMirror_recursiveChildMetadata")
fileprivate func swift_reflectionMirror_recursiveChildMetadata(
_: Any.Type
, index: Int
, fieldMetadata: UnsafeMutablePointer<FieldReflectionMetadata>
) -> Any.Type
#_silgen_name("swift_reflectionMirror_recursiveChildOffset")
fileprivate func swift_reflectionMirror_recursiveChildOffset(_: Any.Type, index: Int) -> Int
protocol Accessors {}
extension Accessors {
static func set(value: Any?, pointer: UnsafeMutableRawPointer) {
if let value = value as? Self {
pointer.assumingMemoryBound(to: self).pointee = value
}
}
}
struct ProtocolTypeContainer {
let type: Any.Type
let witnessTable = 0
var accessors: Accessors.Type {
unsafeBitCast(self, to: Accessors.Type.self)
}
}
protocol KeyValueCoding {
}
extension KeyValueCoding {
private mutating func withPointer<Result>(displayStyle: Mirror.DisplayStyle, _ body: (UnsafeMutableRawPointer) throws -> Result) throws -> Result {
switch displayStyle {
case .struct:
return try withUnsafePointer(to: &self) {
let pointer = UnsafeMutableRawPointer(mutating: $0)
return try body(pointer)
}
case .class:
return try withUnsafePointer(to: &self) {
try $0.withMemoryRebound(to: UnsafeMutableRawPointer.self, capacity: 1) {
try body($0.pointee)
}
}
default:
fatalError("Unsupported type")
}
}
public mutating func setValue(_ value: Any?, forKey key: String) {
let mirror = Mirror(reflecting: self)
guard let displayStyle = mirror.displayStyle
, displayStyle == .class || displayStyle == .struct
else {
return
}
let type = type(of: self)
let count = swift_reflectionMirror_recursiveCount(type)
for i in 0..<count {
var field = FieldReflectionMetadata()
let childType = swift_reflectionMirror_recursiveChildMetadata(type, index: i, fieldMetadata: &field)
defer { field.freeFunc?(field.name) }
guard let name = field.name.flatMap({ String(validatingUTF8: $0) }),
name == key
else {
continue
}
let clildOffset = swift_reflectionMirror_recursiveChildOffset(type, index: i)
try? withPointer(displayStyle: displayStyle) { pointer in
let valuePointer = pointer.advanced(by: clildOffset)
let container = ProtocolTypeContainer(type: childType)
container.accessors.set(value: value, pointer: valuePointer)
}
break
}
}
}
This approach works with both class and struct and supports optional, enum and inherited(for classes) properties:
// Class
enum UserType {
case admin
case guest
case none
}
class User: KeyValueCoding {
let id = 0
let name = "John"
let birthday: Date? = nil
let type: UserType = .none
}
var user = User()
user.setValue(12345, forKey: "id")
user.setValue("Bob", forKey: "name")
user.setValue(Date(), forKey: "birthday")
user.setValue(UserType.admin, forKey: "type")
print(user.id, user.name, user.birthday!, user.type)
// Outputs: 12345 Bob 2022-04-22 10:41:10 +0000 admin
// Struct
struct Book: KeyValueCoding {
let id = 0
let title = "Swift"
let info: String? = nil
}
var book = Book()
book.setValue(56789, forKey: "id")
book.setValue("ObjC", forKey: "title")
book.setValue("Development", forKey: "info")
print(book.id, book.title, book.info!)
// Outputs: 56789 ObjC Development
if you are afraid to use #_silgen_name for shared functions you can access to it dynamically with dlsym e.g.: dlsym(RTLD_DEFAULT, "swift_reflectionMirror_recursiveCount") etc.
UPDATE
There is a swift package (https://github.com/ikhvorost/KeyValueCoding) with full implementation of KeyValueCoding protocol for pure Swift and it supports: get/set values to any property by a key, subscript, get a metadata type, list of properties and more.

Unfortunately, this is impossible to do in Swift.
KVC is an Objective-C thing. Pure Swift optionals (combination of Int and Optional) do not work with KVC. The best thing to do with Int? would be to replace with NSNumber? and KVC will work. This is because NSNumber is still an Objective-C class. This is a sad limitation of the type system.
For your enums though, there is still hope. This will not, however, reduce the amount of coding that you would have to do, but it is much cleaner and at its best, mimics the KVC.
Create a protocol called Settable
protocol Settable {
mutating func setValue(value:String)
}
Have your enum confirm to the protocol
enum Types : Settable {
case FirstType, SecondType, ThirdType
mutating func setValue(value: String) {
if value == ".FirstType" {
self = .FirstType
} else if value == ".SecondType" {
self = .SecondType
} else if value == ".ThirdType" {
self = .ThirdType
} else {
fatalError("The value \(value) is not settable to this enum")
}
}
}
Create a method: setEnumValue(value:value, forKey key:Any)
setEnumValue(value:String forKey key:Any) {
if key == "types" {
self.types.setValue(value)
} else {
fatalError("No variable found with name \(key)")
}
}
You can now call self.setEnumValue(".FirstType",forKey:"types")

Related

Swift, help iterating over keyPaths and setting values

I've found that it's a little easier to explain what I'm doing by giving too much context for why I'm trying to do it, sorry.
I'm currently trying to add an encryption service to my project. It's nothing that'll get published I think though and I've mostly got it working. The problem that I'm having is that I have my model like this
struct Entity {
// All types are examples though I think they will be all optionals.
var prop1: String?
var prop2: Int?
var prop3: Bool?
var encryptedData: [Keypath:EncryptedData]
static var encryptableKeyPaths: [WritableKeyPath<Entity, Any?>]
}
As an example for what's happening, I can get the encryptionService to take in prop1, create an EncryptedData and put it in the encryptedData dictionary. I can even get the keyPath for the property. I can encrypt all the data and decrypt it just fine and get all the values properly, so I don't need help with that. But I'm struggling with 3 issues.
Getting the KeyPaths to be WritableKeyPaths so I can write to them with the values I need.
Setting the properties to nil once the values are encrypted so I'm not storing extra data.
Setting the properties to their values once their decrypted.
All three of these issues seem to revolve around making the KeyPaths into WritableKeyPaths.
This is the closest attempt I've gotten so far. You can copy the following code right into a playground and run it and it should work. Except it'll crash at the end. There are a couple of issues here, I'm losing the type safety as I have to make all the property types Initializable? which isn't great. Also, see that the values are permanently wrapped. I can't figure out how to prevent that. I had to mark Optional as conforming to Initializable to make this work. Lastly, the variable allStoredProperties doesn't let me write to them. I'm not sure how to properly convert it to WritableKeyPath from PartialKeyPath.
import UIKit
protocol Initializable {}
extension String: Initializable {}
extension Int: Initializable {}
extension Bool: Initializable {}
extension Optional: Initializable {}
protocol KeyPathIterable {
associatedtype Model
init()
static var allKeyPaths: [WritableKeyPath<Model, Initializable?>] { get }
}
extension KeyPathIterable {
var keyPathReadableFormat: [String: Initializable] {
var description: [String: Initializable] = [:]
let mirror = Mirror(reflecting: self)
for case let (label?, value) in mirror.children {
description[label] = (value as! Initializable)
}
return description
}
static var allStoredProperties: [PartialKeyPath<Self>] {
var members: [PartialKeyPath<Self>] = []
let instance = Self()
for (key, _) in instance.keyPathReadableFormat {
members.append(\Self.keyPathReadableFormat[key])
}
return members
}
static func setValue<Self: KeyPathIterable, T: Initializable>(on root: inout Self,
at keyPath: WritableKeyPath<Self, Initializable?>,
withValue value: T?) throws {
root[keyPath: keyPath] = value
}
}
struct Foo: KeyPathIterable {
typealias Model = Foo
var prop1: Initializable? // I want this to be String?
var prop2: Initializable? // I want this to be Int?
var prop3: Initializable? // I want this to be Bool?
init() {
self.prop1 = nil
self.prop2 = nil
self.prop3 = nil
}
static var allKeyPaths: [WritableKeyPath<Foo, Initializable?>] {
return [\Model.prop1, \Model.prop2, \Model.prop3]
}
}
var foo = Foo()
foo.prop1 = "Bar"
foo.prop2 = 1
foo.prop3 = true
print(foo.prop1 as Any)
let keyPath = \Foo.prop1
foo[keyPath: keyPath] = "Baz"
print(foo.prop1 as Any)
for path in Foo.allStoredProperties {
print("-=-=-")
print(path)
}
print("-=-=-=-=-=-=-=-")
do {
try Foo.setValue(on: &foo, at: keyPath, withValue: "BazBar" as Initializable?)
} catch {
print("Should never fail")
}
print(foo.prop1 as Any) // Returns Optional(Optional("BarBaz")) - I want this to be all the way unwrapped.
print("--------------")
let values1: [Initializable] = ["Hello World", 100, false]
do {
for (path, value) in zip(Foo.allKeyPaths, values1) {
try Foo.setValue(on: &foo,
at: path,
withValue: value as Initializable?)
}
} catch {
print("Success?")
}
print(foo.prop1 as Any)
print(foo.prop2 as Any)
print(foo.prop3 as Any)
print("----====----====----")
let values2: [Initializable] = ["Howdy", 0, false]
do {
for (path, value) in zip(Foo.allStoredProperties, values2) {
try Foo.setValue(on: &foo,
at: path as! WritableKeyPath<Foo, Initializable?>,
withValue: value as Initializable?)
}
} catch {
print("Always fails")
}
print("=-=-=-=-=-=-=-=")
print(foo)
I've looked all over google and youtube and everywhere and I can't seem to get this to work. I'm open to a different architecture if that work accomplish my goals better. Just a little frustrated. Thanks for your help.

Can you simultaneously define and instantiate implicit types in Swift?

Just messing around with the language thinking of how I want to structure some UserDefaults that automatically generate keys based on the hierarchy. That got me wondering... Is it possible to simultaneously define, and instantiate a type, like this?
let myUserSettings = {
let formatting = {
var lastUsedFormat:String
}
}
let lastUsedFormat = myUserSettings.formatting.lastUsedFormat
Note: I can't use statics because I specifically need instancing so nested structs/classes with static members will not work for my case.
Here's the closest thing I could come up with, but I hate that I have to create initializers to set the members. I'm hoping for something a little less verbose.
class DefaultsScope {
init(_ userDefaults:UserDefaults){
self.userDefaults = userDefaults
}
let userDefaults:UserDefaults
func keyForSelf(property:String = #function) -> String {
return "\(String(reflecting: self)).\(property)"
}
}
let sharedDefaults = SharedDefaults(UserDefaults(suiteName: "A")!)
class SharedDefaults : DefaultsScope {
override init(_ userDefaults:UserDefaults){
formatting = Formatting(userDefaults)
misc = Misc(userDefaults)
super.init(userDefaults)
}
let formatting:Formatting
class Formatting:DefaultsScope {
let maxLastUsedFormats = 5
fileprivate(set) var lastUsedFormats:[String]{
get { return userDefaults.stringArray(forKey:keyForSelf()) ?? [] }
set { userDefaults.set(newValue, forKey:keyForSelf()) }
}
func appendFormat(_ format:String) -> [String] {
var updatedListOfFormats = Array<String>(lastUsedFormats.suffix(maxLastUsedFormats - 1))
updatedListOfFormats.append(format)
lastUsedFormats = updatedListOfFormats
return updatedListOfFormats
}
}
let misc:Misc
class Misc:DefaultsScope {
var someBool:Bool{
get { return userDefaults.bool(forKey:keyForSelf()) }
set { userDefaults.set(newValue, forKey:keyForSelf()) }
}
}
}
So is there a simpler way?
Disclaimer: this is, probably, just an abstract solution that should not be used in real life :)
enum x {
enum y {
static func success() {
print("Success")
}
}
}
x.y.success()
Update: Sorry, folks, I can't stop experimenting. This one looks pretty awful :)
let x2= [
"y2": [
"success": {
print("Success")
}
]
]
x2["y2"]?["success"]?()
Update 2: One more try, this time with tuples. And since tuples must have at least two values, I had to add some dummies in there. Also, tuples cannot have mutating functions.
let x3 = (
y3: (
success: {
print("Success")
},
failure: {
print("Failure")
}
),
z3: 0
)
x3.y3.success()
How about you try nesting some swift structs?
struct x {
struct y {
static func success() {
print("success")
}
}
}
x.y.success()
You cannot have that kind of structure but you cant access y from inside x, since y is only visible inside the scope of x and so is success inside the scope of y. There is no way that you can access them from outside
One other alternative is to have higher order function like so, which return closure which is callable.
let x = {
{
{
print("Success")
}
}
}
let y = x()
let success = y()
success()
or
x()()()
The real world usage of higher order function for userdefaults could be something like this,
typealias StringType = (String) -> ((String) -> Void)
typealias IntType = (String) -> ((Int) -> Void)
typealias BoolType = (String) -> ((Bool) -> Void)
typealias StringValue = (String) -> String?
typealias IntValue = (String) -> Int?
typealias BoolValue = (String) -> Bool?
func userDefaults<T>(_ defaults: UserDefaults) -> (String) -> ((T) -> Void) {
return { key in
return { value in
defaults.setValue(value, forKey: key)
}
}
}
func getDefaultsValue<T>(_ defaults: UserDefaults) -> (String) -> T? {
return { key in
return defaults.value(forKey: key) as? T
}
}
let setStringDefaults: StringType = userDefaults(.standard)
setStringDefaults("Name")("Jack Jones")
setStringDefaults("Address")("Australia")
let setIntDefaults: IntType = userDefaults(.standard)
setIntDefaults("Age")(35)
setIntDefaults("Salary")(2000)
let setBoolDefaults: BoolType = userDefaults(.standard)
setBoolDefaults("Married")(false)
setBoolDefaults("Employed")(true)
let getStringValue: StringValue = getDefaultsValue(.standard)
let name = getStringValue("Name")
let address = getStringValue("Address")
let getIntValue: IntValue = getDefaultsValue(.standard)
let age = getIntValue("Age")
let salary = getIntValue("Salary")
let getBoolValue: BoolValue = getDefaultsValue(.standard)
let married = getBoolValue("Married")
let employed = getBoolValue("Employed")
I am not sure if you like the pattern, but it has some good use cases as you can see from below, setStringDefaults you can set strings value to string key and all of them are typesafe.
You can extend this for your use case. But, you could use struct as well and use imperative code, which could be easier to understand. I see beauty in this as well.
Ok, I think I've figured it out. This first class can go in some common library that you use for all your apps.
class SettingsScopeBase {
private init(){}
static func getKey(setting:String = #function) -> String {
return "\(String(reflecting:self)).\(setting)"
}
}
The next part is a pair of classes:
The 'Scoping' class where you define which user defaults instance to use (along with anything else you may want to specify for this particular settings instance)
The actual hierarchy that defines your settings
Here's the first. I'm setting this up for my shared settings between my application and it's extension:
class SharedSettingsScope : SettingsScopeBase{
static let defaults = UserDefaults(suiteName: "group.com.myco.myappgroup")!
}
And finally, here's how you 'set up' your hierarchy as well as how you implement the properties' bodies.
class SharedSettings:SharedSettingsScope{
class Formatting:SharedSettingsScope{
static var groupsOnWhitespaceOnlyLines:Bool{
get { return defaults.bool(forKey: getKey()) }
set { defaults.set(newValue, forKey: getKey()) }
}
}
}
And here's how you use them...
let x = SharedSettings.Formatting.groupsOnWhitespaceOnlyLines
// x = false
SharedSettings.Formatting.groupsOnWhitespaceOnlyLines = true
let y = SharedSettings.Formatting.groupsOnWhitespaceOnlyLines
// y = true
I'm going to see if I can refine/optimize it a little more, but this is pretty close to where I want to be. No hard-coded strings, keys defined by the hierarchy where they're used, and only setting the specific UserDefaults instance in one place.

Loop through Swift struct to get keys and values

I'd like to loop trough every key of mystruct and print its key and its value for every property.
struct mystruct {
var a = "11215"
var b = "21212"
var c = "39932"
}
func loopthrough {
for (key, value) in mystruct {
print("key: \(key), value: \(value)") // Type mystruct.Type does not conform to protocol 'Sequence'
}
}
But using the few lines from above I always get this error message:
Type mystruct.Type does not conform to protocol 'Sequence'
How can I avoid getting this message?
First of all let's use CamelCase for the struct name
struct MyStruct {
var a = "11215"
var b = "21212"
var c = "39932"
}
Next we need to create a value of type MyStruct
let elm = MyStruct()
Now we can build a Mirror value based on the elm value.
let mirror = Mirror(reflecting: elm)
The Mirror value does allow us to access all the properties of elm, here's how
for child in mirror.children {
print("key: \(child.label), value: \(child.value)")
}
Result:
key: Optional("a"), value: 11215
key: Optional("b"), value: 21212
key: Optional("c"), value: 39932
use following code to get array of all the properties
protocol PropertyLoopable
{
func allProperties() throws -> [String]
}
extension PropertyLoopable {
func allProperties() throws -> [String] {
var result: [String] = []
let mirror = Mirror(reflecting: self)
// Optional check to make sure we're iterating over a struct or class
guard let style = mirror.displayStyle, style == .struct || style == .class else {
throw NSError()
}
for (property,_) in mirror.children {
guard let property = property else {
continue
}
result.append(property)
// result[property] = value
}
return result
}
}
Now just
let allKeys = try self.allProperties()
Don't forgot to implement protocol
Hope it is helpful
You can use runtime introspection (on an instance of your type) combined with value-binding pattern matching to extract the property names and values; the latter used to unwrap the optional label property of the Mirror instance used to represent the sub-structure of your specific instance.
E.g.:
struct MyStruct {
let a = "11215"
let b = "21212"
let c = "39932"
}
// Runtime introspection on an _instance_ of MyStruct
let m = MyStruct()
for case let (label?, value) in Mirror(reflecting: m)
.children.map({ ($0.label, $0.value) }) {
print("label: \(label), value: \(value)")
} /* label: a, value: 11215
label: b, value: 21212
label: c, value: 39932 */
I hope it still helps someone:
This is my version of the protocol for more complicated classes/structs (Objects within Objects within Objects ;-) )
I am sure there is a more elegant functional solution but this was a quick and dirty solution, as I only needed it for a temporary log.
protocol PropertyLoopable {
func allProperties() -> [String: Any]
}
extension PropertyLoopable {
func allProperties() -> [String: Any] {
var result: [String: Any] = [:]
let mirror = Mirror(reflecting: self)
// make sure we're iterating over a struct or class
guard let style = mirror.displayStyle, style == .struct || style == .class else {
print("ERROR: NOT A CLASS OR STRUCT")
return result
}
for (property, value) in mirror.children {
guard let property = property else {
continue
}
// It was a very complicated struct from a JSON with a 4 level deep structure. This is dirty dancing, remove unnecessary "for" loops for simpler structs/classes
// if value from property is not directly a String, we need to keep iterating one level deeper
if value is String {
result.updateValue(value, forKey: property)
} else {
let mirror = Mirror(reflecting: value)
for (property, value) in mirror.children {
guard let property = property else {
continue
}
//let's go for a second level
if value is String {
result.updateValue(value, forKey: property)
} else {
let mirror = Mirror(reflecting: value)
for (property, value) in mirror.children {
guard let property = property else {
continue
}
//3rd level
if value is String {
result.updateValue(value, forKey: property)
} else {
let mirror = Mirror(reflecting: value)
for (property, value) in mirror.children {
guard let property = property else {
continue
}
result.updateValue(value, forKey: property)
}
}
}
}
}
}
}
return result
}
}

Get all key paths from a struct in Swift 4

Let's say I have that struct:
struct MyStruct {
let x: Bool
let y: Bool
}
In Swift 4 we can now access it's properties with the myStruct[keyPath: \MyStruct.x] interface.
What I need is a way to access all it's key paths, something like:
extension MyStruct {
static func getAllKeyPaths() -> [WritableKeyPath<MyStruct, Bool>] {
return [
\MyStruct.x,
\MyStruct.y
]
}
}
But, obviously, without me having to manually declare every property in an array.
How can I achieve that?
DISCLAIMER:
Please note that the following code is for educational purpose only and it should not be used in a real application, and might contains a lot of bugs/strange behaviors if KeyPath are used this way.
Answer:
I don't know if your question is still relevant today, but the challenge was fun :)
This is actually possible using the mirroring API.
The KeyPath API currently doesn't allow us to initialize a new KeyPath from a string, but it does support dictionary "parsing".
The idea here is to build a dictionary that will describe the struct using the mirroring API, then iterate over the key to build the KeyPath array.
Swift 4.2 playground:
protocol KeyPathListable {
// require empty init as the implementation use the mirroring API, which require
// to be used on an instance. So we need to be able to create a new instance of the
// type.
init()
var _keyPathReadableFormat: [String: Any] { get }
static var allKeyPaths: [KeyPath<Foo, Any?>] { get }
}
extension KeyPathListable {
var _keyPathReadableFormat: [String: Any] {
let mirror = Mirror(reflecting: self)
var description: [String: Any] = [:]
for case let (label?, value) in mirror.children {
description[label] = value
}
return description
}
static var allKeyPaths: [KeyPath<Self, Any?>] {
var keyPaths: [KeyPath<Self, Any?>] = []
let instance = Self()
for (key, _) in instance._keyPathReadableFormat {
keyPaths.append(\Self._keyPathReadableFormat[key])
}
return keyPaths
}
}
struct Foo: KeyPathListable {
var x: Int
var y: Int
}
extension Foo {
// Custom init inside an extension to keep auto generated `init(x:, y:)`
init() {
x = 0
y = 0
}
}
let xKey = Foo.allKeyPaths[0]
let yKey = Foo.allKeyPaths[1]
var foo = Foo(x: 10, y: 20)
let x = foo[keyPath: xKey]!
let y = foo[keyPath: yKey]!
print(x)
print(y)
Note that the printed output is not always in the same order (probably because of the mirroring API, but not so sure about that).
After modifying rraphael's answer I asked about this on the Swift forums.
It is possible, discussion here:
Getting KeyPaths to members automatically using Mirror
Also, the Swift for TensorFlow team has this already built in to Swift for TensorFlow, which may make its way to pure swift:
Dynamic property iteration using key paths
I propose my solution. It has the advantage of dealing correctly with #Published values when using the Combine framework.
For the sake of clarity, it is a simplified version of what I have really. In the full version, I pass some options to the Mirror.allKeyPaths() function to change behaviour ( To enumerate structs and/or classes properties in sub-dictionaries for example ).
The first Mirror extension propose some functions to simplify properties enumeration.
The second extension implements the keyPaths dictionaries creation, replacing
#Published properties by correct name and value
The last part is the KeyPathIterable protocol, that add enumeration
capability to associated object
swift
// MARK: - Convenience extensions
extension String {
/// Returns string without first character
var byRemovingFirstCharacter: String {
guard count > 1 else { return "" }
return String(suffix(count-1))
}
}
// MARK: - Mirror convenience extension
extension Mirror {
/// Iterates through all children
static func forEachProperty(of object: Any, doClosure: (String, Any)->Void) {
for (property, value) in Mirror(reflecting: object).children where property != nil {
doClosure(property!, value)
}
}
/// Executes closure if property named 'property' is found
///
/// Returns true if property was found
#discardableResult static func withProperty(_ property: String, of object: Any, doClosure: (String, Any)->Void) -> Bool {
for (property, value) in Mirror(reflecting: object).children where property == property {
doClosure(property!, value)
return true
}
return false
}
/// Utility function to determine if a value is marked #Published
static func isValuePublished(_ value: Any) -> Bool {
let valueTypeAsString = String(describing: type(of: value))
let prefix = valueTypeAsString.prefix { $0 != "<" }
return prefix == "Published"
}
}
// MARK: - Mirror extension to return any object properties as [Property, Value] dictionary
extension Mirror {
/// Returns objects properties as a dictionary [property: value]
static func allKeyPaths(for object: Any) -> [String: Any] {
var out = [String: Any]()
Mirror.forEachProperty(of: object) { property, value in
// If value is of type Published<Some>, we transform to 'regular' property label and value
if Self.isValuePublished(value) {
Mirror.withProperty("value", of: value) { _, subValue in
out[property.byRemovingFirstCharacter] = subValue
}
} else {
out[property] = value
}
}
return out
}
}
// MARK: - KeyPathIterable protocol
protocol KeyPathIterable {
}
extension KeyPathIterable {
/// Returns all object properties
var allKeyPaths: [String: Any] {
return Mirror.allKeyPaths(for: self)
}
}

Reflection in swift 2

I have a class User:
import UIKit
import ObjectMapper
class User: NSObject, CustomStringConvertible, Mappable {
var FirstName: NSString! ;
var LastName: NSString! ;
required init?(_ map: Map){
}
func mapping(map: Map) {
FirstName <- map["FirstName"]
LastName <- map["LastName"]
}
override var description:String {
var s:String=""
//USE REFLECTION TO GET NAME AND VALUE OF DATA MEMBERS
for var index=1; index<reflect(self).count; ++index {
s += (reflect(self)[index].0 + ": "+reflect(self)[index].1.summary+"\t")
}
return s
}
}
In swift 1.2, I was using reflect() method to get array of all the data members with their names and values.
Now, after I have updated to swift 2, I am getting the following error:
'reflect' is unavailable: call the 'Mirror(reflecting:)' initializer
With some trials, I was able to get the count of data members by this: Int(Mirror(reflecting: self).children.count), but still, I am unable to get the member name and its value.
I have looked into the following resources:
https://netguru.co/blog/reflection-swift
http://nshipster.com/mirrortype/
UPDATE
I have found the an answer here: https://stackoverflow.com/a/32846514/4959077. But this doesn't tell how to find out the type of reflected value. If the value is int and we parse it into String then it gives error.
You may access the reflected attribute "label" name, value and type as follows:
let mirror = Mirror(reflecting: SomeObject)
var dictionary = [String: Any]()
for child in mirror.children {
guard let key = child.label else { continue }
let value: Any = child.value
dictionary[key] = value
switch value {
case is Int: print("integer = \(anyValue)")
case is String: print("string = \(anyValue)")
default: print("other type = \(anyValue)")
}
switch value {
case let i as Int: print("• integer = \(i)")
case let s as String: print("• string = \(s)")
default: print("• other type = \(anyValue)")
}
if let i = value as? Int {
print("•• integer = \(i)")
}
}
Note: per the question followup, three approaches to determine the type of the reflected value are shown.
I have a solution that finds the name and type of a property given any class that inherits from NSObject.
I wrote a lengthy explanation on StackOverflow here, and my project is available here on Github,
In short you can do something like this (but really check out the code Github):
public class func getTypesOfProperties(inClass clazz: NSObject.Type) -> Dictionary<String, Any>? {
var count = UInt32()
guard let properties = class_copyPropertyList(clazz, &count) else { return nil }
var types: Dictionary<String, Any> = [:]
for i in 0..<Int(count) {
guard let property: objc_property_t = properties[i], let name = getNameOf(property: property) else { continue }
let type = getTypeOf(property: property)
types[name] = type
}
free(properties)
return types
}