Running Simulink produces make error - matlab

Opening a file in simulink and running it produces the following make error:
Making simulation target "ekf_trial_sfun", ...
/Applications/MATLAB_R2013a_Student.app/bin/mex -c -O -DMATLAB_MEX_FILE -I/Applications/MATLAB_R2013a_Student.app/stateflow/c/mex/include -I/Applications/MATLAB_R2013a_Student.app/stateflow/c/debugger/include ekf_trial_sfun.c
xcodebuild: error: SDK "macosx10.7" cannot be located.
xcrun: error: unable to find utility "clang", not a developer tool or in PATH
mex: compile of ' "ekf_trial_sfun.c"' failed.
gmake: *** [ekf_trial_sfun.o] Error 1
I have clang on my computer. Do I need to open up the mex .sh file and rename all the old operating system refences (10.6) to 10.10.4? I tried doing a find and replace and that didn't work.
The file was given to me by another engineer
I also get the warning: Some of the issues encountered during model compilation may be because this model was created in a previous release.

Related

deploying segnet-predict on jetson nano using matlab .:fatal error: opencv2/opencv.hpp: No such file or directory #include "opencv2/opencv.hpp"

i am working on jetson nano and trying to implement the example of segnet_predict deploy to jetson nao from the matlab.but when i run the command
codegen('-config ', cfg, 'segnet_predict', '-args', {img},'-report');
i get this error:
STDERR: /home/remoteBuildDir/MATLAB_ws/R2021b/C/Users/DELL/Documents/MATLAB/segnet_deploy/main.cu:10:10: fatal error: opencv2/opencv.hpp: No such file or directory
#include "opencv2/opencv.hpp"
^~~~~~~~~~~~~~~~~~~~
compilation terminated.
make: *** [main.o] Error 1
make: *** Waiting for unfinished jobs....
STDOUT: make: Entering directory '/home/remoteBuildDir/MATLAB_ws/R2021b/C/Users/DELL/Documents/MATLAB/segnet_deploy/codegen/exe/segnet_predict'
------------------------------------------------------------------------
??? Build error: C++ compiler produced errors. See the Build Log for further details.
can you please help me resolving this error
i tried to change the path by locating the opencv path but could not solve it.
It seems like the issue is with the OpenCV library, which the code is trying to include but is unable to find. Check if the OpenCV library is installed on your Jetson Nano:
Run the command
pkg-config --modversion opencv
in the terminal. If the output is a version number, OpenCV is installed.
If OpenCV is not installed, install it using the command
sudo apt-get install libopencv-dev
Ensure that the path to the OpenCV header files is included in the compiler search path:
Locate the path to the OpenCV header files (opencv2/opencv.hpp) on your system.
In your MATLAB code, add the path to the OpenCV header files to the compiler search path using the "-I" option in the "codegen" function. For example:
codegen('-config ', cfg, 'segnet_predict', '-args', {img},'-report', '-I /path/to/opencv/headers');
Make sure that the OpenCV libraries are in the library search path:
Locate the path to the OpenCV libraries on your system.
In your MATLAB code, add the path to the OpenCV libraries to the library search path using the "-L" option in the "codegen" function. For example:
codegen('-config ', cfg, 'segnet_predict', '-args', {img},'-report', '-L /path/to/opencv/libraries');

Swift error on Windows: invalidManifestFormat: Missing or empty JSON output from manifest compilation

I've installed Swift 5.6.1 on my Windows 10 machine, including all the necessary Visual Studio components, but I can't seem to build anything. Even just running the following set of commands in git bash results in an error:
mkdir swiftTest
cd swiftTest
swift package init --type executable
swift build
Specifically, the swift build command gives the following errors:
warning: Failed creating default cache location, Error Domain=NSCocoaErrorDomain Code=256 "(null)"
'swiftTest': error: invalidManifestFormat("Missing or empty JSON output from manifest compilation for swiftTest", diagnosticFile: nil)
The error message seems surprisingly rare -- the top google results were the source of the program that generated that error, and an unrelated error with similar wording from a ReactJS application.
Do I just have to add some flags to the swift build command, or is there something else wrong with my setup?
In my case what fixed it was invoking the command from a Visual Studio Developer Command prompt.

use library (gcc) in matlab and error with compile of mex

I am using Mac OSX (yosemite V 10.10.1) and running MATLAB 2014a on it.
I wanted to use SPAM library (sparse modeling software by J. Mairal) on MATLAB and for that I have to install XCode6.1 (that has gcc). First I type in command window mex -setup and result is shown below:
mex -setup
MEX configured to use 'Xcode with Clang' for C language compilation.
Warning: The MATLAB C and Fortran API has changed to support MATLAB
variables with more than 2^32-1 elements. In the near future
you will be required to update your code to utilize the
new API. You can find more information about this at:
http://www.mathworks.com/help/matlab/matlab_external/upgrading-mex-files-to-use-64-bit-api.html.
To choose a different language, select one from the following:
mex -setup C++
mex -setup FORTRAN
So after that I run the compile.m file in SPAM library and suddenly I saw an error that was:
add_flag =
-mmacosx-version-min=10.6
Warning: Directory already exists.
> In compile at 144
compilation of: -I./linalg/ -I./decomp/ -I./prox/ -I./dictLearn/ dictLearn/mex/mexArchetypalAnalysis.cpp
Building with 'Xcode Clang++'.
clang: warning: argument unused during compilation: '-fopenmp'
Error using mex
ld: warning: directory not found for option '-L/usr/lib/gcc/x86_64-linux-gnu/4.8/'
ld: library not found for -lgomp
clang: error: linker command failed with exit code 1 (use -v to see invocation)
Error in compile (line 439)
mex(args{:});
I don't understand what to do. please help me!
It appears that the actual error is occurring at the point of linking with precompiled libraries. The 2 issues are as follows:
The compile code apparently included in the compile.m file looks like it is intended to compile with gcc (it is trying to include files installed by GCC, possibly even linux-specific ones, are you sure that it's an OSX-compatible toolbox?), and yet the error strongly suggests that you are in fact using clang to compile it - you will either need to change the compiler (easy) or rewrite compile.m (not so easy).
One of the libraries that the code needs to have installed in order to be properly linked hasn't been found. On OSX I think this file should be called libgomp.dylib (any mac afficionados want to confirm this?). If you have it on your computer, then it's not in a directory that clang is looking in. You can confirm the library is installed by running find / | grep libgomp.dylib from the terminal - if it is there, you can add it into the compiler argument in compile.m using the -I /DIRECTORY_HOLDING_LIBRARY syntax.
It is entirely possible that fixing 1. will also remediate 2. - I have never tried using SPAM

installing libsvm on Mac (OSX 10.9.2)

I have tried to install the libsvm package with
mex -setup
(since "make" resulted in an error). This was followed by one choice for a compiler, so I chose "1".
Afterwards I typed in "make" got the following error though:
xcrun: error: SDK "macosx10.7" cannot be located
clang: warning: no such sysroot directory: '-mmacosx-version-min=10.7'
libsvmread.c:1:10: fatal error: 'stdio.h' file not found
#include <stdio.h>
^
1 error generated.
mex: compile of ' "libsvmread.c"' failed.
If make.m fails, please check README about detailed instructions.
What can I do?
I think the following answer from the matlab support might be helpful (http://www.mathworks.com/matlabcentral/answers/103904-can-i-use-xcode-5-as-my-c-or-c-compiler-in-matlab-8-1-r2013a-or-matlab-8-2-r2013b):
The Mac OS X 10.7 SDK, available in Xcode 4.1 through 4.6, is used by
MEX and related capabilities. This SDK is no longer available in Xcode
5, resulting in errors similar to the following when compiling:
xcodebuild: error: SDK "macosx10.7" cannot be located.
xcrun: error: unable to find utility "clang", not a developer tool or
in PATH
The simplest solution is to avoid updating Xcode to version 5 if you
are using R2013a or R2013b. If you need Xcode 5, or you have already
irreversibly upgraded to it, you can update MEX to use the 10.8 SDK:
In the MATLAB Command Window, execute the following commands:
cd(matlabroot)
cd bin
edit mexopts.sh
Save a backup copy of this file somewhere in case you make a mistake and you need to revert your changes.
Scroll down to the Mac (“maci64”) section of this file, beginning around line 120.
Replace all instances of 10.7 with 10.8; there are four of these in all (a fifth may be found in comments only)
Save the file, then execute the following command in the MATLAB Command Window:
mex -setup
Please note that this workaround links MEX files with a different SDK
than with which MATLAB was tested. Although there are no known
compatibility issues, support may be limited.

How to compile zsh on/for an iPhone?

Background
I recently changed from bash to zsh as my default shell and have quickly gotten used to the awesomeness that's added by associated tools (prezto, zaw and zsh-dwim).
I wanted to have a similar setup on iPhone as well. However, only zsh v.4.3.10 is available from the default repos and that's not supported by prezto:
Would you know how I should go about compiling zsh from source for the iPhone? I attempted to use Theos to build something on my Win7 box, but am greeted with the following errors after doing the make package install:
/home/blah/projects/ashrocks/theos/makefiles/targets/Cygwin/iphone.mk:38: Deploying to iOS 3.0 while building for 6.0 will generate armv7-only binaries.
Bootstrapping CydiaSubstrate...
Compiling iPhoneOS CydiaSubstrate stub... default target? failed, what?
cp: cannot stat `_out/*': No such file or directory
cp: cannot stat `libsubstrate.dylib': No such file or directory
Generating substrate.h header...
Making all for tweak ashrocks...
Preprocessing Tweak.xm...
Compiling Tweak.xm...
/bin/sh: theos/toolchain/windows/iphone/bin/armv7-apple-darwin11-clang++: No such file or directory
/home/blah/projects/ashrocks/theos/makefiles/instance/rules.mk:144: recipe for target 'obj/Tweak.xm.666c9a3c.o' failed
make[2]: *** [obj/Tweak.xm.666c9a3c.o] Error 127
/home/blah/projects/ashrocks/theos/makefiles/instance/library.mk:19: recipe for target 'internal-library-all_' failed
make[1]: *** [internal-library-all_] Error 2
/home/blah/projects/ashrocks/theos/makefiles/master/rules.mk:54: recipe for target 'ashrocks.all.tweak.variables' failed
make: *** [ashrocks.all.tweak.variables] Error 2
Would you know how the command line tools availabe in Cydia were compiled ?
It's probably because you don't have the standard libraries compiled for the iPhone on your computer. Try setting up gcc on your iPhone by following these instructions. I have done this and have successfully compile various pieces of software.