Evidently, in a process of wrapping my head around this FRP concept I need something more than a bare documentation. It's not an exaggeration to say that I'm struggling developing mental way of managing problems using the paradigm after I've been writing applications in imperative way for the last 4 years.
Could someone give me a few links on projects that use Swift RAC3 API? I'd be grateful if it were some iOS projects specifically.
Thanks.
Related
I am using flutter as my main framework for building cross-platform apps.
Until this very day, I used Firebase and it was wonderful but I want to expand my knowledge and learn to build full-stack mobile apps.
I was roaming around the web for several days now, and I can't seem to set my mind on backend language to go with flutter.
I am looking for a language that is up to date and much needed in the industry, so don't worry if it is overkill for small apps (I just want to practice for now). and in addition, I need it to go well with the bloc pattern recommended by Google.
I have heard that scala and play are great backend services. also, that ruby on rails is going well with the bloc pattern.
I would like to hear your thoughts and opinions about the situation, what would you choose and why? (In general, not between scala play and RoR)
Thanks a lot in advance!
IMHO, you should to define target tasks, that you will solve.
For example, our company engaged in computer vision and deep learning problems. We choose flask or fastapi python frameworks to build our backend rest-api prototypes, because it`s easy to integrate with tensorflow or pytorch solutions. If we have bottleneck somewhere, that microservices are rewriting in .Net.
If you looking for the most demanded language or framework, see upwork jobs or similar sites to understand, what does the market need today.
I am currently trying to make use of a object recognition project named object recognition kitchen. This project is built on top of ecto which is a lightweight hybrid C++/Python framework for organizing computations as directed acyclic graphs.
I don't have any experience of developing projects on top of frameworks(I also don't know how to efficiently find useful frameworks). And I am wondering what is the main concerns to bear in mind when choosing the framework for projects.
There's a similar question,but my confusion is not solved by the answers.
Any comments or thoughts are welcomed.Thanks in advance:)
I'm a php web developer and when I was looking for some fw to work with and thus make easy me working I always looked for this.
Easy to learn.
Full docs and tutorials.
Great community either in its forums or elsewhere.
free. XD. many people use free stuff around the world. so there are many people who can help you.
3rd and 4th points can be summarized as very popular.
And the most important: make test about how easy could be develop some task in each of your chosen fw.
Hope this could help you.
I'm looking for a framework that is small and reliable and works in Flex 4.
I have some suggestions (but which should I choose):
Mate
swiz framework
robotlegs
Parsley is another choice that is well documented and can be used in a very lightweight manner. I'm partial to Robotlegs personally, as I like that it is very tiny as a framework and most of the broader functionality is provided by the community through extensions and add-ons.
For what it's worth, I've used Mate on several fairly large projects and must say it works quite well. I personally found it easier to learn and use than Cairngorm.
Property injection alone has made developing some of these projects a lot cleaner/smoother/faster. If I had to choose whether to use Mate on a project or go without a framework at all, I'd choose Mate every time.
I've been working for years on a project that is correspondingly huge. I've used Mate as the core framework of this project, and love it. I have found it to be just enough for what I need. I get the features I want without dramatically changing the design of my project. Contrast that with Cairgorm where your project becomes a complete frankenstein that doesn't remotely resemble how your project would look without it.
I have years of MVC experience (mostly Java Struts, shudder) and dependency injection experience (Spring, Guice, etc). As mentioned, I've also dealt with Cairgorm and found it to be one of the most painful experiences of my entire career. Out of the MVC and DI frameworks I've dealt with, Mate is the one I've enjoyed the most. I have no experience with Robotlegs or Swiz, so I can't directly compare them.
The only knock I would give against Mate is that it does not seem to be very actively maintained these days. However, I find it to be very bug free, and not in much need of maintenance. It isn't broke, and doesn't need much fixing.
All three are solid frameworks and I know very talented and seasoned developers who are partial to one or the other for various reasons.
All three have a dependency injection mechanism built into them and that is the sweet spot.
Mate is by far the most lightweight since it focuses primarily on dependency injection. Robotlegs and Swiz are a little more full featured and have more MVC components built into it.
So to that, I agree with Jason.
As a academic project of 6 months in college me and my 3 friends are going to implement "Distributed Caching" in scala language.
Being new to both of these concepts and this being our first project I would be really happy if you guys could provide some direction.
I am currently learning scala.
Please let me know which particular features of language to be learned for this particular project.
Any online resources for learning distributed caching.
thanks in advance
You could have a look at Terracotta and especially at its uses in implementing Distributed Caching. You could have a look at the source code of the open source edition of Terracotta. Also, you could even consider Terracotta as your framework for building the distributed cache. I don't have any personal experience in using Terracotta with Scala, but it has been done.
Features of the language... Try starting with the Programming in Scala book. It's a very good resource. If you want to do any concurrency you will have to be proficient in using Actors. I would recommend having a look over all the features of Scala. Each one has its uses and you will need to know at least a bit of them to recognise situations in which to use their power. :)
-- Flaviu Cipcigan
You might want to look at the project Velocity page.
In MSDN also there is an article about distributed caching in general.
I'm not sure, but I think the Akka project might is already doing what you're looking for (and a whole lot more). Perhaps you can take inspiration from that.
I have been using IoC for a little while now and I am curious if I should use Microsoft's Unity framework (official name "Unity Application Block"). Does anyone have experience using it? So for I have been copying my IoC container code from project to project, but I think it would be better to using something standard. I think IoC can make a HUGE difference in keeping component based applications loosely coupled and therefore changeable but I am by no means an expert on IoC, so I am nervous to switch to a framework that will just paint me into a corner as a dependency I will one day want to walk away from.
I am using Unity with no real problems. I know a few ALT.NET type people warn against Unity but I really think that is just because of the history the MS P&P team have of writing bloatware. Unity is not yet bloated IMO and works well.
I took a look at the Unity Framework, but found it to be a little 'too big' for my needs (no, I can't really quantify that, it just seemed to require much more knowledge that other frameworks that I've been playing with... this was a while ago so it's possible that that's changed as Unity's been developed/refined).
My current IoC/Dependency Injection framework is Ninject. It's quick, fast, and I was able to go from reading the tutorials (about 10 minutes) to using it in a pre-existing project in about two hours.
If you're looking for a clean way to do dependency injection, I'd highly recommend checking it out.
I would say stick with the one you know until you feel confident with it and the whole concept. After what you'll have a better judgement to pick a framework which fullfill your needs.
I've played with CompositeWPF (aka Prism) - successor of Composite app block. From my experience Unity works much better as compared with previous version of ObjectBuilder. However it's up to you to evaluate IoC frameworks and choose one suited for your needs.
Unity tutorials & samples
Unity IoC Screencast