How to keep import * for specific package when organizing imports in Eclipse - eclipse

For some imports, I may want to keep a * import even I am currently using only 1-2 classes/methods. For example, I may want to import org.mockito.Mockito.* even I am currently using only a few of them, because when my test grows, I will need to use more static method under Mockito. However Organize Imports function in Eclipse always break down my import to import individual methods (which is the preferred behavior in most case).
Is there a way to let me control such behavior in package basis? i.e. I want to keep importing * for some packages (or disabling auto-break-down feature), but for other packages, I would want to use Eclipse's default behavior (deciding * base on number of classes/methods used)

You can't change the policy for individual imported packages or classes, but you can set the overall threshold lower so that Organize Imports won't convert the wildcard import to individual ones. Go to Preferences > Java > Code Style > Organize Imports and then edit the Number of static imports needed... value to something small, like 2.
With it set to a small number, you can manually add a wildcard import and as long as the class uses at least the threshold number of methods, Eclipse will leave it alone.

This doesn't appear to be possible at present, but as it's clearly a useful idea I've added a feature request to eclipse bugzilla for it: https://bugs.eclipse.org/bugs/show_bug.cgi?id=506826

Related

Best way to make #types packages visible in an nx workspace

Background
I'm trying to remove resize-observer-polyfill from an nx workspace that I'm working on because it's natively supported in the browsers that we are targeting. Once I removed the polyfill, I needed to add #types/resize-observer-browser because the workspace currently uses typescript#4.0.5 and my understanding is that TypeScript does not have a "native" type for ResizeObserver until v4.2 which I'd love to update to, but can't atm.
Problem
In order to make TypeScript happy, it seems like I have to go in and manually add "resize-observer-browser" to individual tsconfig compilerOptions.types entries. This didn't seem that bad to me at first. I just updated the tsconfig.lib.json file of the libraries that happened to utilize ResizeObserver. However, I soon realized I needed to also add it to the tsconfig.spec.json of the libraries so that the unit tests could run, and then I also needed to add it to the tsconfig.app.json of any applications that happened to import those libraries.
Question
Is there an easier way in an nx workspace to handle this sort of problem?
I think that I could remove the default types overrides in each of the tsconfig files, since that would let TypeScript just utilize everything that exists under node_modules/#types when compiling. I didn't want to take that path since I assume there is a good reason for the default nx library/app generators to add the types override (I assume it's to force you to be explicit and not accidentally get away with accidental imports of test code from business logic).
The docs seem to recommend against this for #types packages, but /// <reference types="..." /> (e.g. /// <reference types="resize-observer-browser" />) can be also be used to include types, and might be easier to manage if the type is only used in a few places.
Docs: https://www.typescriptlang.org/docs/handbook/triple-slash-directives.html#-reference-types-

Absolute and relative path conflict in Modelica

I want to build up a tests library and keep it separated from the libraries under development. My first thought is to go for a structure like the following:
PensLib
--Variants
----BallPoint
----FountainPen
----Tests
------TB_BallPoint
HammocksLib
--Variants
----SingleHammock
----DoubleHammock
----Tests
------TB_DoubleHammock
--Systems
----IndoorWalls
----OutdoorWallAndTree
----CoconutPalms
----Tests
------TB_IndoorWalls
Tests
--PensLib
----Variants
------Test_BallPoint // extends PensLib.Variants.Tests.TB_BallPoint
--HammocksLib
----Variants
------Test_DoubleHammock // extends HammocksLib.Variants.Tests.TB_DoubleHammock
----Systems
------Test_IndoorWalls // extends HammocksLib.Systems.Tests.TB_IndoorWalls
For now let's assume that the way I structure my libraries make sense (which most likely doesn't). I will soon ask more questions on good practices in setting up the testing environment in Dymola and with the Testing Library.
My question is about the correct way to handle relative and absolute paths within models, if possible at all.
The model PensLib.Variants.Tests.TB_BallPoint is used for developing the variant BallPoint
The model Tests.PensLib.Variants.Tests_BallPoint is used for automated testing
I want the model Test_BallPoint to extend the model TB_BallPoint, but I cannot link them. I guess the absolute path PensLib.Variants.Tests.TB_BallPoint is treated as a relative one, since PensLib is found "on the way out" of the Tests library, and from there it goes looking for the rest of the path. Is there perhaps a way to control the path, kind of ..\..\..\PensLib\Variants\Tests\TB_BallPoint?
As you already noted such a setup makes troubles. There are ways around that, namely global name lookup and imports, which I explain briefly further below.
Both solutions are nice when you have such a case in a few situations. But if you have to use it all the time, you make your setup unnecessarily complicated.
Hence, I suggest to make yourself the live easier and change your package structure:
Either create a dedicated test library for every library, maybe PensLib_Tests and HammocksLib_Tests
Or rename the packages in the Tests library and don't use the exact library names
Global name lookup
You can use absolute class paths. They are denoted with a leading ., so this should work:
extends .PensLib.Variants.Tests.TB_BallPoint;
See Modelica Specification chapter 5: Scoping, Name Lookup, and Flattening for details, especially 5.3.3 Global Name Lookup
Importing
You can simply import the library. Lookup of imports is always performed globally.
import PensLib;
extends PensLib.Variants.Tests.TB_BallPoint;

Flutter imports: relative path or package?

In Flutter, for importing libraries within our own package's lib directory, should we use relative imports
import 'foo.dart'
or package import?
import 'package:my_app/lib/src/foo.dart'
Dart guidelines advocate to use relative imports :
PREFER relative paths when importing libraries within your own package’s lib directory.
whereas Provider package says to always use packages imports :
Always use package imports. Ex: import 'package:my_app/my_code.dart';
Is there a difference other than conciseness? Why would packages imports would reduce errors over relative imports?
From the same Dart guidelines, further down they give this reason for the relative imports:
There is no profound reason to prefer the former—it’s just shorter, and we want to be consistent.
Personally, I prefer the absolute method, despite it being more verbose, as it means when I'm importing from different dart files (in other folders), I don't have to work out where the file to be imported is, relative to the current file. Made-up example:
I have two dart files, at different folder levels, that need to import themes/style.dart:
One is widgets/animation/box_anim.dart, where the relative path import would be:
import '../../themes/style.dart';
The other is screens/home_screen.dart with the relative import:
import '../themes/style.dart';
This can get confusing, so I find it better to just use the absolute in both files, keeping it consistent:
import 'package:myapp/themes/style.dart';
And just stick that rule throughout. So, basically, whatever method you use - Consistency is key!
The Linter for Dart package, also has something to say about this, but is more about the Don'ts of mixing in the '/lib' folder:
DO avoid relative imports for files in lib/.
When mixing relative and absolute imports it's possible to create
confusion where the same member gets imported in two different ways.
An easy way to avoid that is to ensure you have no relative imports
that include lib/ in their paths.
TLDR; Choose the one you prefer, note that prefer_relative_imports is recommended in official Effective Dart guide
First of all, as mentioned in this answer, Provider do not recommands package imports anymore.
Dart linter provides a list of rules, including some predefined rulesets :
pedantic for rules enforced internally at Google
lints or even flutter_lints (previously effective_dart) for rules corresponding to the Effective Dart style guide
flutter for rules used in flutter analyze
Imports rules
There is actually more than two opposites rules concerning imports :
avoid_relative_lib_imports, enabled in pedantic and lints rulesets, basically recommend to avoid imports that have 'lib' in their paths.
The two following are the one you mention :
prefer_relative_imports, enabled in no predefined rulesets, but recommended in Effective Dart guide in opposition to :
always_use_package_imports, enabled in no predefined rulesets. Which means that it is up to you and to your preferences to enable it (be careful, it is incompatible with the previous rule)
Which one should I choose?
Choose the rule you want ! It will not cause any performance issue, and no rule would reduce errors over the other. Just pick one and make your imports consistent across all your project, thanks to Dart linter.
I personnaly prefer using prefer_relative_imports, as it is recommended by Dart team, with this VSCode extension which automatically fix and sort my imports.
Provider do not need packages imports anymore.
This was a workaround to an old Dart bug: Flutter: Retrieving top-level state from child returns null
TL;DR, by mixing relative and absolute imports, sometimes Dart created a duplicate of the class definition.
This led to the absurd line that is:
import 'package:myApp/test.dart' as absolute;
import './test.dart' as relative;
void main() {
print(relative.Test().runtimeType == absolute.Test().runtimeType); // false
}
Since provider relies on runtimeType to resolve objects, then this bug made provider unable to obtain an object in some situations.
My 5 cents on the topic are that absolute (package:my_app/etc/etc2...) imports cause much less trouble than relative ones (../../etc/etc2...) when you decide to reorganize/cleanup your project`s structure because whenever you move a file from one directory to another you change the "starting point" of every relative import that this file uses thus breaking all the relative imports inside the moved file...
I'd personally always prefer absolute to relative paths for this reason
This question already has good answers, but I wanted to mention an insanely annoying and hard-to-find problem I experienced with unit testing that was caused by a relative import.
The expect fail indicator for an exception-catching expect block
expect(
() => myFunction,
throwsA(isA<InvalidUserDataException>())
);
was showing the actual result as exactly the same as the expected result, and zero indication of why it's failing.
After massive trial-and-error, the issue was because the expected InvalidUserDataException (a custom-made class) was being imported to the test file in RELATIVE format vs PACKAGE format.
To find this, I had to compare side-by-side, line-by-line, call-by-call between this test file and another test file that uses the exact same exception expecters (It's lucky, we had this), and just by chance, I happened to scroll to the top of this file's imports and see the blue underline saying prefer relative imports to /lib directory.
No, they're not preferred; they're necessary, because the moment I changed that to a PACKAGE (absolute) import, everything suddenly started working.
What I learned from this is: Use absolute imports for test files (files outside the lib directory)
e.g. inside of src/test/main_test.dart
DON'T: use import '../lib/main.dart'
DO: use package:my_flutter_app/main.dart
Maybe other people knew this already, but I didn't, and I couldn't find anything online with searches about this issue, so I thought I would share my experience that might help others who got stuck around this.
Does anyone know why this happens?
Edit: For context, this happened while using Flutter 2.1.4 (stable) with Sound Null Safety
Do you use Integration Tests?
If the answer is yes, then in most cases you need to use package imports. When you attempt to run your integration tests on a physical device, any relative imports will not be able to find what they're looking for.
Example: https://github.com/fluttercommunity/get_it/issues/76
You can enforce package imports in your project by using these two linting rules:
always_use_package_imports
avoid_relative_lib_imports
I also prefer package imports because they stick even when rearranging your files and folders. Relative imports frequently break and it's a pain to have to remove them and reimport the offending dependency.
One very simple reason to not use package imports: rename your package without editing every dart file
Renaming can happen a few times while the product does not have a definitive name, and you or your product owner decides to change it.
It is much more painful to rename with package imports as your package name is in every import.
Of course you can change it with a find/replace query, but it's a useless edit on every dart file you can avoid with relative imports.
Plus, vscode allows to automatically update relative imports on file move/rename and I have never had any issue with this feature.

What is the difference between package import and normal import in flutter?

Going through some flutter source code and found two different types of imports.
What is the difference between the two and which one is better ?
#1
import 'folder/filename.dart';
#2
import 'package:projectname/folder1/folder2/folder/filename.dart';
There's no performance differences or anything like that.
But.. it is better to use package paths because you won't need to edit all your imports in case you move your file to another location (as they're not relative paths).
Saying that there is no difference at all might be tricky. Because importing files as packages in some place and as simple files in another, dart will consider them two different namespaces. So it can cause type conflicts. The safe way to do it is to choose one method to do it and stick to it.

Is there a way to tell Eclipse how to resolve ambiguous java names?

My eclipse is configured so that when I save the java source file, it automatically inserts the missing import declarations. Except when the reference is ambiguous. Fpr instance, the most annoying ambiguity is with List<T> - both java.util and java.awt declare it. Here eclipse demands manual resolution.
I was wondering if it was possible to configure somewhere that whenever List<T> is used then java.util should be imported. Or alternatively, since I am not using java.awt, I could just remove it from the list of possible suggestions.
Any ideas?
Thanks.
This sounds like a possible duplicate of Exclude packages from Eclipse's organize imports.
Basically, you want to change your Type Filters preference to exclude java.awt.* packages. Keep in mind that doing so will make things harder/confusing if you ever try to write AWT/Swing code.
One thing that pops into my mind is altering the class template in the preferences to include the line:
import java.util.List
Unless you are going to use the AWT version of a List, or care about unused import statements, that should solve this annoying issue ..
Manually invoke Organize Imports and it will ask you when an ambiguity is found.