Xcode Version 6.3.2 (6D2105)
IOS 8.0
I have a screen with 3 buttons
One at the Center, one above and one below.
The screen looks ok in iphone4 and iPhone 6.
But it looks differentt in iPhone 5.
I am using same constrains for all devices.
I checked this on simulator. I don’t’ know is there any
problem with simulator or am i doing something wrong.
The screen shots are attached.
Related
I am developing an iPhone app which should support iPad (not compatible but with support for 1X and 2X option at bottom). My app supports iPhone 5,6 and 6 plus as expected, but when I run the app in an iPad some part of the screen is getting truncated at bottom. How do I fix this? It should show the full iPhone screen in iPad.
Make you app support iPhone 4s screen size. It seems that iPad runs iPhone app as in a 3.5 inch screen.
I've installed Xcode 5 alongside Xcode 4 so I can build for both iOS6 and 7 SDKs.
I have a working iPhone App that, when I load it in Xcode 4 and build it to run on the iPad simulator it shows up with the 1x/2x button in the bottom right corner of the screen indicating that this is an iPhone App installed on an iPad.
When I do the same thing in Xcode 5, however, it appears that it isn't installing it on the iOS7 iPad simulator as an iPhone app because I don't see the 1x/2x button in the corner, and things are laid out slightly differently.
Again, this is the exact same Xcode project (actually it's a workspace) opened in Xcode 4 and built for an iPad simulator and opened in Xcode 5 and build for an iPad simulator.
Does anybody have any ideas on how to get an iPhone app to run as such on an iOS7 iPad simulator? Or why this might be happening?
iOS 7 uses the iPhone's retina artwork and so always appears in x2 format.
I'm using Xcode 4.6.3 and my storyboard looks like this ,
When I run the app in any other hardware configuration (All sizes, iPhones and iPads) it works perfectly except the 4-inch retina. It cuts off at the top and at the bottom.
When i press home on the simulator the home-screen and the rest looks normal
I'm completely baffled by what can cause this and i don't have an actual device with that size to test on.
Anyone with this problem in xcode 5 (with your Default-568h#2x.png already included) may want to try creating an Asset collection - it fixed it for me (it also fixed a problem I had of icons and launch images not updating in the simulator)!
Hey i am developing an app for iphone5 (4 inch screen) everything works fine but when i run my app on iOS 5.0 and rotate to landscape mode , keyboard does not fit entire screen ,
Adding a screenshot. it happens with all keyboard type.
Is there a way to deal with this bug at our end or it needs to be fixed by apple guys only.
I am running app on simulator, so if anybody have iphone 5 with ios 5.0 installed , please check, Does that issue persists on device also ?
I have developed the form in Xcode 4.5 ..
while i run the program using iPhone simulator 6.0 ,the label and textfield(more than 5 labels and textfields) is not properly aligned and the button is not shown in the simulator...
I run the same program but change the simulator hardware deveice Xcode 4 inch retina display,now its work good..
What is problem and i need the solution.
Thanks in advance.