Minecraft forge 1.8 wont load texture even though it is in the right folder [closed] - png

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i am new to minecraft 1.8 modding and was following along with mrcrayfish's tutorial but my mod does not load the texture on an item called ref_copper. i think it may have to do with png colour settings or permissions. Anyway here is a screanshot of what i mean http://i.imgur.com/5Ub2fDu.png

It looks like you've named something 'item' that should be named 'items'. If you look in your screenshot on the left, it says textures.item, whereas the error is looking for the file in textures/items/.
In the video you're referencing here, you can see that it looks like textures.items for the narrator.

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How can I read and edit Final Cut Pro projects in libraries with swift? [closed]

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I want to create an AI splitter based on clips in swift, however in order to even start, I need to know how to read and edit Final Cut Pro projects.
Here is what I know about those: I found out they come in in libraries (.fcpbundle), and I found out in events some can have project files, depending on where you made them in Final Cut Pro itself, they ALWAYS have one file inside, any .fcpevent files are SQLite databases.
This may be too much, but this could help all users of Final Cut Pro.
Can you help with the Final Cut Pro library format?

Decreasing the size of the flutter project folder [closed]

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There is an answer here. but i wanna reduce my project folder size without using git.
So what do i do?
If the question refers to a project size optimization - delete all build files (flutter clean);
If the question refers to an app size optimization - read Official documentation about app size.

app binary organization [closed]

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Two questions, kind of same category:
When I checked from Xcode, I saw a folder library/cache/imagecaches (quite some files there) on iPhone under my app, I never created that folder, I guess it it was managed by iOS itself, nothing for me to concern.
I have a sqlite file called app.sqlite, and it is in documents folder. that's the right place to pass app review right, right?
If you have never seen it before then it is iOS's own cache system, you shouldn't mess with it.
Check it out https://developer.apple.com/appstore/guidelines.html

iPad Application Distribution [closed]

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I have create an iPad application for enterprise distribution and its working very well but I want to change the message that appear when application start installing on the iPad from waiting to loading or something like that, how I can do that?
And what is the full list of variable I can use it with Manifest file (.pList)?
You may not change the "Waiting" and "Installing" text. It has nothing to do with your application, but with iOS.

Apple Segmenter - is it working right? [closed]

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I'm trying to get our video files (m4v) converted to the Apple http streaming and ran into some questions.
I have a file that is 6mb in size and when I pass it through the segmenter using all default settings the files that output add up to 32mb in size. The last file is 17mb in size.
I'm not sure if that is how it is supposed to be but I'd rather use the smaller file if that is the case.
Anyone have any luck with this for vod content?
I had the same problem, there is an "optimise" setting in the install process that needs to be set.