I downloaded unity 5.1.03f 64bit editor for windows and installed it.
Installation is error free.When finished the installation, When tring to open the unity, the following error is showing. How can I fix this?
Related
I Installed eclipse on my new mac m1 chip machine, It was working fine until I restart my machine. After restart the machine, the eclipse app is not opening also no error is shown in the display..
I am trying to open the app in terminal I am getting the following error
rosetta error: /var/db/oah/223263137464320_223263137464320/27e2cf6e452a44ee1a3ccc20e0409d562f65d18f27dd9ff3ebd552b78e52a4e3/eclipse.aot: attachment of code signature supplement failed: 3 Trace/BPT trap: 5
the solution giving in this is to upgrade the OS, but I already upgraded to the new OS version.
I can't find a solution anywhere, even in Apple forum sites
I faced a similar issue today. In my case, I'm using Anypoint Studio, which is built on top of Eclipse 4.19. After updating the OS, it worked again.
I updated my unity to 5.5 but the monodevelop came with it do not starts.
I did some research and downloaded the gtk# but when tried to install, it gave me this error
Thanks in advance
I originally installed unity but the monodevelop seems to not been installed as i tried to open a script in unity but nothing come out, saying i should find a software that opens it up when i have already set the preferences to monodevelop(built-in).
Then i reinstalled it again, this time, it contains visual studio too. then it can only open with visual studio. When I tried to open with monodevelop, the following pop-up will apear.
But I have already installed the two things which is /net and gtk. as shown below. what is the problem?
1st time-- install gtk after install unity(no monodev) 2nd time--
install monodevelop with unity i went to the monodev website and it
says xamarin studio not monodevelop
You messed up in the first step.
You have to Uninstall gtk and everything else you installed during this time. This includes Unity too.If possible, do a system restore and set the restore date to the time before you installed any of this.
Now, install Unity, make sure that MonoDevelop is selected from Unity and then install it. Don't install gtk or any other software. When using Unity, MonoDevelop must be installed from Unity and not from any other website. The reason for this is because they are using a customized version of MonoDevelop.
I upgraded to Windows 10, downloaded the newest drivers for the graphics card, and installed the latest SDK I also installed the oculus utilities for unity 5 and the ovr plugin. I tried following this tutorial but I cant seem to find the OculusConfigTool referenced. Also I've been trying to use the VRSamples from unity but I keep getting [VRDevice] initialization of device oculus not found.
I had this working before i upgraded to windows 10, so what am I doing wrong?
Ok finally got this to work ... in the instructions I followed it said to place the ovr plugin files in a folder called "unity". I found thisthis thread http://forum.unity3d.com/threads/unity-5-3-vrdevice-initialization-of-device-oculus-failed.372663/ and placed it in a folder called "oculus" and replaced the file in there, now it works
I have a problem with android emulator here My Android emulator cannot start. Error in load OpenGL lib but I have corrected it. But my Windows continuously crash BSOD critical structure corruption so I've moved to Ubuntu that I installed with alongside Windows before. But this time I met a very confusing error. Every time I use the mouse to drag and drop the item in the preview panet to layout xml then Ubuntu automatic logout immediately. And that is android > 4.0 layout. Android 2.2 layout everything work fine.
And the GNOME image viewer of Ubuntu have same crash like that if I use mouse to scroll/drag my image.
I spent almost time to find out my problem on internet but no one have that problem like me. Please help me.
My Ubuntu: 13.04 Raring 64bit
JDK: 1.7.0.25 64 bit
Android SDK: r22.01
GPU: AMD Radeon HD 7600M