2 Apple TV's and 2 Remotes. Get 1 to talk to 1 and vice versa - apple-tv

I have two Apple TV's in one room. One new developer Apple TV and one older Apple TV 3.
The problem I have is either remote controls both devices at the same time.
Is there a way to get the remotes to talk to their respective device ONLY?
So the old Apple TV 3 remote would talk to Apple TV 3 only, and the new developer Apple TV Siri remote would talk to the new Apple TV only?

Currently the existing Apple TV remote pairing process doesn’t stop the New Apple TV from listening.
https://support.apple.com/en-us/HT201254
We can do this:
Re: Any way to get the New Apple TV to ignore standard IR Apple TV remotes?
You cannot disable the IR reception from previous generation (silver) remotes. You could, however, pair an unused silver remote with your new Apple TV so that the device ignores input from any other silver remote...
Or this
Apple TV: Using a third-party remote control

Related

Third party apps in Apple Watch without internet

I'm trying to compare the possibilities of use beetween Apple WatchOS and Android Wear when it comes to using them without the phone nearby. And without conection to internet (Wi-Fi).
I own a Android Wear and have tested the possibilities but cant get an Apple Watch and all the info I can find is this: https://support.apple.com/en-us/HT205547
It says that with wifi you can: Use apps that support Wi-Fi. But what does it mean to support Wi-Fi? Does that mean third party apps cannot be used without internet in any case?
Thanks very much for the help!
Third party apps can run on watchOS without a network connection even if the Watch is not connected to the paired iPhone.
That piece of documentation you linked is only showing which system apps can be used without being connected to an iPhone with/without network connection.
If your watchOS app is not network based, it can fully function even when the Watch is not connected to the iPhone and there are no known Wifi networks available.

Create an iPad app that can send/receive data via the USB cable?

I want to create an iPad app that connects to another machine, laptop or otherwise, via USB and communicates to some other application I develop running there.
I know that this is easy to achieve via Bluetooth or WiFi but this particular set of solutions must be done via a USB cable.
Is it possible to do so without access to the Apple MFi program? (I am about 5 weeks in and the response is not looking good).
iOS App --> USB Cable --> Mac OSX --> Desktop App (without MFi access)
Thanks
To use USB communication Apple does not provide any API within IOS SDK. The only option right now is MFI. I don't think Apple will allow this in near future.
To use serial communication, you need MFI as you may have discovered. However, there is a poor man's way of achieving this. I have done so during development.
Enable "Internet sharing" on your device and connect to it. Use "ifconfig" on your Mac to find out the interface to use. You do not need to use this as the default connection, but it needs to be active. If I remember correctly, only one end can initiate connections (it was a while so I am sorry that I don't remember the details).
EDIT: I would also like to point out that I did this on an iPhone, not an iPad.
Not over USB but over RS232 (serial port)
Look here: http://www.redpark.com/c2db9.html
But:
The cable uses the old 30 pin connector, but according to them it's compatible with the Lightning adapter
The application won't be accepted on the AppStore, it's for internal use only.
There is a (small) book that explains how to use this cable to connect an iPhone directly to an Arduino, it's been published in late 2011. "iOS Sensor Apps with Arduino Wiring the iPhone and iPad into the Internet of Things" http://shop.oreilly.com/product/0636920021179.do

How can I connect an iOS device to non iOS device (Arduino devices) via Bluetooth?

After searching on Google, I found that people say it's only possible to connect an iOS device with a non iOS device with the 'MFi program'. Is that true?
My project is mainly focused on sending and receiving information with the Arduino device via Bluetooth directly.
Is communication between iOS and non iOS devices without jailbreak possible? If yes, is there a reference?
(I viewed Stack Overflow question How can an iPhone access another non-iPhone device over wireless or Bluetooth?.)
As I stated in the above-linked question, general Bluetooth communication to external devices on non-jailbroken iOS devices is restricted to MFi-compliant Bluetooth hardware.
However, newer iOS devices (iPhone 4S, new iPad) are capable of Bluetooth 4.0 LE communication with external devices without the need for those devices to be MFi-compliant. This interaction is done through the new Core Bluetooth framework, which lets you send and receive arbitrary data to and from Bluetooth LE devices. This only works with those listed newer iOS devices, though.
Tim points out an interesting hack that you might be able to get away with in making your device appear like a Bluetooth HID keyboard. Devices like this barcode scanner have special modes to appear as HID devices to iOS. You might be able to pull something together based on this, but all data transfer will be one-way from your device, and it looks like this will require entering that data into text fields as if you had a keyboard connected.
Alasdair Alan's "iOS Sensor Apps with Arduino" is a good resource to look at. I've used Wifi with another microprocessor (mbed) but not sure about bluetooth. Alasdair is active on Twitter and he usually is kind enough to answer questions.

Can an app in Google TV Honeycomb access remote functions, such as turning on the Television

I've got an idea for a tool I would like to make for Google TV once honeycomb + market lands on it, but it would function worlds better if I could also turn on the TV rather than having to make the user do it themselves
My idea is simple: Schedule your favourite shows, tv turns on, activates the STB then tunes to the proper channel when the show starts.
For reference I would be devving this on a Revue, which I know has the IR blaster and such needed to send the remote signals.
Yes, you can do that and more using the Anymote Protocol. For sample code, take a look at the source of the Google TV Remote app: http://code.google.com/p/google-tv-remote/
If you can control the IR device, then turning on the TV should be a snap. Additionally, some newer TVs have an HDMI functionality that lets you turn it on using it; however, not all TVs support this. All TVs do support infrared, though.
You'd want to look for "System Standby" here:
http://en.wikipedia.org/wiki/Hdmi#CEC
The TV would have to technically be in its "sleep" mode for the device to turn it on, similar to how PC monitors work.

xcode iphone bluetooth chat between device

I want to know if there is a framework or method/technique that will allow me to write an iphone/ipad that will allow one device to act as a "Leader" and the other devices as "Followers" in a shared book reading.
For example:
Device 1: Leader
Device 2: Follower
Device 1: opens an book app and turns to page 11
Device 2: opens the same book app and automatically "follows" device 1 to page 11
This sounds like there needs to be some network communication like bluetooth.. Anyone seen this type of thing done?
first search result for 'iphone bluetooth programming' is here
This is precisely the sort of thing Game Kit's peer-to-peer connectivity was created for.