I am trying to generate a .framework on Xcode 7 and always get an error -
Details: Scheme was asked to build and archive, but the run destination is not a deployment platform and this action shouldn't have been allowed.
xcodebuild: error: Failed to build project UnitedSDK with scheme UnitedSDK.
Reason: You cannot archive for the iOS Simulator platform.
Command /bin/sh failed with exit code 70
Tried to change Targets, but nothing helps. This used to properly work on Xcode 6.
Related
I can debug on MyMac (Mac Catalyst) no problem but not on the simulator, I get the following errors in the Application Output:
xcodebuild[4480:64944] Writing error result bundle to /var/folders/wh/z7x5swm90fb6f6cxfp39760h0000gn/T/ResultBundle_2022-30-10_10-46-0020.xcresult
xcodebuild: error: SDK "/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk" cannot be located.
xcrun: error: sh -c '/Applications/Xcode.app/Contents/Developer/usr/bin/xcodebuild -sdk /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk -find simctl 2> /dev/null' failed with exit code 16384: (null) (errno=Invalid argument)
xcrun: error: unable to find utility "simctl", not a developer tool or in PATH
I'm using VS17.4 (preview 5 I think, how do I check? It just says 17.4 build 2339) and Xcode 14 for the iOS 16 SDK. I've checked in Preferences > SDK Locations > Apple and everything looks as it should... I'm a Mac noob so is there just a setting I'm missing somewhere?
If I try to build the release for publish like so VisualStudio crashes!
dotnet publish -f:net7.0-ios -c:Release
Update:
I just dropped back to net6.0 and am getting the same error. I didn't have Xamarin.Mac installed but installing it made no difference.
Below are some more component details of VS:
Xamarin.iOS Version: 16.0.0.72 (Visual Studio Community)
Xcode 14.0.1 (21336)
Xamarin.Mac Version: 8.12.0.2 (Visual Studio Community)
I can also see that the directory referenced does exist, or is it not supposed to look like that?
I had two version of Xcode installed which seems to have confused things. Uninstalling both then reinstalling 14 has fixed the issue.
How can solve this issues? Error (Xcode): Framework not found Flutter
I tried to more methods,
tried to delete ios then pod install...
tried to flutter clean...
tried to create new project etc.
but still cannot solve.
Launching lib/main.dart on iPhone 13 Pro Max in debug mode...
/Users/pin-chientseng/Desktop/yomate/ios/Runner/Info.plist: Property List error: Found non-key inside <dict> at line 56 / JSON error:
JSON text did not start with array or object and option to allow fragments not set. around line 1, column 0.
Xcode build done. 221.1s
Failed to build iOS app
Error output from Xcode build:
↳
** BUILD FAILED **
Xcode's output:
↳
Writing result bundle at path:
/var/folders/rg/v6d4v6m545949bhd3pv5555r0000gn/T/flutter_tools.hhxYin/flutter_ios_build_temp_dirsANWae/temporary_xcresult_bundle
ld: framework not found Flutter
clang: error: linker command failed with exit code 1 (use -v to see invocation)
note: Using new build system
note: Planning
note: Build preparation complete
note: Building targets in dependency order
warning: Stale file '/Users/pin-chientseng/Desktop/yomate/build/ios/Debug-iphonesimulator/Runner.app/GoogleService-Info.plist' is
located outside of the allowed root paths.
note: Removed stale file
'/Users/pin-chientseng/Library/Developer/Xcode/DerivedData/Runner-bfllcubjuppngacurzilkdnplylp/Build/Intermediates.noindex/Runner
.build/Debug-iphonesimulator/Runner.build/InputFileList-5F0225AF943341352A9BA345-Pods-Runner-resources-Debug-input-files-37e3c74e
61b246db180ac6f1b6f5519a-resolved.xcfilelist'
note: Removed stale file
'/Users/pin-chientseng/Library/Developer/Xcode/DerivedData/Runner-bfllcubjuppngacurzilkdnplylp/Build/Intermediates.noindex/Runner
.build/Debug-iphonesimulator/Runner.build/InputFileList-678E497CE5823DAA4909D0F3-Pods-Runner-frameworks-Debug-input-files-6f17fb4
132a6c963427e5fd8c0f46475-resolved.xcfilelist'
note: Removed stale file
'/Users/pin-chientseng/Library/Developer/Xcode/DerivedData/Runner-bfllcubjuppngacurzilkdnplylp/Build/Intermediates.noindex/Runner
.build/Debug-iphonesimulator/Runner.build/OutputFileList-5F0225AF943341352A9BA345-Pods-Runner-resources-Debug-output-files-2b94b0
84fd7edee03f689887bc427bd3-resolved.xcfilelist'
note: Removed stale file
'/Users/pin-chientseng/Library/Developer/Xcode/DerivedData/Runner-bfllcubjuppngacurzilkdnplylp/Build/Intermediates.noindex/Runner
.build/Debug-iphonesimulator/Runner.build/OutputFileList-678E497CE5823DAA4909D0F3-Pods-Runner-frameworks-Debug-output-files-3dbe4
531b144e8e556eea6741f7e46e6-resolved.xcfilelist'
note: Removed stale file
'/Users/pin-chientseng/Library/Developer/Xcode/DerivedData/Runner-bfllcubjuppngacurzilkdnplylp/Build/Intermediates.noindex/Runner
.build/Debug-iphonesimulator/Runner.build/Script-5F0225AF943341352A9BA345.sh'
note: Removed stale file
'/Users/pin-chientseng/Library/Developer/Xcode/DerivedData/Runner-bfllcubjuppngacurzilkdnplylp/Build/Intermediates.noindex/Runner
.build/Debug-iphonesimulator/Runner.build/Script-678E497CE5823DAA4909D0F3.sh'
note: Removed stale file
'/Users/pin-chientseng/Library/Developer/Xcode/DerivedData/Runner-bfllcubjuppngacurzilkdnplylp/Build/Intermediates.noindex/Runner
.build/Debug-iphonesimulator/Runner.build/Script-69D48C77EE5D169DAA62588C.sh'
/Users/pin-chientseng/Desktop/yomate/ios/Pods/Pods.xcodeproj: warning: The iOS Simulator deployment target
'IPHONEOS_DEPLOYMENT_TARGET' is set to 8.0, but the range of supported deployment target versions is 9.0 to 15.2.99. (in target
'FMDB' from project 'Pods')
/Users/pin-chientseng/Desktop/yomate/ios/Pods/Pods.xcodeproj: warning: The iOS Simulator deployment target
'IPHONEOS_DEPLOYMENT_TARGET' is set to 8.0, but the range of supported deployment target versions is 9.0 to 15.2.99. (in target
'leveldb-library' from project 'Pods')
Result bundle written to path:
/var/folders/rg/v6d4v6m545949bhd3pv5555r0000gn/T/flutter_tools.hhxYin/flutter_ios_build_temp_dirsANWae/temporary_xcresult_bundle
Error (Xcode): Framework not found Flutter
Could not build the application for the simulator.
Error launching application on iPhone 13 Pro Max.
if I used this methods,
post_install do |installer|
installer.pods_project.targets.each do |target|
target.build_configurations.each do |config|
if Gem::Version.new('8.0') > Gem::Version.new(config.build_settings['IPHONEOS_DEPLOYMENT_TARGET'])
config.build_settings['IPHONEOS_DEPLOYMENT_TARGET'] = '8.0'
end
end
end
end
i will got this error...
Launching lib/main.dart on iPhone 13 Pro Max in debug mode...
Running pod install... 38.2s
Running Xcode build...
Xcode build done. 28.7s
Failed to build iOS app
Error output from Xcode build:
↳
** BUILD FAILED **
Xcode's output:
↳
Writing result bundle at path:
/var/folders/rg/v6d4v6m545949bhd3pv5555r0000gn/T/flutter_tools.gk0YEl/flutter_ios_build_temp_dirWL743Q/temporary_xcresult_bundle
/Users/pin-chientseng/Development/flutter/.pub-cache/hosted/pub.dartlang.org/video_player_avfoundation-2.3.4/ios/Classes/messages
.g.m:7:9: fatal error: 'Flutter/Flutter.h' file not found
#import <Flutter/Flutter.h>
^~~~~~~~~~~~~~~~~~~
1 error generated.
note: Using new build system
note: Planning
note: Build preparation complete
note: Building targets in dependency order
Result bundle written to path:
/var/folders/rg/v6d4v6m545949bhd3pv5555r0000gn/T/flutter_tools.gk0YEl/flutter_ios_build_temp_dirWL743Q/temporary_xcresult_bundle
Lexical or Preprocessor Issue (Xcode): 'Flutter/Flutter.h' file not found
/Users/pin-chientseng/Development/flutter/.pub-cache/hosted/pub.dartlang.org/video_player_avfoundation-2.3.4/ios/Classes/messages.g.m
:6:8
Could not build the application for the simulator.
Error launching application on iPhone 13 Pro Max.
I have tried many solutions for this error. The only possible solution is to delete the flutter folder in the FLUTTER PATH, and re-copy the flutter folder.
This solved my error.
In my case, I got this error after deleting the flutter instances while trying to clean up some storage on my 258go macbook to update Xcode :(, in doing so I probably deleted the flutter.framework.
The solutions given here have not changed anything for me.
So I tried to clean up everything in the pod, including the cache. The pod install command failed because it missed the ios tools, which can be downloaded with flutter precache --ios.
So the complete process to solve this problem for me was :
cd ios
pod cache clean --all
rm -rf ~/Library/Caches/CocoaPods
rm -rf Pods
rm -rf ~/Library/Developer/Xcode/DerivedData/*
pod deintegrate
flutter precache --ios
pod install
I hope that this solution will help someone and prevent them from losing a whole day's work as it did for me.
1- flutter channel beta
2- flutter upgrade
3- flutter run
4- flutter channel stable
5- flutter upgrade
6- flutter run
I'm getting a build error using the flutter speech_recognition package. Try to build for iOS right now. Haven't tested Android.
I followed the installation guide. The package seem to load after modifying the .yaml file. I'm using the Visual Studio IDE on a MacBook Pro.
Launching lib/main.dart on iPhone Xʀ in debug mode...
Xcode build done. 9.8s
Failed to build iOS app
Error output from Xcode build:
↳
** BUILD FAILED **
Xcode's output:
↳
=== BUILD TARGET speech_recognition OF PROJECT Pods WITH CONFIGURATION Debug ===
/Users/abcdefg/Development/flutter/.pub-cache/hosted/pub.dartlang.org/speech_recognition-0.3.0+1/ios/Classes/SpeechRecognitionPlugin.m:2:9: fatal error: 'speech_recognition/speech_recognition-Swift.h' file not found
#import <speech_recognition/speech_recognition-Swift.h>
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
1 error generated.
Could not build the application for the simulator.
Error launching application on iPhone Xʀ.
From my dev directory. I can find speech_recognition directories, but the .h file is not anywhere to be found.
abcdefg-MacBook-Pro:Development abcdefg$ !find
find . -name speech_recognition
./learning_fluter/ios/Pods/Target Support Files/speech_recognition
./learning_fluter/ios/Pods/Headers/Public/speech_recognition
./learning_fluter/ios/Pods/Headers/Private/speech_recognition
./learning_fluter/ios/.symlinks/plugins/speech_recognition
./learning_fluter/build/ios/Debug-iphonesimulator/speech_recognition
abcdefg-MacBook-Pro:Development abcdefg$ find . -name speech_recognition-Swift.h
abcdefg-MacBook-Pro:Development abcdefg$
Any help would be appreciated!!
Make sure that the project has been created with the -i command as shown below: futter create -i swift [your_project_name].
after doing this verify that you are using in the properties of the runner SWIFT_VERSION = 4.2. since previous versions could cause this error.
And finally add below in podfile:
target 'Runner' do
use_frameworks!
I am using mailcore2 in my ios app from fetching my gmail account emails on my device. I have changed the ios sdkversion from 6.1 to 6.0 in the mailcore2 scripts bcz I am trying to compile and run the app using iPhone simulator 6.0 which uses ios sdkversion 6.0. Doing so I am getting the following clang error.
clang: error: no such file or directory: '/Users/shujaat/Library/Developer/Xcode/DerivedData/MyTestApp-ditognlaoajwldfliplqecnxqbfj/Build/Products/Debug-iphonesimulator/MailCore/MailCore'
While trying to compile and run my app using iphone simulator 6.1 (uses ios sdk 6.1), with no changes in the ios sdk version in the shell scripts, I am getting the following error:
/bin/sh /Users/shujaat/Documents/WemoTech/Products/WantList/sourcecode/ThirdPartyLib/MailCore2/Externals/builds/workdir/20130930192723/src/libetpan/build-mac/update.sh
configuring
running prepare-cyrus-sasl.sh
prepare sources
patching file lib/client.c
building tools
generated makemd5i386 properly
building for iPhoneOS - armv7
CONFIGURE FAILED
Command /bin/sh failed with exit code 1
These issues are driving me crazy for the last couple of days. Need your help.
Go to your main project target->"Build phases"->"Target dependencies" add mailcore2 ios
You need to read Check Adding MailCore to Your iOS Project carefully.
These issues are fixed now. I want to explain what I did to get rid of them for others facing same issues:
I made a separate project, and made mailcore2 as a part of it (didn't include the #import line in any of the project files at first). I compiled and run the project and copied the resultant mailcore 2 from it to my original project. It's compiling and running fine now.
i am trying to run my kobold2d project on my iphone 4 but it gives me build failed ,
Apple Mach-O linker error.
Cocos2d projects run fine so i don't have any problem with my provisioning profile.I am opening kobold2-0-4.xworkspace. By the way the same project runs perfecty on ios Simulator
Error is:File not found: /Users/bigayvaz/Library/Developer/Xcode/DerivedData/Kobold2D-canokjowlgyrikflbvkipwwnizsr/Build/Products/Debug-iphoneos/libkobold2d-ios.a
Linker command failed with exit code 1
By the way i use xcode 4.5.2