Im working with NSURLSession. I have an array with restaurants and i'm requesting the dishes for every restaurant in the array to the api. The dataTask works,i'm just having a real hard time trying to call a method only when the all dataTasks are finished.
self.findAllDishesOfRestaurants(self.restaurantsNearMe) { (result) -> Void in
if result.count != 0 {
self.updateDataSourceAndReloadTableView(result, term: "protein")
} else {
print("not ready yet")
}
}
the self.updateDataSourceAndREloadTableView never gets called, regardless of my completion block. Here is my findAllDishesOfRestaurants function
func findAllDishesOfRestaurants(restaurants:NSArray, completion:(result: NSArray) -> Void) {
let allDishesArray:NSMutableArray = NSMutableArray()
for restaurant in restaurants as! [Resturant] {
let currentRestaurant:Resturant? = restaurant
if currentRestaurant == nil {
print("restaurant is nil")
} else {
self.getDishesByRestaurantName(restaurant, completion: { (result) -> Void in
if let dishesArray:NSArray = result {
restaurant.dishes = dishesArray
print(restaurant.dishes?.count)
allDishesArray.addObjectsFromArray(dishesArray as [AnyObject])
self.allDishes.addObjectsFromArray(dishesArray as [AnyObject])
print(self.allDishes.count)
}
else {
print("not dishes found")
}
// completion(result:allDishesArray)
})
completion(result:allDishesArray)
}
}
}
And here is my the function where i perform the dataTasks.
func getDishesByRestaurantName(restaurant:Resturant, completion:(result:NSArray) ->Void) {
var restaurantNameFormatted = String()
if let name = restaurant.name {
for charachter in name.characters {
var newString = String()
var sameCharacter:Character!
if charachter == " " {
newString = "%20"
restaurantNameFormatted = restaurantNameFormatted + newString
} else {
sameCharacter = charachter
restaurantNameFormatted.append(sameCharacter)
}
// print(restaurantNameFormatted)
}
}
var urlString:String!
//not to myself, when using string with format, we need to igone all the % marks arent ours to replace with a string, otherwise they will be expecting to be replaced by a value
urlString = String(format:"https://api.nutritionix.com/v1_1/search/%#?results=0%%3A20&cal_min=0&cal_max=50000&fields=*&appId=XXXXXXXXXappKey=XXXXXXXXXXXXXXXXXXXXXXXXXXXX",restaurantNameFormatted)
let URL = NSURL(string:urlString)
let restaurantDishesArray = NSMutableArray()
let session = NSURLSession.sharedSession()
let dataTask = session.dataTaskWithURL(URL!) { (data:NSData?, response:NSURLResponse?, error:NSError?) -> Void in
do {
let anyObjectFromResponse:AnyObject = try NSJSONSerialization.JSONObjectWithData(data!, options: NSJSONReadingOptions.AllowFragments)
if let asNSDictionary = anyObjectFromResponse as? NSDictionary {
let hitsArray = asNSDictionary.valueForKey("hits") as? [AnyObject]
for newDictionary in hitsArray! as! [NSDictionary]{
let fieldsDictionary = newDictionary.valueForKey("fields") as? NSDictionary
let newDish = Dish.init(dictionary:fieldsDictionary!, restaurant: restaurant)
restaurantDishesArray.addObject(newDish)
}
}
completion(result:restaurantDishesArray)
} catch let error as NSError {
print("failed to connec to api")
print(error.localizedDescription)
}
}
dataTask.resume()
}
Like i said before, I need to wait until the fun findAllDishesOfRestaurants is done. I tried writing my completion blocks but I'm not sure I'm doing it right. Any help is greatly appreciated. Thank
The problem is that you are calling the completion method in findAllDishesOfRestaurants before al tasks are complete. In fact, you are calling it once for each restaurant in the list, which is probably not what you want.
My recommendation would be for you to look into NSOperationQueue for two reasons:
It will let you limit the number of concurrent requests to the server, so your server does not get flooded with requests.
It will let you easily control when all operations are complete.
However, if you are looking for a quick fix, what you need is to use GCD groups dispatch_group_create, dispatch_group_enter, dispatch_group_leave, and dispatch_group_notify as follows.
func findAllDishesOfRestaurants(restaurants:NSArray, completion:(result: NSArray) -> Void) {
let group = dispatch_group_create() // Create GCD group
let allDishesArray:NSMutableArray = NSMutableArray()
for restaurant in restaurants as! [Resturant] {
let currentRestaurant:Resturant? = restaurant
if currentRestaurant == nil {
print("restaurant is nil")
} else {
dispatch_group_enter(group) // Enter group for this restaurant
self.getDishesByRestaurantName(restaurant, completion: { (result) -> Void in
if let dishesArray:NSArray = result {
restaurant.dishes = dishesArray
print(restaurant.dishes?.count)
allDishesArray.addObjectsFromArray(dishesArray as [AnyObject])
// self.allDishes.addObjectsFromArray(dishesArray as [AnyObject]) <-- do not do this
// print(self.allDishes.count)
}
else {
print("not dishes found")
}
// completion(result:allDishesArray) <-- No need for this, remove
dispatch_group_leave(group) // Leave group, marking this restaurant as complete
})
// completion(result:allDishesArray) <-- Do not call here either
}
}
// Wait for all groups to complete
dispatch_group_notify(group, dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_HIGH, 0)) {
completion(result:allDishesArray)
}
}
Related
I'm currently learning Swift and following some tutorials but I'm stuck on a StoreKit issue.
The code works when I provide a single productIdentifier, but when I provide more than 1 in the Set, the entire app hangs on loading. This is in the iOS Simulator, and on a device. I've got 2 identifiers in the set, and both of these work individually, but not at the same time. My code looks the same as the original tutorial (video) so I don't know where I'm going long.
Entire Store.swift file below. Problem appears to be in the fetchProducts function, but I'm not sure. Can anyone point me in the right direction?
import StoreKit
typealias FetchCompletionHandler = (([SKProduct]) -> Void)
typealias PurchaseCompletionHandler = ((SKPaymentTransaction?) -> Void)
class Store: NSObject, ObservableObject {
#Published var allRecipes = [Recipe]() {
didSet {
DispatchQueue.main.async { [weak self] in
guard let self = self else { return }
for index in self.allRecipes.indices {
self.allRecipes[index].isLocked = !self.completedPurchases.contains(self.allRecipes[index].id)
}
}
}
}
private let allProductIdentifiers = Set(["com.myname.ReceipeStore.test", "com.myname.ReceipeStore.test2"])
private var completedPurchases = [String]()
private var productsRequest: SKProductsRequest?
private var fetchedProducts = [SKProduct]()
private var fetchCompletionHandler: FetchCompletionHandler?
private var purchaseCompletionHandler: PurchaseCompletionHandler?
override init() {
super.init()
startObservingPaymentQueue()
fetchProducts { products in
self.allRecipes = products.map { Recipe(product: $0) }
}
}
private func startObservingPaymentQueue() {
SKPaymentQueue.default().add(self)
}
private func fetchProducts(_ completion: #escaping FetchCompletionHandler) {
guard self.productsRequest == nil else { return }
fetchCompletionHandler = completion
productsRequest = SKProductsRequest(productIdentifiers: allProductIdentifiers)
productsRequest!.delegate = self
productsRequest!.start()
}
private func buy(_ product: SKProduct, competion: #escaping PurchaseCompletionHandler) {
purchaseCompletionHandler = competion
let payment = SKPayment(product: product)
SKPaymentQueue.default().add(payment)
}
}
extension Store {
func product(for identififier: String) -> SKProduct? {
return fetchedProducts.first(where: { $0.productIdentifier == identififier })
}
func purchaseProduct(_ product: SKProduct) {
buy(product) { _ in }
}
}
extension Store: SKPaymentTransactionObserver {
func paymentQueue(_ queue: SKPaymentQueue, updatedTransactions transactions: [SKPaymentTransaction]) {
for transaction in transactions {
var shouldFinishTransactions = false
switch transaction.transactionState {
case .purchased, .restored:
completedPurchases.append(transaction.payment.productIdentifier)
shouldFinishTransactions = true
case .failed:
shouldFinishTransactions = true
case .deferred, .purchasing:
break
#unknown default:
break
}
if shouldFinishTransactions {
SKPaymentQueue.default().finishTransaction(transaction)
DispatchQueue.main.async {
self.purchaseCompletionHandler?(transaction)
self.purchaseCompletionHandler = nil
}
}
}
}
}
// loading products from the store
extension Store: SKProductsRequestDelegate {
func productsRequest(_ request: SKProductsRequest, didReceive response: SKProductsResponse) {
let loadedProducts = response.products
let invalidProducts = response.invalidProductIdentifiers
guard !loadedProducts.isEmpty else {
print("Could not load the products!")
if !invalidProducts.isEmpty {
print("Invalid products found: \(invalidProducts)")
}
productsRequest = nil
return
}
// cache the feteched products
fetchedProducts = loadedProducts
// notify anyone waiting on the product load (swift UI view)
DispatchQueue.main.async {
self.fetchCompletionHandler?(loadedProducts)
self.fetchCompletionHandler = nil
self.productsRequest = nil
}
}
}```
It looks like you're running all of your requests on the main DispatchQueue, this will block other main queue work until completed. You should consider handling some of these tasks with a custom concurrent queue. This bit of sample code should get the ball rolling.
func requestProducts(_ productIdentifiers: Set<ProductIdentifier>, handler: #escaping ProductRequestHandler) {
// Set request handler
productRequest?.cancel()
productRequestHandler = handler
// Request
productRequest = SKProductsRequest(productIdentifiers: productIdentifiers)
productRequest?.delegate = self
productRequest?.start()
}
func requestPrices() {
// Retry interval, 5 seconds, set this to your liking
let retryTimeOut = 5.0
var local1: String? = nil
var local2: String? = nil
let bundleIdentifier = Bundle.main.bundleIdentifier!
let queue = DispatchQueue(label: bundleIdentifier + ".IAPQueue", attributes: .concurrent)
// Request price
queue.async {
var trying = true
while(trying) {
let semaphore = DispatchSemaphore(value: 0)
requestProducts(Set(arrayLiteral: SettingsViewController.pID_1000Credits, SettingsViewController.pID_2000Credits)) { (response, error) in
local1 = response?.products[0].localizedPrice
local2 = response?.products[1].localizedPrice
semaphore.signal()
}
// We will keep checking on this thread until completed
_ = semaphore.wait(timeout: .now() + retryTimeOut)
if(local2 != nil) { trying = false }
}
// Update with main thread once request is completed
DispatchQueue.main.async {
self.price1 = local1 ?? "$0.99"
self.price2 = local2 ?? "$1.99"
}
}
}
extension SKProduct {
// Helper function, not needed for this example
public var localizedPrice: String? {
let formatter = NumberFormatter()
formatter.numberStyle = .currency
formatter.locale = self.priceLocale
return formatter.string(from: self.price)
}
I am creating an onboarding portion of an app which gets the user's contacts to check which already have the app to add as friends. I'm using the CNContact framework. I have created several methods I'm using to get a full list of the users' contacts, check if they have the app, and enumerate them in a UITableView. However, when the view loads, the app crashes with the error "A property was not requested when contact was fetched." I already make a fetch request with the keys CNContactGivenNameKey, CNContactFamilyNameKey, CNContactPhoneNumbersKey, ad CNContactImageDataKey. I've included all my code here:
import Foundation
import Contacts
import PhoneNumberKit
struct ContactService {
static func createContactArray() -> [CNContact] {
var tempContacts = [CNContact]()
let store = CNContactStore()
store.requestAccess(for: .contacts) { (granted, error) in
if let _ = error {
print("failed to request access to contacts")
return
}
if granted {
let keys = [CNContactGivenNameKey, CNContactFamilyNameKey, CNContactPhoneNumbersKey, CNContactImageDataKey]
let request = CNContactFetchRequest(keysToFetch: keys as [CNKeyDescriptor])
request.sortOrder = CNContactSortOrder.familyName
do {
try store.enumerateContacts(with: request, usingBlock: { (contact, stop) in
tempContacts.append(contact)
})
} catch {
print("unable to fetch contacts")
}
print("created contact list")
}
}
return tempContacts
}
static func createFetchedContactArray(contactArray: [CNContact], completion: #escaping ([FetchedContact]?) -> Void) -> Void {
var temp = [FetchedContact]()
getNumsInFirestore { (nums) in
if let nums = nums {
for c in contactArray {
let f = FetchedContact(cnContact: c, numsInFirebase: nums)
temp.append(f)
}
return completion(temp)
} else {
print("Error retrieving numbers")
}
}
return completion(nil)
}
static func getNumsInFirestore(_ completion: #escaping (_ nums : [String]?) -> Void ) -> Void {
var numsInFirebase = [String]()
let db = FirestoreService.db
db.collection(Constants.Firestore.Collections.users).getDocuments() { (querySnapshot, err) in
if let err = err {
print("Error getting user documents: \(err)")
completion(nil)
} else {
for doc in querySnapshot!.documents {
let dict = doc.data()
numsInFirebase.append(dict[Constants.Firestore.Keys.phone] as! String)
}
completion(numsInFirebase)
}
}
}
static func getPhoneStrings(contact: CNContact) -> [String] {
var temp = [String]()
let cnPhoneNums = contact.phoneNumbers
for n in cnPhoneNums {
temp.append(n.value.stringValue)
}
return temp
}
static func hasBump(contact: CNContact, completion: #escaping (_ h: Bool) -> Void ) -> Void {
let contactNums = ContactService.getPhoneStrings(contact: contact)
ContactService.getNumsInFirestore { (nums) in
if let nums = nums {
return completion(contactNums.contains(where: nums.contains))
} else {
print("Error retrieving numbers from firestore")
return completion(false)
}
}
}
static func anyContactsWithBump(completion: #escaping (_ yes: Bool) -> Void) {
let contacts = createContactArray()
var tempBool = false
let workgroup = DispatchGroup()
for c in contacts {
workgroup.enter()
hasBump(contact: c) { (has) in
if has {
tempBool = true
}
workgroup.leave()
}
}
workgroup.notify(queue: .main) {
completion(tempBool)
}
}
}
Then I call the methods in the view controller class:
import UIKit
import Contacts
import FirebaseDatabase
import Firebase
import FirebaseFirestore
class AddContactsVC: UIViewController {
var fetchedContactsWithBump: [FetchedContact] = []
override func viewDidLoad() {
let cnContacts = ContactService.createContactArray()
var contactsWithBump = [CNContact]()
let workgroup = DispatchGroup()
for contact in cnContacts {
workgroup.enter()
ContactService.hasBump(contact: contact) { (has) in
if has {
contactsWithBump.append(contact)
}
workgroup.leave()
}
}
workgroup.notify(queue: .main) {
print("Number of contacts with Bump: \(contactsWithBump.count)")
ContactService.createFetchedContactArray(contactArray: contactsWithBump) { (fetchedContacts) in
if let fetchedContacts = fetchedContacts {
self.fetchedContactsWithBump = fetchedContacts
} else {
print("Error creating fetchedContacts array.")
}
}
}
I also get the message "Error creating fetchedContacts array" in the console, so I know something is going wrong with that method, I'm just not sure what. Any help is appreciated!
Edit: The exception is thrown at 3 points: 1 at the first line of my FetchedContact init method, which looks like this:
init(cnContact: CNContact, numsInFirebase: [String]) {
if cnContact.imageDataAvailable { self.image = UIImage(data: cnContact.imageData!) }
It also points to the line let f = FetchedContact(cnContact: c, numsInFirebase: nums) in createFetched contact array, and finally at my completion(numsInFirebase) call in getNumsInFirestore.
To start with
let contacts = createContactArray()
will always return an empty array.
This function has a return statement outside the closure so will immediately return an empty array.
Change createContactArray to use a completion handler like the other functions you have to populate contacts from inside the closure.
I am making and expanding an app for lists and adding extra data as I go. I have added a bool to mark the item as completed.
I want to change the value of a bool stored in core data. I can add and delete orders but now I'm looking to change properties. Please can I have help on the best way to change these?
I have made a func changeCompleated, but can't work out how to get it to work in my core data manager.
class CoreDataManager {
static let shared = CoreDataManager(moc: NSManagedObjectContext.current)
var moc: NSManagedObjectContext
private init(moc: NSManagedObjectContext) {
self.moc = moc
}
private func fetchOrder(name: String) -> Order? {
var orders = [Order]()
let request: NSFetchRequest<Order> = Order.fetchRequest()
request.predicate = NSPredicate(format: "name == %#", name)
do {
orders = try self.moc.fetch(request)
} catch let error as NSError {
print(error)
}
return orders.first
}
func changeCompleated(name:String, completed: Bool) {
do {
if let order = fetchOrder(name: name) {
self.moc.perform {
}
try self.moc.save()
}
} catch let error as NSError {
print(error)
}
}
func deleteOrder(name: String) {
do {
if let order = fetchOrder(name: name) {
self.moc.delete(order)
try self.moc.save()
}
} catch let error as NSError {
print(error)
}
}
func getAllOrders() -> [Order] {
var orders = [Order]()
let orderRequest: NSFetchRequest<Order> = Order.fetchRequest()
do {
orders = try self.moc.fetch(orderRequest)
} catch let error as NSError {
print(error)
}
return orders
}
func saveOrder(id: UUID, name: String, type: String, qty: Double, urgent: Bool, complete: Bool) {
let order = Order(context: self.moc)
order.id = id
order.name = name
order.type = type
order.qty = qty
order.urgent = urgent
order.complete = complete
do {
try self.moc.save()
} catch let error as NSError {
print(error)
}
}
}
Almost, just add a line to change the value, the perform block is not needed
func changeCompleated(name: String, completed: Bool) {
guard let order = fetchOrder(name: name) else { return }
do {
order.complete = completed
try self.moc.save()
} catch {
print(error)
}
}
And you can also shorten fetchOrder
private func fetchOrder(name: String) -> Order? {
let request: NSFetchRequest<Order> = Order.fetchRequest()
request.predicate = NSPredicate(format: "name == %#", name)
do {
return try self.moc.fetch(request).first
} catch {
print(error)
}
}
We are facing issues while integrating coredata with our chat application. Please help us to resolve the issue. We tried to figure out each issue individually but sometimes it gets fixed and then shows up randomly. We are tring to fix it from last 1 week.
Our setup stack
We are using sockets library to for real time chatting. To persist the data we are using core-data. Our application is supporting iOS 8 and above so we can't use PersistenceContainer so to workoround this we are using BNRCoreDataStack [url: https://github.com/bignerdranch/CoreDataStack] which is similiar to what PersistenceContainer does.
Also to display chat we are using IGListKit and we have created viewModels to avoid sending mutable coredata objects to IGLIstkit as IGListkit works fine with immutable model. Also we have used this setup to create our own viewModels [url: https://github.com/Instagram/IGListKit/blob/master/Guides/Working%20with%20Core%20Data.md]
issues we are facing
1] Constraint validation failure
2] FetchResult controller crash issue
crash-log:
2018-07-19 21:41:36.515153+0530 Toppr Doubts[62803:2359707] *** Assertion failure in -[UITableView _endCellAnimationsWithContext:], /BuildRoot/Library/Caches/com.apple.xbs/Sources/UIKit_Sim/UIKit-3698.54.4/UITableView.m:2012
2018-07-19 21:41:36.517093+0530 Toppr Doubts[62803:2359707] [error] error: Serious application error. An exception was caught from the delegate of NSFetchedResultsController during a call to -controllerDidChangeContent:. Invalid update: invalid number of rows in section 0. The number of rows contained in an existing section after the update (60) must be equal to the number of rows contained in that section before the update (50), plus or minus the number of rows inserted or deleted from that section (0 inserted, 0 deleted) and plus or minus the number of rows moved into or out of that section (0 moved in, 0 moved out). with userInfo (null)
CoreData: error: Serious application error. An exception was caught from the delegate of NSFetchedResultsController during a call to -controllerDidChangeContent:. Invalid update: invalid number of rows in section 0. The number of rows contained in an existing section after the update (60) must be equal to the number of rows contained in that section before the update (50), plus or minus the number of rows inserted or deleted from that section (0 inserted, 0 deleted) and plus or minus the number of rows moved into or out of that section (0 moved in, 0 moved out). with userInfo (null)
3] Illegal attempt to establish a relationship 'lastMessage' between objects in different contexts
Below is our CoreDataModel, we are not using any abstract entity for Message as we came to know this could cause lot of performance issues.
Session Entity
We are creating object in fromJSON method and setup is same for rest of the entities. Also I am sharing LastMessage Entity to show the way we are integrating relationships, again same for others
public class Session: NSManagedObject {
class func fromJSON(_ json: JSON, moc: NSManagedObjectContext) -> Session? {
if let entityDescription = NSEntityDescription.entity(forEntityName: "Session", in: moc) {
// Object creation
let object = Session(entity: entityDescription, insertInto: moc)
object.internalIdentifier = json[kSessionIdKey].int64Value
if let date = json[kSessionStartedOnKey].dateTime as NSDate? {
object.startedOn = date
}
if let date = json[kSessionEndedOnKey].dateTime as NSDate? {
object.endedOn = date
}
object.statusType = SessionStatus(rawValue: json[kSessionStatusKey].stringValue).map { $0.rawValue } ?? SessionStatus.none.rawValue
object.stateType = SessionState(rawValue: json[kSessionStateKey].stringValue).map { $0.rawValue } ?? SessionState.none.rawValue
if let ratingDict = json[kSessionRatingKey].dictionaryObject {
if let rating = ratingDict["student"] as? Int {
object.rating = rating
}
}
object.subjectID = json[kSessionSubjectKey]["id"].intValue
// Subjects are already stored need to fetch and assign
let subjectFetchRequest: NSFetchRequest<Subject> = Subject.fetchRequest()
subjectFetchRequest.predicate = NSPredicate(format: "internalIdentifier == %d", Int64(json[kSessionSubjectKey]["id"].intValue))
do {
if let subject = try moc.fetch(subjectFetchRequest).first {
object.subject = subject
}
} catch let erroe as NSError {
Logger.log.error(error)
}
// Student Object initialisation
if json[kSessionStudentKey] != JSON.null {
if let student = Student.fromJSON(json[kSessionStudentKey], moc: moc) {
object.student = student
}
}
// Tutor Object initialisation
if json[kSessionTutorKey] != JSON.null {
if let tutor = Tutor.fromJSON(json[kSessionTutorKey], moc: moc) {
object.tutor = tutor
}
}
// LastMessage Object initialisation
if json[kSessionLastMessageKey] != JSON.null {
if let lastMessage = LastMessage.fromJSON(json[kSessionLastMessageKey], moc: moc) {
object.lastMessage = lastMessage
} else {
return nil
}
}
return object
}
return nil
}
}
LastMessage
public class LastMessage: NSManagedObject, Message {
class func fromJSON(_ json: JSON, moc: NSManagedObjectContext) -> LastMessage? {
if let entityDescription = NSEntityDescription.entity(forEntityName: "LastMessage", in: moc) {
let object = LastMessage(entity: entityDescription, insertInto: moc)
object.id = json[kMessageIdKey].intValue
object.body = json[kBodyKey].stringValue
object.type = MessageType(rawValue: json[kTypeKey].stringValue) ?? MessageType.none
object.doubtTag = json[kDoubtTagKey].stringValue
if json[kAttachmentKey] != JSON.null {
if let attachment = Attachment.fromJSON(json[kAttachmentKey], moc: moc) {
object.attachment = attachment
}
}
if let date = json[kSentOnKey].dateTime as NSDate? {
object.sentOn = date
}
if json[kSentByKey] != JSON.null {
if let sentBy = SentBy.fromJSON(json[kSentByKey], moc: moc) {
object.sentBy = sentBy
}
}
object.deliveryState = DeliveryState(rawValue: json[kDeliveryStateKey].stringValue) ?? DeliveryState.none
object.sessionId = json[kSessionIdKey].intValue
return object
}
return nil
}
}
Get User State
Helps us fetch data for subject and live chat.
static func getUserState(completion:#escaping (_ success: Bool) -> Void) {
SocketManager.sharedInstance.send(eventName: .userState) { (response) in
guard !response.isError() else { return completion(false) }
// Coredatastack
guard let coreDataStack = (UIApplication.shared.delegate as! AppDelegate).coreDataStack else { return }
let wmoc = coreDataStack.newChildContext()
// Save Subject and Live Sessions
let subjects = response.result["subjects"].arrayValue.flatMap({ Subject.fromJSON($0, moc: wmoc) })
let sessions = response.result["live_sessions"].arrayValue.flatMap({ Session.fromJSON($0, moc: wmoc) })
if sessions.isNotEmpty || subjects.isNotEmpty {
CoreDataStack.batchUpdate(moc: wmoc, completion: {
NotificationCenter.default.post(name: NSNotification.Name("didUpdateUserState"), object: nil)
completion(true)
})
}
completion(false)
}
}
Get Previous Session
Helps us fetch data for inactive chats. We are getting problem in this while storing sessions
static func getPreviousSessions(isLoadingMore: Bool, completion: #escaping (_ success: Bool,_ isMore: Bool)->Void) {
guard let coreDataStack = (UIApplication.shared.delegate as! AppDelegate).coreDataStack else { return }
let wmoc = coreDataStack.newChildContext()
var sessionID = 0
// TODO: - Need to implement last sessionID from CoreData
if isLoadingMore {
// Get Sessions with Status == closed order by sessionID asc
let archiveSession = Session.filterArchivedSessions(moc: wmoc)
let sortedArchiveSession = archiveSession?.sorted(by: { $0.0.id < $0.1.id })
// Get last sessionID
if let lastSessionID = sortedArchiveSession?.first?.id {
sessionID = lastSessionID
}
}
let request: [String: Any] = [ "last_session_id": sessionID ]
SocketManager.sharedInstance.send(request, eventName: .getPreviousSessions) { (response) in
if response.result.isEmpty {
completion(false, false)
} else {
let sessions = response.result["sessions"].arrayValue.flatMap({ Session.fromJSON($0, moc: wmoc) })
if sessions.isNotEmpty {
CoreDataStack.batchUpdate(moc: wmoc)
} else {
for session in sessions { wmoc.delete(session) }
}
if let isMore = response.result["is_more_server"].bool {
completion(true, isMore)
}
}
}
}
In the above image every session is suppose to have one last message and one subject. But as you can see, there are no last messages and some session have subjects as null
CoreDataStack+Extension
To Save data directly to Store
extension CoreDataStack {
// This method will add or update a CoreData's object.
static func batchUpdate(moc: NSManagedObjectContext? = nil, completion: (()-> Void)? = nil) {
guard let moc = moc, moc.hasChanges else { return }
if #available(iOS 10.0, *) {
moc.mergePolicy = NSMergePolicy.mergeByPropertyObjectTrump
}
do {
try moc.performAndWaitOrThrow {
try moc.saveContextToStoreAndWait()
DispatchQueue.main.async {
completion?()
}
}
} catch {
print("Error creating initial data: \(error)")
}
}
}
NSFetchedResultsController Setup
lazy var archievedSessionFRC: NSFetchedResultsController<Session> = {
guard let coreDataStack = (UIApplication.shared.delegate as! AppDelegate).coreDataStack else { return NSFetchedResultsController() }
// Create Fetch Request
let fetchRequest: NSFetchRequest<Session> = Session.fetchRequest()
// Configure Fetch Request
fetchRequest.sortDescriptors = [NSSortDescriptor(key: "internalIdentifier", ascending: false)]
fetchRequest.predicate = NSPredicate(format: "statusType = %#", "closed")
let archievedSessionFRC = NSFetchedResultsController(
fetchRequest: fetchRequest,
managedObjectContext: coreDataStack.mainQueueContext,
sectionNameKeyPath: nil,
cacheName: nil)
archievedSessionFRC.delegate = self
return archievedSessionFRC
}()
override func viewDidLoad() {
super.viewDidLoad()
setupViews()
do {
try archievedSessionFRC.performFetch()
if let sessions = archievedSessionFRC.fetchedObjects {
self.previousSessions = sessions
}
} catch {
let fetchError = error as NSError
print("\(fetchError), \(fetchError.localizedDescription)")
}
}
// MARK: - NSFetchedResultsControllerDelegate
extension HomeVC: NSFetchedResultsControllerDelegate {
func controllerWillChangeContent(_ controller: NSFetchedResultsController<NSFetchRequestResult>) {
self.tableView.beginUpdates()
}
func controller(_ controller: NSFetchedResultsController<NSFetchRequestResult>, didChange anObject: Any, at indexPath: IndexPath?, for type: NSFetchedResultsChangeType, newIndexPath: IndexPath?) {
switch type {
case .insert:
if let indexPath = newIndexPath {
self.tableView.insertRows(at: [indexPath], with: .automatic)
}
case .delete:
if let indexPath = indexPath {
self.tableView.deleteRows(at: [indexPath], with: .automatic)
}
case .move:
if let indexPath = indexPath , let newIndexPath = newIndexPath {
self.tableView.moveRow(at: indexPath, to: newIndexPath)
}
case .update:
if let indexPath = indexPath {
self.tableView.reloadRows(at: [indexPath], with: .automatic)
}
}
}
func controllerDidChangeContent(_ controller: NSFetchedResultsController<NSFetchRequestResult>) {
self.tableView.endUpdates()
}
}
Thanks in Advance
The problem I'm having on this request is the first function syncRequest always returns nil since the function exits before the (reply, error) comes back to fill out my return dictionary.
Is there a way for it to wait for the callback to return before returning out of my closure?
public typealias KKWatchSyncResponse = Dictionary<String, AnyObject>
func syncRequest() -> KKWatchSyncResponse? {
var syncResponseDict : KKWatchSyncResponse?
createRequest(KKWatchRequest.Sync, parameter: nil) { reply, error in
if reply == nil || error != nil {
return
} else {
syncResponseDict = KKWatchSyncResponse()
}
if let songInfo = NSKeyedUnarchiver.unarchiveObjectWithData(reply!["songInfo"] as NSData) as NSDictionary? {
syncResponseDict!["songInfo"] = songInfo
}
if let albumArtImage = NSKeyedUnarchiver.unarchiveObjectWithData(reply!["albumArt"] as NSData) as? UIImage {
syncResponseDict!["albumArtImage"] = albumArtImage
}
if let isPlaying = NSKeyedUnarchiver.unarchiveObjectWithData(reply!["isPlaying"] as NSData) as? Bool {
syncResponseDict!["isPlaying"] = isPlaying
}
}()
return syncResponseDict
}
func createRequest(request:KKWatchRequest, parameter: KKWatchAPIRequestParameter?, callback:KKWatchAPICallback) -> KKWatchAPIParentRequest {
var requestDict : Dictionary<String, AnyObject> = [KKBOXWatchAppRequestType : request.rawValue]
if parameter != nil {
requestDict += parameter! //Combine 2 dictionaries
}
return { WKInterfaceController.openParentApplication(requestDict){ reply, error in
callback(reply, error)
}
}
}
Your help us much appreciated!
Could you have syncRequest() take a closure that gets called with the results when ready? Change the definition to something like:
func syncRequest(callback:(KKWatchSyncResponse?)->Void) { ... }
Then at the end of your createRequest() call, you could call the callback on syncResponseDict, since now it's been populated with your data... callback(syncResponseDict).
EDIT: Here's the solution I had in mind.
func syncRequest(callback:(KKWatchSyncResponse?)->Void) {
createRequest(KKWatchRequest.Sync, parameter: nil) { reply, error in
if reply == nil || error != nil {
callback(nil)
} else {
var syncResponseDict : KKWatchSyncResponse? = KKWatchSyncResponse()
if let songInfo = NSKeyedUnarchiver.unarchiveObjectWithData(reply!["songInfo"] as NSData) as NSDictionary? {
syncResponseDict!["songInfo"] = songInfo
}
if let albumArtImage = NSKeyedUnarchiver.unarchiveObjectWithData(reply!["albumArt"] as NSData) as? UIImage {
syncResponseDict!["albumArtImage"] = albumArtImage
}
if let isPlaying = NSKeyedUnarchiver.unarchiveObjectWithData(reply!["isPlaying"] as NSData) as? Bool {
syncResponseDict!["isPlaying"] = isPlaying
}
callback(syncResponseDict)
}
}()
}
It is straight forward to implement a locking variable. This is most helpful for unit tests that do some async network loading.
func waitingFunction()
{
//set a lock during your async function
var locked = true
RunSome.asyncFunction() { () -> Void in
//after your sync function remove the lock
locked = false
})
//wait for the async method to complete before advancing
while(locked){wait()}
//move on from the lock
doMoreStuff()
}
func wait()
{
NSRunLoop.currentRunLoop().runMode(NSDefaultRunLoopMode, beforeDate: NSDate(timeIntervalSinceNow: 1))
}