Hubot: modular scripts - coffeescript

I want to build a modular script system for my hubot instance.
e.g.: My colleagues can write on modules which should follow a certain schema.
Within these modules I want to export let's say a json object which should automatically be picked up by my central "hub" scripts.
Like this:
node_modules/work-hub.coffee
node_modules/work-testcommand.coffee
node_modules/work-weather.coffee
Within the testcommand and the weather scripts I want to somehow export this kind of json:
{
"command": "!test"
"help": "Help for the test command"
}
Within the hub command I want to pickup those json objects, so whenever someone writes "!test" it should call a specific function of the testcommand.coffee and respond.
When calling "!help test" it should reply with the help command.
Is this somehow possible?
Thanks in advance!
Julian

Related

Discord.py mod log setup

I was wondering how one could make a command that sets up a mod log for a certain server, or start logging in one that already exists. This will probably require a database or JSON, anything is fine, as long as I can get it to work. Any help would be appreciated.
The way I would do this is with a .txt file that would contain all of the logs. I would add a line every time an event within the guild occurred, you could configure this to whatever events you wanted.
import datetime
#client.event
async def on_member_join(member):
with open("logs.txt", "a") as logsFile:
logsFile.write("\n[{}] {} just joined the server".format(datetime.datetime.now(),
member.name))
If you are currently using the logging module for discord.py or any other libraries, you can also use it for logging your own messages, either using the same or a separate logger.

B&R Automation Studio transfer post event

Is there any way to execute a post project transfer event when transferring a project to a PLC?
I want to automatically change the value of a variable using fx the PVI interface every time I do a transfer.
I am not entirely sure what the usecase is for this. However the easiest way for some kind of post transfer script would be to utilize the Runtime Utility Center (RUC).
In the RUC, you can define instruction lists for a B&R PLC with an online connection. This includes instructions for transferring projects and setting values of process variables (PVs).
For transferring the project with RUC, you need to create a RUC package. This can be done under Settings/Export to Runtime Utility Center. You could also do this from the command line. More details in the help under Project management/Project installation/ Performing project installation/Export RUC Guid: cfe34190-f436-4c14-b06d-3a4ca39be7e7
This will create a zip, which you can then use in your RUC. For transfer command there is a wizard which activates when you double click on the command Transfer to target under Project installation The result is a line in the instruction list, which might look like this:
Transfer "C:\path\to\your\zip\project.zip", "InstallMode=Consistent InstallRestriction=AllowUpdatesWithoutDataLoss KeepPVValues=1 ExecuteInitExit=1"
After transferring you can write your PV. Under Process variable functions in the RUC you can find the command Write process variable. Also here there is a wizard and the result looks like this:
WriteVariable "taskname\VariableName", "USINT", "2"
I am using AS 4.4.6. There might be slight differences when using a other version.

Automatically send email about editing google spreadsheet

I'm working on a rather simple script which should handle new values in the spreadsheet and then send emails to specified addresses. And I faced with the problem. My code is listed below:
function onEdit(e) {
//part of the code for checking e.range to process only updated values
sendEmail();
}
function sendEmail() {
// arguments are missed only for demo
GmailApp.sendEmail();
}
While I'm using "simple trigger", my function "sendEmail()" works only if I start it from script editor. I allowed sending emails on behalf of my at first time and then function works fine. But if I'm changing the value in the spreadsheet - function "onEdit(e)" processes new data but function "sendEmail()" does nothing.
I partly solved this problem by using project's triggers from "current project's triggers" menu. In that case, function "sendEmail()" works properly, but I have no access to the information about update.
For my purposes I could use just second way and find new values "manually" every time, but I wish to optimize this work.
So, my questions are:
Is the process I described above proper or I made a mistake
anywhere?
If process proper, is where a way to combine both cases?
Thanks!
You correctly understood that (as the docs say) simple triggers cannot send an email, because they run without authorization. An installable trigger, created via Resources menu, can: it has the same rights as the user who created the trigger. If it is set to fire on edit, it will get the same type of event object as a simple trigger does.
So, a minimal example would be like this, set to run "on edit":
function sendMail(e) {
MailApp.sendEmail('user#gmail.com', 'sheet edited', JSON.stringify(e));
}
It emails the whole event object in JSON format.
Aside: if your script only needs to send email but not read it, use MailApp instead of GmailApp to keep the scope of permissions more narrow.

NirCMD run multiple commands from a context menu

I would like to run a few NirCmds when running an application such that it will change the primary display to the extended monitor, run the app and then switch back when finished. Ideally I would like to create this as a context menu option. Since this is using multiple commands I thought of using the script functionality from nircmd such as:
script "$folder.desktop/testscript.ncl"
with the script containing the lines I needed:
setprimarydisplay(2)
exec max "???.exe"
waitprocess ???.exe setprimarydisplay(1)
However I am not sure how to pass the process name from the context menu into the script or if this is even possible. Does anyone know how to do this or am I approaching this the wrong way?
I have the process location from the context menu as %1, so the issue is really just passing this into the script. Something like:
script "$folder.desktop/testscript.ncl" -%1

Import AppleScript methods in another AppleScript?

Is there a way to use defined AppleScript methods in other AppleScripts which reference the original AppleScript with something similar to import (f.e. in PHP)?
I wrote a methode to set Skype status and mood-text:
on setSkypeStatus(status, mood_text)
tell application "System Events"
set skypeRunning to count (every process whose name is "Skype")
if skypeRunning > 0 then --only set status if skype is running
tell application "Skype"
set myStatus to "SET USERSTATUS " & status
set myMood to "SET PROFILE MOOD_TEXT " & mood_text
send command myStatus script name "AppleScript"
send command myMood script name "AppleScript"
return skypeRunning
end tell
else
return skypeRunning
end if
end tell
end setSkypeStatus
now I'm searching for something like import skype_methods.scpt. Is there such a functionality. I can't something related with Google.
One way to import another script as a library is to define a property which is initialized by loading the library as a script object. You can then use the tell command to invoke the library functions.
property pSkypeLibrary : load script POSIX file "/Users/sakra/Desktop/skype_methods.scpt"
tell pSkypeLibrary
setSkypeStatus("status", "mood")
end tell
Script Foo.scpt
set theBar to "path:to:Bar.scpt" as alias
run script (theBar)
Script Bar.scpt
display dialog "Bar"
Result: A window that displays "Bar"
There is a more elegant way of doing this. You can save your skype_methods.scpt file inside a Script Libraries folder on your computer.
Depending on how you want to define the availability of this library, you use a different folder.
Place the skype_methods.scpt file inside the /Library/Script Libraries folder to make it available for all users on the computer.
Place it in the ~/Library/Script Libraries folder to make it available for a specific user only.
You can then use all the handlers in that library as follows:
property Skype : script "skype_methods"
Skype's setSkypeStatus("status","mood")
This prevents the need of numerous tell blocks when using handlers from different libraries.
You can follow this repo https://github.com/abbeycode/AppleScripts which organises its scripts into libraries
Here is an example https://github.com/abbeycode/AppleScripts/blob/master/Scripts/Download%20Chase%20Activity.applescript
property LibLoader : load script file ((path to scripts folder from user domain as text) & "Libraries:Library Loader.scpt")
property TransmissionLib : LibLoader's loadScript("Libraries:Transmission.applescript")
property GrowlLib : LibLoader's loadScript("Libraries:Growl.applescript")
property SafariLib : LibLoader's loadScript("Libraries:Safari.applescript")
property DatesLib : LibLoader's loadScript("Libraries:Dates.applescript")