UITextView keyboard is taking 2 taps to open. - swift

I have a UITextView with a label over it as a placeholder. When the user taps on the UITextView the label disappears but for the keyboard to appear it takes another 2 taps. When I remove the tap gesture that hides the label the keyboard works perfectly. Here is my code any ideas as to what the problem is???
var tapTerm:UITapGestureRecognizer = UITapGestureRecognizer()
override func viewDidLoad() {
super.viewDidLoad()
bioTextfield.delegate = self
tapTerm = UITapGestureRecognizer(target: self, action: "tapTextView:")
// bioPlaceholderLabel.addGestureRecognizer(tapTerm)
bioTextfield.addGestureRecognizer(tapTerm)
}
func tapTextView(sender:UITapGestureRecognizer) {
// hide placeholder label text
bioPlaceholderLabel.text = ""
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
}
// when user touches outside the keyboard close the keyboard
override func touchesBegan(touches: Set<UITouch>, withEvent event: UIEvent?) {
self.view.endEditing(true)
}
// when user presses the return button close the keyboard
func textView(textView: UITextView, shouldChangeTextInRange range: NSRange, replacementText text: String) -> Bool {
if text == "\n" {
textView.resignFirstResponder()
return false
}
return true
}
Any help would be greatly appreciated!

Easier way, you should use this custom UITextView (with place holder): KMPlaceholderTextView. I'm using, so great.

Related

Tap background to dismiss TextField keyboard only if keyboard is active

I keep having an issue with a textfield I have set as a decimal keyboard, because its the decimal keyboard it doesn't have a return key so I have to tap background to dismiss it. I want to only allow it to recognize that tap if the keyboard is open. Currently it recognizes it anytime you tap the background. Any help would be awesome thanks.
override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent?) {
self.view.endEditing(true)
label.text = "tapped"
}
You can add this extension, it worked for me:
extension UIViewController {
func hideKeyboardWhenTappedAround() {
let tap: UITapGestureRecognizer = UITapGestureRecognizer(target: self, action: #selector(UIViewController.dismissKeyboard))
tap.cancelsTouchesInView = false
view.addGestureRecognizer(tap)
}
#objc func dismissKeyboard() {
view.endEditing(true)
}
}
Then put this self.hideKeyboardWhenTappedAround() in viewDidLoad
override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent?) {
view.endEditing(true)
}

numeric keyboard resigns to normal key board in swift

I have a normal set up for a textfield with numberpad and the dismiss keyboard and resignFirstResponder actions in place, but when I tap on the background the numeric keyboard changes to the normal keyboard and then when I tap the background again the keyboard dismisses - STRANGE! How can I dismiss the numeric keyboard with one tap to the background?
self.textField.delegate = self
textField.keyboardType = UIKeyboardType.DecimalPad
#IBAction func tapBackground(sender: AnyObject) {
view.endEditing(true)
}
#IBAction func viewTapped(sender: AnyObject) {
textField.resignFirstResponder()
}
Try following this may help you :)
override func viewDidLoad() {
super.viewDidLoad()
let tap = UITapGestureRecognizer(target: self, action: "handleTapGesture:")
tap.delegate = self
self.view.addGestureRecognizer(tap)
}
// MARK: - UITapGestureRecognizer
func handleTapGesture(gesture : UITapGestureRecognizer) {
self.view.endEditing(true)
}
func gestureRecognizer(gestureRecognizer: UIGestureRecognizer, shouldReceiveTouch touch: UITouch) -> Bool
{
return true
}

Why does double tap gesture only work once on UITextView?

I have a textview that I want to allow the user to edit when they double tap. The double tap works fine when the viewcontroller first loads. After I edit the textview and close the textview then reopens for editing with just a single tap. My code is:
import UIKit
class ViewController: UIViewController, UITextViewDelegate {
#IBOutlet weak var textView: UITextView!
let myTaps = UITapGestureRecognizer()
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
textView.gestureRecognizers = nil
myTaps.addTarget(self, action: "handleTaps:")
myTaps.numberOfTapsRequired = 2
myTaps.numberOfTouchesRequired = 1
textView.addGestureRecognizer(myTaps)
}
func handleTaps(recognizer: UITapGestureRecognizer) {
print("Taps")
textView.becomeFirstResponder()
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
override func touchesBegan(touches: Set<UITouch>, withEvent event: UIEvent?) {
view.endEditing(true)
super.touchesBegan(touches as Set<UITouch>, withEvent: event)
}
func textViewShouldEndEditing(textView: UITextView) -> Bool {
textView.endEditing(true)
return true
}
}

Swift Dismiss UITextView Keyboard

I am having trouble dismissing the keyboard of a text view in swift.
I was able to dismiss a textfield with the following
#IBAction func DismissKeyboard(sender: AnyObject)
{
self.resignFirstResponder()
}
But I'm not sure how I go about it with a text view
You have to set the textview.delegate to self and use the shouldChangeTextInRange function to resign on pressing return.
func textView(textView: UITextView, shouldChangeTextInRange range: NSRange, replacementText text: String) -> Bool {
if text == "\n" // Recognizes enter key in keyboard
{
textView.resignFirstResponder()
return false
}
return true
}
swift 3
func textView(_ textView: UITextView, shouldChangeTextIn range: NSRange, replacementText text: String) -> Bool {
if text == "\n" {
textView.resignFirstResponder()
return false
}
return true
}
just add the UITextView as an IBOutlet and use the same function:
#IBAction func DismissKeyboard(sender: AnyObject) {
yourtextView.resignFirstResponder()
}
This is a much better more-intuitive (for your user) solution for dismissing soft keyboard. The problem with the "\n" solution is the user cannot insert line-breaks in the textView-- as hitting the return/done button on the keyboard will dismiss the keyboard before the line break occurs. The method below lets you keep that functionality while teaching the user that just tapping outside text-entry fields is a standard way of dismissing keyboards.
// MARK: - dismiss keyboard when user taps outside of text boxes
override func viewDidLoad() {
super.viewDidLoad()
configureTapGesture()
}
private func configureTapGesture() {
let tapGesture = UITapGestureRecognizer(target: self, action: #selector(WriteJournalEntryViewController.handleTap))
view.addGestureRecognizer(tapGesture)
}
#objc func handleTap() {
view.endEditing(true)
}
(assumes this code is inside a UIViewController custom subclass named "WriteJournalEntryViewController).
view = your entire view in the UIViewController, so it works for more than just your textView object.
endEditing = a method for UIView class, you can read its documentation.

in swift how to dismiss the key board

I am wondering how to dismiss a key board if the user touches outside the UITextField. I am using Xcode 6.1. I added a UITextField to a UIViewController as per the below thru ViewDidLoad() function. Any help on dismissing the key board would be much appreciated.
class PickerdemoViewController: UIViewController, UIPickerViewDataSource, UIPickerViewDelegate, UITextFieldDelegate{
var textBox1 : UITextField!
override func viewDidLoad() {
//..................adding text box.........................//
self.textBox1 = UITextField (frame: CGRectMake(100, 152.5, 50, 35))
textBox1.delegate = self
textBox1.backgroundColor = UIColor.whiteColor()
textBox1.placeholder = "enter"
textBox1.keyboardType = UIKeyboardType.DecimalPad
self.textBox1.resignFirstResponder()
textBox1.keyboardAppearance = UIKeyboardAppearance.Default
self.view.addSubview(textBox1)
super.viewDidLoad()
}
You need to have a reference to the UITextField so make a property value like this
class MyClass: UIViewController {
var textBox1: UITextField!
...
// create your textfield where ever you were by assigning it to self.textBox1
}
Then to dismiss the keyboard you resign its as the first responder.
self.textBox1.resignFirstResponder()
Update to dimiss keyboard
Dismissing on return/done with the textField delegate method
func textFieldShouldReturn(textField: UITextField) -> Bool {
self.textBox1.resignFirstResponder()
return true
}
Dismissing on a button click (custom IBAction method)
#IBAction func buttonClicked(sender: UIButton!) {
self.textBox1.resignFirstResponder()
}
This will dismiss the keyboard by tapping screen. Make sure to not put it in the viewDidLoad.
override func touchesBegan(touches: Set<UITouch>, withEvent event: UIEvent?) { // this func lets you close keyboard by touching screen
self.view.endEditing(true) // this line lets you close keyboard by touching screen
}