Unknown VST project files - vst

I am trying to build a VST on Windows, using MinGW GCC compiler, and Cmake build system.
I am using this VST project as an example. It used cmake to build a visual studio project. I am rebuilding the project to work with MinGW I hope!
In the resources folder of the project there is a .rc file, and .vstxml file. I am confused as to what these are. Are the used by visual studio? Are the needed by MinGW?
https://github.com/gijzelaerr/gijzelijzer

The RC file is probably used for the GUI to bundle resources in the VST's DLL. Not sure what the VSTXML file is, but it's probably associated with the GUI again. Regardless, if you are making a GUI-less plugin just to get started, you won't need either of these files.

Related

Eclipse does not seem to recognize Native Android code

I am trying to learn about native Android, using NDK.
I find some sample projects in NDK folder and on the Internet. After much configuration, they are runnable.
But, my problem is: when I open a .c or .h file in JNI folder with Eclipse (just want to see what it is), Eclipse shows many error in this file. For example, it don't know what is JNIEnv, jobject, jstring.
I haven't made any change in the project, just opening it. Errors mean I can't rerun it again except if I delete it from the workspace then reimport it.
Eclipse does not work well with C/C++ files. At least, for me it did not.
After some search, I have managed to configure Code::Blocks to support NDK, please see this answer to the question:
Need a simple Linux C++ IDE (Android NDK) .

Is it possible to make a Java project to executable file?

I have done a project in JavaFX. I used NetBeans IDE to do my project. I used MySQL as database. Currently I run my project with the help of NetBeans. Is there any way to make the project an executable file ?
What I meant by executable is to launch the project by double clicking on it. Suggest me some good and easy methods, with tutorial if possible.
What you are thinking of is a self-contained javafx application. Nifty guide here.
This is an .exe file (on windows, i tried it on kubuntu and it builds a nice .deb and a separate executable). You can place this executable somewhere else and it will work, even if no java is installed.
Netbeans has a folder for their projects. (Default: documents/NetbeansProjects)
There you will find your project.
First, click on the Clean and Build button inside netbeans.
Then you can find a .jar file in your project folder's dist folder.
You can use Launch4j to create executable file.
http://launch4j.sourceforge.net/

How to convert cocos2d-x android project to c++ in eclipse ADT

Hi I'm fairly new with Eclipse. I'm trying to work on my cocos2d-x project on Eclipse, but for some reason I couldn't convert the android project to a c/c++ project and so I couldn't open the c++ files inside the Classes folders as you can see on the image here.
cocos2d-x: cocos2d-x v3.0 alpha0
eclipse: (ADT)Android Developer Tools - Build: v22.2.1-833290
os: windows 7
What I did:
ran create-multi-platform-projects.py in cmd
opened eclipse(ADT) then File->New->Other->Android Project from Existing Code->browsed to {cocos2d-x v3}/projects/mygame/proj.android
built the project.
tried to convert the project. Right-clicked project->New->Other->Under C/C++ tree, select Convert to a C/C++ project (Adds C/C++ nature)
but then the candidates for conversion is empty, meaning I couldn't convert my project to c++. I have installed the C++ plugins as seen here. Obviously I'm missing something here but I can't figure out what. I've been following tutorials on setting up cocos2d-x android development on eclipse windows os but I'm stuck with the converting to c++ step. Please could someone point out what I'm missing. Thanks in advance.
It will already be having c++ nature, so it wont show you that option (You can verify this by checking if you have C/C++ build in your project properties)...
You can open the cpp files by adding a reference to the source folder, to do so follow the below steps:
Right Click your project and select properties
Goto Resource->Linked Resources
In Path Variables Tab, Click New...
Give some name and choose the folder where you have your source code
It will now show a link to the source code folder in the project
Here are one by one steps, You may setup easily!

Eclipse CDT, stop auto find

I've recently been trying to setup a little toolchain for something with Eclipse CDT but I'm being driven insane by the default behaviors of Eclipse. It's just so against the grain of other IDEs for C/C++.
Is there anyway to disable the automatic searching of folders in the project directory for the source files? I want to manually add the files for it to compile instead of having to manually exclude all the files I don't want it to compile between multiple configurations.
you can use your own makefile instead on relying on the eclipse auto generated makefile

Forcing Eclipse to generate standard Unix makefiles

I have an Eclipse project I've been working on for some time now, and I'd like to open source it. But to do that I'd like to have a clean Makefile like the majority of other open source programs. I understand I could make my own, but it would be better if Eclipse could manage it for me. Getting Eclipse to generate a CMake file would be even better, but I can settle for a plain makefile if that is easiest. So, how can I get Eclipse to do this? There are a few posts on the internet that suggest selecting "Managed make" when creating a project, but they were from a few years ago and are outdated. When I try to create a C project, there is the option to create a "Makefile project", but it creates the makefile in a folder called "Linux GCC" and makes everything cluttered. Any suggestions?
I've been a *nix guy for 25+ years and am a big fan of make. However, making your Eclipse project dependent upon make is going to exclude the Mac and Windows community. Why don't you just export the Eclipse project and open source it as an Eclipse project? Then users can can have it ready to extend if they choose. You didn't specify the language your project is written in, if it's Java (pretty common for Eclipse) why not create an ant build file for the project?
Just a thought.
I ended up just creating a CMake project by hand. CMake files are really not that hard to make, and it's a lot easier than trying to get Eclipse to do it for you. Plus, they're cross-platform.
Would a CMakeBuilder eclipse plugin, associated with this tutorial be a good fit for what you are trying to do?
The end result would be something like:
(source: vtk.org)
If you've been building your project using the Debug configuration the makefile Eclipse generates is stored in the Debug folder of your project (or the Release folder if you've built it using the release configuration).