eofexception on the server side of sslsocket while there is data for sure - sockets

I have this dummy program:
package com.company;
import javax.net.ssl.*;
import java.io.*;
import java.net.InetSocketAddress;
import java.net.ServerSocket;
import java.net.Socket;
import java.net.SocketTimeoutException;
import java.security.*;
import java.security.cert.CertificateException;
class MyClass implements Serializable
{
private int i,j;
public MyClass(int i, int j)
{
this.i = i;
this.j = j;
}
public int getJ()
{
return j;
}
public void setJ(int j)
{
this.j = j;
}
public int getI()
{
return i;
}
public void setI(int i)
{
this.i = i;
}
}
class SSLContextHelper
{
static SSLContext createSSLContext(String path) throws KeyStoreException, UnrecoverableKeyException, NoSuchAlgorithmException, IOException, KeyManagementException, CertificateException
{
KeyStore keyStore = KeyStore.getInstance("PKCS12");
keyStore.load(new FileInputStream(path),"DSL2137976".toCharArray());
// Create key manager
KeyManagerFactory keyManagerFactory = KeyManagerFactory.getInstance("SunX509");
keyManagerFactory.init(keyStore, "DSL2137976".toCharArray());
KeyManager[] km = keyManagerFactory.getKeyManagers();
// Create trust manager
TrustManagerFactory trustManagerFactory = TrustManagerFactory.getInstance("SunX509");
trustManagerFactory.init(keyStore);
TrustManager[] tm = trustManagerFactory.getTrustManagers();
// Initialize SSLContext
SSLContext sslContext = SSLContext.getInstance("TLSv1.2");
sslContext.init(km, tm, new SecureRandom());
return sslContext;
}
}
class ServerThread extends Thread
{
ServerSocket server;
Socket client;
ObjectOutputStream out;
ObjectInputStream in;
boolean issecure;
SSLContext sslContext;
public ServerThread(int port, boolean issecure) throws IOException, UnrecoverableKeyException, CertificateException, NoSuchAlgorithmException, KeyStoreException, KeyManagementException
{
this.issecure=issecure;
client=null;
if(issecure)
{
sslContext = SSLContextHelper.createSSLContext("/usr/lib/jvm/java-8-openjdk/jre/lib/security/ssltest");
SSLServerSocketFactory sslServerSocketFactory = sslContext.getServerSocketFactory();
server = sslServerSocketFactory.createServerSocket(port);
server.setSoTimeout(200);
}
else
server=new ServerSocket(port);
}
#Override
public void run()
{
while (true)
{
try
{
if(client==null)
{
if (issecure)
{
SSLSocket clientssl = (SSLSocket) server.accept();
clientssl.setEnabledCipherSuites(clientssl.getSupportedCipherSuites());
clientssl.startHandshake();
client = clientssl;
}
else
client = server.accept();
in = new ObjectInputStream(client.getInputStream());
out = new ObjectOutputStream(client.getOutputStream());
client.setSoTimeout(200);
}
String[] req = in.readUTF().split("\n");
out.writeUTF("hello I'm the server");
out.flush();
req = in.readUTF().split("\n");
out.writeUTF("I mean I'll serve you");
out.flush();
}
catch (IOException e)
{
e.printStackTrace();
}
}
}
}
public class Main
{
public static void main(String... args) throws IOException, ClassNotFoundException, UnrecoverableKeyException, CertificateException, NoSuchAlgorithmException, KeyStoreException, KeyManagementException
{
ServerThread serverThread=new ServerThread(14200, true);
serverThread.setDaemon(true);
serverThread.start();
ServerThread mail=new ServerThread(14201, false);
mail.setDaemon(true);
mail.start();
try
{
Thread.sleep(5000);
}
catch (InterruptedException e)
{
e.printStackTrace();
}
SSLSocket client=(SSLSocket)SSLContextHelper.createSSLContext("/usr/lib/jvm/java-8-openjdk/jre/lib/security/ssltest").getSocketFactory().createSocket();
client.connect(new InetSocketAddress("localhost",14200),5000);
Socket mailclient = new Socket();
mailclient.connect(new InetSocketAddress("localhost", 14201), 5000);
client.startHandshake();
client.setSoTimeout(5000);
ObjectOutputStream out = new ObjectOutputStream(client.getOutputStream());
ObjectInputStream in = new ObjectInputStream(client.getInputStream());
out.writeUTF("hello\nhow are you");
out.flush();
System.out.println(in.readUTF());
out.writeUTF("what\nI didn't understand");
out.flush();
System.out.println(in.readUTF());
int i=0;
while (i<=1)
{
try
{
try
{
Thread.sleep(10000);
}
catch (InterruptedException e)
{
e.printStackTrace();
}
out.writeUTF("hello\nhow are you");
out.flush();
System.out.println(in.readUTF());
out.writeUTF("what\nI didn't understand");
out.flush();
System.out.println(in.readUTF());
i++;
}
catch (SocketTimeoutException ignored)
{
}
}
}
}
It's just a simulation of a real program I have, the Thread.sleep on the client side is a simulation of a user doing some interaction with the system before clicking a button(the first sleep is the simulation of the user putting the sign in information, the second sleep is the user opening tab,clicking link,answers dialogs,etc).
Unfortunately I'm getting EOFException in the server side right after the server.accept succeed(that is when the client connects).
I know that this exception occurs when there is no data to get but this happens even after these two lines(the first ones before the while loop) on the client side:
out.writeUTF("hello\nhow are you");
out.flush();
after these two lines the client waits 5 seconds(the timeout I put) , during this 5 seconds the server keeps on its EOFException, when the timeout finishes the client gets SocketTimeoutException and the program exits.
The original program is getting the same EOFException on the server side, it began when I moved to SSLSockets.
So what's the issue here ?
Edit
I have found that when I remove the timeout(the Read timeout not the Accept timeout) it works perfectly.
Playing with the timeout, setting it to different value gives me strange NullPointerExceptions(that in is null !!!!!!!!!!).
I need the timeout because in my real program the server won't wait the client forever, it has other clients to serve as well .
Why timeout causes this ?

Related

Wrong client and server UDP connection in Java

I must to do chat server for my subject.
Where is my problem ?
I need to write UDP server class which should send and receive messages from users and transfer it to GUI
Second server should have methods for collect public keys of any user, changing owns ect. Additionally he should store this these keys
What do I have?
I have some code from first server, two Threads for sending and receiving messages and some code in client , but it isn't synchronized. And I don't know how to do it
This is some code from client main method: tfServer --> text field for getting this from user
InetAddress ia = InetAddress.getByName(tfServer.getText());
SenderThread sender = new SenderThread(ia,Integer.valueOf(tfPort.getText()));
sender.start();
ReceiverThread receiver = new ReceiverThread(sender.getSocket());
receiver.start();
First server code :
import java.net.* ;
public class Server {
int port;
private final static int PACKETSIZE = 100 ;
private boolean isStopped = false;
public Server(){
}
public Server(int port) {
this.port = port;
}
public void stop() {
this.isStopped = true;
}
public void start() {
try
{
DatagramSocket socket = new DatagramSocket(this.port) ;
System.out.println( "Serwer gotowy..." ) ;
if(!this.isStopped){
for( ;; ){
DatagramPacket packet = new DatagramPacket( new byte[PACKETSIZE], PACKETSIZE ) ;
socket.receive( packet ) ;
System.out.println( packet.getAddress() + " " + packet.getPort() + ": " + new String(packet.getData()) ) ;
socket.send( packet ) ;
}
}
}
catch( Exception e )
{
System.out.println( e ) ;
}
}
}
And class from first server to receive :
import java.io.IOException;
import java.net.DatagramPacket;
import java.net.DatagramSocket;
import java.net.SocketException;
public class ReceiverThread extends Thread {
private DatagramSocket udpClientSocket;
private boolean stopped = false;
public ReceiverThread(DatagramSocket ds) throws SocketException {
this.udpClientSocket = ds;
}
public void halt() {
this.stopped = true;
}
public void run() {
byte[] receiveData = new byte[1024];
while (true) {
if (stopped)
return;
DatagramPacket receivePacket = new DatagramPacket(receiveData, receiveData.length);
try {
udpClientSocket.receive(receivePacket);
String serverReply = new String(receivePacket.getData(), 0, receivePacket.getLength());
System.out.println("UDPClient: Response from Server: \"" + serverReply + "\"\n");
Thread.yield();
}
catch (IOException ex) {
System.err.println(ex);
}
}
}
}
Second class from first server to send messages :
import java.io.IOException;
import java.net.DatagramPacket;
import java.net.DatagramSocket;
import java.net.SocketException;
public class ReceiverThread extends Thread {
private DatagramSocket udpClientSocket;
private boolean stopped = false;
public ReceiverThread(DatagramSocket ds) throws SocketException {
this.udpClientSocket = ds;
}
public void halt() {
this.stopped = true;
}
public void run() {
byte[] receiveData = new byte[1024];
while (true) {
if (stopped)
return;
DatagramPacket receivePacket = new DatagramPacket(receiveData, receiveData.length);
try {
udpClientSocket.receive(receivePacket);
String serverReply = new String(receivePacket.getData(), 0, receivePacket.getLength());
System.out.println("UDPClient: Response from Server: \"" + serverReply + "\"\n");
Thread.yield();
}
catch (IOException ex) {
System.err.println(ex);
}
}
}
}
And server PKI :
public class ServerPKI {
}

Passing BufferedReader as a parameter of a constructor of a class

I have set up a network and I've set up the reading and writing stream to a socket as so:
//Set up socket reads and writes
final BufferedReader in = new BufferedReader(
new InputStreamReader(client.getInputStream()));
final PrintWriter out = new PrintWriter(
client.getOutputStream(), true);
I wanted to pass the two variables, 'in' and 'out', as parameters of another class' constructor. This is how it looks in the other class
BufferedReader in;
PrintWriter out;
public ClientThread(BufferedReader in, PrintWriter out) {
this.in = in;
this.out = out;
}
I then wanted to use those class variables to write to the output stream of the same socket like this (the class implements Runnable):
public void run() {
while (true) {
try {
String userCommand = in.readLine();
} catch (IOException e) {
// Die if something goes wrong.
System.err.println(e.toString());
System.exit(1);
}
}
}
However, whenever the code gets to this point, I get a SocketException:
java.net.SocketException: Socket closed
How can I fix this? I want to separate the setting up of the server and the socket from the processing of any commands given by the client.
EDIT: Here's what the BufferedRead gets the input from
//create server socket
ServerSocket server = new ServerSocket(portNum);
// Accept a client if it appears
Socket client = server.accept();
EDIT 2: I used these three files:
import java.io.BufferedReader;
import java.io.IOException;
import java.io.InputStreamReader;
import java.io.PrintWriter;
import java.net.Socket;
import java.net.UnknownHostException;
public class Client {
public static void main(String[] args) throws UnknownHostException, IOException {
//Change the socket if it doesn't work
Socket sock = new Socket("localhost", 5920);
//keyboard
final BufferedReader stdin = new BufferedReader(
new InputStreamReader(System.in));
//input from socket
final BufferedReader in = new BufferedReader(
new InputStreamReader(sock.getInputStream()));
//writer to socket
final PrintWriter out = new PrintWriter(
sock.getOutputStream(), true);
//new thread for incoming messages
(new Thread(){
#Override
public void run() {
String serverMessage;
try {
while ((serverMessage = in.readLine()) != null) {
System.out.println(serverMessage);
}
} catch (IOException e) {
System.err.println("Something went wrong whilst trying "
+ "to retrieve a message from the server");
System.exit(-1);
}
}
}).start();
//new thread for outgoing messages
(new Thread(){
#Override
public void run() {
String clientMessage;
try {
while ((clientMessage = stdin.readLine()) != null) {
out.println(clientMessage);
}
} catch (IOException e) {
System.err.println("Something went wrong whilst trying "
+ "to send a message to the server.");
System.exit(-1);
}
}
}).start();
}
}
import java.io.BufferedReader;
import java.io.IOException;
import java.io.InputStreamReader;
import java.io.PrintWriter;
import java.net.ServerSocket;
import java.net.Socket;
public class Server {
public static void main(String[] args) throws IOException {
ServerSocket server = new ServerSocket(5920);
Socket client = server.accept();
//Set up socket reads and writes
final BufferedReader in = new BufferedReader(
new InputStreamReader(client.getInputStream()));
final PrintWriter out = new PrintWriter(
client.getOutputStream(), true);
new Thread(new ClassWithParam(in, out)).start();
}
}
import java.io.BufferedReader;
import java.io.IOException;
import java.io.PrintWriter;
public class ClassWithParam implements Runnable {
BufferedReader in;
PrintWriter out;
public ClassWithParam(BufferedReader in, PrintWriter out) {
this.in = in;
this.out = out;
}
#Override
public void run() {
while (true) {
try {
System.out.println("HERE");
String userCommand = in.readLine();
System.out.println("HERE2");
} catch (IOException e) {
// Die if something goes wrong.
System.err.println(e.toString());
System.exit(1);
}
}
}
}
And now it works. Don't know what happened. Will proceed to bang head against wall. Thanks.
For some reason there's no problem now. The code (I recreated) which I used, which now works, is in the description.

How can I test, whether my deployed background server application on AWS beanstalk gets messages through a socketstream with an android mobile client?

The overall topic is actually like a Chat Application sending a simple string message to an aws server, which uses the message to make calculations server-side and sending a simple string message as a solution back to the client.
Server: I have written a Server Class and deployed it through eclipse to aws beanstalk. (see code Server)
Client: My android device creates a socket, establishes a successful connection to my aws beanstalk ip and 8080 port, while iterating through an endless while loop in a thread listening to incoming messages from the server. (see code Client and ClientThread)
Problem: My problem is that I don't know how to check whether the server receives the connection request and messages from the client. How do I make sure, that code on aws beanstalk actually runs in background continuously listening for incoming connections? I have deployed the code, does aws beanstalk automatically start the main method of the Server Class and runs it infinitely?
Here's the server code:
import java.io.BufferedInputStream;
import java.io.BufferedOutputStream;
import java.io.DataInputStream;
import java.io.DataOutputStream;
import java.io.IOException;
import java.net.ServerSocket;
import java.net.Socket;
public class Server {
public static void main(String args[]) {
ServerSocket server = null;
System.out.println("Trying to open serversocket!");
try {
server = new ServerSocket(8080);
} catch (IOException e) {
System.out.println("Error on port: 8080 " + ", " + e);
System.exit(1);
}
System.out
.println("Server setup and waiting for client connection ...");
Socket client = null;
try {
client = server.accept();
} catch (IOException e) {
System.out.println("Did not accept connection: " + e);
System.exit(1);
}
System.out
.println("Client connection accepted. Moving to local port ...");
try {
DataInputStream streamIn = new DataInputStream(
new BufferedInputStream(client.getInputStream()));
DataOutputStream streamOut = new DataOutputStream(
new BufferedOutputStream(client.getOutputStream()));
boolean done = false;
String line;
int i = 4;
while (!done) {
line = streamIn.readUTF();
if (line.equalsIgnoreCase(".bye"))
done = true;
else
System.out.println("Client says: " + line);
if (i == 4) {
streamOut
.writeUTF("Actually connected to Server with round "
+ i);
streamOut.flush();
i++;
}
}
streamIn.close();
streamOut.close();
client.close();
server.close();
} catch (IOException e) {
System.out.println("IO Error in streams " + e);
}
}
}
Here's the client code:
package com.amazon.aws.singlesensor;
import java.io.IOException;
import java.io.InputStream;
import java.io.OutputStream;
import java.io.PrintWriter;
import java.net.Socket;
import java.net.UnknownHostException;
import android.util.Log;
class Client implements Runnable {
private Socket socket = null;
private InputStream streamIn = null;
private OutputStream streamOut = null;
public InputStream getStreamIn() {
return streamIn;
}
public Client(String serverName, int serverPort) {
System.out.println("Establishing connection. Please wait ...");
try {
socket = new Socket(serverName, serverPort);
Log.d("DEBUG", "Connected: " + socket);
start();
} catch (UnknownHostException uhe) {
Log.d("DEBUG", "Host unknown: " + uhe.getMessage());
} catch (IOException ioe) {
Log.d("DEBUG", "Unexpected exception: " + ioe.getMessage());
}
}
public void start() throws IOException {
streamIn = socket.getInputStream();
streamOut = socket.getOutputStream();
}
public void run() {
try {
streamOut.write(streamIn.read());
streamOut.flush();
} catch (IOException ioe) {
System.out.println("Sending error: " + ioe.getMessage());
stop();
}
}
public void handle(String msg) {
if (msg.equals(".bye")) {
System.out.println("Good bye. Press RETURN to exit ...");
stop();
} else
System.out.println(msg);
}
public void stop() {
try {
if (streamIn != null)
streamIn.close();
if (streamOut != null)
streamOut.close();
if (socket != null)
socket.close();
} catch (IOException ioe) {
System.out.println("Error closing ...");
}
}
public void send(String msg) {
PrintWriter printwriter = new PrintWriter(streamOut);
printwriter.write(msg);
printwriter.flush();
}
}
Here's the ClientThread Code
package com.amazon.aws.singlesensor;
import java.io.IOException;
import java.io.InputStream;
import android.os.Handler;
public class ClientThread extends Thread {
private Client client;
private InputStream input;
private String output;
private Handler handler;
private Runnable runner;
public ClientThread() {
}
public ClientThread(Client client, Handler handler, Runnable runner) {
this.setClient(client);
this.input = client.getStreamIn();
this.handler = handler;
this.runner = runner;
this.output = "";
}
public void run() {
int status = 0;
while (status != -1) {
try {
status = input.read();
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
while (status != '~'){
try {
status = input.read();
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
output = output + String.valueOf((char) status);
handler.post(runner);
}
output = output + "\n";
}
}
public String giveString(){
return output;
}
public void setClient(Client client) {
this.client = client;
}
public Client getClient() {
return client;
}
}
Thank you for your time!

How work with socket and hostnames in Java?

Recently I had to change my router, it was an Belking for one D-Link, my program worked it with my Belkin router but not now with the D-Link router.
Here is my program:
The client:
package brainset.socket;
import java.io.IOException;
import java.io.PrintStream;
import java.net.Socket;
/**
*
* #author Valter
*/
public class Client {
public static void main(String[] args) {
Socket s = null;
PrintStream ps = null;
try{
s = new Socket("valterhenrique.dyndns.info", 40000);
ps = new PrintStream(s.getOutputStream());
ps.println("lamp");
}catch(IOException e){
System.out.println("Some problem happens.");
e.printStackTrace();
}finally{
try{
s.close();
}catch(IOException e){}
}
}
}
And here's my server:
package brainset.socket;
// imports
public class Server {
private Supervisory supervisory;
public Server(Supervisory supervisory) {
this.supervisory = supervisory;
}
public void start() {
ThreadServer ts = new ThreadServer();
Thread t = new Thread(ts);
t.start();
}
class ThreadServer extends Thread {
public void run() {
ServerSocket ss = null;
Socket socket = null;
BufferedReader br = null;
try {
ss = new ServerSocket(40000);
socket = ss.accept();
br = new BufferedReader(new InputStreamReader(socket.getInputStream()));
String message;
while ((message = br.readLine()) != null) {
System.out.println("message:" + message);
try {
if (message.equals("lamp")) {
supervisory.active();
supervisory.switchLamp();
} else if (message.contains("airConditioning")) {
String airConditioning[] = message.split(":");
// temperature[0] = 'temperature'
// temperature[1] = temperature value
supervisory.active();
supervisory.changeTemperature(Float.parseFloat(airConditioning[1]));
}
} catch (Exception ex) {
Logger.getLogger(Server.class.getName()).log(Level.SEVERE, null, ex);
}
socket = ss.accept();
br = new BufferedReader(new InputStreamReader(socket.getInputStream()));
}
} catch (IOException ioe) {
ioe.printStackTrace();
} finally {
try {
socket.close();
ss.close();
} catch (IOException ioe) {
ioe.printStackTrace();
}
}
}
}
public static void main (String args[]){
Server s = new Server(new Supervisory("192.168.1.149", "192.168.1.255", 101));
s.start();
}
}
I already opened a port in my new router and update the hostname in DynDns.org but still keeping launching an exception:
java.net.ConnectException: Connection refused: connect
at java.net.PlainSocketImpl.socketConnect(Native Method)
at java.net.PlainSocketImpl.doConnect(PlainSocketImpl.java:351)
at java.net.PlainSocketImpl.connectToAddress(PlainSocketImpl.java:213)
at java.net.PlainSocketImpl.connect(PlainSocketImpl.java:200)
at java.net.SocksSocketImpl.connect(SocksSocketImpl.java:366)
at java.net.Socket.connect(Socket.java:529)
at java.net.Socket.connect(Socket.java:478)
at java.net.Socket.<init>(Socket.java:375)
at java.net.Socket.<init>(Socket.java:189)
at brainset.socket.Client.main(Client.java:28)
If I change the hostname 'valterhenrique.dyndns.info' it works, but this is not what I want, I want to works with the hostname because I'm in a dynamic ip network.
Any idea ?
I think you need permit external access to your network. In the Port Forwarding page (in the router's configuration page) add a entry that forwards the external requests to a specific address in your LAN.

Server and Java Applet: Connecting Socket

I have a java applet recently stopped working after the server is updated, more specifically:
1. The server is updated from Sun, running Solaris 9, 32 bit. (installed in 2005) to CentOS 5, (linux) on 64 bit.
2. The applet has two major classes 1) collect.class: collects data from a canvas 2) server.class: listens to collect.class through a PORT and acts accordingly;
but the applet got stuck and I check the start_server.sh (which produces a report nohup.out) there is a line
Exception creating server socket: java.net.BindException: Address already in use
This is weird, because PORT = 9999 which collect.class uses with no problem. How comes the problem happens only in server.class (who listens to collet.class).
Please help!
ADDITIONAL INFORMATION:
I.IN COLLECT.JAVA:
There is a canvas with grid on it, the user draw some area on the grid and click "Submit".
-> The MineCanvas.submit() is triggered -> The value of the area is computed by MineCanvas.ComputeGridValue() -> then Collect.cleintSend (stuck here)
import java.applet.*;
import java.awt.*;
import java.net.*;
import java.io.*;
import java.util.*;
public class Collect extends Applet {
...
public static final int PORT = 8888;
...
public boolean action(Event e, Object arg) {
...
if (arg.equals("Submit")) {
if (action(null, "Update Grid")) {
minecanvas.Submit();
} else {
return true;
}
}
return true;
}
...
public void clientSend(){
s = new Socket(this.getCodeBase().getHost(), PORT);
in = new DataInputStream(s.getInputStream());}
out = new DataOutputStream(s.getOutputStream());
listener = new SolutionListener(in, minecanvas);}
minecanvas.mode = MineCanvas.SUBMITTING;
minecanvas.repaint();
int n = 1;
out.writeBytes(minecanvas.gridh + "\n" + minecanvas.gridw + "\n");
for (int h = 0; h < minecanvas.gridh; h++) {
for (int w = 0; w < minecanvas.gridw; w++) {
out.writeBytes(n + " " + minecanvas.AllCells[w][h].net + "\n");
n++;
}
}
out.writeBytes("done\n");
s = null;
in = null;
out = null;
}
}
class MineCanvas extends Canvas {
...
public int gridw = 0; // number of grid squares width-ly
public int gridh = 0; // number of grid squares height-ly
public GridCell[][] AllCells; // array of grid cells comprising the grid
...
// compute values for minecanvas
public void ComputeGridValue() {...}
public void Submit() {
ComputeGridValue();
parent.clientSend();
}
...
}
...
}
II. SERVER.JAVA
import java.io.*;
import java.net.*;
public class Server extends Thread {
private OPM_Server opm; // this is the corresponding server for collect
...
public Server() {
...
opm = new OPM_Server();
}
public static void main(String[] args) {
new Server();
}
}
...
// OPM: correspond to Collect
class OPM_Server extends Thread {
public final static int DEFAULT_PORT = 8888;
protected int port;
protected ServerSocket listen_socket;
public static void fail(Exception e, String msg) {
System.err.println(msg + ": " + e);
System.exit(1);
}
public OPM_Server() {
this.port = DEFAULT_PORT;
try { listen_socket = new ServerSocket(port); }
catch (IOException e){ fail(e, "Exception creating server socket");}
System.out.println("Server: listening on port " + port);
this.start();
}
public void run() {
try {
while(true) {
System.out.println("I got to before ServerSocket");
Socket client_socket = listen_socket.accept();
OPM_Connection c = new OPM_Connection(client_socket);
}
}
catch (IOException e) {fail(e, "Exception while listening for connections");}
}
}
...
class OPM_Connection extends Thread {
protected Socket client;
protected BufferedReader in;
protected DataOutputStream out;
File mine_data = new File("mine_data"); // output file data
FileOutputStream file_stream;
DataOutputStream file_out;
public OPM_Connection(Socket client_socket) {
client = client_socket;
try {
in = new BufferedReader(new InputStreamReader(client.getInputStream()));
out = new DataOutputStream(client.getOutputStream());
} catch (IOException e) {
try {
client.close();
} catch (IOException e2) {
}
;
System.err.println("Exception while getting socket stream: "
+ e.toString());
return;
}
this.start();
}
public void run() {
...
file_stream = new FileOutputStream(mine_data);
file_out = new DataOutputStream(file_stream);
...// write to mine data
file_out = null;
if (inputGood == true) {
System.out.println(pid + "> ---Got all info from client");
Runtime r = Runtime.getRuntime();
Process Aproc = null;
Process Bproc = null;
int returnVal = -1;
try {
Aproc = r.exec("runOPM");
} catch (IOException e) {
inputGood = false;
System.out.println(pid + "> runOPM didn't exec");
}
try {
returnVal = Aproc.waitFor();
} catch (InterruptedException e) {
inputGood = false;
System.out.println(pid + "> runOPM didn't return");
}
System.out.println(pid + "> ---All execing done");
File report = new File("mine_report");
FileInputStream report_stream = null;
...
// create a mine report
System.out.println(pid + "> ---Done sending data back to client");
}
try {
client.close();
} catch (IOException e2) {
}
;
System.out.println(pid + "> EXITING THREAD");
}
}
Exception creating server socket: java.net.BindException: Address
already in use
This exception means that the port number the socket is trying to bind to (the port number your socket is trying to use in the local-end of the connection) is already in use by some other program. To fix it, you either need to find out what other software is using the port and see if you can safely change it, or change the port your program is using.
Edit: It might be worth trying to look for rarely used port(s), to lessen the chance of using yet another port that is known to be used by some common software, here's Wikipedias list of typical TCP and UDP ports in use by common programs and services.