I would like to detect a specific USB is plugged in/removed in my application. For now, I can get the deviceName with this tutorial Working With USB Device Interfaces. But, how can I do the callback function of (deviceAdded)IOServiceMatchingCallBack in Swift.
I tried as follows, but I got an error: Cannot convert value of type '(UnsafePointer, iterator: io_iterator_t) -> ()' to expected argument type 'IOServiceMatchingCallback!'
func detectUSBEvent() {
var portIterator: io_iterator_t = 0
var kr: kern_return_t = KERN_FAILURE
let matchingDict = IOServiceMatching(kIOUSBDeviceClassName)
let vendorIDString = kUSBVendorID as CFStringRef!
let productIDString = kUSBProductID as CFStringRef!
CFDictionarySetValue(matchingDict, unsafeAddressOf(vendorIDString), unsafeAddressOf(VendorID))
CFDictionarySetValue(matchingDict, unsafeAddressOf(productIDString), unsafeAddressOf(ProductID))
// To set up asynchronous notifications, create a notification port and add its run loop event source to the program’s run loop
let gNotifyPort: IONotificationPortRef = IONotificationPortCreate(kIOMasterPortDefault)
let runLoopSource: Unmanaged<CFRunLoopSource>! = IONotificationPortGetRunLoopSource(gNotifyPort)
let gRunLoop: CFRunLoop! = CFRunLoopGetCurrent()
CFRunLoopAddSource(gRunLoop, runLoopSource.takeUnretainedValue(), kCFRunLoopDefaultMode)
// Notification of first match:
kr = IOServiceAddMatchingNotification(gNotifyPort, kIOFirstMatchNotification, matchingDict, deviceAdded, nil, &portIterator)
deviceAdded(nil, iterator: portIterator)
}
func deviceAdded(refCon: UnsafePointer<Void>, iterator: io_iterator_t) {
if let usbDevice: io_service_t = IOIteratorNext(iterator)
{
let name = String()
let cs = (name as NSString).UTF8String
let deviceName: UnsafeMutablePointer<Int8> = UnsafeMutablePointer<Int8>(cs)
let kr: kern_return_t = IORegistryEntryGetName(usbDevice, deviceName)
if kr == KERN_SUCCESS {
let deviceNameAsCFString = CFStringCreateWithCString(kCFAllocatorDefault, deviceName,
kCFStringEncodingASCII)
print(deviceNameAsCFString)
// if deviceNameAsCFString == XXX
// Do Something
}
}
}
Here's a Swift 3 version, using closures instead of global functions (a closure w/o a context can be bridged to a C function pointer), using GCD instead of Runloops (much nicer API), using callbacks and dispatches to inform about events and using real objects instead of static objects or singletons:
import Darwin
import IOKit
import IOKit.usb
import Foundation
class IOUSBDetector {
enum Event {
case Matched
case Terminated
}
let vendorID: Int
let productID: Int
var callbackQueue: DispatchQueue?
var callback: (
( _ detector: IOUSBDetector, _ event: Event,
_ service: io_service_t
) -> Void
)?
private
let internalQueue: DispatchQueue
private
let notifyPort: IONotificationPortRef
private
var matchedIterator: io_iterator_t = 0
private
var terminatedIterator: io_iterator_t = 0
private
func dispatchEvent (
event: Event, iterator: io_iterator_t
) {
repeat {
let nextService = IOIteratorNext(iterator)
guard nextService != 0 else { break }
if let cb = self.callback, let q = self.callbackQueue {
q.async {
cb(self, event, nextService)
IOObjectRelease(nextService)
}
} else {
IOObjectRelease(nextService)
}
} while (true)
}
init? ( vendorID: Int, productID: Int ) {
self.vendorID = vendorID
self.productID = productID
self.internalQueue = DispatchQueue(label: "IODetector")
guard let notifyPort = IONotificationPortCreate(kIOMasterPortDefault) else {
return nil
}
self.notifyPort = notifyPort
IONotificationPortSetDispatchQueue(notifyPort, self.internalQueue)
}
deinit {
self.stopDetection()
}
func startDetection ( ) -> Bool {
guard matchedIterator == 0 else { return true }
let matchingDict = IOServiceMatching(kIOUSBDeviceClassName)
as NSMutableDictionary
matchingDict[kUSBVendorID] = NSNumber(value: vendorID)
matchingDict[kUSBProductID] = NSNumber(value: productID)
let matchCallback: IOServiceMatchingCallback = {
(userData, iterator) in
let detector = Unmanaged<IOUSBDetector>
.fromOpaque(userData!).takeUnretainedValue()
detector.dispatchEvent(
event: .Matched, iterator: iterator
)
};
let termCallback: IOServiceMatchingCallback = {
(userData, iterator) in
let detector = Unmanaged<IOUSBDetector>
.fromOpaque(userData!).takeUnretainedValue()
detector.dispatchEvent(
event: .Terminated, iterator: iterator
)
};
let selfPtr = Unmanaged.passUnretained(self).toOpaque()
let addMatchError = IOServiceAddMatchingNotification(
self.notifyPort, kIOFirstMatchNotification,
matchingDict, matchCallback, selfPtr, &self.matchedIterator
)
let addTermError = IOServiceAddMatchingNotification(
self.notifyPort, kIOTerminatedNotification,
matchingDict, termCallback, selfPtr, &self.terminatedIterator
)
guard addMatchError == 0 && addTermError == 0 else {
if self.matchedIterator != 0 {
IOObjectRelease(self.matchedIterator)
self.matchedIterator = 0
}
if self.terminatedIterator != 0 {
IOObjectRelease(self.terminatedIterator)
self.terminatedIterator = 0
}
return false
}
// This is required even if nothing was found to "arm" the callback
self.dispatchEvent(event: .Matched, iterator: self.matchedIterator)
self.dispatchEvent(event: .Terminated, iterator: self.terminatedIterator)
return true
}
func stopDetection ( ) {
guard self.matchedIterator != 0 else { return }
IOObjectRelease(self.matchedIterator)
IOObjectRelease(self.terminatedIterator)
self.matchedIterator = 0
self.terminatedIterator = 0
}
}
And here is some simple test code to test that class (set product and vendor ID as appropriate for your USB device):
let test = IOUSBDetector(vendorID: 0x4e8, productID: 0x1a23)
test?.callbackQueue = DispatchQueue.global()
test?.callback = {
(detector, event, service) in
print("Event \(event)")
};
_ = test?.startDetection()
while true { sleep(1) }
It works after I put the callback function out the class. However, I don't know why.
class IODetection {
class func monitorUSBEvent(VendorID: Int, ProductID: Int) {
var portIterator: io_iterator_t = 0
var kr: kern_return_t = KERN_FAILURE
let matchingDict = IOServiceMatching(kIOUSBDeviceClassName)
// Add the VENDOR and PRODUCT IDs to the matching dictionary.
let vendorIDString = kUSBVendorID as CFStringRef!
let productIDString = kUSBProductID as CFStringRef!
CFDictionarySetValue(matchingDict, unsafeAddressOf(vendorIDString), unsafeAddressOf(VendorID))
CFDictionarySetValue(matchingDict, unsafeAddressOf(productIDString), unsafeAddressOf(ProductID))
// To set up asynchronous notifications, create a notification port and add its run loop event source to the program’s run loop
let gNotifyPort: IONotificationPortRef = IONotificationPortCreate(kIOMasterPortDefault)
let runLoopSource: Unmanaged<CFRunLoopSource>! = IONotificationPortGetRunLoopSource(gNotifyPort)
let gRunLoop: CFRunLoop! = CFRunLoopGetCurrent()
CFRunLoopAddSource(gRunLoop, runLoopSource.takeRetainedValue(), kCFRunLoopDefaultMode)
// MARK: - USB in Notification
let observer = UnsafeMutablePointer<Void>(unsafeAddressOf(self))
kr = IOServiceAddMatchingNotification(gNotifyPort,
kIOMatchedNotification,
matchingDict,
deviceAdded,
observer,
&portIterator)
deviceAdded(nil, iterator: portIterator)
// MARK: - USB remove Notification
kr = IOServiceAddMatchingNotification(gNotifyPort,
kIOTerminatedNotification,
matchingDict,
deviceRemoved,
observer,
&portIterator)
deviceRemoved(nil, iterator: portIterator)
}
}
func deviceAdded(refCon: UnsafeMutablePointer<Void>, iterator: io_iterator_t) -> Void {
var kr: kern_return_t = KERN_FAILURE
while case let usbDevice = IOIteratorNext(iterator) where usbDevice != 0 {
let deviceNameAsCFString = UnsafeMutablePointer<io_name_t>.alloc(1)
defer {deviceNameAsCFString.dealloc(1)}
kr = IORegistryEntryGetName(usbDevice, UnsafeMutablePointer(deviceNameAsCFString))
if kr != KERN_SUCCESS {
deviceNameAsCFString.memory.0 = 0
}
let deviceName = String.fromCString(UnsafePointer(deviceNameAsCFString))
print("Device Added: \(deviceName!)")
// Do something if I get the specific device
if deviceName == "YOUR DEVICE" {
/// Your Action HERE
}
IOObjectRelease(usbDevice)
}
}
My problem was that I wasn't using the iterator in my callback function, so that function wasn't even getting called! Seems like strange behaviour to me, but that was my problem.
Related
I've bought a 3D 4K projector last year, and it uses DLP-Link technology, which requires an 120fps Left/Right alternating video stream for stereoscopy.
I'm writing a player in Swift for Mac using Core Video, and a function require me to pass an UnsafeMutableRawPointer? (void * in Obj-C) to it, and I'm passing the view instance to it using the self keyword.
Here's my code:
//
// MovieView.swift
// Studio Media Player
//
// Created by DannyNiu on 2022-07-03.
//
import Foundation
import Cocoa
import AVFoundation
import CoreVideo
class MovieView : NSView
{
var asset: AVAsset?
var player: AVPlayer?
var item: AVPlayerItem?
var vout: AVPlayerItemVideoOutput?
var cvpb: CVPixelBuffer?
var cii: CIImage?
var cgi: CGImage?
var irect: CGRect?
var vlink: CVDisplayLink?
func setup_displaylink() -> Bool
{
var cvret: CVReturn
cvret = CVDisplayLinkCreateWithActiveCGDisplays(&vlink)
if( vlink == nil ) { return false }
var me: MovieView = self
cvret = CVDisplayLinkSetOutputCallback(
vlink!, vlink_callback, &me)
if( cvret == kCVReturnSuccess ) {
return true
} else { return false }
}
func assign_asset(_ asset: AVAsset)
{
self.asset = asset
item = .init(asset: asset)
player = .init(playerItem: item)
vout = .init()
cvpb = nil
cii = nil
}
func video_render(_ d: CVTimeStamp)
{
let t: CMTime = player!.currentTime()
let cgc: CGContext = (NSGraphicsContext.current?.cgContext)!
let cic: CIContext = (NSGraphicsContext.current?.ciContext)!
if( vout?.hasNewPixelBuffer(forItemTime: t) ?? false )
{
cvpb = vout?.copyPixelBuffer(
forItemTime: t, itemTimeForDisplay: nil)
cii = .init(cvPixelBuffer: cvpb!)
irect = cii!.extent
cgi = cic.createCGImage(cii!, from: irect!)
}
if( irect == nil ) { return }
let orect: CGRect = NSRectToCGRect(bounds)
var vrect: CGRect =
CGRect(origin: orect.origin,
size: CGSize(width: orect.width * 2,
height: irect!.height *
orect.width /
irect!.width))
cgc.setFillColor(gray:0, alpha:1)
cgc.fill(orect)
if( d.videoTime % 2 == 1 )
{
vrect = vrect.offsetBy(dx: -orect.width, dy: 0)
}
cgc.draw(cgi!, in: vrect)
}
}
func vlink_callback(
displayLink: CVDisplayLink,
inNow: UnsafePointer<CVTimeStamp>,
inOutputTime: UnsafePointer<CVTimeStamp>,
flagsIn: CVOptionFlags,
flagsOut: UnsafeMutablePointer<CVOptionFlags>,
arg_mvview: UnsafeMutableRawPointer?
) -> CVReturn
{
let mvview: MovieView = arg_mvview!.load(as: MovieView.self)
mvview.video_render(inNow.pointee)
return kCVReturnSuccess
}
When I debug the program, the mvview.video_render(inNow.pointee) line caused an EXC_BAD_ACCESS trap, with code = 1. I assume this is caused by me not correctly passing self to the display link call-back. So how can I fix this?
Use the Unmanaged class.
in setup_displaylink():
func setup_displaylink() -> Bool
{
var cvret: CVReturn
cvret = CVDisplayLinkCreateWithActiveCGDisplays(&vlink)
if( vlink == nil ) { return false }
var me: UnsafeMutableRawPointer =
Unmanaged.passUnretained(self).toOpaque()
cvret = CVDisplayLinkSetOutputCallback(
vlink!, vlink_callback, &me)
if( cvret == kCVReturnSuccess ) {
return true
} else { return false }
}
and in vlink_callback
func vlink_callback(
displayLink: CVDisplayLink,
inNow: UnsafePointer<CVTimeStamp>,
inOutputTime: UnsafePointer<CVTimeStamp>,
flagsIn: CVOptionFlags,
flagsOut: UnsafeMutablePointer<CVOptionFlags>,
arg_mvview: UnsafeMutableRawPointer?
) -> CVReturn
{
let mvview: MovieView =
Unmanaged.fromOpaque(arg_mvview!).takeUnretainedValue()
mvview.video_render(inNow.pointee)
return kCVReturnSuccess
}
Notice I used the "Unretained" function, because there's no need to add to the reference count of the movie view, as self is being passed around internally. Use "Retained" functions when otherwise appropriate.
This Swift code works great the result is:
Connect iPhone: Event Matched
Disconnect iPhone: Event Terminated
import Darwin
import IOKit
import IOKit.usb
import Foundation
class IOUSBDetector {
enum Event {
case Matched
case Terminated
}
let vendorID: Int
let productID: Int
var callbackQueue: DispatchQueue?
var callback: (
( _ detector: IOUSBDetector, _ event: Event,
_ service: io_service_t
) -> Void
)?
private
let internalQueue: DispatchQueue
private
let notifyPort: IONotificationPortRef
private
var matchedIterator: io_iterator_t = 0
private
var terminatedIterator: io_iterator_t = 0
private
func dispatchEvent (
event: Event, iterator: io_iterator_t
) {
repeat {
let nextService = IOIteratorNext(iterator)
guard nextService != 0 else { break }
if let cb = self.callback, let q = self.callbackQueue {
q.async {
cb(self, event, nextService)
IOObjectRelease(nextService)
}
} else {
IOObjectRelease(nextService)
}
} while (true)
}
init? ( vendorID: Int, productID: Int ) {
self.vendorID = vendorID
self.productID = productID
self.internalQueue = DispatchQueue(label: "IODetector")
guard let notifyPort = IONotificationPortCreate(kIOMasterPortDefault) else {
return nil
}
self.notifyPort = notifyPort
IONotificationPortSetDispatchQueue(notifyPort, self.internalQueue)
}
deinit {
self.stopDetection()
}
func startDetection ( ) -> Bool {
guard matchedIterator == 0 else { return true }
let matchingDict = IOServiceMatching(kIOUSBDeviceClassName)
as NSMutableDictionary
matchingDict[kUSBVendorID] = NSNumber(value: vendorID)
matchingDict[kUSBProductID] = NSNumber(value: productID)
let matchCallback: IOServiceMatchingCallback = {
(userData, iterator) in
let detector = Unmanaged<IOUSBDetector>
.fromOpaque(userData!).takeUnretainedValue()
detector.dispatchEvent(
event: .Matched, iterator: iterator
)
};
let termCallback: IOServiceMatchingCallback = {
(userData, iterator) in
let detector = Unmanaged<IOUSBDetector>
.fromOpaque(userData!).takeUnretainedValue()
detector.dispatchEvent(
event: .Terminated, iterator: iterator
)
};
let selfPtr = Unmanaged.passUnretained(self).toOpaque()
let addMatchError = IOServiceAddMatchingNotification(
self.notifyPort, kIOFirstMatchNotification,
matchingDict, matchCallback, selfPtr, &self.matchedIterator
)
let addTermError = IOServiceAddMatchingNotification(
self.notifyPort, kIOTerminatedNotification,
matchingDict, termCallback, selfPtr, &self.terminatedIterator
)
guard addMatchError == 0 && addTermError == 0 else {
if self.matchedIterator != 0 {
IOObjectRelease(self.matchedIterator)
self.matchedIterator = 0
}
if self.terminatedIterator != 0 {
IOObjectRelease(self.terminatedIterator)
self.terminatedIterator = 0
}
return false
}
// This is required even if nothing was found to "arm" the callback
self.dispatchEvent(event: .Matched, iterator: self.matchedIterator)
self.dispatchEvent(event: .Terminated, iterator: self.terminatedIterator)
return true
}
func stopDetection ( ) {
guard self.matchedIterator != 0 else { return }
IOObjectRelease(self.matchedIterator)
IOObjectRelease(self.terminatedIterator)
self.matchedIterator = 0
self.terminatedIterator = 0
}
}
let test = IOUSBDetector(vendorID: 0x05ac, productID: 0x12a8)
test?.callbackQueue = DispatchQueue.global()
test?.callback = {
(detector, event, service) in
print("Event \(event)")
};
_ = test?.startDetection()
while true { sleep(1) }
This Swift code works great the result is:
Connect iPhone: Event Matched
Disconnect iPhone: Event Terminated
How to : if iPhone is connected then execute some commands
Can you help me write where to put the command?
Commands to get information from iPhone I already have but don't know where to put it
i try replace print("Event (event)") with
if event == Matched {
} else {
}
but not work
How do I make a custom completion handler for the below function? This is writing to a websocket via Starscream and I want to receive a response if it isn't nil.
open func write(string: String, completion: (() -> ())? = nil) {
guard isConnected else { return }
dequeueWrite(string.data(using: String.Encoding.utf8)!, code: .textFrame, writeCompletion: completion)
}
and here is deqeueWrite func:
private func dequeueWrite(_ data: Data, code: OpCode, writeCompletion: (() -> ())? = nil) {
let operation = BlockOperation()
operation.addExecutionBlock { [weak self, weak operation] in
//stream isn't ready, let's wait
guard let s = self else { return }
guard let sOperation = operation else { return }
var offset = 2
var firstByte:UInt8 = s.FinMask | code.rawValue
var data = data
if [.textFrame, .binaryFrame].contains(code), let compressor = s.compressionState.compressor {
do {
data = try compressor.compress(data)
if s.compressionState.clientNoContextTakeover {
try compressor.reset()
}
firstByte |= s.RSV1Mask
} catch {
// TODO: report error? We can just send the uncompressed frame.
}
}
let dataLength = data.count
let frame = NSMutableData(capacity: dataLength + s.MaxFrameSize)
let buffer = UnsafeMutableRawPointer(frame!.mutableBytes).assumingMemoryBound(to: UInt8.self)
buffer[0] = firstByte
if dataLength < 126 {
buffer[1] = CUnsignedChar(dataLength)
} else if dataLength <= Int(UInt16.max) {
buffer[1] = 126
WebSocket.writeUint16(buffer, offset: offset, value: UInt16(dataLength))
offset += MemoryLayout<UInt16>.size
} else {
buffer[1] = 127
WebSocket.writeUint64(buffer, offset: offset, value: UInt64(dataLength))
offset += MemoryLayout<UInt64>.size
}
buffer[1] |= s.MaskMask
let maskKey = UnsafeMutablePointer<UInt8>(buffer + offset)
_ = SecRandomCopyBytes(kSecRandomDefault, Int(MemoryLayout<UInt32>.size), maskKey)
offset += MemoryLayout<UInt32>.size
for i in 0..<dataLength {
buffer[offset] = data[i] ^ maskKey[i % MemoryLayout<UInt32>.size]
offset += 1
}
var total = 0
while !sOperation.isCancelled {
let stream = s.stream
let writeBuffer = UnsafeRawPointer(frame!.bytes+total).assumingMemoryBound(to: UInt8.self)
let len = stream.write(data: Data(bytes: writeBuffer, count: offset-total))
if len <= 0 {
var error: Error?
let errCode = InternalErrorCode.outputStreamWriteError.rawValue
error = s.errorWithDetail("output stream error during write", code: errCode)
s.doDisconnect(error)
break
} else {
total += len
}
if total >= offset {
if let queue = self?.callbackQueue, let callback = writeCompletion {
queue.async {
callback()
}
}
break
}
}
}
writeQueue.addOperation(operation)
}
So right now I can call this function like this:
socket.write(string: frameJSONSring) { () -> Void in
}
But I'd like a response in that handler so that I can read the response data (if there is any) from the socket. Apparently I can pass a custom response handler as a parameter when calling:
socket.write(string: frameJSONSring) { (CUSTOM_HANDLER_HERE) -> Void in
}
open func write(string: String, completion: ((Int) -> ())?) {
guard isConnected else { return }
let someParameter = 5
dequeueWrite(string.data(using: String.Encoding.utf8)!, code: .textFrame, writeCompletion: completion(someParameter))
}
Notice I:
added an Int as a parameter you pass to the handler.
changed completion to completion(someParameter)
You can then use it like such:
socket.write(string: frameJSONSring) { number in
print(number)
}
You can replace the Int with any other type you like.
Also no need to do = nil. When something is an optional then it's already defaulted to nil.
I just realized that my old app is not working anymore because unsafeAddressOf is abandoned in Swift 3. I have been searching in Apple documentations and online tutorials but still cant figure out how to change my code to be compliant with Swift 3. Here is my code:
import UIKit
import ImageIO
extension UIImage {
public class func gifWithData(data: NSData) -> UIImage? {
guard let source = CGImageSourceCreateWithData(data, nil) else {
print("SwiftGif: Source for the image does not exist")
return nil
}
return UIImage.animatedImageWithSource(source: source)
}
public class func gifWithName(name: String) -> UIImage? {
guard let bundleURL = Bundle.main.url(forResource: name, withExtension: "gif") else {
print("SwiftGif: This image named \"\(name)\" does not exist")
return nil
}
guard let imageData = NSData(contentsOfURL: bundleURL) else {
print("SwiftGif: Cannot turn image named \"\(name)\" into NSData")
return nil
}
return gifWithData(imageData)
}
class func delayForImageAtIndex(index: Int, source: CGImageSource!) -> Double {
var delay = 0.1
// Get dictionaries
let cfProperties = CGImageSourceCopyPropertiesAtIndex(source, index, nil)
let gifProperties: CFDictionary = unsafeBitCast(CFDictionaryGetValue(cfProperties, unsafeAddressOf(kCGImagePropertyGIFDictionary)), to: CFDictionary.self)
// Get delay time
var delayObject: AnyObject = unsafeBitCast(
CFDictionaryGetValue(gifProperties,
unsafeAddressOf(kCGImagePropertyGIFUnclampedDelayTime)),
to: AnyObject.self)
if delayObject.doubleValue == 0 {
delayObject = unsafeBitCast(CFDictionaryGetValue(gifProperties,
unsafeAddressOf(kCGImagePropertyGIFDelayTime)), to: AnyObject.self)
}
delay = delayObject as! Double
if delay < 0.1 {
delay = 0.1 // Make sure they're not too fast
}
return delay
}
class func gcdForPair( a: Int?, var _ b: Int?) -> Int {
// Check if one of them is nil
var a = a
if b == nil || a == nil {
if b != nil {
return b!
} else if a != nil {
return a!
} else {
return 0
}
}
// Swap for modulo
if a < b {
let c = a
a = b
b = c
}
// Get greatest common divisor
var rest: Int
while true {
rest = a! % b!
if rest == 0 {
return b! // Found it
} else {
a = b
b = rest
}
}
}
class func gcdForArray(array: Array<Int>) -> Int {
if array.isEmpty {
return 1
}
var gcd = array[0]
for val in array {
gcd = UIImage.gcdForPair(val, gcd)
}
return gcd
}
class func animatedImageWithSource(source: CGImageSource) -> UIImage? {
let count = CGImageSourceGetCount(source)
var images = [CGImage]()
var delays = [Int]()
// Fill arrays
for i in 0..<count {
// Add image
if let image = CGImageSourceCreateImageAtIndex(source, i, nil) {
images.append(image)
}
// At it's delay in cs
let delaySeconds = UIImage.delayForImageAtIndex(index: Int(i),
source: source)
delays.append(Int(delaySeconds * 1000.0)) // Seconds to ms
}
// Calculate full duration
let duration: Int = {
var sum = 0
for val: Int in delays {
sum += val
}
return sum
}()
// Get frames
let gcd = gcdForArray(array: delays)
var frames = [UIImage]()
var frame: UIImage
var frameCount: Int
for i in 0..<count {
frame = UIImage(CGImage: images[Int(i)])
frameCount = Int(delays[Int(i)] / gcd)
for _ in 0..<frameCount {
frames.append(frame)
}
}
// Heyhey
let animation = UIImage.animatedImage(with: frames,
duration: Double(duration) / 1000.0)
return animation
}
}
Does anyone have an idea how I can fix this code?
I am trying to convert an ObjC stackoverflow answer to Swift and failing. It looks like I am passing a UnsafeMutablePointer<mach_msg_type_number_t> when I should be passing an inout mach_msg_type_number_t and I can't seem to work out my problem. From what I understand of the Swift pointer documentation (not much) these should be interchangeable..?
Further info below.
Here's the Objective C:
struct task_basic_info info;
mach_msg_type_number_t size = sizeof(info);
kern_return_t kerr = task_info(mach_task_self(), TASK_BASIC_INFO, (task_info_t)&info, &size);
and here's as far as I got in Swift (many lines for easier type checking)
let name: task_name_t = mach_task_self_
let flavor: task_flavor_t = task_flavor_t(MACH_TASK_BASIC_INFO)
var info: mach_task_basic_info
var size: mach_msg_type_number_t = UnsignedFixed(sizeof(mach_task_basic_info_t))
let kerr = task_info(name, flavor, info as task_info_t, &size)
The task_info signature is:
func task_info(target_task: task_name_t, flavor: task_flavor_t, task_info_out: task_info_t, task_info_outCnt: UnsafeMutablePointer<mach_msg_type_number_t>) -> kern_return_t
and the error on the last line is:
Cannot convert the expression's type '(#!lvalue task_name_t, task_flavor_t, task_info_t, inout mach_msg_type_number_t)' to type 'kern_return_t'
Took me a bit to update Airspeed Velocity's answer to the latest swift syntax (Swift 3, beta 6), but here is what I got:
func report_memory() {
var info = mach_task_basic_info()
let MACH_TASK_BASIC_INFO_COUNT = MemoryLayout<mach_task_basic_info>.stride/MemoryLayout<natural_t>.stride
var count = mach_msg_type_number_t(MACH_TASK_BASIC_INFO_COUNT)
let kerr: kern_return_t = withUnsafeMutablePointer(to: &info) {
$0.withMemoryRebound(to: integer_t.self, capacity: MACH_TASK_BASIC_INFO_COUNT) {
task_info(mach_task_self_,
task_flavor_t(MACH_TASK_BASIC_INFO),
$0,
&count)
}
}
if kerr == KERN_SUCCESS {
print("Memory in use (in bytes): \(info.resident_size)")
}
else {
print("Error with task_info(): " +
(String(cString: mach_error_string(kerr), encoding: String.Encoding.ascii) ?? "unknown error"))
}
}
Hope that's helpful.
When interacting with C functions, you can't rely on the compiler's error messages - break it down parameter by parameter, command-clicking until you know what you're working with. To start with, the types you're running into are:
task_name_t: UInt32
task_flavor_t: UInt32
task_info_t: UnsafeMutablePointer<Int32>
UnsafeMutablePointer<mach_msg_type_number_t>: UnsafeMutablePointer<UInt32>
kern_return_t - Int32
There's one tricky Swift bit along with a bug in your code standing in your way here. First, the task_info_out parameter needs to be a UnsafeMutablePointer<UInt32>, but needs to actually point to an instance of mach_task_basic_info. We can get around this by creating a UnsafeMutablePointer<mach_task_basic_info> and wrapping it in another UnsafeMutablePointer at call time - the compiler will use type inference to know we want that wrapping pointer to be sub-typed as UInt32.
Second, you're calling sizeof(mach_task_basic_info_t) (the pointer to mach_task_basic_info) when you should be calling sizeinfo(mach_task_basic_info), so your byte count ends up too low to hold the data structure.
On further research, this got a little more complicated. The original code for this was incorrect, in that size should be initialized to the constant MACH_TASK_BASIC_INFO_COUNT. Unfortunately, that's a macro, not a simple constant:
#define MACH_TASK_BASIC_INFO_COUNT (sizeof(mach_task_basic_info_data_t) / sizeof(natural_t))
Swift doesn't import those, so we'll need to redefine it ourselves. Here's working code for all this:
// constant
let MACH_TASK_BASIC_INFO_COUNT = (sizeof(mach_task_basic_info_data_t) / sizeof(natural_t))
// prepare parameters
let name = mach_task_self_
let flavor = task_flavor_t(MACH_TASK_BASIC_INFO)
var size = mach_msg_type_number_t(MACH_TASK_BASIC_INFO_COUNT)
// allocate pointer to mach_task_basic_info
var infoPointer = UnsafeMutablePointer<mach_task_basic_info>.alloc(1)
// call task_info - note extra UnsafeMutablePointer(...) call
let kerr = task_info(name, flavor, UnsafeMutablePointer(infoPointer), &size)
// get mach_task_basic_info struct out of pointer
let info = infoPointer.move()
// deallocate pointer
infoPointer.dealloc(1)
// check return value for success / failure
if kerr == KERN_SUCCESS {
println("Memory in use (in bytes): \(info.resident_size)")
} else {
let errorString = String(CString: mach_error_string(kerr), encoding: NSASCIIStringEncoding)
println(errorString ?? "Error: couldn't parse error string")
}
For a quick copy and paste solution in Swift 5, use
func reportMemory() {
var taskInfo = task_vm_info_data_t()
var count = mach_msg_type_number_t(MemoryLayout<task_vm_info>.size) / 4
let result: kern_return_t = withUnsafeMutablePointer(to: &taskInfo) {
$0.withMemoryRebound(to: integer_t.self, capacity: 1) {
task_info(mach_task_self_, task_flavor_t(TASK_VM_INFO), $0, &count)
}
}
let usedMb = Float(taskInfo.phys_footprint) / 1048576.0
let totalMb = Float(ProcessInfo.processInfo.physicalMemory) / 1048576.0
result != KERN_SUCCESS ? print("Memory used: ? of \(totalMb)") : print("Memory used: \(usedMb) of \(totalMb)")
}
Nate’s answer is excellent but there’s a tweak you can make to simplify it.
First, rather than allocating/deallocating the task_basic_info pointer, you can create the struct on the stack, then use withUnsafeMutablePointer to get a pointer directly to it which you can pass in.
func report_memory() {
var info = mach_task_basic_info()
var count = mach_msg_type_number_t(sizeofValue(info))/4
let kerr: kern_return_t = withUnsafeMutablePointer(&info) {
task_info(mach_task_self_,
task_flavor_t(MACH_TASK_BASIC_INFO),
task_info_t($0),
&count)
}
if kerr == KERN_SUCCESS {
println("Memory in use (in bytes): \(info.resident_size)")
}
else {
println("Error with task_info(): " +
(String.fromCString(mach_error_string(kerr)) ?? "unknown error"))
}
}
Airspeed Velocity's answer in Swift 3...
func GetMemory()
{
var info = mach_task_basic_info()
var count = mach_msg_type_number_t(MemoryLayout.size(ofValue: info))/4
let kerr: kern_return_t = withUnsafeMutablePointer(to: &info)
{
task_info(mach_task_self_,
task_flavor_t(MACH_TASK_BASIC_INFO),
$0.withMemoryRebound(to: Int32.self, capacity: 1) { zeroPtr in
task_info_t(zeroPtr)
},
&count)
}
if kerr == KERN_SUCCESS {
print("Memory in use (in bytes): \(info.resident_size)")
}
else {
print("Error with task_info(): " +
(String.init(validatingUTF8: mach_error_string(kerr)) ?? "unknown error"))
}
}
Swift 5 + Combine, Continuous memory Monitoring
Show exact memory in MB like XCODE
import Foundation
import Combine
enum MemoryMonitorState {
case started
case paused
}
class MemoryUsageCustom {
private var displayLink: CADisplayLink!
var state = MemoryMonitorState.paused
let subject = PassthroughSubject<String, Never>()
private static var sharedInstance: MemoryUsageCustom!
public class func shared() -> MemoryUsageCustom {
if self.sharedInstance == nil {
self.sharedInstance = MemoryUsageCustom()
}
return self.sharedInstance
}
private init() {
self.configureDisplayLink()
}
func startMemoryMonitor() {
if self.state == .started {
return
}
self.state = .started
self.start()
}
func stopMemoryMonitor() {
self.state = .paused
self.pause()
}
//--------------------------------------------------------------------------------
//MARK:- Display Link
//--------------------------------------------------------------------------------
func configureDisplayLink() {
self.displayLink = CADisplayLink(target: self, selector: #selector(displayLinkAction(displayLink:)))
self.displayLink.isPaused = true
self.displayLink?.add(to: .current, forMode: .common)
}
private func start() {
self.displayLink?.isPaused = false
}
/// Pauses performance monitoring.
private func pause() {
self.displayLink?.isPaused = true
}
#objc func displayLinkAction(displayLink: CADisplayLink) {
let memoryUsage = self.memoryUsage()
let bytesInMegabyte = 1024.0 * 1024.0
let usedMemory = Double(memoryUsage.used) / bytesInMegabyte
let totalMemory = Double(memoryUsage.total) / bytesInMegabyte
let memory = String(format: "%.1f of %.0f MB used", usedMemory, totalMemory)
// self.memoryString = memory
subject.send(memory)
}
func memoryUsage() -> (used: UInt64, total: UInt64) {
var taskInfo = task_vm_info_data_t()
var count = mach_msg_type_number_t(MemoryLayout<task_vm_info>.size) / 4
let result: kern_return_t = withUnsafeMutablePointer(to: &taskInfo) {
$0.withMemoryRebound(to: integer_t.self, capacity: 1) {
task_info(mach_task_self_, task_flavor_t(TASK_VM_INFO), $0, &count)
}
}
var used: UInt64 = 0
if result == KERN_SUCCESS {
used = UInt64(taskInfo.phys_footprint)
}
let total = ProcessInfo.processInfo.physicalMemory
return (used, total)
}
}
How To use
//Start Monitoring
MemoryUsageCustom.shared().startMemoryMonitor()
var storage = Set<AnyCancellable>()
MemoryUsageCustom.shared().subject.sink {[weak self] (string) in
print(string)
}.store(in: &storage)
For Linux:
import Foundation
#available(macOS 10.13, *)
public func shell(_ args: String...) throws -> String? {
let task = Process()
task.launchPath = "/usr/bin/env"
task.arguments = args
let pipe = Pipe()
task.standardOutput = pipe
task.standardError = pipe
try task.run()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
if let output = String(data: data, encoding: String.Encoding.utf8) {
if output.count > 0 {
//remove newline character.
let lastIndex = output.index(before: output.endIndex)
return String(output[output.startIndex ..< lastIndex])
}
task.waitUntilExit()
return output
} else {
return nil
}
}
#available(macOS 10.13, *)
public func shellWithPipes(_ args: String...) throws -> String? {
var task: Process!
var prevPipe: Pipe? = nil
guard args.count > 0 else {
return nil
}
for i in 0..<args.count {
task = Process()
task.launchPath = "/usr/bin/env"
let taskArgs = args[i].components(separatedBy: " ")
var refinedArgs = [String]()
var refinedArg = ""
for arg in taskArgs {
if !refinedArg.isEmpty {
refinedArg += " " + arg
if arg.suffix(1) == "'" {
refinedArgs.append(refinedArg.replacingOccurrences(of: "\'", with: ""))
refinedArg = ""
}
} else {
if arg.prefix(1) == "'" {
refinedArg = arg
} else {
refinedArgs.append(arg)
}
}
}
task.arguments = refinedArgs
let pipe = Pipe()
if let prevPipe = prevPipe {
task.standardInput = prevPipe
}
task.standardOutput = pipe
task.standardError = pipe
try task.run()
prevPipe = pipe
}
if let data = prevPipe?.fileHandleForReading.readDataToEndOfFile(),
let output = String(data: data, encoding: String.Encoding.utf8) {
if output.count > 0 {
//remove newline character.
let lastIndex = output.index(before: output.endIndex)
return String(output[output.startIndex ..< lastIndex])
}
task.waitUntilExit()
return output
}
return nil
}
#if os(Linux)
public func reportMemory() {
do {
if let usage = try shellWithPipes("free -m", "grep Mem", "awk '{print $3 \"MB of \" $2 \"MB\"}'") {
NSLog("Memory used: \(usage)")
}
} catch {
NSLog("reportMemory error: \(error)")
}
}
public func availableMemory() -> Int {
do {
if let avaiable = try shellWithPipes("free -m", "grep Mem", "awk '{print $7}'") {
return Int(avaiable) ?? -1
}
} catch {
NSLog("availableMemory error: \(error)")
}
return -1
}
public func freeMemory() -> Int {
do {
if let result = try shellWithPipes("free -m", "grep Mem", "awk '{print $4}'") {
return Int(result) ?? -1
}
} catch {
NSLog("freeMemory error: \(error)")
}
return -1
}
#endif