I'm trying to deploy an application developed for WinRT devices (for tablets and convertible devices 2 in 1, not for Windows Phone devices).
I want that the client devices having an automatic instalĀ·lation (that user doesn't need to do nothing to install the app).
I have opened a demo Intune account, and when I try to publish the app, the options that there are available are: "Required Install", "Uninstall" and "Available".
When in Intune I try to deploy an app, the assistent says: "When the approval action is either Required Install or Uninstall, this app be applicable only to mobile and does not apply to client computers".
It's possible to deploy an WinRT/Metro application without user intervention?
When Microsoft is talking about client computers in Intune they actually mean PCs managed by the Intune agent.
On PCs managed through the MDM Channel you should be able to deploy Appx required and the app is pushed down.
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I Develop a flutter application, I am a Windows user. I don't have a MacBook, so is there any way to publish the flutter app on the app store using windows?
You can't build or publish iOS from Windows or any other system except MacOS. If you have no mac take a look at cloud services that can dedicate one to you (e.g. MacStadium). CI/CD services like CodeMagic, AppCenter is an option too, it is more suitable for small or pet projects when you don't need to build iOS often.
I have created UWP app packages with many versions and install the app by side-loading. If user A install the APP with version 1.0.0.0 and user B install it with version 1.0.0.1 on the same tablet, while user A logon the tablet, the APP will auto upgrade to 1.0.0.1.
I don't know why user A's APP has been upgraded. Can you share me some official document, I tried to google it but failed.
My another question is how to make user A keep the APP version without change?
Is it possible to push a store app such as iheartradio into windows 10 iot or do I have to write my own?
I looked around but so far there are no examples on how to push an existing store app to iot.
As of now the Windows IoT Core is not managed, nor store apps can be deployed on the IoT core.
You can deploy an Appx that you have on to the IoT Core yourself. Note: Not everything that works on Windows Store will work on IoT Core; especially any Store APIs leveraged.
I have deployed a few XAML Apps across Windows 10 PC, Windows 10 mobile and IoT core. Let me know your requirement.
You cannot install apps FROM the microsoft app store (not even with IoT Core Pro), but you can request permissions to DOWNLOAD your store app from the developer dashboard (the real appx package, signed with MS store codesigning cert) if you are a registered Pro (OEM) customer...
This officially signed appx package can then be updated via the app store (in contrast to the self-signed package that you can deploy via visual studio or device dashboard;; which runs fine but can NOT be updated via the microsoft app store).
You can also use the new azure IoT DM library to push appx packages from azure storage to your IoT device(s), this should also work with the IoT Core edition.
see https://github.com/ms-iot/iot-core-azure-dm-client/blob/develop/docs/application-management.md
regards
Apparently this is now kind of possible with the latest IoT Core Update, but only for Pro customers.
Microsoft makes it easy for OEMs to install and service UWP apps on Windows 10 IoT Core through the Universal Store. All store signed apps on Windows 10 devices are capable of receiving updates directly from the store.
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IĀ“m trying to install a program in the windows mobile 6 emulator, running it as standalone image (PPC_USA.BIN). The program installs sucessfully, but when i try to run it, the error msg is:
The file '' cannot be opened. Either is not signed with a trusted certificate, or one of its components cannot be found. If the problem persists, try reinstalling or restoring the file.
Any suggestions?
The application probably requires that security be lowered. So to be able to run it, the device needs to have security lowered at least to the level at which the user is asked for permission when he/she is running an unsigned executable. In the context of Windows Mobile security, it means that the device's security configuration needs to be set to Two-Tier-Prompt, One-Tier-Prompt or Security-Off (see MSDN for more details).
Changing of the security configuration might require device manufacturer's or operator's assistance.
In some cases it can be done by the user. Some of them are listed below:
If the user has a registry editor application which can run on
the device and can change the device registry (such application
needs to be signed by a certificate which is trusted by the device
though, or the same issue will repeat itself.)
The device has installed Microsoft Windows Mobile development
certificates.
The device allows the user to install the Microsoft Windows
Mobile development certificates.
Of the above, 2 and 3 are more than likely be the case; if so then try the following:
Install Windows Mobile SDK (Here)
Install <WM SDK>/Tools/Security/SDK Development
Certificates/Certs.cab on the device.
Go to <WM SDK>/Tools/PocketPC/Security/Security Configuration and
use one of the cpf file to change the device's security
configuration (see the Readme File located at <WM
SDK>/Tools/PocketPC/Security/Security Configuration/ReadMe.txt)
Hope this helps someone, even-though I'm a year or so late...
I am testing my Windows 8 app by logging in as the guest account. I want to see how it works installing with limited permissions.
It seems I cannot debug any apps. Here are the steps:
Login as the Windows 8 Guest Account
Open Visual Studio.
Create a new Windows Store app, using the grid template
Click the play button to deploy to the simulator or the local machine.
Upon deployment, I receive this error:
Unable to debug Windows Store app App1/App1/bin/Debug/App1.exe
The debugger was unable to find the registration for the target application. If the problem persists, try uninstalling and then reinstalling the application.
Am I unable to deploy apps without being an administrator? If not, is there a way around this problem?
It doesn't make sense to try to debug installing an app as a guest. Guest accounts are not allowed to install apps. There is a short forum post regarding accounts here.
If you are wanting to see how the app performs for a guest after it has already been installed, you can run the app from the desktop tile, but I don't know how to run the debugger on it, or even if you can.