Possible to install AR Drone SDK 3.8 on Windows 8.1? - ar.drone

Is it possible to install the AR Drone 3.8 SDK on Windows 8.1? Has anyone found the zip/source for the 3.8 SDK? It's not publically available as far as I can see from searching the forums, google and the parrot website. The 2.0 SDK is downloadable as a zip here.
According to this you need to use Android/Google's Repo to download the SDK but AFAIK repo wont work on Windows?
Note I am aware of the existence of the .NET Ar Drone SDK but I will be developing in C/C++ not C#.

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Unity asking NDK version that is no longer available

The version of NDK Unity asking me to install is not on google site NDK Versions. The only one available is r19 version 19.2.5345600 but unity app is asking for r19 version 19.0.52321"
Image of the problem
Yeah, I know the problem can be solved by using Unity Hub but the reason I am not using that is because Unity Hub takes forever to download anything and my connection is slow. Unity Hub times out a lot and I have to install the entire unity 3D software and all of the external tools using it in order to download the NDK using Unity Hub. Currently, Unity doesn't allow you to add modules if Unity 3D is not downloaded using Unity Hub.
I have tried installing NDK r18 and r20 but that doesn't work, same problem.
So can anyone please help me?
You could try spoofing your NDK version, though this may cause unexpected behaviour. In Android ndk-r19c, modify source.properties such that:
Pkg.Desc = Android NDK
Pkg.Revision = 19.0.5232133
If you have Android Studio installed, (or can access via sdk manager, I guess )You can download the ndk version requested by Unity (r19 - 19.0.5232133) using the SDK manager.
Note: you have to uncheck the hide obsolete packages option

Unable To Download MAC Os Build Option in Unity

Currently I am running Windows 10, Unity 2108.1.4f1, and I cannot find the Mac OS build option.
When opening the correct installer for the 2108.1.4f1 build there was no option to select the Mac OS build support to install. So how do I install the build support for Mac OS?
Use Unity Hub - this is the new, preferred way to download Unity and it's components. Also supports multiple Unity versions at the same time
Best if you uninstall all standalone Unity versions before installing Unity Hub.

Hololens AND Unity3d, UnityEngine.VR.WSA not found

Went to build Holoworld.
Unity3D Compiler not finding UnityEngine.VR.WSA.Input
Running Unity 5.2, now upgrading to 5.3.3f1. (Personal edition)
Installed: Windows 10 SDK, Visual Studio 2015 Update 1
Any ideas?
So this is just a tease?
I think UnityEngine.VR.WSA.Input will be part of the HoloLens SDK, which is not available yet.
You need a special version of Unity for Hololens. It is already public, and it is based on the 5.4.0b10 beta version but it is not the same, so go to the proper page to download it: http://unity3d.com/es/pages/windows/hololens#download

MeeGo v1.2 SDK download

I'd like to develop some apps to my mobile device N9, but I can't actually find where to download MeeGo v1.2 SDK.
I tried developer.meego.com but there link broked.
I could just download for linux, but not for Win7 64x
Also tried other download sites, but there was all trojan warnings from antivurus.
Anybody can help out ?
Thanks !
Old Nokia QT SDKs are apparently still available at Developer Wiki site

Install blackberry plugin in Titanium studio OsX

i have a huge problem since yesterday!!
i have installed titanium studio,it runs with android and iphone.
I know it does not support blackberry yet, but is there a workaround that let me build app using the blackberry plugin?
If so, can anyone guide me to a tutorial on installing the BB plugin in titanium?
I tried to follow this and this with no success:
thank you.
You might notice that in the second link, near the top of the page it states "Currently, BlackBerry development is enabled on Windows OS only." This is because we (Appcelerator) dont support beta software, and the only non-beta version of the BlackBerry emulator (provided by BlackBerry) is windows only. This emulator is required to do any kind of BlackBerry development.
It appears that the blackberry OSX plugin requires "rosetta" to install on OSX so the installer will not work on later versions of the operating system
i just needed to be registered as minimum with indie account !!