keep track of already downloaded files with `alamofire` - swift

how can i keep a track or record of already downloaded files in alamofire swift 2.1 so that i don t have to download the same file again ? do we have any native method for that provided by alamofire or we have to do a check before downloading any file on our directory if we already have file with that name there ???? i'm confused on how to accomplish this with a proper approach
if anybody would clear my confusion about this then it'll be so helpful for me thanks
UPDATE:
let documentsURL = NSFileManager.defaultManager().URLsForDirectory(.DocumentDirectory, inDomains: .UserDomainMask)[0]
let fileUrl = documentsURL.URLByAppendingPathComponent(suggestedFileName)
print(fileUrl)
if !(NSFileManager.defaultManager().fileExistsAtPath(fileUrl.path!)){
self.suggestedFileName = (self.request?.response?.suggestedFilename)! // here how can i get the suggested download name before starting the download preocess ???
print("\(destination)")
request = Alamofire.download(.GET, "http://contentserver.adobe.com/store/books/GeographyofBliss_oneChapter.epub", destination: destination)
.progress { bytesRead, totalBytesRead, totalBytesExpectedToRead in
print(totalBytesRead)
// This closure is NOT called on the main queue for performance
// reasons. To update your ui, dispatch to the main queue.
dispatch_async(dispatch_get_main_queue()) {
print("Total bytes read on main queue: \(totalBytesRead)")
self.progressView.setProgress(Float(totalBytesRead) / Float(totalBytesExpectedToRead), animated: true)
}
}
.response { _, _, _, error in
if let error = error {
print("Failed with error: \(error)")
} else {
print("Downloaded file successfully")
}
}
}else {
print("file already exists")
}
in the above update am trying to get the suggestedFileName which is generated by alamofire but there's one problem when am trying to get sugestedFileName like this : suggestedFileName = (request?.response?.suggestedFilename)! in viewdidload am getting a null exception off course because there's no suggestedFileName because download not yet started so my question is that how can i get the suggestedFileName from response before starting the download ??

According to the docs https://github.com/Alamofire/Alamofire#downloading, you can download to a file. If your file destinations names are predictable, you could simply check to see if the contents of the file exists. For example if your are downloading data:
if let data = NSData(contentsOfURL: yourDestinationURL) {
//Do your stuff here
}
else {
//Download it
}
If you want consistency between names I suggest you avoid the Alamofire suggested destination and do this instead:
let path = NSFileManager.defaultManager().URLsForDirectory(.ApplicationSupportDirectory, inDomains: .UserDomainMask)[0] as NSURL
let newPath = path.URLByAppendingPathComponent(fileName)
Alamofire.download(.GET, "https://httpbin.org/stream/100", destination: { _ in
newPath //You have to give the destination in this closure. We could say 'return newPath' instead, they're the same thing.
})
.progress({ _ in
//progress stuff
})
.response { _, _, data, _ in
//Handle response once it's all over
}

Related

uncaught exemption when writing to a static dictionary in an HTTP request

I'm getting an Uncaught exemption within a http closure related to a dictionary stating there's an uncaught exemption. When I set a breakpoint exemptions, it points to a dictionary. The dictionary in question is declared in a struct as a static var and has multiple values already in it so how can this be happening? Here's the http request.
session.dataTask(with: request){ (data, response, error) in
if let data = data,
let tile = UIImage(data: data),
let documentsURL = FileManager.default.urls(for: .documentDirectory, in: .userDomainMask).first{
let fileName = Date().timeIntervalSince1970
let filePath = documentsURL.appendingPathComponent(String(describing: fileName))
Maps.tileCachePath[url] = fileName //<- this is where the exception happens
//make sure there is no old file and if so delete it
if FileManager.default.fileExists(atPath: filePath.path){
do {
try FileManager.default.removeItem(at: filePath)
} catch{
print("error deleting old tile")
}
}
//now write the new file
FileManager.default.createFile(atPath: filePath.path, contents: data, attributes: nil)
print(filePath.path)
//return
result(tile, error)
} else {
result(nil, error)
}
}.resume()
It's a typo
Replace
Maps.tileCachePath[url] = fileName
with
Maps.tileCachePath[url] = filePath
Basically Date().timeIntervalSince1970 as a filename is a very bad idea. The number contains fractional seconds which are treated as a file extension.
Use a more reliable file name like a formatted date or at least remove the fractional seconds and add a real file extension.
Date().timeIntervalSince1970
is a double, you might need a string value there.

Get top of remote file in Swift

There is a line in multiple files via the Internet. I want to avoid download the entire file. Each file may be long or short. The required line is usually about line 15 - always different, but always within the first 500 bytes.
Is there a way I can get just the top part of a remote file?
I can then use a regex pattern to find the required line.
Although I know how to download a file in a temp. location and copy it to a proper location, I think that process is too much and wasteful.
This is an example:
class func load(url: URL, to localUrl: URL, completion: #escaping () -> ()) {
let sessionConfig = URLSessionConfiguration.default
let session = URLSession(configuration: sessionConfig)
let request = try! URLRequest(url: url, method: .get)
let task = session.downloadTask(with: request) { (tempLocalUrl, response, error) in
if let tempLocalUrl = tempLocalUrl, error == nil {
// Success
if let statusCode = (response as? HTTPURLResponse)?.statusCode {
print("Success: \(statusCode)")
}
do {
try FileManager.default.copyItem(at: tempLocalUrl, to: localUrl)
completion()
} catch (let writeError) {
print("error writing file \(localUrl) : \(writeError)")
}
} else {
print("Failure: %#", error?.localizedDescription);
}
}
task.resume()
}
PS. It would also be helpful if you could include a method to find a line beginning with, say "abc=xyz", where I want "xyz".
To only download partial content, you need a server that supports sending ranges. To test this, make a HEAD request and check if the server responds with an Accept-Range: bytes header. If so, you can request partial content by adding a header like Range: bytes=0-499 to your GET requests to only receive the initial 500 bytes.

Alamofire download in MacOS. Looks fine, progresses is working, but no file?

I have Alamofire added through cocoapods and I have a method going to download a zip file (approx 50Mb).
While downloading everything looks perfect. I can see in Activity Monitor that 50Mb is downloaded for my app, I can see the progressbar zinging across. But I can never find the file.
Right now I have it set to use the current directory, but have tried others just in case. I have even searched the entire drive by data modified and never find anything.
Here is my code.
func downloadAndInstall(){
log.info("Downloading and Installing.....")
displayToUser(content: "Downloading and Installing.....")
let urlString = updatePackageURL //(This is http://xxxx.com/xxxxpackage.zip)
let fileManager = FileManager.default
currentDir = fileManager.currentDirectoryPath
let fileURL: URL = URL(string: currentDir + "/package.zip")!
let destination: DownloadRequest.DownloadFileDestination = { _, _ in (fileURL, []) }
log.info("FILEURL: \(fileURL)")
var progressValues: [Double] = []
var response: DefaultDownloadResponse?
Alamofire.download(urlString, to: destination)
.downloadProgress { progress in
progressValues.append(progress.fractionCompleted)
log.info("Latest Progress Value: \(progress.fractionCompleted)")
self.progBar.doubleValue = progress.fractionCompleted
}
.response { resp in
response = resp
if progressValues.last != 1.0 {
//backout of the process, something went wrong
log.debug("Something went wrong downloading the file. Close and try again.")
self.displayToUser(content: "Something went wrong downloading the file. Close and try again.")
self.exitpoorly()
}
else{
log.info("Download Finished")
self.displayToUser(content: "Download Finished")
self.extractpackage()
}
}
var previousProgress: Double = progressValues.first ?? 0.0
for progress in progressValues {
previousProgress = progress
}
if let lastProgressValue = progressValues.last {
log.info("Current Download Value: \(lastProgressValue, 1.0)")
} else {
//Fail
}
}
I'd suggest checking for any errors, e.g.:
Alamofire.download(urlString, to: destination)
.downloadProgress { progress in
...
}
.response { response in
guard response.error == nil else {
//backout of the process, something went wrong
log.debug("Something went wrong downloading the file. Close and try again.")
log.debug(response.error!.localizedDescription)
...
self.exitpoorly()
return
}
log.info("Download Finished")
...
}
Maybe the app is sandboxed, or perhaps you don't have permissions for that folder. It's hard to say without seeing the error.

Writing to log file seems to overwrite previous save

As an exercise, I'm trying to write a logging class that logs strings to a text file. I've got my application to write and read from the file. However, if I try to log multiple times it seems to only pick up the most recent log.
Attempt
writing
private let file = "logfile.txt"
func write(text: String) {
let path = getDocumentsDirectory()
do {
try text.writeToFile(path, atomically: false, encoding: NSUTF8StringEncoding)
}
catch let error {
print("error: \n \(error)")
}
}
reading
func read() {
let path = getDocumentsDirectory()
do {
let text2 = try String(contentsOfFile: path, encoding: NSUTF8StringEncoding)
print("From Log: \n \(text2)")
}
catch let error {
print("error: \n \(error)")
}
}
func getDocumentsDirectory() -> String {
guard let dir : NSString = NSSearchPathForDirectoriesInDomains(.DocumentDirectory, .UserDomainMask, true).first else {
return ""
}
let documentsDirectory : String = dir.stringByAppendingPathComponent(file)
return documentsDirectory
}
Result
When I try to read my file I only get the last line saved.
Question
If my goal is to endlessly append new logs to a file, and to read the log file in bulk. What changes to my code do I need to make?
more details:
I'm writing to the file on application load:
Logger.shared.write("instance one writes")
Logger.shared.write("instance one writes again")
Logger.shared.write("instance one writes yet again")
and then attempting to read:
Logger.shared.read()
output:
From Log:
instance one writes yet again
The writeToFile(_:atomically:encoding:) method provided by Foundation replaces the contents of the given file. There are several ways of appending to files:
Plain ol’ fopen (with mode "a") and fwrite.
NSOutputStream, such as NSOutputStream(toFileAtPath: mypath, append: true), using stream.write(bytes, len) to write data.
Perhaps the easiest, NSFileHandle, such as NSFileHandle(forWritingAtPath: mypath), using seekToEndOfFile() and writeData().

Alamofire not saving file to disk

I have a video file on S3 that I am trying to save to disk. However, if the file already exists on disk, I want to overwrite it. I wrote this function to download the file but it never saves the file. I can see the progress % increasing. But, how do I access the resulting file and save it to disk?
var finalPath: NSURL?
Alamofire.download(.GET, s3Url) { temporaryURL, response in
let fileManager = NSFileManager.defaultManager()
if let directoryURL = fileManager.URLsForDirectory(.DocumentDirectory, inDomains: .UserDomainMask)[0] as? NSURL {
let pathComponent = response.suggestedFilename
finalPath = directoryURL.URLByAppendingPathComponent(pathComponent!)
println(finalPath)
//remove the file if it exists
if fileManager.fileExistsAtPath(finalPath!.absoluteString!) {
println("file exists on disk, removing..")
fileManager.removeItemAtPath(finalPath!.absoluteString!, error: nil)
}
return finalPath!
}
return temporaryURL
}
.validate()
.progress { bytesRead, totalBytesRead, totalBytesExpectedToRead in
let progress = (Double(totalBytesRead) / Double(totalBytesExpectedToRead)) * 100
println(String(format: "%.2f", progress))
}
.response { request, response, data, error in
println(request)
println(response)
if let mediaData = data {
println("saving file to disk")
mediaData.writeToURL(finalPath!, atomically: true)
}
}
Normally I would use the example provided in the docs, but It fails if the file already exists. ie:
let destination = Alamofire.Request.suggestedDownloadDestination(directory: .DocumentDirectory, domain: .UserDomainMask)
So, how can I download the file, overwrite it if it exists and record the path that the file is written to to my coreData database?
You need to delete the file first. Alamofire only tries to move the file from the temp location to the final location that you provide in the destination closure.
You can create an extension on Alamofire.DownloadRequest to provide options for how to download the file where you can use the option DownloadRequest.DownloadOptions.removePreviousFile.
for details on how to do that see my answer to this question.