I need to change the text "Live Broadcast" in my live Streaming with title of the Live stream. How can i achieved this. I am newer in jwplayer. Any help would be appreciatable.
Thanks in advance
Are you seeing this in the player or as part of the stream? You can add a title to your source when you set up a player.
<div id="myElement">Loading the player...</div>
<script type="text/javascript">
var playerInstance = jwplayer("myElement");
playerInstance.setup({
file: "//example.com/uploads/myVideo.mp4",
title: 'Basic Video Embed',
description: 'A video with a basic title and description!',
});
</script>
https://support.jwplayer.com/customer/en/portal/articles/1406723-basic-video-embed
Related
I want to add a video in my github portfolio, I do it by using
![](/files/recording.mp4)
(The mp4 file is saved in files folder)
However, the video was not being displayed in Chrome/Edge, but works fine in Safari.
The I tried directly dragging the video into the markdown, it was showing in the preview mode, but would display only a link in all the browsers.
How should I fix this?
add this theme hugo-video
get the theme
git submodule add https://github.com/martignoni/hugo-video.git themes/hugo-video
edit config.yml
theme: ["hugo-video", "my-theme"]
use it
{{< video src="sample-video.mp4" >}}
OR
try this blog
its adding a shorthand video in hugo in layouts/shorthand/video.html
which makes use of JS video player library clappr to create a player given the URL of the video file
layouts/shorthand/video.html
<div class="container">
<div id="player-wrapper"></div>
</div>
<script
type="text/javascript"
src="https://cdn.jsdelivr.net/npm/#clappr/player#latest/dist/clappr.min.js"
>
</script>
<script>
var playerElement = document.getElementById("player-wrapper");
var player = new Clappr.Player({
source: {{ .Get 0 }},
mute: true,
height: 360,
width: 640
});
player.attachTo(playerElement);
</script>
then in your post where you need the video you can do
this is my video
{{< video "video.mp4" "my-5" >}}
both get the task done in similar fashion! former uses a video html tag and is clean in my opinion, latter uses a JS library and feels like making a little bit of mess.
Because the Markdown specification varies from platform to platform, video support can be inconsistent. The simplest solution is to use an HTML video tag instead:
<video src='/files/recording.mp4' />
This has the added benefit of allowing you to set the styling with HTML/CSS.
I've noticed, that there is large qwerty keypad in some apps(Facebook, Browser), that differs from popup. How do I use it in SDK.
P.S. I have multi-scene app, with ime module included in app.json
I found out from Samsung support, that you can use IMEShell_Common object.
First you include these:
<script type='text/javascript' src='$MANAGER_WIDGET/Common/IME_XT9/ime.js'></script>
<script type='text/javascript' src='$MANAGER_WIDGET/Common/IME_XT9/inputCommon/ime_input.js'></script>
in body tag
After you can use shell like this:
var imeBox = new IMEShell_Common();
document.getElementById('search').focus();
imeBox.onShow();
In Samsung this can be achieved by IME. A very well described step by step procedure is mentioned in the below link. It also has a sample app that demonstrate the full functionality:
http://www.samsungdforum.com/Guide/tut00049/index.html
Here is the small demostration:
Load the plugin js:
<script type="text/javascript" language="javascript" src="$MANAGER_WIDGET/Common/API/Plugin.js"></script>
Now load the IME js:
<script type="text/javascript" src="$MANAGER_WIDGET/Common/IME_XT9/ime.js"></script>
Create instance of the plugin:
var pluginAPI = new Common.API.Plugin();
Now register you IME key and initialize it for a text field.
pluginAPI.registIMEKey();
imeMail = new IMEShell("messageText", Main.imeInitId, this);
imeMail.setKeySetFunc('qwerty');
Now just focus on the input field:
jQuery("#messageText").focus();
For more details, please check the above mentioned URL.
Happy Coding!
I took the sample HTML5 and tried in iOS Safari.
The sample photo appears but keeps loading continuously and no Aviary editing actions can be performed.
Does anybody have a solution?
Here's the sample code directly from the Aviary site at http://www.aviary.com/web-documentation
<!-- Load Feather code -->
<script type="text/javascript" src="http://feather.aviary.com/js/feather.js"></script>
<!-- Instantiate Feather -->
<script type="text/javascript">
var featherEditor = new Aviary.Feather({
apiKey: '12345678',
apiVersion: 2,
tools: 'all',
appendTo: 'injection_site',
onSave: function(imageID, newURL) {
var img = document.getElementById(imageID);
img.src = newURL;
}
});
function launchEditor(id, src) {
featherEditor.launch({
image: id,
url: src
});
return false;
}
</script>
<div id="injection_site"></div>
<img id="image1" src="http://images.aviary.com/imagesv5/feather_default.jpg"/>
<!-- Add an edit button, passing the HTML id of the image and the public URL ot the image -->
<p><input type="image" src="http://advanced.aviary.com/images/feather/edit-photo.png" value="Edit photo" onclick="return launchEditor('image1', 'http://images.aviary.com/imagesv5/feather_default.jpg');" /></p>
I contacted Aviary at api#aviary.com and they mentioned that there was a bug that they fixed today. It works now.
You have to put this code on live server, local does't seem to work here. Aviary web documentation says that "Set a location on your server for Aviary to send a server-to-server HTTP POST".
Just in case...
You must add the complete 'src' in the photo.
Instead us using "src='/upload/miPhoto.png'" you must use "src='http://localhost:8080/project/upload/miPhoto.png'"
Hope this helps!
when I use the HTML5 <video> element in the iPhone iOS Safari browser and I click on the placeholder it in order to play the video, the full-screen video player is started...
The problem is that especially when user is connected over GPRS/EDGE bearer it takes some time until the video can be started (something must be cached...).
If the user meanwhile presses the "Done" button and returns back to the page and then tries to launch the video player again nothing happens until some part of the video is cached and from user point of view it looks like the video link does not work... Is there any way how to deal with it? Listening for some event, etc.
<html>
<head>
<script type="text/javascript">
function playvideo()
{
var elem = document.getElementById("id-video");
elem.play();
}
</script>
</head>
<body>
<video
id="id-video"
width="200"
height="160"
src="space.mp4"
>
</video>
<input type="button" value="HTMLPlay" onClick="playvideo()"/>
</body>
</html>
BR
Petr
The only thing you can easily do is reduce the size of the video file. This doesn't have to effect all users, just those on slow internet connections (which you can detect this way).
I was wondering whether anyone has tried to use the new tag that comes with HTML5 on the iPhone.
Specifically, I didn't manage to make the pause() command to work.
Below is a portion of the page. As you can see, I'm trying to pause the video 10sec after it started. It works on Safari on a Mac btw.
Has anyone managed to make this work?
<head>
<javascript language="JavaScript">
function timeUpdate()
{
var myVideo = document.getElementsByTagName('video')[0];
var time = myVideo.currentTime;
if (time > 10)
{
myVideo.pause();
}
}
function addListeners()
{
var myVideo = document.getElementsByTagName('video')[0];
myVideo.addEventListener('timeupdate',timeUpdate,false);
}
</script>
</head>
<body onload="addListeners()">
<video controls src="resources/bb_poor_cinderella_512kb.mp4"
poster="resources/background.png">
Video tag not supported!
</video>
</body>
Thanks,
Ariel
This code is invalid:
<javascript language="JavaScript">
There is no HTML tag called <Javascript>
To set the language to javascript, you should use this:
<script type="text/javascript">
// Code here
</script>
Note that the language attribute is deprecated according to the W3C standard (http://www.w3.org/TR/REC-html40/interact/scripts.html) so you should use type rather than language.
As far as i know iPhone wont let you play video inline in the mobile safari browser.
So pausing wont work ofcourse. iPhone open the video in an external videoplayer, you dont have control over browser features, so the pausing doenst work.
You should use <script>, not <javascript language="JavaScript">.