Updating the Height Constraint of a View Inside of a UIStackView - swift

Currently, I set the height and width constraints of one of my views that I later add to the stack view as follows: (For your information, productsTable is a UITableView.)
productsTable.heightAnchor.constraintEqualToConstant(tableHeight).active = true
productsTable.widthAnchor.constraintEqualToConstant(stackWidth).active = true
stackView.insertArrangedSubview(productsTable, atIndex: productsTableIndex)
Later, in ViewWillAppear, I want to change the productsTable height as follows:
productsTable.heightAnchor.constraintEqualToConstant(newHeight).active = true.
Despite this, the table view remains the same size after (changing/updating) the constraint in ViewWillAppear. Is there anything I am doing wrong or can do differently to achieve the desired effect?

You need to keep a reference to the height constraint that you create the first time.
let heightConstraint = productsTable.heightAnchor.constraintEqualToConstant(tableHeight)
heightConstraint.active = true
Later, in viewWillAppear() you'll be able to directly set the constant attribute of this constraint to newHeight.
heightConstraint.constant = newHeight

Related

UIView fixed frame

I made a customView and I want the size of that view to be fixed.
Like UISwitch in which you can't even change the height and width value.
Or like UILabel. I want to add the view to storyboard without adding any height or width constraint with no missing constraint error.
I already override intrinsicContentSize but I still get the missing constraint error.
Is there any way to make height and width of a view constant that don't even get values?
Simple solution
You can override the intrinsicContentSize variable and return the fixed size of your view.
So something like this should work in your custom view class:
override var intrinsicContentSize: CGSize {
return CGSize(width: <Your width>, height: <Your height>)
}
More Advanced
Adding the intrinsicContentSize will work, but if a user adds a height constraint it can make the view confused or change the height of the view to match the constraint. If you Know the height of your custom view shouldn't change then you can manually change the height constraints from your view.
override func updateConstraints() {
super.updateConstraints()
if let constraint = self.constraints.first(where: { constraint in
return constraint.isActive && constraint.firstAttribute == .height
}) {
constraint.constant = <Height of View>
}
}
Ideally though, your best not adding this, but I'm just adding this here so it's an option if anyone needs it.

NSGridView custom view intrinsic size

I'm building a simple NSGridView, and want to have a custom NSView as each element of the grid. Eventually, each NSView will be a xib based label (NSTextField) centered in the NSView.
The problem I am having is with the intrinsic size of the NSView. I want to define the size of the NSView and have auto layout work based on that. I added this code to the custom view (labelView):
override var intrinsicContentSize: NSSize {
return NSSize(width:100, height:100);
};
And it is indeed called; but apparently ignored. As a test, I have on the same row some other labels, and the height for the row is always set to the largest of the row text heights (including the label in the custom view); but the length is set to the longest of column text fields, ignoring the label in the custom view. And anyway, I want to arbitrarily make the NSView a certain height and length, as I tried (but failed) to do with the intrinsicContentSize.
NSStackview seems to do the right thing; but NSGridView does not.
I can force the width of a particular column with
grid.column(at:0).width = 400;
but want I really want to do is define the size of the NSView, and let autolayout use that as a building block.
This strikes me as a conceptual error on my part, so if someone could explain these NSGridView-autolayout-NSView subtleties, I think many might benefit.
I was having the exact same issue, tried to use custom NSView's inside a NSGridView and couldn't get them to draw correctly. What finally worked for me was setting the following:
let gridSize = 5
let cellSize: CGFloat = 50
gridView.xPlacement = .fill // this was key part of the solution
gridView.yPlacement = .fill
for i in 0 ..< gridSize {
gridView.row(at: i).height = cellSize
gridView.column(at: i).width = cellSize
}
Note that I'm setting the size of each cell with the row height and column width of the NSGridView, and not using the NSView size, but this is the only way I got it working.

Swift constraint doesn't update [duplicate]

(Xcode 11, Swift)
Being a newbie to iOS and Autolayout, I'm struggling with implementing a fairly simple (IMHO) view which displays a [vertical] list of items. The only problem is that items are decided dynamically and each of them could be either text or image (where either of those could be fairly large so scrolling would be required). WebView is not an option, so it has to be implemented natively.
This is how I understand the process:
Make in IB a UIScrollView and size it to the size of the outer frame.
Make a container view as a subview of UIScrollView (again, in IB) and size it the same.
Set constraint on equal width of both
At runtime, populate container view with UILabels/UIImageViews and also set constraints programmatically to ensure proper layout.
"Tell" scrollview about the subview height in order to make it manage the scrolling thereof.
Is this the right approach? It doesn't seem to work for me (for a toy example of dynamically adding a very tall image to a container view - I cannot get the scrolling to work). What would be the proper way to do the last step in the process above - just force the contentSize of the scrollview to the size of the populated container view (it doesn't seem to work for me). Any help would be appreciated.
When adding multiple elements to a scroll view at run-time, you may find it much easier to use a UIStackView... when setup properly, it will automatically grow in height with each added object.
As a simple example...
1) Start by adding a UIScrollView (I gave it a blue background to make it easier to see). Constrain it to Zero on all 4 sides:
Note that we see the "red circle" indicating missing / conflicting constraints. Ignore that for now.
2) Add a UIView as a "content view" to the scroll view (I gave it a systemYellow background to make it easier to see). Constrain it to Zero on all 4 sides to the Content Layout Guide -- this will (eventually) define the scroll view's content size. Also constrain it equal width and equal height to the Frame Layout Guide:
Important Step: Select the Height constraint, and in the Size Inspector pane select the Placeholder - Remove at build time checkbox. This will satisfy auto-layout in IB during design time, but will allow the height of that view to shrink / grow as necessary.
3) Add a Vertical UIStackView to the "content view". Constrain it to Zero on all 4 sides. Configure its properties to Fill / Fill / 8 (as shown below):
4) Add an #IBOutlet connection to the stack view in your view controller class. Now, at run-time, as you add UI elements to the stack view, all of your "scrollability" will be handled by auto-layout.
Here is an example class:
class DynaScrollViewController: UIViewController {
#IBOutlet var theStackView: UIStackView!
override func viewDidLoad() {
super.viewDidLoad()
// local var so we can reuse it
var theLabel = UILabel()
var theImageView = UIImageView()
// create a new label
theLabel = UILabel()
// this gets set to false when the label is added to a stack view,
// but good to get in the habit of setting it
theLabel.translatesAutoresizingMaskIntoConstraints = false
// multi-line
theLabel.numberOfLines = 0
// cyan background to make it easy to see
theLabel.backgroundColor = .cyan
// add 9 lines of text to the label
theLabel.text = (1...9).map({ "Line \($0)" }).joined(separator: "\n")
// add it to the stack view
theStackView.addArrangedSubview(theLabel)
// add another label
theLabel = UILabel()
// multi-line
theLabel.numberOfLines = 0
// yellow background to make it easy to see
theLabel.backgroundColor = .yellow
// add 5 lines of text to the label
theLabel.text = (1...5).map({ "Line \($0)" }).joined(separator: "\n")
// add it to the stack view
theStackView.addArrangedSubview(theLabel)
// create a new UIImageView
theImageView = UIImageView()
// this gets set to false when the label is added to a stack view,
// but good to get in the habit of setting it
theImageView.translatesAutoresizingMaskIntoConstraints = false
// load an image for it - I have one named background
if let img = UIImage(named: "background") {
theImageView.image = img
}
// let's give the image view a 4:3 width:height ratio
theImageView.widthAnchor.constraint(equalTo: theImageView.heightAnchor, multiplier: 4.0/3.0).isActive = true
// add it to the stack view
theStackView.addArrangedSubview(theImageView)
// add another label
theLabel = UILabel()
// multi-line
theLabel.numberOfLines = 0
// yellow background to make it easy to see
theLabel.backgroundColor = .green
// add 2 lines of text to the label
theLabel.text = (1...2).map({ "Line \($0)" }).joined(separator: "\n")
// add it to the stack view
theStackView.addArrangedSubview(theLabel)
// add another UIImageView
theImageView = UIImageView()
// this gets set to false when the label is added to a stack view,
// but good to get in the habit of setting it
theImageView.translatesAutoresizingMaskIntoConstraints = false
// load a different image for it - I have one named AquariumBG
if let img = UIImage(named: "AquariumBG") {
theImageView.image = img
}
// let's give this image view a 1:1 width:height ratio
theImageView.heightAnchor.constraint(equalTo: theImageView.widthAnchor, multiplier: 1.0).isActive = true
// add it to the stack view
theStackView.addArrangedSubview(theImageView)
}
}
If the steps have been followed, you should get this output:
and, after scrolling to the bottom:
Alignment constraints (leading/trailing/top/bottom)
The alignment constraint between Scroll View and Content View defines the scrollable range of the content. For example,
If scrollView.bottom = contentView.bottom, it means Scroll View is
scrollable to the bottom of Content View.
If scrollView.bottom = contentView.bottom + 100, the scrollable
bottom end of Scroll View will exceed the end of Content View by 100
points.
If scrollView.bottom = contentView.bottom — 100, the bottom of
Content View will not be reached even the scrollView is scrolled to
the bottom end.
That is, the (bottom) anchor on Scroll View indicates the (bottom) edge of the outer frame, i.e., the visible part of Content View; the (bottom) anchor on Content View refers to the edge of the actual content, which will be hidden if not scrolled to.
Unlike normal use cases, alignment constraints between Scroll View and Content View have nothing to do with the actual size of Content View. They affect only “scrollable range of content view” but NOT “actual content size”. The actual size of Content View must be additionally defined.
Size constraints (width/height)
To actually size Content View, we may set the size of Content View to a specific length, like width/height of 500. If the width/height exceeds the width/height of Scroll View, there will be a scrollbar for users to scroll.
However, a more common case will be, we want Content View to have the same width (or height) as Scroll View. In this case, we will have
contentView.width = scrollView.width
The width of Content View refers to the actual full width of content. On the other hand, the width of Scroll View refers to the outer container frame width of Scroll View. Of course, it doesn’t have to be the same width, but can be other forms like a * scrollView.width + b.
And if we have Content View higher (or wider) than Scroll View, a scrollbar appears.
Content View can not only be a single view, but also multiple views, as long as they are appropriately constrained using alignment and size constraints to Scroll View.
For details, you may follow this article: Link.

Add layoutMargins to one element in a UIStackView

I would like to create a vertical stackview with 3 elements in it.
I want a bit more space only between the 2nd and the last element. So I thought about adding to the last element :
mylastelement.layoutMargins = UIEdgeInsets(top:30, left:0,bottom:0, right:0)
But the layoutmargins are not applied in my stackview. Is there any easy way to achieve that (Id like to avoid to modify the last element inner height).
EDIT : I just tried to increase 2nd element height (+50) within its frame by doing :
my2ndElementLabel.sizeToFit()
my2ndElementLabel.frame = CGRect(x:my2ndElementLabel.frame.origin.x,y:lmy2ndElementLabel.frame.origin.y,
width:my2ndElementLabel.frame.width, height:my2ndElementLabel.frame.height + 50)
but it has no effect.
EDIT2 : I tried to add a random view to my UIStackView, but the the view is just ignored ! May have missed something in understanding how UIKit work ?... :
let v = UIView(frame:CGRect(x:0,y:0,width:100,height:400))
v.backgroundColor = .red
myStackView.addArrangedSubview(v)
//...
Here is an extension I made that helps to achieve fast such margins :
extension UIStackView {
func addArrangedSubview(_ v:UIView, withMargin m:UIEdgeInsets )
{
let containerForMargin = UIView()
containerForMargin.addSubview(v)
v.translatesAutoresizingMaskIntoConstraints = false
NSLayoutConstraint.activate([
v.topAnchor.constraint(equalTo: containerForMargin.topAnchor, constant:m.top ),
v.bottomAnchor.constraint(equalTo: containerForMargin.bottomAnchor, constant: m.bottom ),
v.leftAnchor.constraint(equalTo: containerForMargin.leftAnchor, constant: m.left),
v.rightAnchor.constraint(equalTo: containerForMargin.rightAnchor, constant: m.right)
])
addArrangedSubview(containerForMargin)
}
}
What you could do is set a custom spacing between the second and third element.
myStackView.setCustomSpacing(30.0, after: my2ndElementLabel)
In the same general vein, you can constrain the top (or bottom) anchor of your view relative to the corresponding edge of any view in which it's embedded. What's ugly being somewhat a matter of taste, I find autolayout constraints easy to use and easy to reason about.
A simple example from Mac OS rather than iOS:
let button = ControlFactory.labeledButton("Filter")
addSubview(button)
button.bottomAnchor.constraint(equalTo: bottomAnchor, constant: -20).isActive = true
button.centerXAnchor.constraint(equalTo: centerXAnchor).isActive = true
This particular code lives in the view initializer, and positions a button in the middle of a view, 20 points up from the bottom.
I found myself : It looks like UIStackView doesn't work at all with old sizing system (with .frame). It seems you have to constraint height and width, and StackView will constraint left/top/right/bottom position for you when you add the arrangedSubview.
My second view was a label : I wanted a margin of 40, under the text. So i first computed the label height into its .frame property, and constraint the height at frame.height + 40(= my margin)
labelDesc.sizeToFit()
labelDesc.heightAnchor.constraint(equalToConstant:40).isActive = true
I find my own solution utterly ugly though. I'm sure UIKit provide a better way to achieve such a simple goal, without having to make these kind of DIY solutions. So please if you're used to work with UIKit, tell me if there is any better solution.
Consider adding a "margin" by inserting a correctly-sized UIView within the Stack View as needed.
If you need a 40px margin between 2 specific elements... add a UIView with a height constraint of 40px. Assign a clearColor background to make it invisible.
You can add IBOutlets to this view and hide it as you would any other item in the Stack View.

Setting constraints on UITableView inside UIView

I have a UIViewController that has some base controls and in the center has a UIView (as container of swappable ui controls). I swap out the UI controls in this center UIView (container) depending on what the user is trying to do. All of the UI controls that go in to the UIView container are defined programmatically and I use programatic constraints to place them inside the UIView container.
This works fine for all of the sets of UI controls I have done so far. Now I am adding a set of controls to the UIView container that includes a UITableView
I cant figure out how to get the TableView to show up inside the UIView programatically. I can define say a button and label and run the app and see the container with the button and the label. If I add the UITableView as below then the container just does not show up at all.
// tableView
tableView.leftAnchor.constraint(equalTo: inputsContainerView.leftAnchor).isActive = true
tableView.bottomAnchor.constraint(equalTo: inputsContainerView.bottomAnchor).isActive = true
tableView.widthAnchor.constraint(equalTo: inputsContainerView.widthAnchor).isActive = true
tableView.heightAnchor.constraint(equalTo: inputsContainerView.heightAnchor, multiplier: 1/2).isActive = true
prior to the above code I have already added all of the needed controls to the container subview ...
// Add controls to the view
inputsContainerView.addSubview(listTextView)
inputsContainerView.addSubview(listImageButton)
inputsContainerView.addSubview(listImageClear)
inputsContainerView.addSubview(tableView)
If I leave off the tableview then the container shows up with the other three fields. If I add the tableview then the container and all the other three controls are gone.
How do I add the tableView to the UIView and have it show up?
Here is how I defined the UITable view
let tableView: UITableView = {
let tv = UITableView()
return tv
}()
as a compare, when I define others controls like this they show up fine after adding to the subview and setting the constraints programatically
e.g.
// DEFINE
let listTextView: UITextView = {
let textView = UITextView()
textView.translatesAutoresizingMaskIntoConstraints = false
textView.text = ""
textView.textColor = defaultTextColor
textView.font = subtitleFont
textView.layer.borderColor = UIColor.black.cgColor
textView.layer.borderWidth = 1
textView.textAlignment = NSTextAlignment.left
return textView
}()
then later
// Place - with constraints
// listTextView
listTextView.leftAnchor.constraint(equalTo: inputsContainerView.leftAnchor, constant: padFromLeft).isActive = true
listTextView.topAnchor.constraint(equalTo: inputsContainerView.topAnchor, constant: 10).isActive = true
listTextView.widthAnchor.constraint(equalTo: inputsContainerView.widthAnchor, multiplier: 9/16).isActive = true
listTextView.heightAnchor.constraint(equalTo: inputsContainerView.widthAnchor, multiplier: 5/16).isActive = true
Just added my comment as detailed answer, so others can see the solution faster and benefit from it.
So taken from the apple documentation, to set your own constraints programmatically, you need to set translatesAutoresizingMaskIntoConstraints to false:
Note that the autoresizing mask constraints fully specify the view’s size and position; therefore, you cannot add additional constraints to modify this size or position without introducing conflicts. If you want to use Auto Layout to dynamically calculate the size and position of your view, you must set this property to false, and then provide a non ambiguous, nonconflicting set of constraints for the view.
So in your case you miss to set it for your table view, when you define it. Just add this line to it:
tv.translatesAutoresizingMaskIntoConstraints = false