UIStackview with UIKeyboard in swift2.0 - iphone

I am using iOS9 with swift2.0.I my view controller handling two textfields and some labels.This two textfields contains in stackview and also labels contains in another stackview.I already setup universal app both portrait and landscape options,its working fine.But when i click on textfields then keyboard is up at that time keyboard is covering textfields so i can’t see textfield data.How to solve this issue and how to manage all constraints when keyboard is up and down?
override func viewWillAppear(animated: Bool) {
super.viewWillAppear(animated)
NSNotificationCenter.defaultCenter().addObserver(self, selector:("keyboardWillShow:"), name: UIKeyboardWillShowNotification, object:nil)
NSNotificationCenter.defaultCenter().addObserver(self, selector:("keyboardWillHide:"), name: UIKeyboardWillHideNotification, object: nil)
}
override func viewWillDisappear(animated: Bool) {
super.viewWillDisappear(animated)
NSNotificationCenter.defaultCenter().removeObserver(self)
}
func keyboardWillShow(notification:NSNotification){
print("keyboardWillShow")
var info = notification.userInfo!
let keyboardFrame:CGRect = (info[UIKeyboardFrameEndUserInfoKey] as! NSValue).CGRectValue()
print(keyboardFrame)
UIView.animateWithDuration(0.1, animations: { () -> Void in
})
}
func keyboardWillHide(notification:NSNotification){
print("keyboardWillHide")
}

func keyboardWillShow(sender: NSNotification){
var info = sender.userInfo!
let keyboardFrame: CGRect = (info[UIKeyboardFrameEndUserInfoKey] as! NSValue).CGRectValue()
UIView.animateWithDuration(0.1, animations: { () -> Void in
self.view.center.y = self.view.center.y - keyboardFrame.size.height
})
}
func keyboardWillHide(sender: NSNotification){
var info = sender.userInfo!
let keyboardFrame: CGRect = (info[UIKeyboardFrameEndUserInfoKey] as! NSValue).CGRectValue()
UIView.animateWithDuration(0.1, animations: { () -> Void in
self.view.center.y = self.view.center.y + keyboardFrame.size.height
})
}

Related

Text view up when keyboard appears swift

I have textField and textView in the table. When editing textFiled, this code works and all text fields rise above the keyboard. When I edit a textView, nothing happens. It will help to edit the code so that for textView this code also works. Please do not offer third-party libraries. Thanks
override func viewWillAppear(_ animated: Bool) {
super.viewWillAppear(animated)
NotificationCenter.default.addObserver(
self,
selector: #selector(keyboardWillShow(_:)),
name: UIResponder.keyboardWillShowNotification,
object: nil)
NotificationCenter.default.addObserver(
self,
selector: #selector(keyboardWillHide(_:)),
name: UIResponder.keyboardWillHideNotification,
object: nil)
}
override func viewWillDisappear(_ animated: Bool) {
super.viewWillDisappear(animated)
NotificationCenter.default.removeObserver(self)
}
override func viewDidLoad() {
super.viewDidLoad()
}
#objc
fileprivate func keyboardWillShow(_ notification: Notification) {
let keyboardFrame = ((notification as NSNotification).userInfo?[UIResponder.keyboardFrameEndUserInfoKey] as? NSValue)?.cgRectValue ?? CGRect.zero
let contentInsets = UIEdgeInsets(top: 0.0, left: 0.0, bottom: keyboardFrame.height, right: 0.0)
self.tableView.contentInset = contentInsets
self.tableView.scrollIndicatorInsets = contentInsets
UIView.animate(withDuration: 0.25) {
self.tableView.layoutIfNeeded()
self.view.layoutIfNeeded()
}
}
#objc
fileprivate func keyboardWillHide(_ notification: Notification) {
tableView.contentInset = .zero
}
yes you can!
all you need to do is knowing where you textfield position,
then set your scroll Offset
write this :
NotificationCenter.default.addObserver(self, selector: #selector(yourMethod(_:)), name: UITextField.textDidBeginEditingNotification, object: nil)
and your function
#objc func yourMethod(_ sender: NSNotification) {
if let tfActive = sender.object as? UITextField {
let frameRelatedToSuper = tfActive.convert(yourScrollView.contentOffset, to: nil)
//[mockTF convertPoint:self.parentScrollView.contentOffset toView:nil];
yourScrollView.setContentOffset(frameRelatedToSuper, animated: true)
}
}
the rest is your logic.
good luck
note: without adding additional height it might stopped on the top of your textfield
you can declare this
var padding: CGFloat = 10
padding = yourTF.bounds.height + padding
frameRelatedToSuper += padding
edit : the rest is your logic what i meant was ,because you need to calculate your keyboard height and add to framerelatedtosuper

iOS keyboard hides a UITextField

When I press on a UITextField that is on the lower part of the screen, it is hidden by the keyboard.
What I wanted to do is moving up the view, with the standard iOS animation, reaching the UITextField that in which I am inserting some text.
I am developing the app in Swift 5 (Xcode 10.2)
The result that I have reached is that now I can move the view (a little earlier than desired) but the view moves every time I press on a UITextField, not only the one that will be hided by the keyboard.
class ViewController: UIViewController {
deinit {
NotificationCenter.default.removeObserver(self)
}
override func viewDidLoad() {
super.viewDidLoad()
NotificationCenter.default.addObserver(self, selector: #selector(keyboardWillShow(notification:)), name: UIResponder.keyboardWillShowNotification, object: nil)
NotificationCenter.default.addObserver(self, selector: #selector(keyboardWillHide(notification:)), name: UIResponder.keyboardWillHideNotification, object: nil)
}
#objc func keyboardWillShow(notification: NSNotification) {
guard let userInfo = notification.userInfo else {
return
}
guard let keyboardSize = userInfo[UIResponder.keyboardFrameEndUserInfoKey] as? NSValue else {
return
}
let keyboardFrame = keyboardSize.cgRectValue
if self.view.frame.origin.y == 0 {
self.view.frame.origin.y -= keyboardFrame.height
}
}
#objc func keyboardWillHide(notification: NSNotification) {
guard let userInfo = notification.userInfo else {
return
}
guard let keyboardSize = userInfo[UIResponder.keyboardFrameEndUserInfoKey] as? NSValue else {
return
}
let keyboardFrame = keyboardSize.cgRectValue
if self.view.frame.origin.y != 0 {
self.view.frame.origin.y += keyboardFrame.height
}
}
}
The result that I want to obtain is that if the user presses on a UITextField that will be hided by the keyboard, then, a little bit after the keyboard appeared, the view is moved up until the user can see the UITextField that has pressed.
I've searched a long for a solution to this problem but all others that I've seen seems outdated or not doing what I'm trying to achieve.
you can try by taking scrollview :
import UIKit
class ViewController: UIViewController {
#IBOutlet var scrollView: UIScrollView!
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view.
NotificationCenter.default.addObserver(self,selector:#selector(self.keyboardWillShow),name:UIResponder.keyboardDidShowNotification, object: nil)
NotificationCenter.default.addObserver(self,selector: #selector(self.keyboardWillHide),name:UIResponder.keyboardDidHideNotification, object: nil)
}
#objc func keyboardWillShow(notification: Notification) {
guard let userInfo = notification.userInfo,
let frame = (userInfo[UIResponder.keyboardFrameEndUserInfoKey] as? NSValue)?.cgRectValue
else{
return
}
let contentInset = UIEdgeInsets(top: 0, left: 0, bottom: frame.height, right: 0)
scrollView.contentInset = contentInset
}
#objc func keyboardWillHide(notification: Notification)
{
scrollView.contentInset = UIEdgeInsets.zero
}
}

Why does the view disappear after scrolling through the collection view?

I am trying to create a view which slides up when the keyboard appears, and within this view is a text field functioning as a search bar and collection view to hold the results of the search. The View slides up fine right above the keyboard as it is supposed to however once I tap on one of the cells to scroll horrizontally the view just disappears. What could be causing this.
Code That I Think May Be Causing The Problem
var offsetY:CGFloat = 0
override func viewWillAppear(_ animated: Bool) {
super.viewWillAppear(animated)
NotificationCenter.default.addObserver(self, selector: #selector(ViewController.keyboardFrameChangeNotification(notification:)), name: NSNotification.Name.UIKeyboardWillChangeFrame, object: nil)
}
#objc func keyboardFrameChangeNotification(notification: Notification) {
if let userInfo = notification.userInfo {
let endFrame = userInfo[UIKeyboardFrameEndUserInfoKey] as? CGRect
let animationDuration = userInfo[UIKeyboardAnimationDurationUserInfoKey] as? Double ?? 0
let animationCurveRawValue = (userInfo[UIKeyboardAnimationCurveUserInfoKey] as? Int) ?? Int(UIViewAnimationOptions.curveEaseInOut.rawValue)
let animationCurve = UIViewAnimationOptions(rawValue: Int(animationCurveRawValue))
if let _ = endFrame, endFrame!.intersects(self.myView.frame) {
self.offsetY = self.myView.frame.maxY - endFrame!.minY
UIView.animate(withDuration: animationDuration, delay: TimeInterval(0), options: animationCurve, animations: {
self.myView.frame.origin.y = self.myView.frame.origin.y - self.offsetY
}, completion: nil)
} else {
if self.offsetY != 0 {
UIView.animate(withDuration: animationDuration, delay: TimeInterval(0), options: animationCurve, animations: {
self.myView.frame.origin.y = self.myView.frame.origin.y + self.offsetY
self.offsetY = 0
}, completion: nil)
}
}
}
}
Code in its entirety
import UIKit
class SearchCollectionViewController: UIViewController,UICollectionViewDelegate,UICollectionViewDelegateFlowLayout, UITextFieldDelegate, UICollectionViewDataSource {
#IBOutlet weak var searchBar: UITextField!
#IBOutlet weak var collectionView: UICollectionView!
#IBOutlet weak var myView: UIView!
var genericArray:[String] = ["A","B","C","D","E","F","G","Ab","Abc"]
var currentGenericArray:[String] = [String]()
override func viewDidLoad() {
super.viewDidLoad()
collectionView.delegate = self
collectionView.dataSource = self
let layout: UICollectionViewFlowLayout = UICollectionViewFlowLayout()
layout.sectionInset = UIEdgeInsets(top: 0, left: 0, bottom: 10, right: 0)
layout.itemSize = CGSize(width: (UIScreen.main.bounds.width-1)/2, height: (UIScreen.main.bounds.width-1)/2)
layout.minimumInteritemSpacing = 1
layout.minimumLineSpacing = 1
layout.scrollDirection = .horizontal
self.collectionView.collectionViewLayout = layout
searchBar.delegate = self
currentGenericArray = genericArray
searchBar.addTarget(self, action: #selector(TableSearchViewController.textFieldDidChange), for: .editingChanged)
}
#objc func textFieldDidChange(){
guard(!(searchBar.text?.isEmpty)!) else{
currentGenericArray = genericArray
collectionView.reloadData()
return
}
currentGenericArray = genericArray.filter({letter -> Bool in
letter.lowercased().contains(searchBar.text!)
})
collectionView.reloadData()
}
func numberOfSections(in collectionView: UICollectionView) -> Int {
return 1
}
func collectionView(_ collectionView: UICollectionView, numberOfItemsInSection section: Int) -> Int {
return currentGenericArray.count
}
func collectionView(_ collectionView: UICollectionView, cellForItemAt indexPath: IndexPath) -> UICollectionViewCell {
let cell = collectionView.dequeueReusableCell(withReuseIdentifier: "collectionViewCell", for: indexPath) as! CollectionCell
cell.collectionLabel.text = currentGenericArray[indexPath.row]
return cell
}
func collectionView(_ collectionView: UICollectionView, layout collectionViewLayout: UICollectionViewLayout, minimumLineSpacingForSectionAt section: Int) -> CGFloat {
return 0
}
var offsetY:CGFloat = 0
override func viewWillAppear(_ animated: Bool) {
super.viewWillAppear(animated)
NotificationCenter.default.addObserver(self, selector: #selector(ViewController.keyboardFrameChangeNotification(notification:)), name: NSNotification.Name.UIKeyboardWillChangeFrame, object: nil)
}
#objc func keyboardFrameChangeNotification(notification: Notification) {
if let userInfo = notification.userInfo {
let endFrame = userInfo[UIKeyboardFrameEndUserInfoKey] as? CGRect
let animationDuration = userInfo[UIKeyboardAnimationDurationUserInfoKey] as? Double ?? 0
let animationCurveRawValue = (userInfo[UIKeyboardAnimationCurveUserInfoKey] as? Int) ?? Int(UIViewAnimationOptions.curveEaseInOut.rawValue)
let animationCurve = UIViewAnimationOptions(rawValue: UInt(animationCurveRawValue))
if let _ = endFrame, endFrame!.intersects(self.myView.frame) {
self.offsetY = self.myView.frame.maxY - endFrame!.minY
UIView.animate(withDuration: animationDuration, delay: TimeInterval(0), options: animationCurve, animations: {
self.myView.frame.origin.y = self.myView.frame.origin.y - self.offsetY
}, completion: nil)
} else {
if self.offsetY != 0 {
UIView.animate(withDuration: animationDuration, delay: TimeInterval(0), options: animationCurve, animations: {
self.myView.frame.origin.y = self.myView.frame.origin.y + self.offsetY
self.offsetY = 0
}, completion: nil)
}
}
}
}
}
class CollectionCell:UICollectionViewCell{
#IBOutlet weak var collectionLabel: UILabel!
override func awakeFromNib() {
collectionLabel.textAlignment = .center
}
}
Your code is a bit muddled but I don't see any textField functions except for didChange which you call from your searchBar. Try adding a shouldReturn and a didEndEditing, as well as update your slider. Here is an example of what I would do. Try it and see if it makes a difference.
Lifecycle
let keyboardSlider = KeyboardSlider()
override func viewDidLoad() {
super.viewDidLoad()
keyboardSlider.subscribeToKeyboardNotifications(view: view)
}
override func viewWillDisappear(_ animated: Bool) {
super.viewWillDisappear(animated)
keyboardSlider.unsubscribeFromKeyboardNotifications()
}
TextField
// MARK: TextFieldDelegate
func textFieldDidBeginEditing(_ textField: UITextField) {
// Add Done button for Keyboard Dismissal
let toolBar = UIToolbar()
toolBar.sizeToFit()
toolBar.barStyle = .default
let doneButton = UIBarButtonItem(barButtonSystemItem: .done, target: self, action: #selector(self.didStopEditing))
let space = UIBarButtonItem(barButtonSystemItem: .flexibleSpace, target: self, action: nil)
toolBar.setItems([space, doneButton], animated: false)
textField.inputAccessoryView = toolBar
}
func textFieldShouldReturn(_ textField: UITextField) -> Bool {
textField.resignFirstResponder()
return true
}
/// Helper to dismiss keyboard
#objc func didStopEditing() {
textFieldShouldReturn(phoneNumberTextField)
}
func textFieldDidEndEditing(_ textField: UITextField) {
UIView.setAnimationCurve(UIViewAnimationCurve.easeInOut)
UIView.animate(withDuration: 0.2) {
self.view.frame.origin.y = 0
}
}
Keyboard Slider
class KeyboardSlider: NSObject {
// variables to hold and process information from the view using this class
weak var view: UIView?
#objc func keyboardWillShow(notification: NSNotification) {
// method to move keyboard up
view?.frame.origin.y = 0 - getKeyboardHeight(notification as Notification)
}
func getKeyboardHeight(_ notification:Notification) -> CGFloat {
// get exact height of keyboard on all devices and convert to float value to return for use
let userInfo = notification.userInfo
let keyboardSize = userInfo![UIKeyboardFrameEndUserInfoKey] as! NSValue
return keyboardSize.cgRectValue.height
}
func subscribeToKeyboardNotifications(view: UIView) {
// assigning view to class' counterpart
self.view = view
// when UIKeyboardWillShow do keyboardWillShow function
NotificationCenter.default.addObserver(self, selector: #selector(keyboardWillShow(notification:)), name: .UIKeyboardWillShow, object: nil)
}
func unsubscribeFromKeyboardNotifications() {
NotificationCenter.default.removeObserver(self, name: .UIKeyboardWillShow, object: nil)
}
}
This answer is mainly to clean up your code
I have a feeling that your problem is in your didChange method on keyboard dismissal. Cleaning up your code and stepping through breakpoints will help locate your issue.

move UITextField up when keyboard present

I have recently started to develop my own app following the instructions on internet. I am just a beginner (with no knowledge of coding) and hence may be doing very stupid mistake that I am not able to catch.
In my app I am facing a situation where my email text field is hiding behind the keyboard whenever I try to type email address. I did some research (on stack overflow) and wrote a piece of code that suppose to move my text field up but it is not ... I believe overall structure of code is right (I may be wrong here though) but it may be just tiny mistake that making my code ineffective.
can anyone guide me on what I am doing wrong here?
below is the piece of code I wrote:
{
import UIKit
import WebKit
import CoreGraphics
import AVFoundation
import QuartzCore
import Foundation
class StudentSignUpViewController: UIViewController,UIScrollViewDelegate, UITextFieldDelegate {
#IBOutlet weak var yourEmail: UITextField!
#IBOutlet weak var scrollView: UIScrollView!
override func viewDidLoad() {
super.viewDidLoad()
//setting portrait
AppUtility.lockOrientation(.portrait)
//hide keyboard when click outside
self.hideKeyboardWhenTappedAround()
//hide keyboard when click on return
self.yourEmail.delegate = self
self.scrollView.delegate = self
//boarder line for yourEmail
yourEmail.frame.size.height = UIScreen.main.fixedCoordinateSpace.bounds.size.width * CGFloat(0.05)
yourEmail.font = UIFont.italicSystemFont(ofSize: UIScreen.main.fixedCoordinateSpace.bounds.size.width * CGFloat(0.04))
bottomBoader(BottomLine: "UrEmailTextBottomLine", length: 1.0, yourTextBox: yourEmail)
yourEmail.applyCustomClearButton(yourTextBox: yourEmail)
registerForKeyboardNotifications()
deregisterFromKeyboardNotifications()
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
override func viewWillAppear(_ animated: Bool) {
super.viewWillAppear(animated)
}
override func viewDidAppear(_ animated: Bool) {
super.viewDidAppear(animated)
AppUtility.lockOrientation(.portrait)
}
override func viewWillDisappear(_ animated: Bool) {
super.viewWillDisappear(animated)
AppUtility.lockOrientation(.all)
}
// *************************************************** moving textfiles when keyborad present ***********************************************************
func registerForKeyboardNotifications(){
//Adding notifies on keyboard appearing
NotificationCenter.default.addObserver(self, selector: #selector(keyboardWasShown(notification:)), name: NSNotification.Name.UIKeyboardWillShow, object: nil)
NotificationCenter.default.addObserver(self, selector: #selector(keyboardWillBeHidden(notification:)), name: NSNotification.Name.UIKeyboardWillHide, object: nil)
}
func deregisterFromKeyboardNotifications(){
//Removing notifies on keyboard appearing
NotificationCenter.default.removeObserver(self, name: NSNotification.Name.UIKeyboardWillShow, object: nil)
NotificationCenter.default.removeObserver(self, name: NSNotification.Name.UIKeyboardWillHide, object: nil)
}
#objc func keyboardWasShown(notification: NSNotification){
//Need to calculate keyboard exact size due to Apple suggestions
self.scrollView.isScrollEnabled = true
var info = notification.userInfo!
let keyboardSize = (info[UIKeyboardFrameBeginUserInfoKey] as? NSValue)?.cgRectValue.size
let contentInsets : UIEdgeInsets = UIEdgeInsetsMake(0.0, 0.0, keyboardSize!.height, 0.0)
self.scrollView.contentInset = contentInsets
self.scrollView.scrollIndicatorInsets = contentInsets
var aRect : CGRect = self.view.frame
aRect.size.height -= keyboardSize!.height
if let activeField = self.yourEmail {
if (!aRect.contains(activeField.frame.origin)){
self.scrollView.scrollRectToVisible(activeField.frame, animated: true)
}
}
}
#objc func keyboardWillBeHidden(notification: NSNotification){
//Once keyboard disappears, restore original positions
var info = notification.userInfo!
let keyboardSize = (info[UIKeyboardFrameBeginUserInfoKey] as? NSValue)?.cgRectValue.size
let contentInsets : UIEdgeInsets = UIEdgeInsetsMake(0.0, 0.0, -keyboardSize!.height, 0.0)
self.scrollView.contentInset = contentInsets
self.scrollView.scrollIndicatorInsets = contentInsets
self.view.endEditing(true)
self.scrollView.isScrollEnabled = false
//self.scrollView.contentInset = UIEdgeInsets.zero
}
func textFieldDidBeginEditing( textField: UITextField){
yourEmail = textField
}
func textFieldDidEndEditing(textField: UITextField){
yourEmail = nil
}
The problem is you are registerForKeyboardNotifications() and then immediately deregisterFromKeyboardNotifications() so you aren't getting keyboard notifications. You should move the deregister to the deinit:
deinit {
deregisterFromKeyboardNotifications()
}
Edit
As #matt pointed out you don't need to deregisterFromKeyboardNotifications so just delete that code (including my suggestion of deinit)
Embedding your controls in a UITableView with static cells on a Storyboard will let the system take care of the scrolling for you.
hey bro why are call both the functions in viewDidLoad
registerForKeyboardNotifications()
deregisterFromKeyboardNotifications()
In viewDidLoad call only registerForKeyboardNotifications() and in deinit call deregisterFromKeyboardNotifications()
final solution that is working fine, I have copied it from stack overflow and tweak it little bit for my purpose:
var activeField: UITextField?
func registerForKeyboardNotifications(){
//Adding notifies on keyboard appearing
NotificationCenter.default.addObserver(self, selector: #selector(keyboardWasShown(notification:)), name: NSNotification.Name.UIKeyboardWillShow, object: nil)
NotificationCenter.default.addObserver(self, selector: #selector(keyboardWillBeHidden(notification:)), name: NSNotification.Name.UIKeyboardWillHide, object: nil)
}
#objc func keyboardWasShown(notification: NSNotification){
//Need to calculate keyboard exact size due to Apple suggestions
self.scrollView.isScrollEnabled = true
var info = notification.userInfo!
let keyboardSize = (info[UIKeyboardFrameEndUserInfoKey] as? NSValue)?.cgRectValue.size
let contentInsets : UIEdgeInsets = UIEdgeInsetsMake(0.0, 0.0, keyboardSize!.height, 0.0)
self.scrollView.contentInset = contentInsets
self.scrollView.scrollIndicatorInsets = contentInsets
var aRect : CGRect = self.view.frame
aRect.size.height -= keyboardSize!.height
if let activeField = self.activeField {
if activeField.frame.maxY > (scrollView.frame.height - keyboardSize!.height){
self.scrollView.setContentOffset(CGPoint.init(x: 0, y: activeField.frame.maxY - (scrollView.frame.height - keyboardSize!.height) + 20), animated: true)
} else {
return
}
print(activeField.frame.maxY)
print(scrollView.frame.height)
print(keyboardSize!.height)
print(scrollView.frame.height - keyboardSize!.height)
print(activeField.frame.maxY - (scrollView.frame.height - keyboardSize!.height) + 20)
}
}
#objc func keyboardWillBeHidden(notification: NSNotification){
//Once keyboard disappears, restore original positions
var info = notification.userInfo!
let keyboardSize = (info[UIKeyboardFrameEndUserInfoKey] as? NSValue)?.cgRectValue.size
let contentInsets : UIEdgeInsets = UIEdgeInsetsMake(0.0, 0.0, -keyboardSize!.height, 0.0)
self.scrollView.contentInset = contentInsets
self.scrollView.scrollIndicatorInsets = contentInsets
self.view.endEditing(true)
self.scrollView.isScrollEnabled = false
}
func textFieldDidBeginEditing(_ textField: UITextField){
activeField = textField
}
func textFieldDidEndEditing(_ textField: UITextField){
activeField = nil
}

Moving content behind keyboard doesn't work, Swift

In view controller I have UIImageView and multiple uitextfields. I'm using the following code, based on Apple documentation, to move the scrollView up when a keyboard notification is called, to push up the hidden text fields. However the when the keyboard appears the view does move up.
Am I missing something here?
class NewViewController: UIViewController, UITextFieldDelegate {
#IBOutlet weak var scrollView: UIScrollView!
var activeTextField: UITextField!
override func viewDidLoad() {
super.viewDidLoad()
scrollView.contentSize.height = 1000
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
}
func registerForKeyboardNotifications() {
let notificationCenter = NSNotificationCenter.defaultCenter()
notificationCenter.addObserver(self, selector: "keyboardWillBeShown:", name: UIKeyboardWillShowNotification, object: nil)
notificationCenter.addObserver(self, selector: "keyboardWillBeHidden:", name: UIKeyboardWillHideNotification, object: nil)
}
func keyboardWillBeShown(sender: NSNotification) {
let info: NSDictionary = sender.userInfo!
let value: NSValue = info.valueForKey(UIKeyboardFrameBeginUserInfoKey) as! NSValue
let keyboardSize: CGSize = value.CGRectValue().size
let contentInsets: UIEdgeInsets = UIEdgeInsetsMake(self.scrollView.contentInset.top, 0.0, keyboardSize.height, 0.0)
scrollView.contentInset = contentInsets
scrollView.scrollIndicatorInsets = contentInsets
var aRect: CGRect = self.view.frame
aRect.size.height -= keyboardSize.height
print(aRect)
let activeTextFieldRect: CGRect? = activeTextField?.frame
let activeTextFieldOrigin: CGPoint? = activeTextFieldRect?.origin
if (!CGRectContainsPoint(aRect, activeTextFieldOrigin!)) {
scrollView.scrollRectToVisible(activeTextFieldRect!, animated:true)
}
}
func keyboardWillBeHidden(sender: NSNotification) {
let contentInsets: UIEdgeInsets = UIEdgeInsetsZero
scrollView.contentInset = contentInsets
scrollView.scrollIndicatorInsets = contentInsets
}
func textFieldDidBeginEditing(textField: UITextField) {
activeTextField = textField
}
func textFieldDidEndEditing(textField: UITextField) {
activeTextField = nil
}
func textFieldShouldReturn(textField: UITextField) -> Bool {
textField.resignFirstResponder()
return true
}
override func viewWillAppear(animated: Bool) {
super.viewWillAppear(animated)
self.registerForKeyboardNotifications()
}
override func viewDidDisappear(animated: Bool) {
super.viewWillDisappear(animated)
NSNotificationCenter.defaultCenter().removeObserver(self)
}
Try this code and set "moveValue" for your situation.
Remember to extends UITextFieldDelegate
func textFieldDidBeginEditing(textField: UITextField)
{
self.animateViewMoving(true, moveValue: 85)
}
func textFieldDidEndEditing(textField: UITextField)
{
self.animateViewMoving(false, moveValue: 85)
}
func animateViewMoving (up:Bool, moveValue :CGFloat)
{
let durataMovimento:NSTimeInterval = 0.3
let movimento:CGFloat = ( up ? -moveValue : moveValue)
UIView.beginAnimations( "animateView", context: nil)
UIView.setAnimationBeginsFromCurrentState(true)
UIView.setAnimationDuration(durataMovimento )
self.view.frame = CGRectOffset(self.view.frame, 0, movimento)
UIView.commitAnimations()
}