I have a trouble with EF (6.1.3)
I have created next classes (with many-to-many relationship):
public class Record
{
[Key]
public int RecordId { get; set; }
[Required]
public string Text { get; set; }
public virtual ICollection<Tag> Tags { get; set; }
}
public class Tag
{
[Key]
public int TagId { get; set; }
[Required]
public string Name { get; set; }
public virtual ICollection<Record> Records{ get; set; }
}
And method:
void AddTags()
{
Record[] records;
Tag[] tags;
using (var context = new AppDbContext())
{
records = context.Records.ToArray();
}//remove line to fix
tags = Enumerable.Range(0, 5).Select(x => new Tag()
{
Name = string.Format("Tag_{0}", x),
Records= records.Skip(x * 5).Take(5).ToArray()
}).ToArray();
using (var context = new AppDbContext()){ //remove line to fix
context.Tags.AddRange(tags);
context.SaveChanges();
}
}
If I use two contexts, the records (which were added to created tags) will be duplicated. If I remove marked rows - problem disappears.
Is there any way to fix this problem without using the same context?
If you can, better reload entities or not detach them at all. Using multiple context instances in application is overall making things much more complicated.
The problem for you comes from the Entity Framework entity change tracker. When you load entitites from your DbContext and dispose that context, entities get detached from entity change tracker, and Entity Framework has no knowledge of any changes made to it.
After you reference detached entity by an attached entity, it (detached entity) immediately gets into entity change tracker, and it has no idea that this entity was loaded before. To give Entity Framework an idea that this detached entity comes from the database, you have to reattach it:
foreach (var record in records) {
dbContext.Entry(record).State = EntityState.Unchanged;
}
This way you will be able to use records to reference in other objects, but if you have any changes made to these records, then all these changes will go away. To make changes apply to database you have to change state to Added:
dbContext.Entry(record).State = EntityState.Modified;
Entity Framework uses your mappings to determine row in database to apply changes to, specifically using your Primary Key settings.
A couple examples:
public class Bird
{
[Key]
public int Id { get; set; }
public string Name { get; set; }
public string Color { get; set; }
}
public class Tree
{
[Key]
public int Id { get; set; }
public string Name { get; set; }
}
public class BirdOnATree
{
[Column(Order = 0), Key, ForeignKey("Bird")]
public int BirdId { get; set; }
public Bird Bird { get; set; }
[Column(Order = 1), Key, ForeignKey("Tree")]
public int TreeId { get; set; }
public Tree Tree { get; set; }
public DateTime SittingSessionStartedAt { get; set; }
}
Here's a small entity structure so that you could see how it works. You can see that Bird and Tree have simple Key - Id. BirdOnATree is a many-to-many table for Bird-Tree pair with additional column SittingSessionStartedAt.
Here's the code for multiple contexts:
Bird bird;
using (var context = new TestDbContext())
{
bird = context.Birds.First();
}
using (var context = new TestDbContext())
{
var tree = context.Trees.First();
var newBirdOnAtree = context.BirdsOnTrees.Create();
newBirdOnAtree.Bird = bird;
newBirdOnAtree.Tree = tree;
newBirdOnAtree.SittingSessionStartedAt = DateTime.UtcNow;
context.BirdsOnTrees.Add(newBirdOnAtree);
context.SaveChanges();
}
In this case, bird was detached from the DB and not attached again. Entity Framework will account this entity as a new entity, which never existed in DB, even though Id property is set to point to existing row to database. To change this you just add this line to second DbContext right in the beginning:
context.Entry(bird).State = EntityState.Unchanged;
If this code is executed, it will not create new Bird entity in DB, but use existing instead.
Second example: instead of getting bird from the database, we create it by ourselves:
bird = new Bird
{
Id = 1,
Name = "Nightingale",
Color = "Gray"
}; // these data are different in DB
When executed, this code will also not create another bird entity, will make a reference to bird with Id = 1 in BirdOnATree table, and will not update bird entity with Id = 1. In fact you can put any data here, just use correct Id.
If we change our code here to make this detached entity update existing row in DB:
context.Entry(bird).State = EntityState.Modified;
This way, correct data will be inserted to table BirdOnATree, but also row with Id = 1 will be updated in table Bird to fit the data you provided in the application.
You can check this article about object state tracking:
https://msdn.microsoft.com/en-US/library/dd456848(v=vs.100).aspx
Overall, if you can avoid this, don't use object state tracking and related code. It might come to unwanted changes that are hard to find source for - fields are updated for entity when you don't expect them to, or are not updated when you expect it.
Related
What I would like to do is duplicate/copy my School object and all of its children/associations in EF Core
I have something like the following:
var item = await _db.School
.AsNoTracking()
.Include(x => x.Students)
.Include(x => x.Teachers)
.Include(x => x.StudentClasses)
.ThenInclude(x => x.Class)
.FirstOrDefaultAsync(x => x.Id == schoolId);
I have been reading up on deep cloning and it seems that I should be able to do just add the entity...so pretty much the next line.
await _db.AddAsync(item);
Then EF should be smart enough to add that entity as a NEW entity. However, right off the bat I get a conflict that says "the id {schoolId} already exists" and will not insert. Even if I reset the Id of the new item I am trying to add, I still get conflicts with the Ids of the associations/children of the school iteam.
Is anyone familiar with this and what I might be doing wrong?
I had the same problem too, but in my case EF core was throwing exception "the id already exists".
Following the answer of #Irikos so I have created method which clones my objects.
Here's example
public class Parent
{
public int Id { get; set; }
public string SomeProperty { get; set; }
public virtual List<Child> Templates { get; set; }
public Parent Clone()
{
var output = new Parent() { SomeProperty = SomeProperty };
CloneTemplates(output);
return output;
}
private void CloneTemplates(Parent parentTo, Child oldTemplate = null, Child newTemplate = null)
{
//find old related Child elements
var templates = Templates.Where(c => c.Template == oldTemplate);
foreach (var template in templates)
{
var newEntity = new Child()
{
SomeChildProperty = template.SomeChildProperty,
Template = newTemplate,
Parent = parentTo
};
//find recursivly all related Child elements
CloneTemplates(parentTo, template, newEntity);
parentTo.Templates.Add(newEntity);
}
}
}
public class Child
{
public int Id { get; set; }
public int ParentId { get; set; }
public virtual Parent Parent { get; set; }
public int? TemplateId { get; set; }
public virtual Child Template { get; set; }
public string SomeChildProperty { get; set; }
}
Then I just call DbContext.Parents.Add(newEntity) and DbContext.SaveChanges()
That worked for me. Maybe this will be useful for someone.
I had the same problem, but in my case, ef core was smart enough save them as new entities even with existing id. However, before realising that, I just made a copy constructor for all the items, created a local task variable containing only the desired properties and returned the copy.
Remove certain properties from object upon query EF Core 2.1
I'm trying to fetch (in disconnected way) an entity with its all related entities and then trying to update the entity. But I'm getting the following error:
Attaching an entity of type 'Feature' failed because another entity of the same type already has the same primary key value.
public class Person
{
public int PersonId { get; set; }
public string Personname { get; set }
public ICollection Addresses { get; set; }
}
public class Address
{
public int AddressId { get; set; }
public int PersonId { get; set; }
public string Line1 { get; set; }
public string City { get; set; }
public string State { get; set; }
public Person Person { get; set; }
public ICollection<Feature> Features { get; set; }
}
// Many to Many: Represented in database as AddressFeature (e.g Air Conditioning, Central Heating; User could select multiple features of a single address)
public class Feature
{
public int FeatureId { get; set; }
public string Featurename { get; set; }
public ICollection<Address> Addresses { get; set; } // Many-To-Many with Addresses
}
public Person GetCandidate(int id)
{
using (MyDbContext dbContext = new MyDbContext())
{
var person = dbContext.People.AsNoTracking().Where(x => x.PersonId == id);
person = person.Include(prop => prop.Addresses.Select(x => x.Country)).Include(prop => prop.Addresses.Select(x => x.Features));
return person.FirstOrDefault();
}
}
public void UpdateCandidate(Person newPerson)
{
Person existingPerson = GetPerson(person.Id); // Loading the existing candidate from database with ASNOTRACKING
dbContext.People.Attach(existingPerson); // This line is giving error
.....
.....
.....
}
Error:
Additional information: Attaching an entity of type 'Feature' failed because another entity of the same type already has the same primary key value.
It seems like (I may be wrong) GetCandidate is assigning every Feature within Person.Addresses a new instance. So, how could I modify the GetCandidate to make sure that the same instance (for same values) is bing assisgned to Person.Addresses --> Features.
Kindly suggest.
It seems like (I may be wrong) GetCandidate is assigning every Feature within Person.Addresses a new instance. So, how could I modify the GetCandidate to make sure that the same instance (for same values) is bing assisgned to Person.Addresses --> Features.
Since you are using a short lived DbContext for retrieving the data, all you need is to remove AsNoTracking(), thus allowing EF to use the context cache and consolidate the Feature entities. EF tracking serves different purposes. One is to allow consolidating the entity instances with the same PK which you are interested in this case, and the second is to detect the modifications in case you modify the entities and call SaveChanges(), which apparently you are not interested when using the context simply to retrieve the data. When you disable the tracking for a query, EF cannot use the cache, thus generates separate object instances.
What you really not want is to let EF create proxies which hold reference to the context used to obtain them and will cause issues when trying to attach to another context. I don't see virtual navigation properties in your models, so most likely EF will not create proxies, but in order to be absolutely sure, I would turn ProxyCreationEnabled off:
public Person GetCandidate(int id)
{
using (MyDbContext dbContext = new MyDbContext())
{
dbContext.Configuration.ProxyCreationEnabled = false;
var person = dbContext.People.Where(x => x.PersonId == id);
person = person.Include(prop => prop.Addresses.Select(x => x.Country)).Include(prop => prop.Addresses.Select(x => x.Features));
return person.FirstOrDefault();
}
}
How to configure a EF6 migration with a model class having?
A collection o items
A navigation property to one particular item
public class MyModel
{
[Key]
public int Id { get; set; }
// My collection of elements
public virtual ICollection<MyCollectionElement> MyCollection { get; set; }
// Optional navigation to a particular element from the collection
[ForeignKey("CurrentElement")]
public int? CurrentElementId { get; set; }
public virtual MyCollectionElement CurrentElement { get; set; }
}
public class MyCollectionElement
{
[Key]
public int Id { get; set; }
// Required navigation to MyClass
[ForeignKey("MyModel")]
public int MyModelID { get; set; }
public virtual MyModel Model { get; set; }
}
Configuration
modelBuilder.Entity<MyModel>()
.HasMany(x => x.MyCollection)
.WithRequired(x => x.Model)
.HasForeignKey(x => x.MyModelID)
.WillCascadadeOnDelete(false);
Throws several errors on Update-Database, like
Unable to determine a valid ordering for dependent operations.
I would like a solution which doesn't involve a boolean IsCurrent in MyCollectionElement to make another query later and find which element is the current; instead, I would like to store the current element's id with my model, like exposed.
Also, I don't mind making int CurrentElementId non nullable (required) if it's easier.
Thanks.
This chicken-and-egg problem always looms when there are circular relationships. The error...
Unable to determine a valid ordering for dependent operations.
...is not thrown when the database is created. The database can be created just fine. It occurs when you try to insert a MyModel record and a MyCollectionElement referring to one another in the same unit of work. In the Seed method you probably have something like
var element = new MyCollectionElement();
var model = new MyModel();
model.MyCollection.Add(element);
model.CurrentElement = element;
The statement model.MyCollection.Add(element); requires model to be inserted first, so element can refer to it in its foreign key. But model.CurrentElement = element; requires element to be inserted first.
You can only avoid this situation by calling SaveChanges twice, and wrapping everything in a TransactionScope if you want the assignments to be transactional:
using(var ts = new TransactionScope())
{
using(var db = new MyContext()
{
var element = new MyCollectionElement();
var model = new MyModel();
model.MyCollection.Add(element);
db.MyModels.Add(model);
db.SaveChanges();
model.CurrentElement = element;
db.SaveChanges();
}
ts.Complete();
}
This also means that int CurrentElementId should remain nullable.
I'm posting the exact entity:
public class Person : ContactableEntity
{
public Plan Plan { get; set; }
public int Record { get; set; }
public int PersonTypeValue { get; set; }
}
I'm using the following code to update in a disconected context fashion:
public void Update(DbSet MySet, object Obj)
{
MySet.Attach(Obj);
var Entry = this.Entry(Obj);
Entry.State = EntityState.Modified;
this.SaveChanges();
}
This is a method exposed by my dbContext
Called this way:
PersistentManager.Update(PersistentManager.Personas,UpdatedPersona);
The problem is, EF will update any property but the referenced Plan object.
Can someone tell me where is the mistake?
In advance : the entity reaches the point of update with all the properties correctly set.
EF just fails to update the FK in the Database (no exception though)
Update:
tried solving the problem like this but it didn't work:
PersistentMgr.Contacts.Attach(Obj);
PersistentMgr.Entry(Obj).State = EntityState.Modified;
PersistentMgr.Entry(Obj.Plan).State = EntityState.Modified;
PersistentMgr.SaveChanges();
You need...
this.Entry(person).State = EntityState.Modified;
this.Entry(person.Plan).State = EntityState.Modified;
...because when you set the state of the person to Modified the person gets attached to the context in state Modified but related entities like person.Plan are attached in state Unchanged.
If the relationship between Person and Plan has been changed while the entities were detached it is more difficult (especially, like in your model, when no foreign key is exposed as property ("independent association")) to update the entities correctly. You basically need to load the original object graph from the database, compare it with detached graph if relationships have been changed and merge the changes into the loaded graph. An example is here (see the second code snippet in that answer).
Edit
Example to show that it works (with EF 5.0):
using System.Data;
using System.Data.Entity;
using System.Linq;
namespace EFModifyTest
{
public class Person
{
public int Id { get; set; }
public Plan Plan { get; set; }
public int Record { get; set; }
public int PersonTypeValue { get; set; }
}
public class Plan
{
public int Id { get; set; }
public string SomeText { get; set; }
}
public class MyContext : DbContext
{
public DbSet<Person> Contacts { get; set; }
public DbSet<Plan> Plans { get; set; }
}
class Program
{
static void Main(string[] args)
{
Database.SetInitializer(new DropCreateDatabaseAlways<MyContext>());
// Create a person with plan
using (var ctx = new MyContext())
{
ctx.Database.Initialize(true);
var plan = new Plan { SomeText = "Old Text" };
var person = new Person { Plan = plan, Record = 1, PersonTypeValue = 11 };
ctx.Contacts.Add(person);
ctx.SaveChanges();
}
// see screenshot 1 from SQL Server Management Studio
Person detachedPerson = null;
// Load the person with plan
using (var ctx = new MyContext())
{
detachedPerson = ctx.Contacts.Include(c => c.Plan).First();
}
// Modify person and plan while they are detached
detachedPerson.Record = 2;
detachedPerson.PersonTypeValue = 12;
detachedPerson.Plan.SomeText = "New Text";
// Attach person and plan to new context and set their states to Modified
using (var ctx = new MyContext())
{
ctx.Entry(detachedPerson).State = EntityState.Modified;
ctx.Entry(detachedPerson.Plan).State = EntityState.Modified;
ctx.SaveChanges();
}
// see screenshot 2 from SQL Server Management Studio
}
}
}
Screenshot 1 from SQL Server Management Studio (before the modification, Person table is left, Plan table is right):
Screenshot 2 from SQL Server Management Studio (after the modification, Person table is left, Plan table is right):
If it doesn't work for you there must be an important difference to my test model and code. I don't know which one, you must provide more details.
Edit 2
If you change the relationship from Person to another (existing) Plan you must load the original and then update the relationship. With independent associations (no FK property in model) you can update relationships only by using change tracking (aside from more advanced modifications of relationship entries in the ObjectContext change tracker):
var originalPerson = this.Contacts.Include(c => c.Plan)
.Single(c => c.Id == person.Id);
this.Plans.Attach(person.Plan);
this.Entry(originalPerson).CurrentValues.SetValues(person);
originalPerson.Plan = person.Plan;
this.SaveChanges();
Is it possible in EF Code-First to update without querying the entire row in db by using stub objects,...
e.g.
public class Dinner
{
public int DinnerID { get; set; }
public string Title { get; set; }
public DateTime EventDate { get; set; }
public string Address { get; set; }
public string Country { get; set; }
public string HostedBy { get; set; }
}
Dinner dinner = dinner.DinnerID = 1;
dinner.HostedBy = "NameChanged"
nerdDinners.SaveChanges();
will the code above create an Update Statement which will make the following columns null for the row of DinnerID 1 ?
Title, EventDate, Address, Country
Is there a way or method like "PropertyModified" = true, then the rest make them = false, so that HostedBy is the only one that will be updated?
I think you are looking for ApplyCurrentValues
public void UpdateDinner(Dinner existingDinner)
{
var stub = new Dinner { DinnerId = existingDinner.DinnerId };
ctx.Dinners.Attach(stub);
ctx.ApplyCurrentValues(existingDinner);
ctx.SaveChanges();
}
ApplyCurrentValues copies the scalar values from the existing object to the object in the graph (in the above case - the stub entity).
From the Remarks section on MSDN:
Any values that differ from the original values of the object are marked as modified.
Is that what your after?
To build on Paul's answer, the following will work when you are using EF Model or Database First:
context.ObjectStateManager.GetObjectStateEntry(dinner).SetModifiedProperty("HostedBy");
I think you are looking for the Attach() method.
Attaching and Detaching Objects
Try this maybe, it is specific to EF Code First which seems to do it differently than just EF.
var dinner = context.Dinners.Find(1);
context.Entry(dinner).Property(d => d.HostedBy).IsModified = true;
context.SaveChanges();
From ADO.NET team blog
"Marking a property as modified forces an update to be send to the database for the property when SaveChanges is called even if the current value of the property is the same as its original value."