Capybara failing with ionic app - ionic-framework

I'm doing integration tests with Capybara on a Ionic app that use rails in backend, and I'm having a problem after I signin successfully, the second visit does nothing and I have a timeout while waiting for angular.
# test_helper.rb
Dir[Rails.root.join("test/helpers/**/*.rb")].each { |f| require f }
require 'capybara/rails'
require 'capybara/poltergeist'
if ENV['VIEW_IN_BROWSER'] == "true"
Capybara.register_driver :selenium do |app|
Capybara::Selenium::Driver.new(app, :browser => :firefox)
end
else
Capybara.javascript_driver = :poltergeist
end
Capybara.server_port = 3000 # serveur rails en mode test
Capybara.always_include_port = true
Capybara.default_max_wait_time = 5
Capybara.raise_server_errors = false
class ActionDispatch::IntegrationTest
# Make the Capybara DSL available in all integration tests
include Capybara::DSL
include Capybara::Angular::DSL
def setup
super
end
def teardown
super
Capybara.reset_sessions!
Capybara.use_default_driver
end
end
My helper :
#test/helpers/ionic_helper.rb
module IonicHelper
include Warden::Test::Helpers
Warden.test_mode!
def on_ionic_app
Capybara.app_host = 'http://localhost:5000' # Serveur ionic
begin
yield
rescue => error
puts error
ensure
Capybara.app_host = 'http://localhost:4321' # serveur ionic en mode intégration continue
end
end
def user_log_in
user = FactoryGirl.create(:user)
visit(Capybara.app_host+"/#/app/signin")
fill_in "email", with: user.email
fill_in "password", with: user.password
click_on "Connexion"
end
end
The first problem is that I have to specify Capybara.app_host to the visit mehod to hit the good ionic port (5000) I cannot figure why.
My second problem is is this test :
# reseau_test.rb
require "test_helper"
class ReseauTest < ActionDispatch::IntegrationTest
include IonicHelper
test "On s'assure que tous les elements en mode connecté soient présents" do
Capybara.current_driver = Capybara.javascript_driver
on_ionic_app do
user_log_in
visit(Capybara.app_host+"/#/app/network")
assert page.has_css?('span.count.following.text-center.ng-binding'), "Il doit y avoir un chiffre pour le nombre d'abonnements"
assert page.has_content?('Abonnements'), "Il doit y avoir le texte 'Abonnements'"
assert page.has_css?('span.count.follower.ng-binding'), "Il doit y avoir un chiffre pour le nombre d'abonnés"
assert page.has_content?('Abonnés'), "Il doit y avoir le texte 'Abonnés'"
end
end
end
If I remove user_log_in the tests work fine, but this page have to be seen with a logged user, and when I test it, it fails with timeout while waiting for angular. I can put the Capybara.default_max_wait_time to 30 it fails the same way.

First problem: The reason you're having issues with app_host is because you're specifying Capybara.always_include_port = true. What this does is force the port being visited to be set to the port Capybara is running a server on unless the address passed to visit has a non-default port specified. Since it doesn't look like you ever want visit to connect directly to the server being run by Capybara you should set remove it or set it to Capybara.always_include_port = false. With it false you can just set Capybara.app_host as needed and it should be used as the default start for visit
Your second issue is being caused by the JS capybara-angular is running in the page never showing the page as ready. Check for errors in your JS that could be preventing capybara-angular to have issues, or look at https://github.com/wrozka/capybara-angular/issues/20

Related

Within a gimp python-fu plug-in can one create/invoke a modal dialog (and/or register a procedure that is ONLY to be added as a temp procedure?)

I am trying to add a procedure to pop-up a modal dialog inside a plug-in.
Its purpose is to query a response at designated steps within the control-flow of the plug-in (not just acquire parameters at its start).
I have tried using gtk - I get a dialog but it is asynchronous - the plugin continues execution. It needs to operate as a synchronous function.
I have tried registering a plugin in order to take advantage of the gimpfu start-up dialogue for same. By itself, it works; it shows up in the procedural db when queried. But I never seem to be able to actually invoke it from within another plug-in - its either an execution error or wrong number of arguments no matter how many permutations I try.
[Reason behind all of this nonsense: I have written a lot of extension Python scripts for PaintShopPro. I have written a App package (with App.Do, App.Constants, Environment and the like that lets me begin to port those scripts to GIMP -- yes it is perverse, and yes sometimes the code just has to be rewritten, but for a lot of what I actual use in the PSP.API it is sufficient.
However, debugging and writing the module rhymes with witch. So. I am trying to add emulation of psp's "SetExecutionMode" (ie interactive). If
set, the intended behavior is that the App.Do() method will "pause" after/before it runs the applicable psp emulation code by popping up a simple message dialog.]
A simple modal dialogue within a gimp python-fu plug-in can be implemented via gtk's Dialog interface, specifically gtk.MessageDialog.
A generic dialog can be created via
queryDialogue = gtk.MessageDialog(None, gtk.DIALOG_DESTROY_WITH_PARENT \
gtk.MESSAGE_QUESTION, \
gtk.BUTTONS_OK_CANCEL, "")
Once the dialog has been shown,
a synchronous response may be obtained from it
queryDialogue.show()
response = queryDialogue.run()
queryDialogue.hide()
The above assumes that the dialog is not created and thence destroyed after each use.
In the use case (mentioned in the question) of a modal dialog to manage single stepping through a pspScript in gimp via an App emulator package, the dialogue message contents need to be customized for each use. [Hence, the "" for the message argument in the Constructor. [more below]]
In addition, the emulator must be able to accept a [cancel] response to 'get out of Dodge' - ie quit the entire plug-in (gracefully). I could not find a gimpfu interface for the latter, (and do not want to kill the app entirely via gimp.exit()). Hence, this is accomplished by raising a custom Exception class [appTerminate] within the App pkg and catching the exception in the outer-most scope of the plugin. When caught, then, the plug-in returns (exits).[App.Do() can not return a value to indicate continue/exit/etc, because the pspScripts are to be included verbatim.]
The following is an abbreviated skeleton of the solution -
a plug-in incorporating (in part) a pspScript
the App.py pkg supplying the environment and App.Do() to support the pspScript
a Map.py pkg supporting how pspScripts use dot-notation for parameters
App.py demonstrates creation, customization and use of a modal dialog - App.doContinue() displays the dialogue illustrating how it can be customized on each use.
App._parse() parses the pspScript (excerpt showing how it determines to start/stop single-step via the dialogue)
App._exec() implements the pspScript commands (excerpt showing how it creates the dialogue, identifies the message widget for later customization, and starts/stops its use)
# App.py (abbreviated)
#
import gimp
import gtk
import Map # see https://stackoverflow.com/questions/2352181/how-to- use-a-dot-to-access-members-of-dictionary
from Map import *
pdb = gimp.pdb
isDialogueAvailable = False
queryDialogue = None
queryMessage = None
Environment = Map({'executionMode' : 1 })
_AutoActionMode = Map({'Match' : 0})
_ExecutionMode = Map({'Default' : 0}, Silent=1, Interactive=2)
Constants = Map({'AutoActionMode' : _AutoActionMode}, ExecutionMode=_ExecutionMode ) # etc...
class appTerminate(Exception): pass
def Do(eNvironment, procedureName, options = {}):
global appTerminate
img = gimp.image_list()[0]
lyr = pdb.gimp_image_get_active_layer(img)
parsed = _parse(img, lyr, procedureName, options)
if eNvironment.executionMode == Constants.ExecutionMode.Interactive:
resp = doContinue(procedureName, parsed.detail)
if resp == -5: # OK
print procedureName # log to stdout
if parsed.valid:
if parsed.isvalid:
_exec(img, lyr, procedureName, options, parsed, eNvironment)
else:
print "invalid args"
else:
print "invalid procedure"
elif resp == -6: # CANCEL
raise appTerminate, "script cancelled"
pass # terminate plugin
else:
print procedureName + " skipped"
pass # skip execution, continue
else:
_exec(img, lyr, procedureName, options, parsed, eNvironment)
return
def doContinue(procedureName, details):
global queryMessage, querySkip, queryDialogue
# - customize the dialog -
if details == "":
msg = "About to execute procedure \n "+procedureName+ "\n\nContinue?"
else:
msg = "About to execute procedure \n "+procedureName+ "\n\nDetails - \n" + details +"\n\nContinue?"
queryMessage.set_text(msg)
queryDialogue.show()
resp = queryDialogue.run() # get modal response
queryDialogue.hide()
return resp
def _parse(img, lyr, procedureName, options):
# validate and interpret App.Do options' semantics vz gimp
if procedureName == "Selection":
isValid=True
# ...
# parsed = Map({'valid' : True}, isvalid=True, start=Start, width=Width, height=Height, channelOP=ChannelOP ...
# /Selection
# ...
elif procedureName == "SetExecutionMode":
generalOptions = options['GeneralSettings']
newMode = generalOptions['ExecutionMode']
if newMode == Constants.ExecutionMode.Interactive:
msg = "set mode interactive/single-step"
else:
msg = "set mode silent/run"
parsed = Map({'valid' : True}, isvalid=True, detail=msg, mode=newMode)
# /SetExecutionMode
else:
parsed = Map({'valid' : False})
return parsed
def _exec(img, lyr, procedureName, options, o, eNvironment):
global isDialogueAvailable, queryMessage, queryDialogue
#
try:
# -------------------------------------------------------------------------------------------------------------------
if procedureName == "Selection":
# pdb.gimp_rect_select(img, o.start[0], o.start[1], o.width, o.height, o.channelOP, ...
# /Selection
# ...
elif procedureName == "SetExecutionMode":
generalOptions = options['GeneralSettings']
eNvironment.executionMode = generalOptions['ExecutionMode']
if eNvironment.executionMode == Constants.ExecutionMode.Interactive:
if isDialogueAvailable:
queryDialogue.destroy() # then clean-up and refresh
isDialogueAvailable = True
queryDialogue = gtk.MessageDialog(None, gtk.DIALOG_DESTROY_WITH_PARENT, gtk.MESSAGE_QUESTION, gtk.BUTTONS_OK_CANCEL, "")
queryDialogue.set_title("psp/APP.Do Emulator")
queryDialogue.set_size_request(450, 180)
aqdContent = queryDialogue.children()[0]
aqdHeader = aqdContent.children()[0]
aqdMsgBox = aqdHeader.children()[1]
aqdMessage = aqdMsgBox.children()[0]
queryMessage = aqdMessage
else:
if isDialogueAvailable:
queryDialogue.destroy()
isDialogueAvailable = False
# /SetExecutionMode
else: # should not get here (should have been screened by parse)
raise AssertionError, "unimplemented PSP procedure: " + procedureName
except:
raise AssertionError, "App.Do("+procedureName+") generated an exception:\n" + sys.exc_info()
return
A skeleton of the plug-in itself. This illustrates incorporating a pspScript which includes a request for single-step/interactive execution mode, and thus the dialogues. It catches the terminate exception raised via the dialogue, and then terminates.
def generateWebImageSet(dasImage, dasLayer, title, mode):
try:
img = dasImage.duplicate()
# ...
bkg = img.layers[-1]
frameWidth = 52
start = bkg.offsets
end = (start[0]+bkg.width, start[1]+frameWidth)
# pspScript: (snippet included verbatim)
# SetExecutionMode / begin interactive single-step through pspScript
App.Do( Environment, 'SetExecutionMode', {
'GeneralSettings': {
'ExecutionMode': App.Constants.ExecutionMode.Interactive
}
})
# Selection
App.Do( Environment, 'Selection', {
'General' : {
'Mode' : 'Replace',
'Antialias' : False,
'Feather' : 0
},
'Start': start,
'End': end
})
# Promote
App.Do( Environment, 'SelectPromote' )
# und_so_weiter ...
except App.appTerminate:
raise AssertionError, "script cancelled"
# /generateWebImageSet
# _generateFloatingCanvasSetWeb.register -----------------------------------------
#
def generateFloatingCanvasSetWeb(dasImage, dasLayer, title):
mode="FCSW"
generateWebImageSet(dasImage, dasLayer, title, mode)
register(
"generateFloatingCanvasSetWeb",
"Generate Floating- Frame GW Canvas Image Set for Web Page",
"Generate Floating- Frame GW Canvas Image Set for Web Page",
"C G",
"C G",
"2019",
"<Image>/Image/Generate Web Imagesets/Floating-Frame Gallery-Wrapped Canvas Imageset...",
"*",
[
( PF_STRING, "title", "title", "")
],
[],
generateFloatingCanvasSetWeb)
main()
I realize that this may seem like a lot of work just to be able to include some pspScripts in a gimp plug-in, and to be able to single-step through the emulation. But we are talking about maybe 10K lines of scripts (and multiple scripts).
However, if any of this helps anyone else with dialogues inside plug-ins, etc., so much the better.

Auto fill some fields in form when you found id of other form, odoo 8.0

I try to create a simple function who try to fill specific fields in own form when I select the ID of patient registered in other form/module. I put an example:
Module Registro:
(create patient)
(automatic generation ID and visible)
-Nombre:
-Email:
-Teléfono:
(save)
Admisión module:
(Open new form)
-ID: select id
(function for auto fill the next fields)
-Nombre: nombre (registro)
-Email: email(registro)
-Teléfono: teléfono(registro)
Use the new API Odoo 8.0 I try this, but doesn't work with message: error 500 type.
función autocompletar campos
#api.onchange('telefono_contacto','persona_contacto','email','nombre_acompanante') # mete campos a afectar
def autofill(self):
# comdición; si esta con el id seleccionado
# self.id_anamnesis
# llenar los campos con los correspondientes del id
# self.telefono_contacto =''
# self.persona_contacto = ''
# self.email = ''
# self.nombre_acompanante = ''
pass # aquí la lógica
(La plataforma es Odoo 8.0, S.O: Ubuntu 14.04)
Thank you and best reegards,
Marco García Baturan.
product_id = fields.Many2one("myproduct.model",string="Product", required=True)
description = fields.Char("Description", related="product_id.description", store=True)
It is done using related="......"
What I have done is When I select my product it will automatically
set description of that particular product.
So you need to add related where you want to auto fill.
If you set store=True then description is store into database.

Setting env when using rspec to test omniauth callbacks

I'm having a strange problem when trying to set a callback for Facebook Authentication via Omniauth. In my controller (simplified to just the code necessary to show the error) I have:
class Users::OmniauthCallbacksController < Devise::OmniauthCallbacksController
def facebook
raise env.inspect
# auth_hash = env["omniauth.auth"]
end
end
this works in production mode, showing me the hash. However in test mode env is set to nil.
I have the following set in my spec_helper.rb file
OmniAuth.config.test_mode = true
OmniAuth.config.add_mock(:facebook, {"credentials" => {
"token" => "foo-token"
}
})
and my spec looks like this:
require 'spec_helper'
describe Users::OmniauthCallbacksController do
describe "Facebook" do
before(:each) do
request.env["devise.mapping"] = Devise.mappings[:user]
request.env["omniauth.auth"] = OmniAuth.config.mock_auth[:facebook]
end
it "should be a redirect" do
get :facebook
response.should redirect_to(root_path)
end
end
end
Can anyone enlighten me on what I need to do to have env not be nil when running my tests?
I use the following in my spec_helper.rb :
RACK_ENV = ENV['ENVIRONMENT'] ||= 'test'
I don't use Rails or Devise though so YMMV. I've also seen various threads saying that someone had to do this before their requires to get it to work.

Redirected to http://localhost:3000/session/new

So I have a rails app 2.x app that works fine via the web, but when trying to perform a POST I keep getting "Redirected to http://localhost:3000/session/new Filter chain halted as [:require_user] rendered_or_redirected.". In my iPhone app, I can create a new session and sign-in via my iPhone app, but cannot POST to say the POSTS_Controller.
I have this in my code
Posts_Controller
before_filter :require_user, :only => [:create, :update, :destroy]
Application_Controller
# Filters added to this controller apply to all controllers in the application.
# Likewise, all the methods added will be available for all controllers.
class ApplicationController < ActionController::Base
include AuthenticatedSystem
include Geokit::Geocoders
helper :all # include all helpers, all the time
#session :session_key => '_cwa_session_id'
#filter_parameter_logging :password
# See ActionController::RequestForgeryProtection for details
# Uncomment the :secret if you're not using the cookie session store
protect_from_forgery # :secret => 'eejj7eded74769099999944a729b4f'
#filter_parameter_logging(:password)
before_filter :login_from_cookie
before_filter :find_user_interests
before_filter :find_user_posts
protected
def find_user_interests
#user_interests = cur_user ? cur_user.interesting_posts : []
logger.debug "User interests hash: #{current_user.inspect}"
end
def find_user_posts
#user_posts = cur_user ? cur_user.posts : []
end
def cur_user
User.find(session[:user_id]) if session[:user_id]
end
def require_user
unless cur_user
flash[:error] = "You must be logged in to do that."
redirect_to '/session/new'
return false
end
end
geocode_ip_address
def geokit
#location = session[:geo_location]
end
end
I have been working on this for 2 months and cannot figure out the issue. In my iPhone app I am using ObjectiveResource. I am sending over json and have "Mime::Type.register_alias "application/json", :json" set up on the rails side.
I am not a rails developer, but the before filter for require_user is unable to pass the cur_user test in that is cannot find :user_id in the session hash. Are you sure that you have a session that persists when using the iPhone? Are you using devise for authentication? Just for kicks, does it work if you manually pass the user_id as params?

500 error when calling webservice through rhosync/rhodes

I am trying to call a web service in rhosync application.rb, I see a 500 error response in rhosync console .. and 'server returned an error' in BB simulator .. :(
Some info about my setup -
I have created a rhodes app that connects to a rhosync app when user enters user name and password and clicks on "login". I am calling this webservice through "authenticate" method of application.rb of the rhosync application ..
def authenticate(username,password,session)
Rho::AsyncHttp.get(:url => 'http://mywebserviceURL',:callback => (url_for :action => :httpget_callback),:callback_param => "" )
end
UPDATE
Instead of http:async, I tried consuming a soap based webservice and it worked just fine .. here is code if anyone cones here in search of a sample.. in application.rb of rhosync app
require "soap/rpc/driver"
class Application < Rhosync::Base
class << self
def authenticate(username,password,session)
driver = SOAP::RPC::Driver.new('http://webserviceurl')
driver.add_method('authenticate', 'username', 'password')
ret=driver.authenticate(username,password)
if ret=="Success" then
true
else
false
end
end
end
Application.initializer(ROOT_PATH)
You can typically find the problem if you crank up your log. Edit rhoconfig.txt in your app
set these properties -
# Rhodes runtime properties
MinSeverity = 1
LogToOutput = 1
LogCategories = *
ExcludeLogCategories =
then try again and watch the terminal output. Feel free to post the log back and I'll take a look.
You also might want to echo out puts the mywebserviceURL if you're using that as a variable, I trust you just changed that for the post here. Can you access the webservice if you hit it with a browser?
require "soap/rpc/driver"
class Application < Rhosync::Base
class << self
def authenticate(username,password,session)
driver = SOAP::RPC::Driver.new('http://webserviceurl')
driver.add_method('authenticate', 'username', 'password')
ret=driver.authenticate(username,password)
if ret=="Success" then
true
else
false
end
end
end
Application.initializer(ROOT_PATH)
in this what is done in add_method and authenticate method and where it to be written.