Reload Tableview in Swift - swift

I'm currently working on a tableView based project in swift. I have two tableView running in my project. As my first tableView loaded with data which has a editActionsForRowAtIndexPath function to delete cell(as a Favourite) and moving it to my second tableview.
But, I am getting trouble saving data and reloading tableview on both my first and second tableView Controller after tableViewCell been moved to my second tableView...
var arrays = ["Alpha","Beta","Gamma","Phill","Below","Above","Clean",]
var deleted: [String] = []
//passing data to another tableVC
var sendSelectedData = NSString()
let defaults = NSUserDefaults.standardUserDefaults()
override func tableView(tableView: UITableView, editActionsForRowAtIndexPath indexPath: NSIndexPath) -> [UITableViewRowAction]? {
let favorite = UITableViewRowAction(style: .Normal, title: "Favourite") { action, index in
print("favourite button tapped")
let editingStyle = UITableViewCellEditingStyle.Delete
if editingStyle == UITableViewCellEditingStyle.Delete {
self.tableView.beginUpdates()
self.deleted.append(self.arrays[indexPath.row])
self.arrays.removeAtIndex(indexPath.row)
tableView.deleteRowsAtIndexPaths([indexPath], withRowAnimation: UITableViewRowAnimation.Fade)
self.tableView.endUpdates()
}
}
favorite.backgroundColor = UIColor.orangeColor()
return [favorite]
}
override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
if (segue.identifier == "ShowDetails") {
// initialize new view controller and cast it as your view controller
let viewController = segue.destinationViewController as! favTableViewController
// your new view controller should have property that will store passed value
viewController.arrayx = deleted
}
}
I am not sure whether i have to use NSUserDefaults function to save data or just reload tableview..
Thanks in Advance.

Related

Call the same view again so that another option can be selected in UITableViewController

Background:
Simple app that lets you select a currency from a UITableViewController, calls the same view again to make a second choice then takes user to a new view which displays the two selected currencies and exchange rate
So theoretically to me, this is only 2 views. The first being the currency list and the second is presenting chosen currencies/exchange rates. The first view is complete design wise. But I am struggling on how to make the connection between the first and second choice as it's calling the same view. How would I do this?
In my didSelectRowAt, I would typically performSegue but how do I call the same view and record the value selected from the first view? An idea I had was call a function that would record if an option is selected, and if so, call the new view else call the same view again but I'm not sure how I would implement this. Any help is appreciated!
My code thus far:
import UIKit
class SelectCurrencyTableViewController: UITableViewController {
override func viewDidLoad() {
super.viewDidLoad()
}
// Get the JSON data to insert into the table
func parseJSONData()-> Array<Any> {
var finalArray = [Any]()
if let url = Bundle.main.url(forResource: "currencies", withExtension: "json") {
do {
let data = try Data(contentsOf: url)
let jsonResult = try JSONSerialization.jsonObject(with: data)
if var jsonArray = jsonResult as? [String] {
while jsonArray.count > 0 {
let result: [String] = Array(jsonArray.prefix(2))
finalArray.append(result)
jsonArray.removeFirst(2)
}
}
} catch {
print(error)
}
}
return finalArray
}
func checkOptionsCount()-> Int{
// somehow check if option selected?
return 1
}
// MARK: - Table view data source
override func numberOfSections(in tableView: UITableView) -> Int {
return 1
}
override func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return parseJSONData().count
}
override func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: "cell", for: indexPath) as! TableViewCellController
if let array = parseJSONData()[indexPath.row] as? [String]{
cell.countryCodeLabel.text = array[0]
cell.currencyLabel.text = array[1]
cell.countryFlag.image = UIImage(named: array[0])
}
return cell
}
override func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
// if this is 1st time, present view again
if (checkOptionsCount() == 1){
// if this is 2nd time, show new view
} else if (checkOptionsCount() == 2){
// performSegue with new view
} else {
print("How did I get here")
}
}
/*
// MARK: - Navigation
// In a storyboard-based application, you will often want to do a little preparation before navigation
override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
// Get the new view controller using segue.destination.
// Pass the selected object to the new view controller.
}
*/
}
Seeing your code, I am assuming you are using storyboards. One way to accomplish what you want can be like this:
In Interface Builder select your SelectCurrencyTableViewController and add Storyboard ID to it:
Add a property where you will store your selected currency to SelectCurrencyTableViewController, something along these lines:
class SelectCurrencyTableViewController: UITableViewController {
var selectedCurrency: Currency?
//...
}
Then in didSelectRow:
override func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
// if this is 2nd time, show new view
if let selected = selectedCurrency {
// performSegue with new view
// if this is 1st time, present view again
// these is no selected currency passed from previous view controller, so this is the first time
} else {
//get view controller from storyboard using storyboard id (replace "Main" with your storyboard's name
let vc = UIStoryboard(name: "Main", bundle: nil)
.instantiateViewController(withIdentifier: "SelectCurrencyTableViewController") as! SelectCurrencyTableViewController
vc.selectedCurrency = //place code for getting first currency based on indexPath.row here
show(vc, sender: self)
}
}

Master View Cell Labels Blank When Starting In Landscape

The cell labels are blank in the master view of a default Master Detail View when starting in landscape orientation of an iPad 2 simulation. If I reload the master view in its controller's viewWillAppear function, everything is as it should be only after turning into portrait and back into landscape. I can't figure out what I am missing despite several hours of searching for help and trying to tableView.reloadData() in various places.
This is a UIDocument app and I have not yet implemented iCloud, although I have the code ready to go. Thus far, it just needs to fetch the local document URLs, file names, and display names (?) into an array from which the master view cell labels are created.
Here is most of the MasterViewController class:
class MasterViewController: UITableViewController, DetailViewControllerDelegate {
private var detailViewController: DetailViewController? = nil
// var objects = [AnyObject]()
internal lazy var notesController = NotesController()
internal override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
print("viewDidLoad")
// determine preferred storage location for documents
notesController.documentsInCloud = false
// discover documents
notesController.discoverDocuments()
// tableView.reloadData()
navigationItem.leftBarButtonItem = editButtonItem()
if let split = splitViewController {
let controllers = split.viewControllers
detailViewController =
(controllers[controllers.count-1] as! UINavigationController
).topViewController as? DetailViewController
detailViewController!.delegate = self
}
}
internal override func viewWillAppear(animated: Bool) {
print("viewWillAppear")
clearsSelectionOnViewWillAppear = splitViewController!.collapsed
super.viewWillAppear(animated)
tableView.reloadData()
}
// MARK: - Segues
internal override func prepareForSegue(segue: UIStoryboardSegue,
sender: AnyObject?) {
print("prepareForSegue")
if segue.identifier == "showDetail" {
if let indexPath = tableView.indexPathForSelectedRow {
let controller =
(segue.destinationViewController as! UINavigationController
).topViewController as! DetailViewController
let URL = notesController.notes.array[indexPath.row].URL
controller.delegate = self
controller.detailItem = Note(fileURL: URL)
controller.selectedItemIndex = indexPath.row
controller.navigationItem.leftBarButtonItem =
splitViewController?.displayModeButtonItem()
controller.navigationItem.leftItemsSupplementBackButton = true
splitViewController?.toggleMasterView()
} else {
let controller =
(segue.destinationViewController as! UINavigationController
).topViewController as! DetailViewController
controller.delegate = self
controller.configureView()
controller.navigationItem.leftBarButtonItem =
splitViewController?.displayModeButtonItem()
controller.navigationItem.leftItemsSupplementBackButton = true
}
}
}
// MARK: - Table View
internal override func numberOfSectionsInTableView(tableView: UITableView)
-> Int {
return 1
}
internal override func tableView(tableView: UITableView,
numberOfRowsInSection section: Int) -> Int {
return notesController.notes.array.count
}
internal override func tableView(tableView: UITableView,
cellForRowAtIndexPath indexPath: NSIndexPath)
-> UITableViewCell {
print("cellForRowAtIndexPath")
let cell =
tableView.dequeueReusableCellWithIdentifier(
"Cell",
forIndexPath: indexPath)
let fileRepresentation = notesController.notes.array[indexPath.row]
if let title = fileRepresentation.displayName {
cell.textLabel?.text = title
} else {
cell.textLabel?.text = fileRepresentation.fileName
}
return cell
}
internal override func tableView(tableView: UITableView,
canEditRowAtIndexPath indexPath: NSIndexPath)
-> Bool {
// Return false if you do not want the specified item to be editable.
return true
}
internal override func tableView(
tableView: UITableView,
commitEditingStyle
editingStyle: UITableViewCellEditingStyle,
forRowAtIndexPath indexPath: NSIndexPath) {
print("commitEditingStyle")
if editingStyle == .Delete {
let fileManager = NSFileManager.defaultManager()
let fileRepresentation = notesController.notes.array[indexPath.row]
let URL = fileRepresentation.URL
do {
try fileManager.removeItemAtURL(URL);
notesController.notes.delete(fileRepresentation);
tableView.deleteRowsAtIndexPaths([indexPath],
withRowAnimation: .Fade);
performSegueWithIdentifier("showDetail", sender: self)
} catch let error as NSError {
print(error.localizedDescription)
}
} // else if editingStyle == .Insert {
// Create a new instance of the appropriate class, insert it into
// the array, and add a new row to the table view.
// }
}
// MARK: - Delegate Functions
internal func reloadMasterViewData(sender: DetailViewController) {
tableView.reloadData()
}
}
For those who, like me, are new to the default Xcode Master-Detail view setup, yes, the Master view does start in landscape orientation populated with whatever labels it is set up to display. My problem was that the array I am using to populate the labels is constructed asynchronously from the views, and that array wasn't ready when the view loaded. I fixed this by setting up an NSNotification that told my master view when the array was finished discovering my UIDocuments. Andrew Bancroft's blog (https://www.andrewcbancroft.com/2014/10/08/fundamentals-of-nsnotificationcenter-in-swift/) was very helpful in that regard.

Get indexPath in UITableViewCell subclass

I have a subclass of UITableViewCell that is shown in a TableView. Each cell has a text field. When the textFieldDidEndEditing func is called, I want to save the entered text as an attribute of an NSManagedObject in my Managed Object Context.
This function is implemented in my tableViewCell class:
func textFieldDidEndEditing(textField: UITextField) {
let viewController = ViewController()
let indexPath: NSIndexPath!
viewController.updateCommitsInMOC(self, atIndexPath: indexPath!)
}
And this is the function it calls. This function is implemented in my ViewController class, the one that controls the TableView which is made up of the tableViewCells:
func updateCommitsInMOC(cell: CommitTableViewCell, atIndexPath indexPath: NSIndexPath) {
// Fetch Commit
let commit = fetchedResultsController.objectAtIndexPath(indexPath) as! Commit
// Update Cell
commit.contents = cell.commitContents.text!
if cell.repeatStatus.selectedSegmentIndex == 1 { commit.repeatStatus = true }
saveManagedObjectContext()
}
I'm of course open to any suggestions as to other ways to implement the saving behavior every time the user is done editing the text field.
Is your question "How do I get the IndexPath"? Instead of the UITableviewCell trying to figure out what it's indexPath is in textFieldDidEndEditing, why don't you just figure it out within updateCommitsInMOC function?
Assuming you have a reference to your tableView you can just do this
func updateCommitsInMOC(cell: CommitTableViewCell) {
guard let indexPath = tableView.indexPathForCell(cell) else {
return
}
// Fetch Commit
let commit = fetchedResultsController.objectAtIndexPath(indexPath) as! Commit
// Update Cell
commit.contents = cell.commitContents.text!
if cell.repeatStatus.selectedSegmentIndex == 1 { commit.repeatStatus = true }
saveManagedObjectContext()
}
You can add a tag as row in cell textField.
like this:
func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCellWithIdentifier("idCell")
cell.textField.tag = indexPath.row
return cell
}
and the textField delegate:
func textFieldDidEndEditing(textField: UITextField) {
let viewController = ViewController()
let indexPath = NSIndexPath(forRow: textField.tag, section: 0)
viewController.updateCommitsInMOC(self, atIndexPath: indexPath!)
}
or you can use the superview:
func textFieldDidEndEditing(textField: UITextField) {
let view = textField.superview!
let cell = view.superview as! UITableViewCell
let viewController = ViewController()
let indexPath = itemTable.indexPathForCell(cell)
viewController.updateCommitsInMOC(self, atIndexPath: indexPath!)
}
I suggest you to use in your tableview the
setEditing(editing, animated: animated) method.
Then inside of it you can manage the single object retrieving it from the fetchResultController.indexPathForObject(inputObject) or as you used fetchedResultsController.objectAtIndexPath(indexPath).
Finally you can use self.managedObjectContext.saveToPersistentStore() or self.managedObjectContext.save().

Transfer TableviewCell to AnotherTableView in swift

I have two tableView (FavouriteViewController and MainViewController) controllers in my project and the ViewController connected through segue with button. I have some data running in my MainViewController and the FavouriteViewController basically with no data in it.I am trying to transfer tableViewCell when the cell clicked from MainViewController to favouriteViewController using tableViewCell swipe action method or any another suggeste method.
my codes as below.
My MainViewController
var arrays = ["Alpha","Beta","Gamma","Phill","Below","Above","Clean",]
var sendSelectedData = NSString()
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
title = "FavTV"
let titlebutton: UIButton = UIButton(frame: CGRectMake(0, 0, 100, 32))
titlebutton.setTitle("Quote", forState: UIControlState.Normal)
titlebutton.titleLabel?.font = UIFont(name: "PartyLetPlain", size: 35)
titlebutton.setTitleColor(UIColor.redColor(), forState: UIControlState.Normal)
titlebutton.addTarget(self, action: "titlePresed", forControlEvents: UIControlEvents.TouchUpInside)
self.navigationItem.titleView = titlebutton
self.tableView.registerClass(UITableViewCell.self, forCellReuseIdentifier: "Cell1")
self.tableView.reloadData()
}
func titlePressed() {
func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
self.performSegueWithIdentifier("ShowDetails", sender: nil)
segue.destinationViewController as! favTableViewController
}
self.performSegueWithIdentifier("ShowDetails", sender: nil)
}
override func tableView(tableView: UITableView, didSelectRowAtIndexPath indexPath: NSIndexPath) {
let indexPath = tableView.indexPathForSelectedRow!
let currentCell = tableView.cellForRowAtIndexPath(indexPath) as UITableViewCell!
sendSelectedData = (currentCell.textLabel?.text)! as String
//self.arrays.append(String(indexPath.row)
// performSegueWithIdentifier("ShowDetails", sender: self)
}
override func tableView(tableView: UITableView,commitEditingStyle editingStyle: UITableViewCellEditingStyle,forRowAtIndexPath indexPath: NSIndexPath) {
}
///////////////////////
override func tableView(tableView: UITableView,commitEditingStyle editingStyle: UITableViewCellEditingStyle,forRowAtIndexPath indexPath: NSIndexPath) {
switch editingStyle {
case .Delete:
// remove the deleted item from the model
self.arrays.removeAtIndex(indexPath.row)
performSegueWithIdentifier("ShowDetails", sender: self)
tableView.reloadData()
default:
return
}
}
/////////////////////
override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
if (segue.identifier == "ShowDetails") {
// initialize new view controller and cast it as your view controller
let viewController = segue.destinationViewController as! favTableViewController
// your new view controller should have property that will store passed value
viewController.arrayx = [sendSelectedData as String]
///////////////////////
self.arrays.append(sendSelectedData as String)
/////////////////////
}
}
My FavouriteTableView:
var arrayx = []
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
title = "Fav"
}
override func numberOfSectionsInTableView(tableView: UITableView) -> Int {
return 1
}
override func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return arrayx.count
}
override func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCellWithIdentifier("Cell", forIndexPath: indexPath) as UITableViewCell
cell.textLabel?.text = arrayx[indexPath.row] as? String
return cell
}
}
Above code works in a simple way when i press the cell from MainViewController and then when the titlePressed() button pressed. it passing the pressed cell data to FavouriteTableView....
I need some suggetion how to transfer cell to my FavouriteTableView permanently.I am not sure about my logic is right. Please some one point me the right direction.
Thanks in Advance...
What shows up in a table is driven by :
var arrayx = [] // <-- CHANGE THE CONTENTS OF THIS ARRAY
Change the data in that array and then reload the table.
dispatch_async(dispatch_get_main_queue()) {
self.tableView.reloadData()
}
Here is your function that gets the data and puts it into the cells.
override func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCellWithIdentifier("Cell", forIndexPath: indexPath) as UITableViewCell
// arrayx is the data that drives the table.
// changing the data in arrayx will cause the table to show different data.
// **********************************************
// ** The table will show whatever is in arrayx
// ** therefore, if you change arrayx then table
// ** will have that new data.
// **********************************************
cell.textLabel?.text = arrayx[indexPath.row] as? String
// **********************************************
return cell
}

Swift: UICollectionView selecting cell indexPath issues

I am trying to do a Collection View whereby someone selects a cell and for each selection it takes them to another View Controller that holds content of the selection. However I'm running into difficulties as once I apply this line of code to didSelectItemAtIndexPath;
self.performSegueWithIdentifer("showDetail", sender: self)
and then run it in the Simulator the cell selection is working according the indexPath but its remembering the selections each time I select new cell. So for example each cell has a photo and label and if I select the first cell in the indexPath the segue takes me first to blank view and then to my selected cell. If I select another cell, number 3 on the indexPath the blank view is now the first cell from my previous choice after which it takes to my selected third cell . Its doing that every time. If I remove the performSegueWithIdentifer code (from Xcode 6.2 (in 6.1.1 it was random)) the selection is my previous choice and never my 'selectedCell', but then at least its only selecting once instead of twice to get to a view. There is something going wrong on the indexPath. This is the code for my prepareForSegue
override func prepareForSegue(segue: UIStoryBoardSegue, sender: AnyObject?) {
if segue.identifer == "showDetail" {
let detailVC:DetailViewController = segue.destinationViewController as DetailViewController
detailVC.selectedImageName = selectedImage
detailVC.selectedLabel = selectedLabels
}
}
I'm stuck on what to do & what solution to apply. Do I keep performSegueWithIdentifer code & create an Equatable to implement find(array, selection) on the indexPath? Or could I write a loop, (which seems much easier), that would run through the indexPath based upon the selections and that would remove the cell that is no longer selected. However I'm not sure what condition to write in the loop because I don't know the value of the property of the 'selectedCell' because its optional.
for (index, value) in enumerate(cellItems) {
//something here to remove 'selectedItem' in the indexPath
}
If I remove performSegueWithIdentifer code from didSelectItemAtIndexPath what can I do in my prepareForSegue to get the selection on the correct indexPath?
EDIT the complete code at didSelectItemAtIndexPath
override func collectionView(collectionView: UICollectionView, didSelectItemAtIndexPath indexPath: NSIndexPath) {
selectedImage = cellImages[indexPath.row] as String
selectedLabels = cellLabels[indexPath.row] as String
self.performSegueWithIdentifer("showDetail", sender: self)
}
I've tried changing sender in the performSegueWithIdentifer to indexPath but the problem still remains.
EDIT 2 Complete code to my CollectionViewController
class CollectionViewController: UIViewController, UICollectionViewDataSource, UICollectionViewDelegate {
#IBOutlet weak var collectionView: UICollectionView!
var selectedImage = String()
var selectedLabels = String()
var cellImages:[String] = ["1.jpg", "2.jpg", "3.jpg", "4.jpg", "5.jpg", "6.jpg", "7.jpg", "8.jpg", "9.jpg", "10.jpg", "11.jpg", "13.jpg", "14jpg"]
var cellLabels:[String] = ["Photo 1", "Photo 2", "Photo 3", "Photo 4", "Photo 5", "Photo 6", "Photo 7", "Photo 8", "Photo 9", "Photo 10", "Photo 11", "Photo 12", "Photo 13", "Photo 14"]
func collectionView(collectionView: UICollectionView, numberOfNumberItemsInSection: Int) -> Int {
return cellImages.count
}
func collectionView(collectionView: UICollectionView, cellForItemAtIndexPath indexPath: NSIndexPath) -> UICollectionViewCell {
let cell: PhotoViewCell = collectionView.dequeueReuseableCellWithReuseIdentifier("Cell", forIndexPath: indexPath) as PhotoViewCell
cell.labelCell.text = cellLabels[indexPath.row]
cell.ImageCell.image = UIImage(named: cellImages[indexPath.row])
return cell
}
override func collectionView(collectionView: UICollectionView, didSelectItemAtIndexPath indexPath: NSIndexPath) {
selectedImage = cellImages[indexPath.row] as String
selectedLabels = cellLabels[indexPath.row] as String
self.performSegueWithIdentifer("showDetail", sender: self)
}
override func prepareForSegue(segue: UIStoryBoardSegue, sender: AnyObject?) {
if segue.identifer == "showDetail" {
let detailVC:DetailViewController = segue.destinationViewController as DetailViewController
detailVC.selectedImageName = selectedImage
detailVC.selectedLabel = selectedLabels
}
}
}
PhotoViewCell
class PhotoViewCell: UICollectionViewCell {
#IBOutlet var labelCell: UILabel!
#IBOutlet var ImageCell: UIImage!
}
EDIT 3 - Amended
I tried your suggestion and unfortunately the problem is still persisting on double views - it's still passing two views before it takes me to the actual selected cell. I also amended the code slightly in the didSelectItemAtIndexPath but it still didn't fix the problem.
if let cell = collectionView.cellForItemAtIndexPath(indexPath) as? PhotoViewCell {
performSegueWithIdentifier("showDetail", sender: cell)
}
However following your other suggestion, in my StoryBoard I have added a segue from my Collection View cell to my DetailViewController, which has the identifier "showDetail". If I remove segue nothing can be selected from my cells.
Although it seems the performSegueWithIdentifer code is the trigger for the double views because when I remove it, the cell is only being selected once, the problem was that the indexPath of the cell selection was not correct, because it's first selecting on a blank view (is that to do with the showDetail segue?), which then puts my indexPath out of sync.
EDIT - Solved
This stopped the double selections (the performSegueWithIdentifier line was removed): -
override func collectionView(collectionView: UICollectionView, didSelectItemAtIndexPath indexPath: NSIndexPath) {
if let cell = collectionView.cellForItemAtIndexPath(indexPath) {
cellLabels[indexPath.row] as String
cellImages[indexPath.row] as String
}
}
Many Thanks for your help !!!!
(NOTE: I updated this for Swift 4 and more modern practices.)
I stick to UIView objects as much as possible.
override func collectionView(_ collectionView: UICollectionView, didSelectItemAt indexPath: IndexPath) {
guard let cell = collectionView.cellForItem(at: indexPath) else { return }
performSegue(withIdentifier: "showDetail", sender: cell)
}
Then in prepare(for:sender:)
override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
switch segue.identifier {
case "showDetail":
guard let indexPath = (sender as? UIView)?.findCollectionViewIndexPath() else { return }
guard let detailViewController = segue.destination as? DetailViewController else { return }
detailViewController.selectedImageName = cellImages[indexPath.row]
detailViewController.selectedLabel = cellLabels[indexPath.row]
default: return
}
}
I used an extension I created a while ago findCollectionViewIndexPath()
extension UIView {
func findCollectionView() -> UICollectionView? {
if let collectionView = self as? UICollectionView {
return collectionView
} else {
return superview?.findCollectionView()
}
}
func findCollectionViewCell() -> UICollectionViewCell? {
if let cell = self as? UICollectionViewCell {
return cell
} else {
return superview?.findCollectionViewCell()
}
}
func findCollectionViewIndexPath() -> IndexPath? {
guard let cell = findCollectionViewCell(), let collectionView = cell.findCollectionView() else { return nil }
return collectionView.indexPath(for: cell)
}
}
I have a suspicion that you have a segue in the storyboard already and don't need func collectionView(, didSelectItemAtIndexPath:), but either way, the prepare segue should work.
Swift 3.0
override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
let iPath = self.collectionView.indexPathsForSelectedItems
let indexPath : NSIndexPath = iPath![0] as NSIndexPath
let rowIndex = indexPath.row
print("row index = \(rowIndex)")
}