On OS X, I'm looking for a command line which would show the known path of a bundleIdentifier from Launch Services point of view.
If there're several bundles with same id, my app keep looking for a trashed one, or copied, and it's hard to troubleshoot without a command like "launchctl .... mybundleId"
In swift, I've found:
let launchdPathToHelper = NSWorkspace.sharedWorkspace().absolutePathForAppBundleWithIdentifier(bundleIdHelper)
This helps me and gives me the answer, but sure there's a command line for that.
Thanks!
Related
I have a bunch of Archives that I want to extract. Problem is, there's a lot of them, and it's a lot of info to move around. I'd like to do it all at once. It's probably taken more time to research than to do it manually, but research is more interesting.
TL;DR: Would like help with 7-zip command line to extract multiple archives into their own directory. Autohotkey, Powershell, and batch files answers would also be nice if you are feeling extra helpful.
Win10, latest update and all that. I've been using 7-zip, so if there's a better extractor for this it might be a helpful suggestion. I have a little experience with coding, so I can usually pars an example and apply it to my project, but I can't come up with code on my own. So with that said, I'm comfortable using cmd, autohotkey, powershell, batch files, and a few others, but I need an example before I can do anything. haha
So, in my research, I found
(7z x -o"...\Stellaris\mod\Examples\" "...\content\281990\*")
for cmd, which works, except that extracts everything to the same dir since the archive files are in the root archive dir (I think that's why; if they were one folder down, it should work like I want right?). I don't think you can use environment variables in the path(?). Not sure what would make it work here...
Powershell: I only recently started tinkering with it so the one script I found didn't make any sense to me. And never found anyone using AutoHotKey for this.
And finally a **batch file* I found here seemed to come closest (normally I'd comment on that thread cause apparently it's still active, but I don't have 50 rep), but I wasn't sure how to modify it for my purposes:
#echo off
SET "filename=%~1" #Where does the working dir path go?
SET dirName=%filename:~0,-4% #How/where would you put in wildcards?
7z x -o"%dirName%" "%filename%"
I don't mind using any method, though I might prefer AHK? I'm probably most experienced there.
If you made it this far, wow, I'm impressed! I hope it was coherent enough to understand (probably not at first?). And maybe a little entertaining? I think I'm funny. Let me know if I should add or remove anything for the future. I know it's probably way too much context, but I would rather have too much than not enough, and I'm never sure what would be relevant and what would not. I'm not happy with my code format here, but I didn't quite understand what the help was saying about whitespace and I'm not familiar enough with Markdown yet (I wanted comments to be in line). Also, I'm honestly not sure about the tags.
EDIT: Added TL;DR at the top, and...
Found an answer via a program that does this. I'll post it in an answer as well: ExtractNow seems to be a bit outdated, last update was in '17, but it did what I wanted it to.
For interactive use at the command prompt:
for %z in ("\path\to\dir\subdir\*.zip") do #echo 7z "-o\path\to\extracted\%~nz" "%~z"
This won't run 7z, but it will print out the commands. Once you are satisfied that the printed commands look fine, remove the #echo to execute them.
In a batch script you must of course duplicate the % signs.
Found an answer via a program that does this. ExtractNow seems to be a bit outdated, last update was in '17, but it did what I wanted it to with only a few settings changes.
So, in my research, I found
(7z x -o"...\Stellaris\mod\Examples" "...\content\281990\*")
for cmd, which works, except that extracts everything to the same dir...
Assuming you were using Windows, 7-zip would have worked fine to do what you wanted. The only thing you were missing is the * character, which 7-zip expands to be the archive name when used with the -o switch:
7z x "dir\subdir\*.*" -o"dir\*"
So 7z x -o"...\Stellaris\mod\Examples" "...\content\281990\*"
becomes:
7z x -o"...\Stellaris\mod\Examples\*" "...\content\281990\*"
Also be aware that *.* does not mean any file under 7-zip. 7-Zip takes *.* to be name of any file that has an extension. To process all files just use a "dir\subdir\*" without the extra .*.
Objective:
I'm trying to use a program called Texmod.exe to start another program (exe) with certain parameters.
Background:
Texmod is program that opens up another exe and extracts/replaces textures that are pulled up in the second program while it is running. I'm trying to start the second exe with the parameters: -AlwaysFocus -ControllerOffset=1 -SaveDataId=2. Starting the second exe with shortcuts/.bat that have these parameters in a command line DOES work. However, I would like to do this in conjunction with Texmod.
Complications:
I'm using Texmod v0.9 b which doesn't support starting an exe with command line parameters. Newer versions, such as the open source reboot known as uMod, does support but it doesn't replace textures as well and crashes often compared to the original version.
Texmod.exe must start the second exe directly. Texmod can't select a shortcut to start the exe. I've tried making Texmod start another exe/.bat that then starts the second desired exe with parameters but this causes Texmod not to function.
Methods I have thought about but not sure if they work or even possible:
Somehow forcing all processes started by Texmod.exe to start with certain parameters
Somehow force the desired exe to always start with certain parameters regardless of start method (via Texmod, shortcuts, .bat, etc)
Add parameters to the process started by the desired exe after it is already running
Obviously I'm open to any ideas. Is what I'm asking even possible? Sorry if it seems unclear or I sound irrational; my knowledge on this is limited.
Edit: #Toby Speight I'm not sure what you mean by an example of the code I'm having trouble with as I'm just wondering if it's possible to perform the scenario I described. This is where I got the Texmod program from (it's the oldest release texmod.zip - Original TexMod 0.9 beta). I've searched the internet for possible solutions but I've found very few so some of the methods I've tried are:
Used Texmod.exe to start a desktop shortcut with target: "directory to exe" -AlwaysFocus -ControllerOffset=1 -SaveDataId=2. The result was Texmod couldn't use the shortcut and just opened the exe without the parameters.
Used Texmod to start an exe named caller.exe which started the exe I desired using the method described here. In command.txt, described by the instructions, I put ""name of exe.exe" -AlwaysFocus -ControllerOffset=1 -SaveDataId=2." The result was the exe started with the parameters but Texmod failed to modify the textures because it was modifying textures pulled up by caller.exe instead.
Used Texmod to open a .bat file with the lines: ""name of exe.exe" -AlwaysFocus -ControllerOffset=1 -SaveDataId=2." The result was the same as attempt described in #2.
Edit2: I also stumbled on this page where someone else claims they managed to achieve what sounds like the objective I desire. However, I do not know enough about code to understand it. If someone could look over this to see if it would work or see if they can modify it to fit the arguments that I desire.
You can use windows registry to force Windows run another app when specific .exe is called. Let me show an example: i'm trying to use TexMod with Remember Me.
Required setup:
Create a copy of game .exe, place it near original with different name, eg RememberMe_copy.exe
Go to windows registry location HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows NT\CurrentVersion\Image File Execution Options
create new key named as original .exe, in my case it's RememberMe.exe. Registry key looks like a folder.
In this key, create new string value named Debugger with full path to copy of .exe with required commandline args. For example: "C:\Program Files (x86)\Steam\steamapps\common\Remember Me\Binaries\Win32\RememberMe_copy.exe" -ReadPoolSizeFromIni. Note the path to .exe is quoted, commandline arguments are not. String value has type REG_SZ.
Now when you try to run anything called RememberMe.exe, Windows will instead run the RememberMe_copy.exe with specified parameters (and something else but we don't care). This feature is left in Windows for debugging purposes.
Finally, open TexMod, select RememberMe.exe. It will think it's running original file, but instead Windows will silently run another file with another parameters. As there is nothing else in between, TexMod is happy.
Why can't we use single file? Well, Windows will run original .exe instead of original .exe, then instead of it will run original .exe... causing infinite loop.
So I have a script that takes an input and prints whatever. It needs access to a file written by a third party. My Xcode project structure is just two files, main.swift and ThirdParty.swift. If I just run it from Xcode main.swift happily sees ThirdParty.swift and I'm apply to instantiate an object defined within. When I run from the command line it cannot find ThirdParty.swift (which is pretty much to be expected; how would it know it's there?).
None of the command line options to pass to /usr/bin/swift seem to be appropriate for pointing to a file I'd like to use and pointing it to the current directory doesn't work either. Is this even possible or should I just give up?
The ideal end result is the ability to do something like:
./main.swift --option1 --option2 thing
But an acceptable place to end up would be:
swift -X ThirdParty.swift main.swift --option1 --option2 thing
Where X is whatever option I need to be passing in.
You can't pass two files into "immediate" mode (swift REPL mode) but you have several other options:
Combine the files together on the fly into a temporary file (with e.g. /bin/cat)
Compile the two files into a normal binary with swiftc.
I recommend option 2, though it means every time you change the code you'll need to recompile, and the binaries it creates aren't portable between OS X and Linux.
I am having this script to find a file and select it
set filePath to ("filePath.ext" as POSIX file)
tell application "Finder"
if (exists filePath) then
select filePath
activate
else
display alert "File " & filePath & " does not exist"
end if
end tell
it is working perfect well on Mac os x 10.6.x (LION) but when I try to run this script on Mac os x 10.5.x (snow-leopard) it is selecting file but taking too much time. Any suggestion how can I make this code work fine on both versions of Mac.
Thanks in advance :)
EDIT:
I am selecting file from a network drive and hostel system is having a Windows Os. All systems are located in the same network.
The reveal command may be of assistance to you. It simply locates a file in the finder, opens a new window if necessary, and then selects the fileāall that using just one line of code:
tell application "Finder" to reveal path:to:some:file
The file must actually exist for this to work, of course. You know a particular file/directory exists when it is presented in alias form (I.e. Macintosh HD:Users:billybob:Desktop:howToHack.pdf). Attempting to coerce a nonexistent file into an alias will result in an error. If you are 100% certain that the file exists and know exactly where it is, congratulations! You have one less thing to worry about. If your certainty level is anything less than 100%, use a try-catch block. They have saved my life on multiple occasions. That way, if you distribute your applications via the Internet like I do, your clients are not presented with undecipherable error messages.
An example of this is demonstrated below:
set theFile to "/Users/billybob/Desktop/folder/subfolder/subfolder2/subfolder3/fineByMe.mp3"
try
set theFile to (theFile) as alias
tell application "Finder" to reveal theFile
on error
display alert "The file " & quoted form of theFile & "does not exist."
-- The variable 'theFile' couldn't be coerced into an alias.
-- Therefore, 'theFile' still has a string value and it can be used in dialogs/alerts among other things.
end try
Is this more efficient or less time consuming than what you've written? I'm not particularly sure, to be honest. However, I have written many scripts that have included the reveal command on Mac OS X 10.5.8 (Leopard), Mac OS X 10.6.8 (Snow-Leopard), and Mac OS X 10.7.3 (Lion), and the results have been satisfying.
You have errors in your code.
You forgot a period after "exists" in the display alert line.
You cannot display a posix file. It must be converted to string. Apple doesn't have this optimization.
The exists command will always return false the way you've used it because you didn't provide a full file path. Although java and c++ allow abbreviated file paths, apple does not.
I cannot comment, so I was forced to put this as an answer instead.
Hey.
I'm trying to launch Instruments from shell with iPhone specified as target. As for this apple doc I should be able to specify target with '-w' parameter but I don't know what should be there.
I've tried iPhone name, I've tried its UUID but nothing worked - constantly I get 'Unknown hardware device specified'. I also checked content of some saved trace document, but inside I see UUID of the iPhone. Maybe it is some prefix/suffix that should be added to the UUID ?
In the end i would like to get the following working:
instruments -t /Users/user/Template.tracetemplate -D /Users/user/res.trace -w iPhoneID AppName
The following command worked for me(taken from http://lemonjar.com/blog/?p=69):
instruments -t /Developer/Platforms/iPhoneOS.platform/Developer/Library/Instruments/PlugIns/AutomationInstrument.bundle/Contents/Resources/Automation.tracetemplate <full_path_to_application> -e UIASCRIPT <path_to_script.js> -e UIARESULTSPATH <output_results_path>
There a few important things to note though:
the -w parameter is not required unless you want to run the scripts on your device. If you want to run your scripts on the simulator, simply omit this parameter from the command.
full_path_to_application is the path to your .app file that is created by your simulator. For me, the path was
/Users/fwasim/Library/Application Support/iPhone Simulator/5.0/Applications/AA6BA2E1-D505-4864-BECC-29ADEE28194D/name_of_application.app
this path might be different for anyone else depending on what iOS version are you running on your simulator. Also remember to put this path in double quotation marks.
The path_to_script.js should be the FULL PATH to where your automation script written in javascript is saved. Also remember to put this path in double quotation marks.
Lastly output results path is the path where you want to save the output results. Also remember to put this path in double quotation marks.
These were the points I had been missing on and thus was getting some of the errors mentioned above.
The hex "Identifier" value you find in the Organizer in the device's general information pane should work.