API for inline graphics in ipython - ipython

I made a small library in python that can generate graphics and I'd like to be able to display its object in ipython as with %matplotlib inline.
Is there some library that I could use to make this work in a simple way?
Bonus points if the display can be made interactive.

From the docs on how to add rich display of your objects:
http://ipython.readthedocs.io/en/stable/config/integrating.html#rich-display
So long as you control the class definitions, you can add _repr_*_ methods, e.g. _repr_png_ or _repr_html_. Note that they're surrounded by single underscores, unlike Python's own magic __repr__ method. Text data like HTML should be returned as a string, and binary data like PNG as bytes.
If you don't control the class definition, you can register formatters separately:
get_ipython().display_formatter.formatters['image/png'].for_type(MyType, func)
for_type() method docs

Related

Sorting methods (by number of arguments) using JetBrains Rider File Layout

I'm using Unity/C# and I try to setup Rider File Layout XML to format code in specific way.
What I want - is to put methods with certain names (e.g. Awake(), Start(), Update() etc.) in front of other methods.
The important part is that I want to move only methods without arguments.
Sorting by name partially works, but it also changes order of methods with parameters (e.g. Update(float dt)).
Is there any way to filter methods with and without parameters using File Layout?
I'm afraid that's not possible, probably you have to write your own R# plugin for this

VSCode ANTLR4 Plugin: Export Call Graph to JSON?

The vscode-antlr4 plugin for VisualStudio Code has a nice call-graph feature which visualizes (as a dendrogram) how grammar (and lexer) rules interact. You can save the graphic as SVG.
Is there a way to export the information as JSON? I wouldn't mind going into the plugin's code to find a way to do it.
My aim is to create reachability graphs for individual rules, i.e. graphs that show from which other rules a particular rule can be reached (transitively). The "calls" and "is-called" information from the call-graph feature would be a nice starting point.
The data for the call graph comes from a source context instance (for each grammar file there's a single source context to manage all details for it). See the function getReferenceGraph, which collects the relations into a map object. You can use that object to generate a JSON object from it. Or you create another function, taking this one as template, to generate the JSON directly, without the overhead required for the UI.

Most efficient way to change the value of a specific tag in a DICOM file using GDCM

I have a need to go through a set of DICOM files and modify certain tags to be current with the data maintained in the database of an external system. I am looking to use GDCM. I am new to GDCM. A search through stack overflow posts demonstrates that the anonymizer class can be used to change tag values.
Generating a simple CT DICOM image using GDCM
My question is if this is the best use of the GDCM API or if there is a better approach for changing the values of individual tags such as patient name or accession number. I am unfamiliar with all of the API options but have a link to the API documentation. It looks like the DataElement SetValue member could be used, but it doesn't appear that there is a valid constructor for doing this in the Value class. Any assistance would appreciated. This is my current approach:
Anonymizer anon = new Anonymizer();
anon.SetFile(myFile);
anon.Replace(new Tag(0x0010, 0x0010), "BUGS^BUNNY");
Quite late, but maybe it would be still useful. You have not mention if you write in C++ or C#, but I assume the latter, as you do not use pointers. Generally, your approach is correct (unless you use System.IO.File instead of gdcm.File). The value (second parameter of Replace function) has to be a plain string so no special constructor is needed. You should probably start with doxygen documentation of gdcm, and there is especially one complete example. It is in C++, but there should be no problems with translation.
There are two different ways to pad dicom tags:
Anonymizer
gdcm::Anonymizer anon;
anon.SetFile(file);
anon.Replace(gdcm::Tag(0x0002, 0x0013), "Implementation Version Name");
//Implementation Version Name
DatsElement
gdcm::Attribute<0x0018, 0x0088> ss;
ss.SetValue(10.0);
ds.Insert(ss.GetAsDataElement());

Can I use Eclipse templates to insert methods and also call them?

I'm doing some competitions on a website called topcoder.com where the objective is to solve algorithmic problems. I'm using Eclipse for this purpose, and I code in Java, it would be help me to have some predefined templates or macros that I can use for common coding tasks. For example I would like to write methods to be able to find the max value in and int[] array, or the longest sequence in an int[] array, and so on (there should be quite many of these). Note I can't write these methods as libraries because as part of the competition I need to submit everything in one file.
Therefore ideally, I would like to have some shortcut available to generate code both as a method and as a calling statement at once. Any ideas if this is possible?
Sure you can - I think that's a nifty way to auto-insert boilerplate or helper code. To the point of commenters, you probably want to group the code as a helper class, but the general idea sounds good to me:
You can see it listed in your available templates:
Then as you code your solution, you can Control+Space, type the first few characters of the name you gave your template, and you can preview it:
And then you can insert it. Be sure if you use a class structure to position it as an inner class:
Lastly - if you want to have a template inserts a call to method from a template, I think you would just use two templates. One like shown above (to print the helper code) and another that might look like this, which calls a util method and drops the cursor after it (or between the parentheses if you'd like, etc):
MyUtils.myUtilMethod1();${cursor}

Custom classes data tooltips in Matlab editor

Does any one would know a way of overriding the data tooltip that is shown when hovering over a variable when we are in the Matlab editor ? I have a custom class that is relatively simple and its content could be shown easily in the tool tip, but Matlab insists on saying it is a 1x1 CustomClass, which is nice and all, but it would be more useful if we could make it to show the content of the object in a nice way. Right now, I have to type the name of the variable in the cmd window e.g. when debugging instead of a short hover on the variable name. Nitpicky, but I'd find it interesting ^^
I've tried to dig a bit using undocumented leads on data tooltips, e.g. http://undocumentedmatlab.com/blog/accessing-the-matlab-editor/
http://undocumentedmatlab.com/blog/spicing-up-matlab-uicontrol-tooltips/
But I don't have the final answer, anyone has any ideas ?
The tooltip seems to get its string by using the disp method. Override disp on your class. In the method body, construct your desired string however you want and then call disp on it. In R2012a at least this works for the debugger tooltip.
Note that you'll need to do a clear classes after editing the class to get MATLAB to recognize the overridden disp.