Mercurial plugin for visual studio code - version-control

I'm developping a project with React.
The IDE I use for React (ES6) is Visual Code and the version control is Mercurial Hg.
(I'm in Windows and I get issue with Atom, that's why I use Visual Code).
My problem is I cannot find a plugin for Visual Code to manage the source control with Hg.
Is anyone know a plugin and can help me ?

As #mrcrowl mentionned in his comment, this is the plugin I was loking for
https://marketplace.visualstudio.com/items?itemName=mrcrowl.hg

Visual Studio Code was designed to be directly integrated with Git, so currently there aren't any resources for Visual Studio Code that add Mercurial integration, however, many people have already expressed their interest in the idea on Visual Studio Code's UserVoice.
If you really want to, you could always create a simple plugin for Visual Studio Code that adds a couple commands to the editor, which could then be used to help you control the Mercurial CLI.

Related

VS Code editor intellisense doesn't work with UnityEngine.UIElements namespace

I can't get any types under UIElements to be picked up by Omnisharp when using VS Code or Vim. I've tried with a minimal project (clean 3d template) with Unity version 2020.3.20f1, Visual Studio Code Editor (Unity package) version 1.2.4, UI Toolkit version 1.0.0-preview.18. I've followed the guide here to get the correct compilation order of packages.
Build still works fine, but the editor's intellisense throws squiggles under all UIElements types (e.g. VisualElement, UIDocument).
Change the external script editor (Preferences > External Tools) from Visual Studio Code to Visual Studio Community 2019, then regenerate project files. This seems to work around whatever the issue with Unity is.
Downgrade to Visual Studio Code Editor v1.2.3. I have the same issue with .4

Visual Studio code does allow to search extentions from the market place

Visual Studio code does allow to search extensions from the market place.
Version installed is 1.35.1
Why installing version 1.35.1 while the latest version is 1.54. Btw, you can easily go to extensions for vs code, search for any extension you want, click on install and it should try to open the link in your vs code.
This should work.

Visual Studio 2012 Add-In - How to share/publish/deploy it?

I have been working on a Visual Studio solution template to be used internally and have been developing this in a Visual Studio 2012 Addin.
The addin is added to the tools menu of Visual Studio and all works fine.
The only question now is, how can I share this tool between my team?
I have added a VSIX project, which in turn references the Solution Template project (added as an asset) but will this alone do it?
I can't see how installing the VSIX I created is manually going to add my add-in to the Visual Studio Tools window.
Can anyone offer any advice as to how I can do this or is there some other way to deploy/publish a Visual Studio addin?
I have found a tutorial which is similar, but I just want to use the VSIX to install my add-in to Visual Studio tools menu, rather than add it as a project template. I have looked around and there doesn't seem to be much information on how to deploy your addin.
It seems addins are soon to be deprecated with the next release of Visual Studio, although I have found this article on how to convert an addin to a VSPackage.
And with a VSPackage I will be able to deploy using VSIX.
There are also some tutorials on VSPackages here.

Source Control for Xamarin /VS2010 cross-platform solutions

I would like to know how to connect Xamarin Studio with a TFS (Team Foundation Server) for source control purposes or, if it's not possible, how to connect Visual Studio 2010 to Git.
I am already trying to use TFS from http://tfs.visualstudio.com/ and it's working great with VS2010 but I couldn't find a way to connect it to Xamarin Studio.
The goal is to manage all source codes in the same way - the developers are located in different places so the server should be placed in internet - and I think I will decide among TFS or Git. I tried to use the Git Plugin but it doesn't work with VS2010.
Is there anyone who already found a good solution? I know there's a plugin for VS2012 (Using Git with Visual Studio) but I found nothing for 2010 version.
I tried to use this too: http://www.youtube.com/watch?v=efS0kKvfi6k but I think it's not what I am looking for (reliable way to manage source codes from a server)!
I am ready to install and use other source control systems too, if they can manage sources from VS and Xamarin Studio.
First, you have to have a git-enabled team project. Then from Xamarin Studio click on version control menu then choose checkout. Enter your team project url tfs credentials to git clone it.
Xamarin studio integrates with git and subversion out of the box now, and will connect to any tfs projects that have been git enabled. (i don't use subversion so i can't speak to that one)

Which open source Source Controls products integrate with Microsoft VB6?

I'm looking to possibly move away from CVS (to maybe SVN).
Anyone know which open source version control systems integrate with the VB6 IDE (automatic checkouts, etc.) ?
SVN will work with VB6. there is a VB6 version of SVN that intergrates with the IDE called SVNVB6.
Let me direct you to: svnvb6.tigris.org
Tortoise SVN attaches to Windows and you can use it with anything including VB6, .NET or just files on your PC.
Visual SVN integrates with Visual Studio, although I don't know about the VB6 IDE:
http://www.visualsvn.com/
There are some answers here regarding Subversion and VB6:
Using Subversion with Visual Basic 6